Include world editor files in rbank process, part of what caused water not to build

This commit is contained in:
kaetemi 2014-02-06 23:58:18 +01:00
parent 964e1a4bb7
commit 8647d960b6
2 changed files with 3 additions and 0 deletions

View file

@ -48,6 +48,7 @@ printLog(log, ">>> Setup source directories <<<")
for dir in RBankCmbSourceDirectories:
mkPath(log, DatabaseDirectory + "/" + dir)
mkPath(log, LeveldesignWorldDirectory)
mkPath(log, WorldEditorFilesDirectory)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")

View file

@ -157,6 +157,8 @@ for file in files:
cf.write("};\n")
cf.write("\n")
cf.write("Pathes = {\n")
mkPath(log, WorldEditorFilesDirectory);
cf.write("\t\"" + WorldEditorFilesDirectory + "\", \n");
for dir in IgLookupDirectories:
mkPath(log, ExportBuildDirectory + "/" + dir)
cf.write("\t\"" + ExportBuildDirectory + "/" + dir + "\", \n")