Commit graph

2732 commits

Author SHA1 Message Date
kaetemi
0eed48b902 Fix #207, FXAA orientation under D3D 2014-10-01 23:24:56 +02:00
Jan Boon
2935767d60 Merged in nimetu/ryzomcore/html-maxlength-attr (pull request #84)
Add maxlength attribute to input and textarea tags
2014-10-01 23:18:33 +02:00
dfighter1985
7504dc1238 From now on dragged widgets will be re-aligned on drop. They will find the nearest hotspot of the group they are dropped into, and calculate an offset so they will align to the hotspot and yet remain where they were dropped. 2014-09-29 20:29:04 +02:00
dfighter1985
4d5d67fac7 Update CCtrlTextButton's CViewText's coords after updating it's own coords. 2014-09-29 17:38:24 +02:00
dfighter1985
2383e19561 Posref changes in the editor should apply... 2014-09-29 17:23:22 +02:00
dfighter1985
e87d83bccc Refactoring. Added CInterfaceFactory. 2014-09-27 21:48:51 +02:00
dfighter1985
fada6e7dcc A little refactoring. 2014-09-27 20:15:46 +02:00
dfighter1985
75047b71b4 Move the text too with the text button. 2014-09-27 19:54:19 +02:00
dfighter1985
3ca518dca2 Merged develop 2014-09-27 18:22:44 +02:00
dfighter1985
039e8a83a4 Initialize struct member before use... 2014-09-27 18:20:29 +02:00
Nimetu
2b02fd2c37 Add maxlength attribute to input and textarea tags 2014-09-27 15:55:57 +03:00
dfighter1985
3fbe51185f Merged develop. 2014-09-27 00:08:06 +02:00
dfighter1985
161c8e5edc Editbox selection should be stopped when the mouse button goes up, even if it happens outside of the box. 2014-09-26 23:29:38 +02:00
dfighter1985
e6f4801129 Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves. 2014-09-24 23:32:24 +02:00
dfighter1985
f7825fc8b3 No need for free floating elements when we can simply reparent to the top window... 2014-09-24 22:59:40 +02:00
dfighter1985
c5b8f30bb9 Orphaned widgets won't get stuck. 2014-09-24 20:40:37 +02:00
dfighter1985
f30054a26c Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there. 2014-09-24 18:45:52 +02:00
dfighter1985
49d023d273 Set dragged widgets' coordinates based on the move rather than the mouse pointer's coords. 2014-09-24 16:31:26 +02:00
dfighter1985
574d24e5e3 Dragged elements will no longer disappear. 2014-09-24 16:20:25 +02:00
kaetemi
a943c939ef Add useful default config variables to dev client 2014-09-24 12:34:40 +02:00
kaetemi
cdfbcfe1d8 Add some more practical data build batch scripts 2014-09-24 01:07:12 +02:00
kaetemi
3158f6d90e Handle GUI event only once 2014-09-23 19:47:06 +02:00
dfighter1985
10c340e29a Merged develop. 2014-09-22 23:58:48 +02:00
dfighter1985
d19e4ecaab Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab. 2014-09-22 23:24:48 +02:00
dfighter1985
2666f19500 Merged develop 2014-09-19 20:10:00 +02:00
kaetemi
e8799f08aa Add extra search paths 2014-09-19 19:48:17 +02:00
kaetemi
9d161fddf5 Add resave scripts 2014-09-18 17:40:07 +02:00
kaetemi
b9b58bd7dc Add particle system path fixing script 2014-09-18 14:10:03 +02:00
kaetemi
3731f28892 Backed out incomplete changes to GL driver 2014-09-18 11:31:19 +02:00
dfighter1985
e40ecbda00 Merged the gui-editor branch. 2014-09-17 21:12:14 +02:00
kaetemi
62d567afca Add cartographer 2014-09-14 16:37:24 +02:00
kaetemi
21d283edb0 Add pz process 2014-09-14 15:02:44 +02:00
kaetemi
302c478af6 Merge with develop 2014-09-12 15:19:12 +02:00
kaetemi
a62c795fac ryzomcore/v0.10.0 2014-09-12 10:57:31 +02:00
kaetemi
5ac1d8f03b Add data_common to executables_dev batch 2014-09-12 10:50:19 +02:00
kaetemi
b34c7cf12a When in Rome, do as the Romans do 2014-09-11 10:36:41 +02:00
dfighter1985
60205f51e8 Merged default. 2014-09-10 20:18:00 +02:00
kaetemi
0d40dbc177 Add script for installing worldedit data 2014-09-10 16:38:19 +02:00
kaetemi
bdd7cc9b90 Nice try 2014-09-10 16:00:13 +02:00
dfighter1985
15f6ed3c37 Merged default. 2014-09-05 22:28:11 +02:00
dfighter1985
ca910cf17a Added support for manipulating atoms. 2014-09-05 20:28:43 +02:00
kervala
ad5cc68107 Changed: Code formatting 2014-09-05 15:42:53 +02:00
dfighter1985
a875e66696 Implemented add and remove buttons. 2014-09-02 19:26:02 +02:00
dfighter1985
2292fc96c4 Apply changes. 2014-09-02 14:54:07 +02:00
kervala
5e8c5d2102 Changed: Including malloc/malloc.h is useless 2014-08-27 11:21:47 +02:00
kervala
891e0d1bd7 Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X) 2014-08-27 11:19:20 +02:00
kervala
05be67e263 Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist) 2014-08-27 11:16:30 +02:00
kaetemi
119c931738 Link group_wheel.cpp, ref #176 2014-08-25 14:56:29 +02:00
kaetemi
0f236b800f Merge with default 2014-08-19 15:43:49 +02:00
dfighter1985
e59fb841bc Merged default. 2014-08-19 00:33:03 +02:00
kaetemi
a119349a7e Crashfix in case pacs_prim are exported into .ig 2014-08-18 20:23:27 +02:00
kaetemi
98fadea8bf Fix shape lightmap optimize 2014-08-17 19:40:43 +02:00
kaetemi
0fdba79819 Crashfix in case pacs_prim are exported into .ig 2014-08-17 19:37:20 +02:00
kaetemi
45db7f57eb Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:48:51 +02:00
kaetemi
ef9a0d8184 Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:41:09 +02:00
kaetemi
6e4a14740c Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:22:56 +02:00
kervala
d2419ff74e Merge 2014-08-17 16:08:25 +02:00
kervala
74a30afcc4 Changed #172 XML floating point serialization not using neutral culture 2014-08-17 16:05:51 +02:00
kaetemi
85cd41355d Additional fix #172 set _Locale to NULL after release 2014-08-17 16:02:51 +02:00
kaetemi
7c328658fb Fix continent path bug 2014-08-17 15:58:42 +02:00
kervala
4f4a3469d3 Fixed #172 XML floating point serialization not using neutral culture 2014-08-17 15:39:30 +02:00
kaetemi
0baeffd1a1 Merge with default 2014-08-16 15:05:32 +02:00
kaetemi
4d4a885f7a Maxscript selection clear fix 2014-08-16 14:51:29 +02:00
kaetemi
2cd74c193f Zone light exporter adjust 2014-08-16 14:51:29 +02:00
kaetemi
f731d220d7 Project client loading screens into 3D space for HMD 2014-08-07 18:49:05 +02:00
kaetemi
b31f939f9e Non-functional direct to rift 2014-08-07 05:09:11 +02:00
kaetemi
338b9b8a7f GL: Fix switch from different resolution fullscreen to borderless display 2014-08-07 04:45:14 +02:00
kaetemi
60c4e36fec Clean handling of display mode switching in client 2014-08-07 04:36:51 +02:00
kaetemi
c2d39e8bdf GL: Handle borderless fullscreen to specified monitor internally 2014-08-07 04:18:17 +02:00
kaetemi
7bd9216a6f Specify monitor when changing display mode 2014-08-07 01:04:58 +02:00
dfighter1985
04095561cb Merge default 2014-08-07 00:03:09 +02:00
kaetemi
7db83ce7da Process some scene traversals only once when rendering in stereo 2014-08-06 14:36:09 +02:00
kaetemi
758e87e115 OVR: Chroma factor 2014-08-05 20:14:58 +02:00
kaetemi
0c7bc1240f OVR: Fix for debug devices 2014-08-05 04:03:27 +02:00
kaetemi
031f1cdcbd OVR: Convert texture coordinates and setup rendering material 2014-08-05 03:54:19 +02:00
kaetemi
c9762fbef5 3D: Ensure correct fog handling for effects 2014-08-05 02:58:55 +02:00
dfighter1985
cc12fb91b4 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes. 2014-08-05 02:58:31 +02:00
kaetemi
19209b8028 OVR: Test distortion mesh 2014-08-05 02:55:26 +02:00
kaetemi
537a7e7395 OVR: Test large render target 2014-08-05 02:25:14 +02:00
kaetemi
32540add2a 3D: Set matrix modes after changing render target in effect 2014-08-05 02:24:11 +02:00
kaetemi
240889b03d 3D: Render target matrix context fix 2014-08-05 02:21:30 +02:00
kaetemi
fb16438a49 OVR: Testing 2014-08-05 01:49:45 +02:00
kaetemi
4a8d07b889 OVR: Translate camera 2014-08-05 00:51:53 +02:00
kaetemi
30f98c4b62 OVR: Get orientation 2014-08-05 00:46:04 +02:00
kaetemi
2dda6cc5f0 OVR: Generate distortion mesh 2014-08-05 00:20:21 +02:00
kaetemi
c99cfed0dd OVR: Read device descriptions 2014-08-04 20:32:31 +02:00
kaetemi
05a2f91711 OVR: Iterate devices 2014-08-04 19:19:15 +02:00
kaetemi
0baada5110 Cleanup 2014-08-04 18:31:31 +02:00
kaetemi
ca165de62c Add placeholders for LibOVR 0.4.0 support 2014-08-04 18:30:25 +02:00
kaetemi
b24fa74936 3D: Fix texture coords for FXAA on D3D 2014-08-04 07:38:40 +02:00
kaetemi
925aa9c715 Remove debug 2014-08-04 06:19:03 +02:00
kaetemi
946128cdca 3D: User higher quality FXAA version 2014-08-04 06:11:47 +02:00
kaetemi
650e634e68 3D: Add FXAA 2014-08-04 04:44:27 +02:00
kaetemi
a72b200fe8 Fix crash on AMD with legacy clouds 2014-08-04 01:05:53 +02:00
kaetemi
5e9fc17402 Move default render target handling to CDriverUser 2014-08-04 00:57:43 +02:00
kaetemi
8c6d46bed0 Adjust render target handling for effects 2014-08-03 22:15:44 +02:00
kaetemi
996dd9aa16 Merge with default 2014-08-03 22:15:39 +02:00
kaetemi
2ad030f5f9 GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
dfighter1985
80f7dd725d Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file. 2014-08-03 21:33:13 +02:00
kaetemi
f03f73e5c8 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
2bccba1ddc 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00
kaetemi
f9aa0bf7cc GL: Share depth and stencil to get similar behaviour to D3D driver 2014-08-03 18:59:19 +02:00
kaetemi
54f4d5bac3 Simplify GUI projection settings 2014-08-03 00:56:26 +02:00
kaetemi
9d883e227c Off-center GUI cylinder 2014-08-02 20:11:28 +02:00
kaetemi
5580d0b761 Cylindrical GUI 2014-08-02 19:50:26 +02:00
kervala
5f5f0dd76c Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala
9f3717bda0 Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala
97fcba17cd Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kervala
6fb6baeb90 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
a2c797551d Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
kaetemi
9e23a689ae Project GUI into space 2014-08-01 15:44:12 +02:00
kaetemi
6de844b43c Temporary crashfix, ref #68 2014-08-01 15:23:13 +02:00
kaetemi
0adb5be855 Restore camera and scene viewport after disabling VR 2014-08-01 13:20:55 +02:00
kaetemi
03e367be86 Merge with default 2014-08-01 11:50:40 +02:00
kaetemi
655d709ceb Render target format (for alpha) 2014-07-31 18:25:50 +02:00
kaetemi
74c4c09211 Fix issue with render target in OpenGL when size not specified 2014-07-31 17:41:56 +02:00
kaetemi
029d9bddfe Mode2D selection 2014-07-31 03:53:38 +02:00
kaetemi
a6812f5844 Merge with game-device 2014-07-31 02:07:20 +02:00
kaetemi
64666c302a Add render target manager, issue #47 2014-07-31 00:46:00 +02:00
kaetemi
5de85eb194 Merge with default 2014-07-30 22:32:27 +02:00
kaetemi
af99ad6085 Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
98db1841c3 Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
fa64fb9359 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
c062aab85a Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
dfighter1985
e82ffc9b14 TileBank loading. 2014-07-30 10:54:08 +02:00
kaetemi
8c58150e83 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
7d835464f0 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
21282fe62e Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
413fb4bfbe Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
f563a9642e Add warning 2014-07-29 15:23:51 +02:00
kaetemi
1c1d7a2e4a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
b74a24a312 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi
56c6bf21fd Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
c447405078 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
268d692b03 Compile fix 2014-07-29 14:09:08 +02:00
dfighter1985
8971f98722 Merged default. 2014-07-22 00:15:50 +02:00
kervala
b7cf2d3774 Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala
875ab80728 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
853b6aba0b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
dbbb344bde Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
0d81bb48b8 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
0d83dd9162 Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala
389037c26e Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
KISHAN GRIMOUT
77d1f8e4bc fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi
b6e703d8f7 Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
1140181fe3 Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
0bcbb3f4aa Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
kaetemi
b24f979569 Add callback template class 2014-07-12 18:19:25 +02:00
kaetemi
dc17e72ad3 Higher quality outline, visual difference is relevant only for black 2014-10-16 02:00:45 +02:00
Laszlo Kis-Adam
606f0f483f Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #94)
Just too lazy to push directly
2014-10-15 19:48:23 +02:00
kaetemi
de026fe48c Don't use I18N when the required ui prefix is not in the tooltip text (convention actually dictates uitt as tooltip prefix) 2014-10-14 23:45:08 +02:00
kaetemi
32a144a282 Shadow should not be taken into account for font height, breaks vertical centering 2014-10-14 23:45:08 +02:00
kaetemi
18ade6cbd4 Trash DirectInput 2014-07-12 17:17:24 +02:00
dfighter1985
2ca6c73d09 Texture chooser now supports atlas textures as well. 2014-07-09 21:07:12 +02:00
kaetemi
3650ef83b7 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
24e8caf0fb Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
bd257f42c7 fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
0f5f1f9047 Trash DirectInput 2014-07-08 22:21:11 +02:00
dfighter1985
c736145c2f CPath can now return the file list with a path filter. 2014-07-06 23:21:25 +02:00
dfighter1985
668bbc1780 Added facilities for viewing the loaded actions. 2014-07-02 22:27:04 +02:00
dfighter1985
0dfb7a091c Quelled some compiler compliants. 2014-06-29 03:01:43 +02:00
dfighter1985
c8c162308d tooltip parent is now changable using an enum. 2014-06-29 02:53:33 +02:00
dfighter1985
5deea1a13b Tooltip posrefs are now enums in the GUI Editor. 2014-06-29 01:44:06 +02:00
dfighter1985
afd1d96363 text posref is now an enum too. 2014-06-27 00:07:44 +02:00
dfighter1985
87778c86c9 Posref can now be set as an enum, instead of a string in the property editor. 2014-06-21 18:25:14 +02:00
kaetemi
dd52a05d02 Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
9e0b573141 Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
502d81c428 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
a6195bcee7 Fix compile 2014-06-20 23:24:54 +02:00
kaetemi
2753b49b45 Compile fix 2014-06-20 17:53:38 +02:00
kaetemi
39894f4a99 SSE2: Compile fix 2014-06-20 03:08:51 +02:00
kaetemi
2a87923ced SSE2: Replace prefetch 2014-06-14 01:09:05 +02:00
kaetemi
92d00936aa SSE2: Ensure correct allocator is used 2014-06-14 00:38:35 +02:00
kaetemi
f51843a721 SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
56c59d114d SSE2: Fix for MinGW 2014-06-19 00:05:43 +02:00
kaetemi
b9576c93dd Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
0c3baeb4de Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00
kaetemi
8967f57fdf Backed out changeset: f665fcc42968 (except dru.cpp) 2014-06-19 20:22:12 +02:00
kaetemi
00528e1cd6 Fix Ryzom server compile under MinGW 2014-06-19 20:19:39 +02:00
kaetemi
fa373017f8 Fix NeL GUI compile under MinGW 2014-06-19 00:40:29 +02:00
kaetemi
76704a9952 Fix XA2 driver compile under MinGW 2014-06-18 23:18:06 +02:00
kaetemi
2c6b53c53e Fix NeL Tools compile under MinGW 2014-06-18 21:05:39 +02:00
kaetemi
a4c86ddf20 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
a47d71713f Fix Snowballs service compile under MinGW 2014-06-18 12:52:03 +02:00
kaetemi
a5b2b269a9 Fix NeL Samples for MinGW 2014-06-18 12:40:53 +02:00
kaetemi
9f699b4923 Fix Snowballs compile under MinGW 2014-06-18 02:05:54 +02:00
kaetemi
275f18d6ab Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
kaetemi
fc9dc1471a Fix linking of OpenAL driver under MinGW 2014-06-18 00:28:08 +02:00
kaetemi
6807d72136 Fix compilation of NL3D under MinGW 2014-06-17 22:33:56 +02:00
kaetemi
5a48e60763 Fix compilation of NLNET under MinGW 2014-06-17 21:56:53 +02:00
kaetemi
5b47ca4709 Fix compilation of NLMISC under MinGW 2014-06-17 21:48:25 +02:00
kaetemi
0420fea931 SSE2: Add macro for force inline 2014-06-13 20:25:45 +02:00
kaetemi
7929f78dd7 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
78ccdb16b7 SSE2: Implement alignment for arena allocator 2014-06-13 19:26:22 +02:00
kaetemi
12c636d747 SSE2: Add aligned allocators 2014-06-13 19:12:31 +02:00
kaetemi
e0f0fe2650 Set additional preferred memory 2014-06-05 15:51:25 +02:00
kaetemi
70d798d5fb Cleanup extension initialization 2014-06-05 15:03:09 +02:00
kaetemi
35b01fc3a9 Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing. 2014-06-04 18:59:54 +02:00
kaetemi
30072a64c9 Set exec mode 2014-05-23 22:39:50 +02:00
kaetemi
b932a7de2a Add --admininstall parameter to c1_shard_patch 2014-05-23 17:25:52 +02:00
kaetemi
1bd6e0993a Fix Windows compilation of lightmap_optimizer 2014-05-23 01:57:19 +02:00
liria
b4b1e639fd Merged default into lightmap_optimizer_port_to_linux 2014-05-15 16:36:59 +02:00
dfighter1985
9ee5a37ffd Merged default 2014-05-14 18:01:15 +02:00
dfighter1985
f32545dda8 Moved ovqt to /code/studio 2014-05-06 01:30:28 +02:00
kaetemi
fb56ef3fdc Merge 2014-04-30 12:57:54 +02:00
kaetemi
c93b04df1d Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 2014-04-30 12:54:20 +02:00
kaetemi
989965e33f Fix EOL 2014-04-30 12:53:06 +02:00
kervala
eedaee3da3 Changed: Replaced strlwr by toLower 2014-04-24 22:59:29 +02:00
kervala
22374fb124 Fusion avec default 2014-04-24 19:16:42 +02:00
kervala
4da04fdfaa Changed: Replaced strlwr by toLower 2014-04-24 18:11:16 +02:00
Nimetu
6217b46193 Fix compiling on linux with new OpenGL headers (issue #145) 2014-04-23 23:23:23 +03:00
dfighter1985
c83ccc76bb Tile Editor crash fixes. 2014-04-23 02:10:14 +02:00
dfighter1985
324aa7f851 Build fixes. 2014-04-23 00:49:17 +02:00
dfighter1985
e24447e98c Merged Georges Editor branch. 2014-04-22 21:12:26 +02:00
dfighter1985
392061f06b Merged default. 2014-04-22 21:10:19 +02:00
dfighter1985
04b2b69909 Merged default. 2014-04-22 21:02:34 +02:00
dfighter1985
916c9bf919 We can now drag elements, they will disappear and whatnot, but at least they can be dragged! 2014-04-21 19:30:33 +02:00
dfighter1985
83e0c1ceda Refactored input event handling a bit. 2014-04-20 21:41:57 +02:00
dfighter1985
8c23925246 Merge default. 2014-04-19 21:53:29 +02:00
kervala
59042ccb6a Changed: Updated OpenGL and OpenGL ES headers 2014-04-17 10:44:03 +02:00
kervala
396948f89a Fixed: nglXSwapIntervalEXT return type should be void 2014-04-17 10:16:30 +02:00
liria
89097aa4a1 Typo correction 2014-04-05 13:49:14 +00:00
liria
610226d100 Merged default into lightmap_optimizer_port_to_linux 2014-04-05 15:40:17 +02:00
kaetemi
9edd54c446 Add interface for HMD with player death support 2014-04-01 13:14:44 +02:00
kervala
cd04a596cd Backed out changeset: 3937923211ec 2014-03-29 12:45:22 +01:00
kervala
213749f410 Changed: Replaced some Mac OS X warnings by TODO comments 2014-03-27 16:36:00 +01:00
kervala
b118643bbd Changed: Aligned methods names 2014-03-27 16:34:55 +01:00
kervala
9f628090cf Changed: Aligned methods names 2014-03-27 16:34:55 +01:00
kervala
85ab0dba81 Fixed: Switch not handled warnings 2014-03-27 15:53:19 +01:00
kervala
479f31ef3b Fixed: Warnings with clang: wrong ! and == operators order 2014-03-27 15:50:58 +01:00
kervala
7d4b89afc9 Fixed: Warnings with clang: wrong ! and == operators order 2014-03-27 15:50:58 +01:00
kervala
0d98d8d0b3 Changed: Removed useless definitions 2014-03-27 13:39:46 +01:00
kervala
b03b2cc5fb Changed: Removed useless definitions 2014-03-27 13:39:46 +01:00
kervala
4b89a89004 Changed: Updated OpenGL headers 2014-03-27 13:39:16 +01:00
kervala
46fccf9902 Changed: Updated OpenGL headers 2014-03-27 13:39:16 +01:00
kervala
ed1b73948d Changed: Give priority to ARB extensions in tests 2014-03-26 14:36:00 +01:00
kervala
654583807c Changed: Detect available video memory with OpenGL extensions 2014-03-26 14:34:07 +01:00
kervala
5333ec3420 Changed: Detect available video memory with OpenGL extensions 2014-03-26 14:34:07 +01:00
kervala
d7f7523bdf Changed: Use OpenGL ES functions prototypes from official headers 2014-03-26 14:32:00 +01:00
kervala
9fd642d24b Changed: Use OpenGL ES functions prototypes from official headers 2014-03-26 14:32:00 +01:00
kervala
741f806f16 Changed: Optimize OpenGL driver PCH 2014-03-26 14:31:32 +01:00
kervala
091c22bf10 Changed: Optimize OpenGL driver PCH 2014-03-26 14:31:32 +01:00
kervala
efcdbd2424 Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
2014-03-26 14:14:36 +01:00
kervala
1f60ea7fdf Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
2014-03-26 14:14:36 +01:00
kervala
76d7f4b620 Changed: Typo 2014-03-22 16:23:28 +01:00
kaetemi
7e6cf7c213 Fix crash in 0_setup.py on Linux 2014-03-15 09:12:40 +01:00
kaetemi
49fd01ccfb Add color to console output 2014-03-13 18:34:26 +01:00
kaetemi
979502cbdd Separate output directories from input directories 2014-03-12 19:19:52 +01:00
Jan Boon
f2536515ec Merged in StudioEtrange/ryzomcore/ovqt-fixes (pull request #54)
OVQT Plugins - CMake Install fixes
2014-02-21 04:53:06 +01:00
kaetemi
e8c482d36c Disable build of dataset packed sheets in build pipeline 2014-02-20 20:15:18 +01:00
kaetemi
14a6776d0b Update default directories 2014-02-20 03:37:23 +01:00
kaetemi
4433139a8e Add script for creating a new shard patch 2014-02-20 03:09:31 +01:00
kaetemi
0934e84757 Rename scripts 2014-02-20 01:31:09 +01:00
kaetemi
3c5d35137d Nicer batch scripts for pipeline 2014-02-20 01:06:29 +01:00
kaetemi
78f6aa1ce9 Add build process script for shard sheets 2014-02-19 23:51:55 +01:00
kaetemi
65b29b38e5 Additional streaming behaviour fix for XAudio2 driver 2014-02-17 00:20:29 +01:00
kaetemi
374f6a99ed Remove some debug 2014-02-16 20:44:58 +01:00
kaetemi
b19971fe3f Fix some streaming behaviour in XAudio2 driver 2014-02-16 20:36:58 +01:00
StudioEtrange
3da6355d73 CMAKE TARGET : SHARED and MODULE
About Shared Library (shared) and Module Library (module) type of cmake target
INSTALL command has different behaviour for ARCHIVE LIBRARY RUNTIME depending on the platform
2014-02-16 19:43:44 +01:00
kaetemi
2c81edcf56 Additional streaming behaviour fix for XAudio2 driver 2014-02-17 00:20:29 +01:00
kaetemi
5db0ba86a7 Remove some debug 2014-02-16 20:44:58 +01:00
kaetemi
3b38848903 Fix some streaming behaviour in XAudio2 driver 2014-02-16 20:36:58 +01:00
kervala
bb156457c0 Changed: Typo 2014-03-22 16:23:28 +01:00
kaetemi
c6e291c470 Only copy if needed 2014-02-14 02:46:07 +01:00
kaetemi
870444293f Merge 2014-02-14 02:38:53 +01:00
kaetemi
f4a4a41fbf Fix default directory 2014-02-14 02:03:22 +01:00
kaetemi
93a6e13d5e Extend shard data script to gather executables and configurations 2014-02-14 01:21:05 +01:00
kaetemi
3860006530 Add directories for patchman to gamedata setup 2014-02-14 01:01:02 +01:00
kaetemi
46ab8acea7 Extend shard data script 2014-02-13 22:02:25 +01:00
botanic
b09fb394da Backed out merge changeset: b2d97621fa3b
Backed out merge revision to its first parent (99840e8413f2)
2014-02-13 12:12:28 -08:00
kervala
81aa2a236a Fixed: Reverted i18n change 2014-02-13 14:17:32 +01:00
kaetemi
0b3186ac6a Clean translation diffs from OLDVALUE comments before merge, issue #116, patch provided by Łukasz K 2014-02-12 16:35:07 +01:00
kaetemi
46bf57aaf7 Fix make_merge_wk for uxt 2014-02-10 16:38:04 +01:00
kaetemi
0366f021ea Cleanup 2014-02-09 22:35:01 +01:00
kaetemi
c9437f9bd5 Cleanup 2014-02-09 22:21:30 +01:00
kaetemi
e90c325f1b Merge 2014-02-09 22:15:33 +01:00
kaetemi
ad40eb6450 Fix the bug that caused the shape exporter to crash 2014-02-09 22:12:44 +01:00
kaetemi
aaad67a5e5 Cleanup 2014-02-09 21:53:49 +01:00
kaetemi
c0e55b4cc6 Fix export of NeL Flare 2014-02-09 17:26:26 +01:00
Matthew Lagoe
4308e65f97 Merged in botanic/ryzomcore-botanic-testing (pull request #21)
Make it so that bad text always throws a nlwarning
2014-02-08 18:33:27 -08:00
kaetemi
b4c2c28ee6 Remove pacs.packed_prims when done 2014-02-09 02:42:45 +01:00
kaetemi
bce5b31a6a Move visual slot tab to separate directory 2014-02-09 02:40:14 +01:00
kaetemi
28235008ea Fix typo 2014-02-08 23:57:39 +01:00
kaetemi
f97dfa1d09 Implement skip for rbank process 2014-02-08 23:43:42 +01:00
kaetemi
3fadcb1f53 Implement skip for ig elevation 2014-02-08 22:54:25 +01:00
kaetemi
8dc1a89440 Implement skip for zone dependency process 2014-02-08 22:23:24 +01:00
kaetemi
a5282ccb7e Get properties search paths from python variable 2014-02-08 22:07:33 +01:00
kaetemi
045e0c3ec6 Fix lightmap optimize skip 2014-02-08 21:09:35 +01:00
kaetemi
23cf77ea2f Implement skip for coarse mesh build process 2014-02-08 21:02:24 +01:00
kaetemi
c04eea9a22 Implement skip for shape lightmap optimize build process 2014-02-08 20:02:57 +01:00
kaetemi
76009d8b05 Implement skip for interface build process 2014-02-08 19:44:52 +01:00
kaetemi
4a71690859 Add script to automatically merge translation wk files 2014-02-08 17:36:17 +01:00
kaetemi
b7fe5153d3 Add script to make and merge all translation diffs 2014-02-08 17:10:34 +01:00
kaetemi
3481ad75e8 Add short translation procedure readme 2014-02-08 17:01:13 +01:00
kaetemi
2e9aaf3f33 Merge 2014-02-08 16:26:01 +01:00
kaetemi
7c901bf5d8 Improve leveldesign_dev.bat 2014-02-08 16:24:56 +01:00
botanic
777aa0b6ae Add CMAKE option and NVIDIA PerfHUD support 2014-02-07 19:49:40 -08:00
kaetemi
6976f9e4fa Adjust default paths 2014-02-08 01:34:16 +01:00
kaetemi
134ddf193a Add clause translation tool scripts 2014-02-08 01:03:01 +01:00
kaetemi
db53075a4f Add translation tool scripts 2014-02-08 00:23:42 +01:00
kaetemi
4009f03f4c Add translation directory to pipeline setup 2014-02-08 00:03:56 +01:00
kaetemi
7fb942cbbf Copy refs in client install 2014-02-07 19:35:55 +01:00
kaetemi
01850f9b96 Add refs to patch xml 2014-02-07 18:30:55 +01:00
kaetemi
f9c9fbd0be Reorder pipeline scripts 2014-02-07 18:10:09 +01:00
kaetemi
b5d354a92b Add world edit data install directory to pipeline setup 2014-02-07 18:04:23 +01:00
kaetemi
fe36caf6fc Typo 2014-02-07 17:23:34 +01:00
kaetemi
343f7e8c39 Add build shadow skin to shape process 2014-02-07 17:16:40 +01:00
kaetemi
f223a551ad Generate correct client.cfg data path for dev client 2014-02-07 15:26:15 +01:00
kaetemi
719a316acd Replace shard install script 2014-02-07 14:53:47 +01:00
kaetemi
332b17c382 Remove duplicate tool 2014-02-07 02:17:42 +01:00
kaetemi
9dce6793b2 Fix thread lockup in zone lighter 2014-02-07 02:01:23 +01:00
kaetemi
7ed267dd7d Backed out changeset: de1de16eef3b 2014-02-07 01:49:39 +01:00
kaetemi
68f1440967 Include world editor files directory in prim export 2014-02-07 01:49:16 +01:00
kaetemi
c82c82c44d Improve debug message 2014-02-07 01:49:01 +01:00
kaetemi
0d317d64c6 Let prim checker only open files with ig extension 2014-02-07 01:01:36 +01:00
kaetemi
9ef5fcaacd Add primitives directory to rbank lookup (needed file_index.cfg - is this the correct primitives dir?) 2014-02-07 01:01:19 +01:00
kaetemi
29a70767b4 Merge with default 2014-02-07 00:11:12 +01:00
kaetemi
8647d960b6 Include world editor files in rbank process, part of what caused water not to build 2014-02-06 23:58:18 +01:00
kaetemi
964e1a4bb7 Add more paths to the build gamedata configuration 2014-02-06 23:49:54 +01:00
kaetemi
fc0406eb77 Build pacs prim list txt outside repository 2014-02-06 22:10:56 +01:00
kaetemi
5540ec9375 Add separate target directory for shard data 2014-02-06 21:44:14 +01:00
kaetemi
f37ed8c753 Update default paths 2014-02-06 20:31:43 +01:00
kaetemi
652f6b5247 Merge with default 2014-02-06 20:16:18 +01:00
kaetemi
80477df91e Merge with default 2014-02-06 19:54:15 +01:00
kaetemi
7989e9e6bc Do not select stereo display debugger when HMD is set to Auto in Snowballs 2014-02-04 20:52:15 +01:00
kaetemi
f3a1dad1d2 Remove georges4cvs feature 2014-02-03 01:25:02 +01:00
kaetemi
ce88e5836a Remove georges4cvs feature 2014-02-03 00:16:35 +01:00
kervala
62e62d2e72 Fixed: Compilation under Mac OS X 10.9 (new libc++ tr1 namespace is std not std::tr1) 2014-01-30 16:14:25 +01:00
kervala
37d36e0ab5 Fixed: Compilation under Mac OS X 10.9 2014-01-30 14:43:51 +01:00
botanic
a8cabc90d1 Fixed typo issue 60 2014-01-28 11:41:26 -08:00
botanic
8c4a6fc2da Issue #60
does seem to work better when latency is high
2014-01-26 03:20:00 -08:00
botanic
fad0671af1 Merge 2014-01-26 02:58:42 -08:00
botanic
95c63bc0dd Fix for Issue #94 2014-01-26 02:57:59 -08:00
kervala
f256e78b2c Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h) 2014-01-26 11:03:33 +01:00
liria
b1fb181b56 use NEL CFile function for file test 2014-01-25 17:09:07 +01:00
liria
afbe00fc39 Merged default into lightmap_optimizer_port_to_linux 2014-01-25 13:52:12 +01:00
liria
0e48ab1a38 make the programm compile on linux plateform 2014-01-25 11:50:14 +01:00
kervala
0e57ad38c3 Fixed: Compilation with freetype 2014-01-25 10:45:57 +01:00
kervala
7ee9607f41 Changed: Enable ig_elevation everywhere (patch by Liria) 2014-01-23 13:08:11 +01:00
liria
9d39e8b0a0 Merged default into ig_elevaton_port_to_linux 2014-01-23 00:49:56 +01:00
liria
39948bd5c7 CMakeLists.txt edited online with Bitbucket - remove merge conflict with default branche 2014-01-22 23:49:11 +00:00
kaetemi
6d39fd64b3 Fix Qt build on Windows 2014-01-21 12:50:23 +01:00
Nimetu
c37850920a Remove tooltip debug message from logs 2014-01-04 00:20:05 +02:00
Nimetu
f26e595ad3 Fix typo (issue #70) 2014-01-03 19:51:50 +02:00
Nimetu
2c38c21a40 Add deadlock counter to prevent endless loop (issue #73) 2014-01-03 19:11:49 +02:00
botanic
b358155f73 dont force null driver, doesnt work on all cards and disable maximising max while running pipeline 2013-12-30 10:03:49 -08:00
botanic
ef83530ccc un kaetemi'd the pipeline 2013-12-30 08:59:59 -08:00
botanic
7a8dd2829f added single bat file to run whole pipeline 2013-12-29 23:25:09 -08:00
kervala
eb7299b8eb Changed: #85 Compilation with STLport + EOL 2013-11-22 11:25:53 +01:00
kervala
fae156d22d Fixed: #85 Compilation with STLport 2013-11-22 11:25:12 +01:00
kervala
559e5ed395 Fixed: Assign instead of comparison 2013-11-22 11:20:07 +01:00
kervala
925a97ad85 Fixed: Verbose warning 2013-11-13 22:23:57 +01:00
kervala
5df1ebf8ba Fixed: Compilation under Mac OS X 2013-11-13 22:23:24 +01:00
kervala
ca82fcfe0c Fixed: Warning with clang 2013-11-13 22:23:02 +01:00
kervala
1d46a6f94e Changed: Don't need to change _PolygonSmooth if value is the same 2013-11-13 21:55:14 +01:00
kervala
1a5100bd93 Changed: Implement VSync under Mac OS X 2013-11-13 21:54:45 +01:00
kervala
43b87ff588 Changed: Replace strlwr by toLower 2013-11-13 21:53:21 +01:00
kervala
c2045c928d Fixed: #77 crash when using lua:parseInterfaceFromString() (a big thanks to nimetu for the fix !) 2013-11-13 21:52:21 +01:00
kervala
0b400ae0c2 Fixed: Wrong algorithm 2013-11-13 21:46:42 +01:00
kervala
57a4c0ece1 Changed: EOL 2013-11-13 21:45:06 +01:00
kervala
b7feea6c95 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kervala
753c5d6378 Changed: Replaced atof by fromString 2013-11-13 21:37:28 +01:00
kervala
5f0a674ad2 Changed: Updated OpenGL registry 2013-11-13 20:31:08 +01:00
Botanic
8ec1ee4d45 Merge 2013-11-02 16:35:26 -07:00
sfb
35cf55adca Bad logging, content is unsigned const char*, fixed it to use %s and not cast. 2013-10-28 12:58:08 -05:00
sfb
2220c593f5 Bad merge resolution, fixed a couple source files which merged poorly. 2013-10-28 11:24:31 -05:00
sfb
436970dc46 Bad merge resolution, fixed the build files that merged poorly. 2013-10-28 11:24:02 -05:00
sfb
e9b8e2edba merge from default 2013-10-23 12:08:09 -05:00
Matt Raykowski
8c046cf4c0 Merged in DJanssens/quitta-ryzomcore (pull request #25)
Ryzom AMS - GSOC Project
2013-10-19 16:02:52 -05:00
kaetemi
08a4d9eb11 Fix #67 bad NELID in vertex program parser 2013-10-06 20:06:53 +02:00
kervala
88b2a1a38d Fixed: Use multiarch library path under Linux 2013-09-30 09:11:35 +02:00
kervala
2becb762f8 Fixed: Some warnings 2013-09-29 16:26:24 +02:00
kervala
713e7b75b3 Changed: Detect Windows 8 and Windows Server 2012 2013-09-29 13:41:42 +02:00
kervala
be6a77e9de Fixed: Compilation under Linux 2013-09-28 10:18:35 +02:00
kervala
6b9e9b8486 Changed: Include Lua headers directory for GUI Editor 2013-09-27 16:43:02 +02:00
kervala
9889049239 Fixed: Some warnings 2013-09-27 16:30:55 +02:00
kaetemi
185709734d Fix warnings 2013-09-27 01:32:01 +02:00
kaetemi
3d53e078a5 Fix line endings 2013-09-27 00:08:49 +02:00
kervala
b5c625f261 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-24 21:33:59 +02:00
Quitta
3d7a7dc191 Merge with quitta-gsoc-2013 2013-09-23 00:49:16 +02:00
kervala
4b6ca1e628 Fixed: Wrong variable used to compute array length 2013-09-22 13:23:03 +02:00
kervala
4f1897208c Fixed: OpenGL ES driver compilation 2013-09-22 13:20:53 +02:00
kervala
26370c962d Fixed: Warnings with GCC 2013-09-22 13:20:19 +02:00
kervala
df8c6e9b08 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kaetemi
64d8faddd0 Fix typo 2013-09-14 19:05:54 +02:00
kaetemi
adcb3e032b Fix regression from stereo branch in wind tree 2013-09-14 18:58:23 +02:00
kaetemi
60cd1f6116 Fix compile error in vertex program 2013-09-14 17:53:47 +02:00
kaetemi
4adbfd4e4e Update supportVertexProgram calls 2013-09-14 16:43:36 +02:00
kaetemi
7967709e0e Remove old interface 2013-09-14 16:45:00 +02:00
kaetemi
102f0080af Cleanup unused code 2013-09-14 16:23:11 +02:00
kaetemi
0386673d13 Rename 2013-09-14 00:46:10 +02:00
kaetemi
08f37643b7 Cleanup 2013-09-14 00:36:06 +02:00
kaetemi
93b5536036 Merge with default 2013-09-13 23:24:13 +02:00
kaetemi
4f193231a1 Fix compile errors caused by missing includes 2013-09-13 23:23:19 +02:00
kaetemi
7d0a84b2d1 Merge with default 2013-09-13 23:07:49 +02:00
kaetemi
291c5d6012 Cleanup 2013-09-13 23:02:35 +02:00
kaetemi
881949a5d7 Use named indices with wind tree program 2013-09-13 22:20:52 +02:00
kaetemi
7176cbc0af Use named indices for per pixel light vertex program 2013-09-13 21:47:42 +02:00
kaetemi
edec14807f Use named uniform indices for lighted vertex program 2013-09-13 21:31:47 +02:00
kaetemi
a0fbb152ee Updated wind tree program container 2013-09-13 20:45:06 +02:00
kaetemi
ba945f30a8 Use lighted vertex program container for per pixel light program 2013-09-13 20:00:20 +02:00
kaetemi
482c13fd1a Add container for lighted vertex program 2013-09-13 19:03:05 +02:00
kaetemi
f7e80187ad Adjust order for meshvp 2013-09-13 18:25:52 +02:00
kaetemi
ce7357ffa4 Do not use old interface here 2013-09-13 17:17:11 +02:00
kaetemi
7d854d54d1 Modify calls in bloom effect 2013-09-13 17:11:42 +02:00
kaetemi
2f384d9789 Update veget implementation 2013-09-13 17:09:05 +02:00
kaetemi
2ee6843cd9 Fixes for d3d 2013-09-13 17:08:56 +02:00
kaetemi
b77101cdd4 Update d3d implementation and add some debugging code 2013-09-11 01:12:37 +02:00
kaetemi
f0177268b4 Rename of a d3d specific class 2013-09-10 19:53:41 +02:00
kaetemi
a798aecd71 Partial update of veget vp 2013-09-10 19:52:14 +02:00
kaetemi
776f198df3 Update some test code 2013-09-10 16:42:51 +02:00
kaetemi
7462d731f1 Small adjustment to landscape vp parameter setting 2013-09-10 16:24:45 +02:00
kaetemi
26f4073ad7 Simplify 2013-09-10 15:59:31 +02:00
kaetemi
4de5eeb586 Adjust landscape vertex program to use new interface 2013-09-10 15:42:42 +02:00
kaetemi
32288eabe8 Use new program interface for water vertex program 2013-09-10 02:07:16 +02:00
kaetemi
dd490a0cc4 Set driver parameters 2013-09-10 02:01:57 +02:00
kaetemi
c9a2f9dbfc Some fixes 2013-09-10 01:29:53 +02:00
kaetemi
680f260803 Use CSmartPtr for vertex program 2013-09-10 00:31:26 +02:00
kaetemi
14026e6f08 Set params from storage 2013-09-09 23:39:18 +02:00
kaetemi
f46ef4fd07 Fix incorrectly removed line 2013-09-09 23:03:52 +02:00
kaetemi
b6fde3c706 Missed file in last commit 2013-09-09 23:01:43 +02:00
kaetemi
1447e2f2d8 Replace temporary CMaterial code 2013-09-09 21:44:14 +02:00
kaetemi
01577f9f95 Implement param storage copy 2013-09-09 21:05:12 +02:00
kaetemi
aa85673b3b Flag some TODO's 2013-09-09 20:55:23 +02:00
kaetemi
0bcb0d6ffd Add glsl pixel program for stereo distortion 2013-09-09 20:49:59 +02:00
kaetemi
057eab4680 Cleanup abstract gpu program interface 2013-09-09 18:33:38 +02:00
kaetemi
fcb0ee720e Implement new driver interface in Direct3D driver 2013-09-09 16:36:29 +02:00
kaetemi
99a48d5511 Implement new driver interface in OpenGL driver 2013-09-09 14:43:10 +02:00
kaetemi
ea25e5375d Expand parameter interface 2013-09-09 12:18:20 +02:00
kaetemi
0cf5dbab8a Reduce function duplication 2013-09-09 02:03:40 +02:00
kaetemi
060bd3035e Builtin parameter set functions 2013-09-09 01:53:02 +02:00
kaetemi
c512dfbb3d Separate count and size 2013-09-09 01:31:15 +02:00
kaetemi
7be6891bd7 Cleanup driver interface 2013-09-08 21:57:27 +02:00
kervala
7f6959ce39 Changed: lua, luabind, libwww and libxml2 already linked to previous libraries (NLMISC and NLGUI) 2013-09-08 12:57:34 +02:00
kervala
a023ab89d7 Changed: Updated Freetype libraries variable 2013-09-08 12:54:05 +02:00
kervala
811dca71ee Changed: Moved lua, luabind and curl FIND_PACKAGE in root CMakeLists.txt 2013-09-08 12:52:00 +02:00
kaetemi
48493b225d Add additional set functions 2013-09-08 01:49:34 +02:00
kaetemi
58a8982ba5 Add gpu program params storage structure 2013-09-08 01:36:01 +02:00
kaetemi
f4d05d25c5 Implement new gpu program interface in direct3d driver 2013-09-07 22:00:07 +02:00
kaetemi
f4fccab548 Implement new gpu program interface in opengl driver 2013-09-07 21:30:40 +02:00
kaetemi
47716d7247 Make gpu programs use abstract gpu program class 2013-09-07 20:41:07 +02:00
kaetemi
d54774f978 Add abstract gpu program and source classes 2013-09-07 18:33:18 +02:00
kaetemi
ddbb65bd34 Fix compile error 2013-09-07 16:05:28 +02:00
kervala
8d27acc654 Changed: Minor changes 2013-09-06 15:00:35 +02:00
kervala
712f9ad2a0 Fixed: Integer 32 bits conversion to 64 bits pointer 2013-09-06 14:51:21 +02:00
kervala
53d5e56a2a Changed: Don't use NLMISC includes in NLMISC PCH 2013-09-06 14:50:19 +02:00
kervala
12cd9083de Changed: Cleanlooks doesn't exist anymore in Qt 5, so use default style 2013-09-06 14:49:12 +02:00
Thibaut Girka
a45299bfe5 Add support for LibVR 2013-08-28 08:08:22 +02:00
kaetemi
beb66b19b7 Merge with default 2013-09-07 16:25:45 +02:00
kervala
d2a9cb90d0 Changed: Formatting 2013-08-26 12:34:04 +02:00
kervala
dd116afff3 Fixed: Crash when trying to display a missing texture 2013-08-26 12:33:26 +02:00
kervala
a2f91ce484 Changed: Tabulations to spaces 2013-08-05 10:30:40 +02:00
Botanic
6deea176a8 Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
kaetemi
d0a4f5ed75 Fix warning 2013-08-03 21:29:47 +02:00
kaetemi
9dc9acd68f Merge with default 2013-08-01 23:02:49 +02:00
kaetemi
bbe4ea4ba8 Add some basic prediction to CCDBNodeBranch::find 2013-08-01 22:47:46 +02:00
kaetemi
1ed7e4fcff Force link 2013-08-01 10:11:11 +02:00
Quitta
63db620ca6 Merge with default 2013-07-31 16:26:22 +02:00
Quitta
e3625bc4e4 Merge with default 2013-07-31 16:17:29 +02:00
Quitta
0bf8c4d526 fix for getting client working + possibly auto login for ingame part 2013-07-30 01:46:56 +02:00
kaetemi
7bbf40ea19 Improve performance of UsedTexture debugging info in OpenGL driver 2013-07-29 03:41:10 +02:00
kaetemi
7046b6f364 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 2013-07-28 21:39:54 +02:00
kaetemi
b09e28e9e0 Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets 2013-07-28 05:10:07 +02:00
kaetemi
70f83e1fb9 Parse action handler condition for interface link in advance 2013-07-28 03:02:07 +02:00
kaetemi
36c969252b Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager 2013-07-28 00:48:34 +02:00
kaetemi
a519de3e5d Build ligo outside the database 2013-07-27 04:03:05 +02:00
kaetemi
bcba46f950 Merge with default 2013-07-25 21:18:52 +02:00
kaetemi
9587ccc6ba Silently sneaking in a nicer splash image for ovqt 2013-07-25 02:39:07 +02:00
kaetemi
fd285cc703 Merge with default 2013-07-25 00:37:00 +02:00
kaetemi
f83fdf5a2f Fix bug #45 crash in zone lighter with large number of CPU cores 2013-07-24 20:51:43 +02:00
kaetemi
da53f11c73 Use tags for pacs prim export 2013-07-24 20:51:38 +02:00
kervala
dfbf2998b0 Fixed: lua_open() doesn't exist with Lua 5.2 2013-07-24 18:47:50 +02:00
kervala
bd8a606341 Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange) 2013-07-24 18:47:04 +02:00
kaetemi
b1f953c2a1 Merge with default 2013-07-19 15:38:49 +02:00
kaetemi
b6c869f072 Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs 2013-07-19 15:37:25 +02:00
kaetemi
4a593aa273 Merge with default 2013-07-19 14:10:07 +02:00
kaetemi
62f0c1e20c Merge with default 2013-07-18 23:05:25 +02:00
kaetemi
e822c2be0d Fix an error in 3ds Max with the material script 2013-07-18 18:15:53 +02:00
Michael Witrant
59dc1a6c16 Fixed definition tests for optional LibOVR 2013-07-06 20:40:42 +02:00
Michael Witrant
69c194f57f LibOVR is optional, and is disabled by default 2013-07-06 20:05:19 +02:00
Michael Witrant
67ebf920ec Added LibOVR finder and Linux support, ref #43 2013-07-06 19:33:07 +02:00
kaetemi
cb9e5762db Don't render to texture when in wireframe mode, re #43 2013-07-05 03:42:38 +02:00
kaetemi
c3f6f5b8ff Put stereo render loop inside ryzom client main loop, see #43 2013-07-05 02:38:56 +02:00
kaetemi
541f75920b Init/release VR interfaces in ryzom client, ref #43 2013-07-05 02:04:34 +02:00
kaetemi
6113b07673 Distort 2D gui as well, ref #43 2013-07-04 21:12:11 +02:00
kaetemi
4b2ea661cc Fix particles being animated twice in stereo render, see #43 2013-07-04 00:42:06 +02:00
kaetemi
fd1d606154 Add stereo debugger for visually comparing rendered frames, ref #43 2013-07-04 00:09:10 +02:00
kaetemi
d57b7b39fe Use width instead of height of screen for hmd fov, re #43 2013-07-03 06:04:37 +02:00
kaetemi
a531535dfa Add minimal head model and world scale, ref #43 2013-07-03 05:21:32 +02:00
kaetemi
299b3ec401 Make bloom work together with render target used for the rift shader, ref #43 2013-07-03 03:53:32 +02:00
kaetemi
9516851bee Remove unnecessary user render target code from bloom, see #43 2013-07-03 03:21:57 +02:00
kaetemi
e3784571cd Add arbfp1 and fp40 barrel fragment programs, see #43 2013-07-02 19:39:05 +02:00
kaetemi
118340d821 Test arbfp1, see #43 2013-07-02 18:48:29 +02:00
kaetemi
2315ae9c5a Prefer NPOT texture over RECT texture 2013-07-02 18:43:15 +02:00
kaetemi
a924479a5c Render left and right deformed view, re #43 2013-07-02 03:34:49 +02:00
kaetemi
6b8d43181d Test the barrel shader, see #43 2013-07-02 02:40:27 +02:00
kaetemi
3a12aa5894 Render the scene to a target texture for the stereo rendering filter, ref #43 2013-07-02 00:55:13 +02:00
kaetemi
3b630492aa Fix a render target issue, see #43 2013-07-02 00:53:45 +02:00
kaetemi
ffc91631e7 Create stereo render target, see #43 2013-07-01 23:23:54 +02:00
kaetemi
f25a9da718 Add interface for stereo display render targets, ref #43 2013-07-01 21:23:47 +02:00
kaetemi
9960b9dfdb Cleanup 2013-07-01 20:15:55 +02:00
kaetemi
b04d278a27 Create interface classes for stereo displays and head mounted displays, see #43 2013-06-28 23:19:32 +02:00
kaetemi
d404c1228c Create a clipping frustum, ref #43 2013-06-26 21:35:36 +02:00
kaetemi
2f4867ab78 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43 2013-06-26 20:57:37 +02:00
kaetemi
4a579d0af2 Fix warning 2013-06-26 20:10:30 +02:00
kaetemi
eb196fd99a Adjust 2D interface shift, re #43 2013-06-26 19:58:27 +02:00
kaetemi
8230238b5f Add eye distance in 2D interface shift, re #43 2013-06-26 17:24:23 +02:00
kaetemi
1b8ddaa87b Add 2D interface shifting calculations, see #43 2013-06-26 16:59:08 +02:00
kaetemi
78ae99731d Correctly adjust text to viewport, re #43 2013-06-26 16:08:48 +02:00
kaetemi
cbd72f73ff Add some comments, see #43 2013-06-26 15:55:39 +02:00
kaetemi
7672ab2812 Cleanup and make bloom work with stereo rendering, re #43 2013-06-26 15:49:31 +02:00
kaetemi
e51d9e15d9 Render from multiple cameras, see #43 2013-06-26 08:00:19 +02:00
kaetemi
a7cf55c58e Read sensor data and set camera in snowballs, ref #43 2013-06-26 04:57:58 +02:00
kaetemi
dc813a060e Add library name to device name, re #43 2013-06-26 02:55:15 +02:00
kaetemi
b45bdb88e6 List stereo devices, see #43 2013-06-26 02:45:49 +02:00
kaetemi
982bf804de Added some notes 2013-06-20 00:25:52 +02:00
kaetemi
1f68025931 Rename some functions to follow the same naming convention of others 2013-06-19 23:49:39 +02:00
kaetemi
1ed0d46026 Cleanup 2013-06-19 23:34:40 +02:00
kaetemi
aa3462b7bc Add support for fp40 with opengl 2013-06-19 22:41:03 +02:00
kaetemi
0d1e405d3e Activate textures for postprocessing material under direct3d 2013-06-19 21:16:13 +02:00
kaetemi
cfb9827b2c Test texture with postprocessing material, seems to work with opengl 2013-06-19 20:47:23 +02:00
kaetemi
4cc4a84578 Fix linux compile 2013-06-19 16:18:09 +02:00
kaetemi
3865e6e56f Add function to check which pixel program profiles are available on a driver 2013-06-19 05:03:47 +02:00
kaetemi
9c5fabf615 Add test for ps.1.1 pixel program in snowballs (it works too now) 2013-06-19 04:03:32 +02:00
kaetemi
0c1bfe0f63 Cleanup more unneeded code 2013-06-19 02:36:57 +02:00
kaetemi
72035e936a Removed unneeded parser related code from the opengl pixel program implementation 2013-06-19 02:33:19 +02:00
kaetemi
7dcc86c717 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments 2013-06-19 02:10:38 +02:00
kaetemi
acf8ec653c Added diff to opengl driver for old nevrax pixel program code, marked todos in comments 2013-06-19 02:01:12 +02:00
kaetemi
cb966505cc Add rest of the diff from the old nevrax code for pixel programs to NL3D 2013-06-19 01:38:23 +02:00
kaetemi
7da48d8866 Removed some CEffect related bit that slipped in 2013-06-19 01:22:26 +02:00
kaetemi
9f6b60a920 Add diff from old nevrax pixel program code to IDriver, CEffect related code not included 2013-06-19 01:20:51 +02:00
kaetemi
b5dfdbdd55 Simplify CPixelProgram 2013-06-19 01:19:45 +02:00
kaetemi
fd42d61af9 Add some files from old nevrax shader code for exposing pixel programs in the drivers 2013-06-19 01:14:30 +02:00
kaetemi
ad6cc747b9 Backed out changeset ea4b76b7213a, bad approach 2013-06-19 01:03:20 +02:00
kaetemi
23e3393d2e Allow rendering with bloom to a user provided render target (untested) (#43) 2013-06-17 00:45:17 +02:00
kaetemi
09df2d8bef Remove silly heap allocation of a null pointer 2013-06-16 23:49:45 +02:00
kaetemi
abdeee4b81 Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
kaetemi
5fa4beab46 Fixes to compile Ryzom Client with lua 5.2 2013-06-16 03:43:45 +02:00
kaetemi
7bb6775261 Compile NLGUI with lua 5.2 2013-06-16 02:33:04 +02:00
kervala
f8083efd87 Added: CMake project for shape2obj 2013-06-10 15:48:10 +02:00
liria
053abe4b07 kervala's enhancements and fixes for the Windows compilation. 2013-06-09 15:55:59 +02:00
liria
c5f77a12df FIXE: Linux/Windows compilation : revert the code of the 'void dir(...)' function for windows. 2013-06-08 16:15:41 +02:00
liria
78f9800b17 FIXE: Linux/Windows compilation : revert the code of the 'void dir(...)' function for windows with using conditional compilation. 2013-06-08 15:38:04 +02:00
liria
4caa7fba89 FIXE: replace the WIN32 API for directories manipulation by the the POSIX API to compile with linux. 2013-06-08 14:39:30 +02:00
dfighter1985
a88a4ad992 FIXED: GUI not showing up because of the interface user functions not getting registered, because of a file linking issue. 2013-06-05 03:29:34 +02:00
dfighter1985
07045b7880 Making GCC happy. 2013-05-15 01:54:35 +02:00
dfighter1985
edfc2c5491 Editbox should now create it's text when added. 2013-05-11 02:40:55 +02:00
dfighter1985
8888122737 Inconsistent line ending style, according to VS. How it managed to do this is a mystery tho. 2013-05-10 22:35:04 +02:00
dfighter1985
9382e6d1f9 Added some defaults. 2013-05-10 22:29:47 +02:00
dfighter1985
776c95f12f The editor probably shouldn't crash when adding textbutton widget. 2013-05-10 02:10:18 +02:00