Commit graph

4219 commits

Author SHA1 Message Date
dfighter1985
37e9c885b7 Add the property browser library to the CPack archive when generated. 2014-08-06 22:59:58 +02:00
dfighter1985
d82d5ec9f6 World Editor plugin Linux build fix. 2014-08-06 22:12:46 +02:00
dfighter1985
df4755222b GUI Editor Linux build fix 2014-08-06 22:10:11 +02:00
dfighter1985
62ea5d19ce Fixed qrc path. 2014-08-06 19:54:01 +02:00
dfighter1985
0f42cb7f49 Update the tile list right away if the image is replaced. 2014-08-06 17:40:39 +02:00
dfighter1985
b41686aa44 If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128... 2014-08-06 17:14:59 +02:00
dfighter1985
2f56a5eee4 Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup. 2014-08-06 13:25:50 +02:00
dfighter1985
3fc31ee2ad Removed yet another unused variable. 2014-08-06 13:04:30 +02:00
dfighter1985
4f05fea63c Removed unused variable. 2014-08-06 13:01:44 +02:00
dfighter1985
f22f9fbc08 Repaint immediately when the display channel is changed. 2014-08-05 16:01:45 +02:00
dfighter1985
53f771690c Save the last directory where we loaded a tile image from. 2014-08-05 15:34:29 +02:00
dfighter1985
f23a557e77 Save the last directoy where we loaded a tilebank from. 2014-08-05 15:16:25 +02:00
dfighter1985
1e9e492f0f Rotation is now set in the tilebank wrapper and applied when replacing a tile. 2014-08-05 13:42:56 +02:00
dfighter1985
6c8ae2fafe Line endings and copyright headers... 2014-08-05 13:18:41 +02:00
dfighter1985
29bf9e0a93 Set all images by default. 2014-08-05 03:35:10 +02:00
dfighter1985
53e118eb04 Clear before loading the model data. 2014-08-05 03:20:30 +02:00
dfighter1985
a7022146ec Makes no sense, but doesn't seem to be crashing anymore o.O 2014-08-05 03:17:29 +02:00
dfighter1985
cc12fb91b4 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes. 2014-08-05 02:58:31 +02:00
dfighter1985
1255cdb3e7 Saving tilebank 2014-08-04 22:14:39 +02:00
dfighter1985
1309834e49 Texture path. 2014-08-04 21:59:05 +02:00
dfighter1985
716903fd5f Surface data. 2014-08-04 21:53:22 +02:00
dfighter1985
bcfcb5bb83 Oriented stuff. 2014-08-04 21:41:33 +02:00
dfighter1985
de15faa5d2 Vegetation set stuff. 2014-08-04 21:33:11 +02:00
dfighter1985
90b9a592b8 Most of the functionality works with the new code. 2014-08-04 21:22:44 +02:00
shubham_meena
a313d66c89 rest api using curl 2014-08-04 14:05:11 +05:30
kaetemi
2ad030f5f9 GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
dfighter1985
80f7dd725d Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file. 2014-08-03 21:33:13 +02:00
dfighter1985
df4446701e Rotation can now be set. 2014-08-03 19:04:34 +02:00
dfighter1985
ca1f00e35a Save the tile border, etc data when saving. 2014-08-03 17:58:02 +02:00
dfighter1985
3823a9a01b Added checks. Yes it's horrible and needs to be refactored. 2014-08-03 04:15:12 +02:00
kervala
5f5f0dd76c Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala
9f3717bda0 Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala
97fcba17cd Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kervala
6fb6baeb90 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
a2c797551d Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
shubham_meena
6388c2e3aa API key management calender 2014-08-01 16:01:35 +05:30
dfighter1985
b34db5e7da Apply the current zoom factor! 2014-08-01 02:38:04 +02:00
dfighter1985
66c8b95e2d Don't reload the pixmaps every time they are displayed... -.- 2014-08-01 02:34:57 +02:00
dfighter1985
2ddd7e1035 Line endings... 2014-07-31 23:23:52 +02:00
dfighter1985
ab2e54a3c8 When hitting 'save as' ask for a filename even if one is set. 2014-07-30 15:55:09 +02:00
dfighter1985
6386c5aac4 Should store the filename after opening.. 2014-07-30 15:44:02 +02:00
dfighter1985
8ea69d4b81 Should only add 1 tile here... 2014-07-30 15:40:02 +02:00
dfighter1985
677d13c7ab 128 and 256 tiles don't have alpha, so no need to load/save them. 2014-07-30 15:29:50 +02:00
dfighter1985
fadd8fbf89 Replace and delete image should be applied to the correct channel now. 2014-07-30 14:39:19 +02:00
dfighter1985
0750ca7a4d Show the image that belongs to the channel that is selected. 2014-07-30 14:28:17 +02:00
dfighter1985
47a5f95b71 Copyright headers... 2014-07-30 11:20:29 +02:00
dfighter1985
8e3ec659d5 Close the loaded file and return true... 2014-07-30 11:15:14 +02:00
dfighter1985
4a69a4f8b2 Set teh current selection to row 0 2014-07-30 11:14:41 +02:00
dfighter1985
99683c6569 Save and load the tilebank texture path. 2014-07-30 11:10:15 +02:00
dfighter1985
447caab681 Save and load the veget set filename. 2014-07-30 10:58:37 +02:00
dfighter1985
e82ffc9b14 TileBank loading. 2014-07-30 10:54:08 +02:00
dfighter1985
5b2aa71b90 Add the already selected tilesets to the land when editing. 2014-07-30 07:43:02 +02:00
dfighter1985
240844c1cd Connected the oriented combobox and now saving it's value to the tilebank. 2014-07-30 01:50:01 +02:00
dfighter1985
a513af355d Implemented saving of the currently stored tilebank data. 2014-07-30 01:29:17 +02:00
kaetemi
8c58150e83 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
7d835464f0 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
af99ad6085 Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
98db1841c3 Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
fa64fb9359 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
c062aab85a Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
kaetemi
21282fe62e Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
413fb4bfbe Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
f563a9642e Add warning 2014-07-29 15:23:51 +02:00
kaetemi
1c1d7a2e4a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
b74a24a312 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi
56c6bf21fd Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
c447405078 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
268d692b03 Compile fix 2014-07-29 14:09:08 +02:00
nimetu
25b5ff5c1d Crafted tool durability, fix #156 2014-07-28 23:51:25 +02:00
dfighter1985
fed92a47d3 As it turns out, tilesets can be assigned to multiple lands... 2014-07-28 17:05:51 +02:00
dfighter1985
d3698a5c1a Implemented the GUI part of saving... 2014-07-27 20:38:08 +02:00
dfighter1985
2f9b4f1b5e 128x128 tab should be shown by default. 2014-07-27 18:23:25 +02:00
dfighter1985
aef9f58242 Implemented tile image replace. 2014-07-26 02:24:32 +02:00
dfighter1985
2f6faf05c1 Implemented tile image deletion. 2014-07-26 02:19:13 +02:00
dfighter1985
39bde4b257 A little refactoring. 2014-07-26 02:11:02 +02:00
dfighter1985
fe044b8592 Reindex tile item nodes after deleting a node. 2014-07-26 02:05:21 +02:00
dfighter1985
fc4856f28c Implemented tile deletion. 2014-07-26 01:57:50 +02:00
dfighter1985
4d0002a6f4 I must be blind... 2014-07-26 00:32:42 +02:00
dfighter1985
a1b8737776 Implemented Tile addition. 2014-07-26 00:29:37 +02:00
shubham_meena
03b029188f bug fix: added template path option in .info file 2014-07-26 00:27:57 +05:30
dfighter1985
41f8104f19 Implemented tilebank texture path setting. 2014-07-24 23:41:42 +02:00
dfighter1985
a14a16f935 Implemented choosing / resetting vegetset for tile sets. 2014-07-24 23:31:37 +02:00
dfighter1985
7b13b09e01 When selecting another land, select the first tile set, if it exists. 2014-07-24 18:44:00 +02:00
dfighter1985
8034eac2e0 Connect the selection model so the widgets are updated. 2014-07-24 18:39:34 +02:00
dfighter1985
25dba4695d Each land has it's own TilesetModel now. When changing the land the model also changes. 2014-07-24 18:31:07 +02:00
dfighter1985
c1d6ada9c6 Implemented land name changing. 2014-07-24 16:25:28 +02:00
dfighter1985
c81e70b9b2 Implemented land removal. 2014-07-24 16:20:44 +02:00
dfighter1985
7c1f53994d Implemented land adding. 2014-07-24 16:18:01 +02:00
dfighter1985
f67e5b4e5b Renamed land related widgets. 2014-07-24 16:09:58 +02:00
dfighter1985
347a883d7b Implemented tileset move up and move down. 2014-07-24 02:28:19 +02:00
dfighter1985
764b80b751 Implemented tileset rename. 2014-07-23 21:53:09 +02:00
dfighter1985
acf3f656b2 Implemented tileset removal. 2014-07-23 18:35:26 +02:00
dfighter1985
068a10ea6d Don't try to delete the same items more than once! 2014-07-22 15:38:26 +02:00
dfighter1985
c369f49b8a Don't allow 2 tilesets to have the same name. 2014-07-22 15:35:14 +02:00
dfighter1985
395fafd2fe Update qrc location. 2014-07-22 14:44:31 +02:00
dfighter1985
8971f98722 Merged default. 2014-07-22 00:15:50 +02:00
dfighter1985
bfb04d7dda Error message when files can't be opened. 2014-07-21 23:25:35 +02:00
dfighter1985
7c0cd64ae7 Added save and save as items to the context menu. 2014-07-21 23:08:05 +02:00
dfighter1985
d63c78b503 Shouldn't crash when adding a new row. 2014-07-21 17:46:01 +02:00
dfighter1985
741fee935e Mark translated item with green, untranslated ones with red. 2014-07-21 04:11:53 +02:00
dfighter1985
7988a71c98 New context menu options: mark / unmark translated. 2014-07-21 03:51:03 +02:00
dfighter1985
232e830c3c Make sure a correct hash is not used for untranslated strings. 2014-07-21 03:24:18 +02:00
dfighter1985
164eac0eba Save to the right file. 2014-07-20 20:03:16 +02:00
dfighter1985
ad06212de7 Set header text according to the language. 2014-07-20 19:52:23 +02:00
dfighter1985
a51f76d036 Work with translated files, instead of work files. 2014-07-20 17:24:04 +02:00
dfighter1985
b0c916276d Ask for confirmation before deleting a row. 2014-07-19 17:26:59 +02:00
dfighter1985
39c43b03a8 Show insert / delete row in context menu. 2014-07-19 17:23:53 +02:00
kervala
0c3c9ca77a Changed: Determinates 3dsmax SDK base directory 2014-07-19 14:04:19 +02:00
kervala
fab8d1d22f Fixed: Give priority to fmod64 in 64 bits 2014-07-19 14:03:22 +02:00
kervala
b7cf2d3774 Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala
875ab80728 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
853b6aba0b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
29e875255f Fixed: Some typos 2014-07-19 13:59:54 +02:00
kervala
dbbb344bde Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
0d81bb48b8 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
d02a3d7fe6 Fixed: Use UTF-8 for French translations
Changed: Improved some translations (more to come)
2014-07-19 11:19:34 +02:00
kervala
0d83dd9162 Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala
389037c26e Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
dfighter1985
ec89725824 Implemented row deletion / insertion. 2014-07-18 01:52:23 +02:00
dfighter1985
237ac85e9c Use the QWidget modified property instead of the UXTEditor's own. 2014-07-18 01:18:41 +02:00
dfighter1985
b86fce833c Allow only 1 instance of the uxt editor. 2014-07-18 01:08:31 +02:00
dfighter1985
80d0c7c9c6 Added copyright headers to the new files. 2014-07-18 00:53:36 +02:00
dfighter1985
de87aca09d Implemented saving. 2014-07-18 00:50:40 +02:00
dfighter1985
512aa4c867 Apply table changes to the loaded data, and offer to save when closing the changed table. 2014-07-18 00:27:05 +02:00
dfighter1985
1df00cc8b3 Set header texts. 2014-07-17 19:17:02 +02:00
dfighter1985
85f1e37155 UXT Editor widget 2014-07-17 19:08:29 +02:00
KISHAN GRIMOUT
77d1f8e4bc fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi
94c3613ece Fix #71 2014-07-28 22:16:41 +02:00
kaetemi
a6327001dd Backed out changeset: 7bdb27443f88 2014-07-28 22:15:09 +02:00
kaetemi
b6e703d8f7 Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
1140181fe3 Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
0bcbb3f4aa Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
dfighter1985
bc50ca150b I don't really know what to write here. 2014-07-16 02:52:17 +02:00
dfighter1985
be977a23b7 Set the undostack so we won't crash... 2014-07-15 21:46:16 +02:00
dfighter1985
19570b735d Initialize the undostack to NULL, so we get a proper crash instead of a dangled pointer crash. 2014-07-15 21:41:11 +02:00
dfighter1985
5a39d59fb9 Fixed another crash. 2014-07-15 20:29:57 +02:00
dfighter1985
b55b0c5e0d 'Fixed' the Mission Compiler crash. 2014-07-15 20:19:53 +02:00
dfighter1985
2a6e5115e1 When changing a property make sure to set default to false, so it's actually saved! 2014-07-15 18:51:06 +02:00
kaetemi
722837e8a9 Disable WG specifics in r2_login script 2014-07-15 15:25:09 +02:00
dfighter1985
12d33f1024 Save world editor files. 2014-07-15 01:30:30 +02:00
kaetemi
07d3eba709 Restructure web. IMPORTANT! This moves all web files to a new central directory. Update your configuration if necessary 2014-07-14 20:27:46 +02:00
kaetemi
47bc03522e One set of SQL scripts to rule them all 2014-07-14 19:15:23 +02:00
dfighter1985
cabcff881c Trying to load an invalid world editor file shouldn't crash the application, and an error messagebox should inform the user. 2014-07-13 21:38:14 +02:00
dfighter1985
5f941d812d Apply property changes. 2014-07-12 01:54:45 +02:00
dfighter1985
790ac4524f Block only the propertychanged signal in the const_string_array property manager. 2014-07-12 00:38:35 +02:00
dfighter1985
3b713d152a Store QtProperty, IPrimitive pairs and look the primitive up when the property changes. 2014-07-12 00:01:17 +02:00
dfighter1985
ae120af5b5 Changed property to p, property is a reserved word in VS. 2014-07-11 20:47:24 +02:00
dfighter1985
3dc9d07f59 Use \n instead of ; as a separator. 2014-07-11 20:41:15 +02:00
dfighter1985
b9e12caaef Identation 2014-07-11 20:37:32 +02:00
dfighter1985
77b98d796c Implemented const_string_array editor. 2014-07-11 20:35:05 +02:00
dfighter1985
a4ccf0b86c Workaround related to the unknown statusbar crash. 2014-07-09 23:20:50 +02:00
dfighter1985
f694cfdb8e Copyright banner + line endings... I always mess this up somehow.. 2014-07-09 21:13:57 +02:00
dfighter1985
2ca6c73d09 Texture chooser now supports atlas textures as well. 2014-07-09 21:07:12 +02:00
kaetemi
3650ef83b7 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
24e8caf0fb Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
bd257f42c7 fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
dfighter1985
559968ba41 Added texture property editor, editor factory, manager. Textures can now be selected using these in the property tree browser. 2014-07-08 18:59:30 +02:00
dfighter1985
3b0b82423f Added action property editor, editor factory, manager. Actions can now be edited using the editor widget in the property tree. 2014-07-08 18:26:20 +02:00
dfighter1985
6f3e230cad Allow TextureChooser's texture selection to be queried. 2014-07-07 19:19:03 +02:00
shubham_meena
e00922c699 fixed few bugs 2014-07-07 13:56:58 +05:30
dfighter1985
c736145c2f CPath can now return the file list with a path filter. 2014-07-06 23:21:25 +02:00
shubham_meena
06b6e788f4 branch updated 2014-07-07 02:12:40 +05:30
shubham_meena
cc6c18cb47 merging conflicts 2014-07-07 01:57:08 +05:30
shubham_meena
48cf2559de removed merged conflicts 2014-07-07 01:48:42 +05:30
shubham_meena
f130781223 updates database 2014-07-05 13:01:56 +05:30
dfighter1985
28807c5eea Make sure to always convert to plain bitmap. 2014-07-05 03:31:21 +02:00
dfighter1985
2a47ce3292 No need to store the loaded image data after passing it to the label. 2014-07-05 03:13:01 +02:00
dfighter1985
95defff448 Prototype of the texture chooser. 2014-07-05 02:55:46 +02:00
shubham_meena
cf6c9b6683 hook functionality 2014-07-03 16:44:37 +05:30
dfighter1985
cf2e18143f ActionList dialog can now select an action, and is used with the proc editor. 2014-07-03 00:44:38 +02:00
dfighter1985
668bbc1780 Added facilities for viewing the loaded actions. 2014-07-02 22:27:04 +02:00
dfighter1985
0f489d209c Line endings... 2014-07-02 20:44:46 +02:00
dfighter1985
40805d6526 Changed some property types. 2014-07-01 01:54:55 +02:00
dfighter1985
112f90fbbb Bitmap alignment can now be set as an enum. 2014-07-01 01:51:41 +02:00
dfighter1985
0dfb7a091c Quelled some compiler compliants. 2014-06-29 03:01:43 +02:00
dfighter1985
c8c162308d tooltip parent is now changable using an enum. 2014-06-29 02:53:33 +02:00
dfighter1985
5deea1a13b Tooltip posrefs are now enums in the GUI Editor. 2014-06-29 01:44:06 +02:00
dfighter1985
9690392ec6 Forgot the widget settings... 2014-06-27 00:49:31 +02:00
dfighter1985
6dd11d7fad Got rid of a memleak. 2014-06-27 00:47:29 +02:00
dfighter1985
78c83d83b0 The proper enum type is now determined by type not name. 2014-06-27 00:24:31 +02:00
dfighter1985
afd1d96363 text posref is now an enum too. 2014-06-27 00:07:44 +02:00
shubham_meena
9a06b57ebf function to install update in the plugin 2014-06-23 14:36:29 +05:30
dfighter1985
762139cc1e Some refactoring. 2014-06-21 22:55:10 +02:00
kaetemi
8ede6ba6e8 Fix compile 2014-06-21 22:32:49 +02:00
dfighter1985
87778c86c9 Posref can now be set as an enum, instead of a string in the property editor. 2014-06-21 18:25:14 +02:00
kaetemi
dd52a05d02 Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
9e0b573141 Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
502d81c428 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
a6195bcee7 Fix compile 2014-06-20 23:24:54 +02:00
kaetemi
d518f6b730 Add option for -mfpmath=both flag 2014-06-20 19:46:33 +02:00
kaetemi
ca8f75bea8 Add SSE3 compile flag if enabled 2014-06-20 18:51:34 +02:00
kaetemi
2753b49b45 Compile fix 2014-06-20 17:53:38 +02:00
dfighter1985
d506f6bc22 Text justification can now be set using an enum property editor. 2014-06-20 17:07:27 +02:00
dfighter1985
2c900d20e5 A little refactoring 2014-06-20 16:26:10 +02:00
dfighter1985
701b7f29db Button types can now be set using an enum property editor. 2014-06-20 16:22:07 +02:00
dfighter1985
4a8bd7c7c1 Line endings... 2014-06-20 15:09:13 +02:00
kaetemi
39894f4a99 SSE2: Compile fix 2014-06-20 03:08:51 +02:00
dfighter1985
775278d9de As Object Viewer no longer uses the QtOpenGL widget this is not needed. 2014-06-19 18:40:50 +02:00
dfighter1985
8f6fb7ea99 More widgets can use the color picker now. 2014-06-19 17:21:11 +02:00
shubham_meena
5d9f32b0cb template with list of updates 2014-06-19 17:16:24 +05:30
shubham_meena
7aa7d5a56e template for updates of plugins 2014-06-19 17:11:10 +05:30
shubham_meena
f04d5694f1 check functionality for existing updates 2014-06-19 14:53:49 +05:30
dfighter1985
03e4c5ccd4 Added color picking support to the GUI Editor. TODO: change all the widget definitions. 2014-06-18 16:48:33 +02:00
shubham_meena
2998ce870f updating functionality with some error fixes 2014-06-18 15:10:31 +05:30
dfighter1985
8fb7c1c5f0 Why did I make these public in the first place? 2014-06-18 02:53:39 +02:00
dfighter1985
625dc4cc3e Making master Dnk happy. 2014-06-18 02:51:53 +02:00
dfighter1985
470896d85a Wrong slash... 2014-06-18 02:41:58 +02:00
dfighter1985
c4da612ba6 Crashfix: If the status info widget isn't removed it miraclously crashes the app on shutdown. TODO: investigate why. 2014-06-18 01:20:37 +02:00
dfighter1985
bf16d2addf Unload plugins when killing them. 2014-06-18 01:15:39 +02:00
dfighter1985
bfe1805927 Object Viewer plugin will now use the Nel3DWidget in the Core plugin. 2014-06-16 16:22:52 +02:00
dfighter1985
320a9dd33a Had to move the Nel3DWidget library to the core plugin, because Nel can only be used statically at this point. Which makes using the separate Nel3DWidget library inparctical. 2014-06-16 15:30:35 +02:00
dfighter1985
f28b134fb4 Moved the Nel 3d widget into it's own library. 2014-06-15 22:22:01 +02:00
dfighter1985
b51660f2dd Nel3DWidget is no longer in the GUI Editor namespace. 2014-06-15 19:52:04 +02:00
dfighter1985
324fd79243 Set some windows attributes. 2014-06-15 19:42:41 +02:00
dfighter1985
4f0cae93d2 Activate the driver when getting a show event, and clear the GUI Editor display widget when there's no GUI loaded. 2014-06-15 19:28:57 +02:00
dfighter1985
5d71cdd56d Moved the event listener from the 3d widget to the gui control class. 2014-06-15 19:16:52 +02:00
dfighter1985
29526906c4 Fixed build error that was caused by two widgets having the same filenames. 2014-06-15 18:41:54 +02:00
shubham_meena
146ef5e4e0 deactivating a plugin in ams 2014-06-15 09:45:00 +05:30
shubham_meena
0123a4cc7e activating a plugin in ams 2014-06-15 09:42:09 +05:30
dfighter1985
1992e17172 Renamed nelgui_widget.* to nelgui_ctrl.* 2014-06-14 19:37:42 +02:00
dfighter1985
7b41b68186 Renamed NelGUIWidget to NelGUICtrl, and changed it's base class from QWidget to QObject. 2014-06-14 18:44:57 +02:00
dfighter1985
2a4af46577 TimerId should be set to 0 when hiding. 2014-06-14 18:32:27 +02:00
dfighter1985
86fe3045cf GUI Editor main window will now send the show/hide events to NelGUIWidget. 2014-06-14 18:31:50 +02:00
dfighter1985
23ad19d0ff Split Nel3DWidget and NelGUIWidget. 2014-06-14 17:28:33 +02:00
kaetemi
2a87923ced SSE2: Replace prefetch 2014-06-14 01:09:05 +02:00
kaetemi
92d00936aa SSE2: Ensure correct allocator is used 2014-06-14 00:38:35 +02:00
kaetemi
f51843a721 SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
56c59d114d SSE2: Fix for MinGW 2014-06-19 00:05:43 +02:00
kaetemi
b9576c93dd Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
0c3baeb4de Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00
kaetemi
a07d54e819 Fix Ryzom server compile under MinGW 2014-06-19 20:43:03 +02:00
kaetemi
8967f57fdf Backed out changeset: f665fcc42968 (except dru.cpp) 2014-06-19 20:22:12 +02:00
kaetemi
00528e1cd6 Fix Ryzom server compile under MinGW 2014-06-19 20:19:39 +02:00
kaetemi
6fa7ddd5a4 Fix Ryzom client compile under MinGW 2014-06-19 01:17:35 +02:00
kaetemi
fa373017f8 Fix NeL GUI compile under MinGW 2014-06-19 00:40:29 +02:00
kaetemi
76704a9952 Fix XA2 driver compile under MinGW 2014-06-18 23:18:06 +02:00
kaetemi
2c6b53c53e Fix NeL Tools compile under MinGW 2014-06-18 21:05:39 +02:00
kaetemi
a4c86ddf20 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
c539596231 Fix NeLNS compile under MinGW 2014-06-18 13:03:11 +02:00
kaetemi
a47d71713f Fix Snowballs service compile under MinGW 2014-06-18 12:52:03 +02:00
kaetemi
a5b2b269a9 Fix NeL Samples for MinGW 2014-06-18 12:40:53 +02:00
kaetemi
9f699b4923 Fix Snowballs compile under MinGW 2014-06-18 02:05:54 +02:00
kaetemi
275f18d6ab Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
kaetemi
fc9dc1471a Fix linking of OpenAL driver under MinGW 2014-06-18 00:28:08 +02:00
kaetemi
6807d72136 Fix compilation of NL3D under MinGW 2014-06-17 22:33:56 +02:00
kaetemi
5a48e60763 Fix compilation of NLNET under MinGW 2014-06-17 21:56:53 +02:00
kaetemi
5b47ca4709 Fix compilation of NLMISC under MinGW 2014-06-17 21:48:25 +02:00
kaetemi
0420fea931 SSE2: Add macro for force inline 2014-06-13 20:25:45 +02:00
kaetemi
7929f78dd7 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
78ccdb16b7 SSE2: Implement alignment for arena allocator 2014-06-13 19:26:22 +02:00