Shadow should not be taken into account for font height, breaks vertical centering

This commit is contained in:
kaetemi 2014-10-14 23:45:08 +02:00
parent a63d49cf57
commit 32a144a282

View file

@ -2547,8 +2547,8 @@ namespace NLGUI
// Letter size
UTextContext::CStringInfo si = TextContext->getStringInfo(ucstring("|")); // for now we can't now that directly from UTextContext
_FontHeight = (uint) si.StringHeight + (_Shadow?(_ShadowOutline?2:1):0);
_FontLegHeight = (uint) si.StringLine + (_Shadow?(_ShadowOutline?2:1):0);
_FontHeight = (uint) si.StringHeight; // + (_Shadow?(_ShadowOutline?2:1):0);
_FontLegHeight = (uint) si.StringLine; // + (_Shadow?(_ShadowOutline?2:1):0);
// Space width
si = TextContext->getStringInfo(ucstring(" "));