Add color to console output

This commit is contained in:
kaetemi 2014-03-13 18:34:26 +01:00
parent 979502cbdd
commit 49fd01ccfb

View file

@ -31,10 +31,10 @@
#include "nel/misc/mutex.h"
#include "nel/misc/report.h"
#include "nel/misc/system_utils.h"
#include "nel/misc/variable.h"
#include "nel/misc/debug.h"
#ifdef NL_OS_WINDOWS
// these defines is for IsDebuggerPresent(). it'll not compile on windows 95
// just comment this and the IsDebuggerPresent to compile on windows 95
@ -57,6 +57,8 @@ using namespace std;
namespace NLMISC
{
CVariable<bool> StdDisplayerColor("nel", "StdDisplayerColor", "Enable colors in std displayer", true, 0, true);
static const char *LogTypeToString[][8] = {
{ "", "ERR", "WRN", "INF", "DBG", "STT", "AST", "UKN" },
{ "", "Error", "Warning", "Information", "Debug", "Statistic", "Assert", "Unknown" },
@ -139,9 +141,20 @@ void CStdDisplayer::doDisplay ( const CLog::TDisplayInfo& args, const char *mess
bool needSpace = false;
//stringstream ss;
string str;
#ifdef NL_OS_UNIX
bool colorSet = false;
#endif
if (args.LogType != CLog::LOG_NO)
{
#ifdef NL_OS_UNIX
if (StdDisplayerColor.get())
{
if (args.LogType == CLog::LOG_ERROR || args.LogType == CLog::LOG_ASSERT) { str += "\e[0;30m\e[41m"; colorSet = true; } // black text, red background
else if (args.LogType == CLog::LOG_WARNING) { str += "\e[0;91m"; colorSet = true; } // bright red text
else if (args.LogType == CLog::LOG_DEBUG) { str += "\e[0;34m"; colorSet = true; } // blue text
}
#endif
//ss << logTypeToString(args.LogType);
str += logTypeToString(args.LogType);
needSpace = true;
@ -218,6 +231,13 @@ void CStdDisplayer::doDisplay ( const CLog::TDisplayInfo& args, const char *mess
}
#endif // NL_OS_WINDOWS
#ifdef NL_OS_UNIX
if (colorSet)
{
str += "\e[0m";
}
#endif
// Printf ?
if (consoleMode)
{