Makes no sense, but doesn't seem to be crashing anymore o.O

This commit is contained in:
dfighter1985 2014-08-05 03:17:29 +02:00
parent cc12fb91b4
commit a7022146ec

View file

@ -529,9 +529,7 @@ void TileModel::loadTileSet( int tileSet )
TileSetNode *set = static_cast< TileSetNode* >( rootItem->child( tileSet ) );
QList< TileImages > l;
//for( int i = TileConstants::Tile128; i < TileConstants::TileNodeTypeCount; i++ )
//for( int i = TileConstants::Tile128; i < TileConstants::TileTransition; i++ )
for( int i = TileConstants::Tile128; i < TileConstants::TileDisplacement; i++ )
for( int i = TileConstants::Tile128; i < TileConstants::TileNodeTypeCount; i++ )
{
TileConstants::TNodeTileType type = TileConstants::TNodeTileType( i );
l.clear();