OVR: Read device descriptions

This commit is contained in:
kaetemi 2014-08-04 20:32:31 +02:00
parent 05a2f91711
commit c99cfed0dd
2 changed files with 118 additions and 62 deletions

View file

@ -60,6 +60,9 @@
#include <nel/3d/viewport.h>
#include <nel/3d/u_material.h>
struct ovrHmdDesc_;
typedef const ovrHmdDesc_ *ovrHmd;
namespace NL3D {
class ITexture;
@ -68,6 +71,7 @@ class CStereoOVRDeviceFactory;
/*class CPixelProgramOVR;*/
#define NL_STEREO_MAX_USER_CAMERAS 8
#define NL_OVR_EYE_COUNT 2
/**
* \brief CStereoOVR
@ -78,7 +82,7 @@ class CStereoOVRDeviceFactory;
class CStereoOVR : public IStereoHMD
{
public:
CStereoOVR(const CStereoOVRDeviceFactory *handle);
CStereoOVR(const CStereoOVRDeviceFactory *factory);
virtual ~CStereoOVR();
/// Sets driver and generates necessary render targets
@ -149,12 +153,15 @@ public:
static void releaseLibrary();
private:
// CStereoOVRDevicePtr *m_DevicePtr;
ovrHmd m_DevicePtr;
int m_Stage;
int m_SubStage;
CViewport m_RegularViewport;
CViewport m_LeftViewport;
CViewport m_RightViewport;
CViewport m_EyeViewport[NL_OVR_EYE_COUNT];
float m_EyeHFov[NL_OVR_EYE_COUNT];
float m_EyeAR[NL_OVR_EYE_COUNT];
uint m_RenderTargetWidth;
uint m_RenderTargetHeight;
CFrustum m_ClippingFrustum[NL_STEREO_MAX_USER_CAMERAS];
CFrustum m_LeftFrustum[NL_STEREO_MAX_USER_CAMERAS];
CFrustum m_RightFrustum[NL_STEREO_MAX_USER_CAMERAS];

View file

@ -144,52 +144,105 @@ public:
}
};
/*
class CStereoOVRDevicePtr
CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NULL), m_Stage(0), m_SubStage(0), m_OrientationCached(false), m_Driver(NULL), /*m_SceneTexture(NULL),*/ m_GUITexture(NULL), /*m_PixelProgram(NULL),*/ m_EyePosition(0.0f, 0.09f, 0.15f), m_Scale(1.0f)
{
public:
OVR::Ptr<OVR::HMDDevice> HMDDevice;
OVR::Ptr<OVR::SensorDevice> SensorDevice;
OVR::SensorFusion SensorFusion;
OVR::HMDInfo HMDInfo;
};
*/
nlctassert(NL_OVR_EYE_COUNT == ovrEye_Count);
CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *handle) : m_Stage(0), m_SubStage(0), m_OrientationCached(false), m_Driver(NULL), /*m_SceneTexture(NULL),*/ m_GUITexture(NULL), /*m_PixelProgram(NULL),*/ m_EyePosition(0.0f, 0.09f, 0.15f), m_Scale(1.0f)
{
/*++s_DeviceCounter;
m_DevicePtr = new CStereoOVRDevicePtr();
OVR::DeviceEnumerator<OVR::HMDDevice> dh = handle->DeviceHandle;
m_DevicePtr->HMDDevice = dh.CreateDevice();
if (m_DevicePtr->HMDDevice)
if (factory->DetectId != s_DetectId)
{
m_DevicePtr->HMDDevice->GetDeviceInfo(&m_DevicePtr->HMDInfo);
nldebug("OVR: HScreenSize: %f, VScreenSize: %f", m_DevicePtr->HMDInfo.HScreenSize, m_DevicePtr->HMDInfo.VScreenSize);
nldebug("OVR: VScreenCenter: %f", m_DevicePtr->HMDInfo.VScreenCenter);
nldebug("OVR: EyeToScreenDistance: %f", m_DevicePtr->HMDInfo.EyeToScreenDistance);
nldebug("OVR: LensSeparationDistance: %f", m_DevicePtr->HMDInfo.LensSeparationDistance);
nldebug("OVR: InterpupillaryDistance: %f", m_DevicePtr->HMDInfo.InterpupillaryDistance);
nldebug("OVR: HResolution: %i, VResolution: %i", m_DevicePtr->HMDInfo.HResolution, m_DevicePtr->HMDInfo.VResolution);
nldebug("OVR: DistortionK[0]: %f, DistortionK[1]: %f", m_DevicePtr->HMDInfo.DistortionK[0], m_DevicePtr->HMDInfo.DistortionK[1]);
nldebug("OVR: DistortionK[2]: %f, DistortionK[3]: %f", m_DevicePtr->HMDInfo.DistortionK[2], m_DevicePtr->HMDInfo.DistortionK[3]);
//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 160 NL3D::CStereoOVR::CStereoOVR : OVR: HScreenSize: 0.149760, VScreenSize: 0.093600
//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 161 NL3D::CStereoOVR::CStereoOVR : OVR: VScreenCenter: 0.046800
//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 162 NL3D::CStereoOVR::CStereoOVR : OVR: EyeToScreenDistance: 0.041000
//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 163 NL3D::CStereoOVR::CStereoOVR : OVR: LensSeparationDistance: 0.063500
//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 164 NL3D::CStereoOVR::CStereoOVR : OVR: InterpupillaryDistance: 0.064000
//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 165 NL3D::CStereoOVR::CStereoOVR : OVR: HResolution: 1280, VResolution: 800
//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 166 NL3D::CStereoOVR::CStereoOVR : OVR: DistortionK[0]: 1.000000, DistortionK[1]: 0.220000
//2013/06/26 05:31:51 DBG 17a0 snowballs_client.exe stereo_ovr.cpp 167 NL3D::CStereoOVR::CStereoOVR : OVR: DistortionK[2]: 0.240000, DistortionK[3]: 0.000000
m_DevicePtr->SensorDevice = m_DevicePtr->HMDDevice->GetSensor();
m_DevicePtr->SensorFusion.AttachToSensor(m_DevicePtr->SensorDevice);
m_DevicePtr->SensorFusion.SetGravityEnabled(true);
m_DevicePtr->SensorFusion.SetPredictionEnabled(true);
m_DevicePtr->SensorFusion.SetYawCorrectionEnabled(true);
m_LeftViewport.init(0.f, 0.f, 0.5f, 1.0f);
m_RightViewport.init(0.5f, 0.f, 0.5f, 1.0f);
}*/
nlwarning("OVR: Previous device info structures become invalid after listing devices");
return;
}
if (factory->DebugDevice) m_DevicePtr = ovrHmd_CreateDebug(factory->DebugDeviceType);
else m_DevicePtr = ovrHmd_Create(factory->DeviceIndex);
if (!m_DevicePtr)
{
nlwarning("OVR: Device not created");
return;
}
++s_DeviceCounter;
// nldebug("OVR: HScreenSize: %f, VScreenSize: %f", m_DevicePtr->HMDInfo.HScreenSize, m_DevicePtr->HMDInfo.VScreenSize); // No more support for physically non-square pixels?
// nldebug("OVR: VScreenCenter: %f", m_DevicePtr->HMDInfo.VScreenCenter);
// nldebug("OVR: EyeToScreenDistance: %f", m_DevicePtr->HMDInfo.EyeToScreenDistance);
// nldebug("OVR: LensSeparationDistance: %f", m_DevicePtr->HMDInfo.LensSeparationDistance);
// nldebug("OVR: InterpupillaryDistance: %f", m_DevicePtr->HMDInfo.InterpupillaryDistance);
nldebug("OVR: Resolution.w: %i, Resolution.h: %i", m_DevicePtr->Resolution.w, m_DevicePtr->Resolution.h);
// nldebug("OVR: DistortionK[0]: %f, DistortionK[1]: %f", m_DevicePtr->HMDInfo.DistortionK[0], m_DevicePtr->HMDInfo.DistortionK[1]);
// nldebug("OVR: DistortionK[2]: %f, DistortionK[3]: %f", m_DevicePtr->HMDInfo.DistortionK[2], m_DevicePtr->HMDInfo.DistortionK[3]);
if (!ovrHmd_ConfigureTracking(m_DevicePtr,
ovrTrackingCap_Orientation | ovrTrackingCap_MagYawCorrection, // | ovrTrackingCap_Position
ovrTrackingCap_Orientation))
{
nlwarning("OVR: Cannot configure tracking");
ovrHmd_Destroy(m_DevicePtr);
m_DevicePtr = NULL;
--s_DeviceCounter;
return;
}
float nativeWidth = m_DevicePtr->Resolution.w;
float nativeHeight = m_DevicePtr->Resolution.h;
ovrEyeRenderDesc eyeRenderDesc[ovrEye_Count];
eyeRenderDesc[ovrEye_Left] = ovrHmd_GetRenderDesc(m_DevicePtr, ovrEye_Left, m_DevicePtr->DefaultEyeFov[ovrEye_Left]);
eyeRenderDesc[ovrEye_Right] = ovrHmd_GetRenderDesc(m_DevicePtr, ovrEye_Right, m_DevicePtr->DefaultEyeFov[ovrEye_Right]);
nldebug("OVR: LEFT DistortedViewport: x: %i, y: %i, w: %i, h: %i", eyeRenderDesc[0].DistortedViewport.Pos.x, eyeRenderDesc[0].DistortedViewport.Pos.y, eyeRenderDesc[0].DistortedViewport.Size.w, eyeRenderDesc[0].DistortedViewport.Size.h);
nldebug("OVR: LEFT PixelsPerTanAngleAtCenter: x: %f, y: %f ", eyeRenderDesc[0].PixelsPerTanAngleAtCenter.x, eyeRenderDesc[0].PixelsPerTanAngleAtCenter.y);
nldebug("OVR: LEFT ViewAdjust: x: %f, y: %f, z: %f ", eyeRenderDesc[0].ViewAdjust.x, eyeRenderDesc[0].ViewAdjust.y, eyeRenderDesc[0].ViewAdjust.z);
nldebug("OVR: RIGHT DistortedViewport: x: %i, y: %i, w: %i, h: %i", eyeRenderDesc[1].DistortedViewport.Pos.x, eyeRenderDesc[1].DistortedViewport.Pos.y, eyeRenderDesc[1].DistortedViewport.Size.w, eyeRenderDesc[1].DistortedViewport.Size.h);
nldebug("OVR: RIGHT PixelsPerTanAngleAtCenter: x: %f, y: %f ", eyeRenderDesc[1].PixelsPerTanAngleAtCenter.x, eyeRenderDesc[1].PixelsPerTanAngleAtCenter.y);
nldebug("OVR: RIGHT ViewAdjust: x: %f, y: %f, z: %f ", eyeRenderDesc[1].ViewAdjust.x, eyeRenderDesc[1].ViewAdjust.y, eyeRenderDesc[1].ViewAdjust.z);
// 2014/08/04 19:54:25 DBG a60 snowballs_client.exe stereo_ovr_04.cpp 171 NL3D::CStereoOVR::CStereoOVR : OVR: Resolution.w: 1280, Resolution.h: 800
// 2014/08/04 19:54:25 DBG a60 snowballs_client.exe stereo_ovr_04.cpp 189 NL3D::CStereoOVR::CStereoOVR : OVR: LEFT DistortedViewport: x: 0, y: 0, w: 640, h: 800
// 2014/08/04 19:54:25 DBG a60 snowballs_client.exe stereo_ovr_04.cpp 190 NL3D::CStereoOVR::CStereoOVR : OVR: LEFT PixelsPerTanAngleAtCenter: x: 363.247864, y: 363.247864
// 2014/08/04 19:54:25 DBG a60 snowballs_client.exe stereo_ovr_04.cpp 191 NL3D::CStereoOVR::CStereoOVR : OVR: LEFT ViewAdjust: x: 0.031800, y: 0.000000, z: 0.000000
// 2014/08/04 19:55:46 DBG 2e18 snowballs_client.exe stereo_ovr_04.cpp 192 NL3D::CStereoOVR::CStereoOVR : OVR: RIGHT DistortedViewport: x: 640, y: 0, w: 640, h: 800
// 2014/08/04 19:55:46 DBG 2e18 snowballs_client.exe stereo_ovr_04.cpp 193 NL3D::CStereoOVR::CStereoOVR : OVR: RIGHT PixelsPerTanAngleAtCenter: x: 363.247864, y: 363.247864
// 2014/08/04 19:55:46 DBG 2e18 snowballs_client.exe stereo_ovr_04.cpp 194 NL3D::CStereoOVR::CStereoOVR : OVR: RIGHT ViewAdjust: x: -0.031868, y: 0.000000, z: 0.000000
ovrSizei fovTexLeftSize = ovrHmd_GetFovTextureSize(m_DevicePtr, ovrEye_Left, eyeRenderDesc[ovrEye_Left].Fov, 1.0f);
ovrSizei fovTexRightSize = ovrHmd_GetFovTextureSize(m_DevicePtr, ovrEye_Right, eyeRenderDesc[ovrEye_Right].Fov, 1.0f);
m_RenderTargetWidth = fovTexLeftSize.w + fovTexRightSize.w;
m_RenderTargetHeight = max(fovTexLeftSize.h, fovTexRightSize.h);
nldebug("OVR: RenderTarget: w: %u, h: %u", m_RenderTargetWidth, m_RenderTargetHeight);
// 2014/08/04 20:22:03 DBG 30e4 snowballs_client.exe stereo_ovr_04.cpp 213 NL3D::CStereoOVR::CStereoOVR : OVR: RenderTarget: w: 2414, h: 1870 // That looks a bit excessive...
for (uint eye = 0; eye < ovrEye_Count; ++eye)
{
ovrFovPort &fov = eyeRenderDesc[eye].Fov;
m_EyeViewport[eye].init(
(float)eyeRenderDesc[eye].DistortedViewport.Pos.x / nativeWidth,
(float)eyeRenderDesc[eye].DistortedViewport.Pos.y / nativeHeight,
(float)eyeRenderDesc[eye].DistortedViewport.Size.w / nativeWidth,
(float)eyeRenderDesc[eye].DistortedViewport.Size.h / nativeHeight);
nldebug("OVR: EyeViewport: x: %f, y: %f, w: %f, h: %f", m_EyeViewport[eye].getX(), m_EyeViewport[eye].getY(), m_EyeViewport[eye].getWidth(), m_EyeViewport[eye].getHeight());
float combinedTanHalfFovHorizontal = max(fov.LeftTan, fov.RightTan);
float combinedTanHalfFovVertical = max(fov.UpTan, fov.DownTan);
float horizontalFullFovInRadians = 2.0f * atanf (combinedTanHalfFovHorizontal);
float aspectRatio = combinedTanHalfFovHorizontal / combinedTanHalfFovVertical;
m_EyeHFov[eye] = horizontalFullFovInRadians;
m_EyeAR[eye] = aspectRatio;
nldebug("OVR: FOV: %f, AR: %f", horizontalFullFovInRadians, aspectRatio);
}
// 2014/08/04 20:22:03 DBG 30e4 snowballs_client.exe stereo_ovr_04.cpp 222 NL3D::CStereoOVR::CStereoOVR : OVR: EyeViewport: x: 0.000000, y: 0.000000, w: 0.500000, h: 1.000000
// 2014/08/04 20:22:03 DBG 30e4 snowballs_client.exe stereo_ovr_04.cpp 222 NL3D::CStereoOVR::CStereoOVR : OVR: EyeViewport: x: 0.500000, y: 0.000000, w: 0.500000, h: 1.000000
// DEBUG EARLY EXIT
nldebug("OVR: Early exit");
ovrHmd_Destroy(m_DevicePtr);
m_DevicePtr = NULL;
--s_DeviceCounter;
}
CStereoOVR::~CStereoOVR()
@ -203,18 +256,14 @@ CStereoOVR::~CStereoOVR()
delete m_PixelProgram;
m_PixelProgram = NULL;
m_Driver = NULL;
m_Driver = NULL;*/
if (m_DevicePtr->SensorDevice)
m_DevicePtr->SensorDevice->Release();
m_DevicePtr->SensorDevice.Clear();
if (m_DevicePtr->HMDDevice)
m_DevicePtr->HMDDevice->Release();
m_DevicePtr->HMDDevice.Clear();
delete m_DevicePtr;
m_DevicePtr = NULL;
--s_DeviceCounter;*/
if (m_DevicePtr)
{
ovrHmd_Destroy(m_DevicePtr);
m_DevicePtr = NULL;
--s_DeviceCounter;
}
}
/*
class CPixelProgramOVR : public CPixelProgram
@ -304,6 +353,7 @@ private:
};
*/
void CStereoOVR::setDriver(NL3D::UDriver *driver)
{/*
nlassert(!m_PixelProgram);
@ -516,8 +566,8 @@ bool CStereoOVR::nextPass()
const NL3D::CViewport &CStereoOVR::getCurrentViewport() const
{
if (m_Stage == 2) return m_RegularViewport;
else if (m_Stage % 2) return m_LeftViewport;
else return m_RightViewport;
else if (m_Stage % 2) return m_EyeViewport[ovrEye_Left];
else return m_EyeViewport[ovrEye_Right];
}
const NL3D::CFrustum &CStereoOVR::getCurrentFrustum(uint cid) const
@ -1025,8 +1075,7 @@ void CStereoOVR::releaseLibrary()
bool CStereoOVR::isDeviceCreated()
{
/*return m_DevicePtr->HMDDevice != NULL;*/
return false;
return m_DevicePtr != NULL;
}
} /* namespace NL3D */