Implemented tileset removal.
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068a10ea6d
commit
acf3f656b2
5 changed files with 32 additions and 1 deletions
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@ -88,6 +88,7 @@ TileEditorMainWindow::TileEditorMainWindow(QWidget *parent)
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m_ui->tileSetLV->setModel(m_model);
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//m_ui->tileSetLV->setRootIndex(m_model->index(0,0));
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connect(m_ui->tileSetAddTB, SIGNAL(clicked()), this, SLOT(onTileSetAdd()));
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connect(m_ui->tileSetDeleteTB, SIGNAL(clicked()), this, SLOT(onTileSetDelete()));
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connect(m_ui->tileSetLV->selectionModel(),
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SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)),
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this, SLOT(changeActiveTileSet(const QModelIndex &, const QModelIndex &)));
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@ -261,6 +262,18 @@ void TileEditorMainWindow::onTileSetAdd()
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}
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}
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void TileEditorMainWindow::onTileSetDelete()
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{
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QModelIndex idx = m_ui->tileSetLV->currentIndex();
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if( !idx.isValid() )
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return;
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TileModel *model = static_cast<TileModel*>(m_ui->tileSetLV->model());
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bool ok = model->removeRow( idx.row() );
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//m_ui->tileSetLV->reset();
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}
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void TileEditorMainWindow::onActionAddTile(int tabId)
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{
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QFileDialog::Options options;
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@ -48,6 +48,7 @@ public Q_SLOTS:
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void onActionReplaceImage(bool triggered);
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void onActionDeleteImage(bool triggered);
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void onTileSetAdd();
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void onTileSetDelete();
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void changeActiveTileSet(const QModelIndex &newIndex, const QModelIndex &oldIndex);
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void onZoomFactor(int level);
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@ -505,7 +505,7 @@
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="toolButton_7">
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<widget class="QToolButton" name="tileSetDeleteTB">
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<property name="text">
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<string>...</string>
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</property>
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@ -140,6 +140,21 @@ void TileModel::appendRow(Node *item)
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rootItem->appendRow(item);
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}
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bool TileModel::removeRows( int row, int count, const QModelIndex &parent )
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{
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int c = rootItem->childCount();
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if( row + count > c )
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return false;
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beginRemoveRows( QModelIndex(), row, row + count - 1 );
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bool ok = rootItem->removeChildren( row, count );
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endRemoveRows();
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return ok;
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}
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TileSetNode *TileModel::createTileSetNode(QString tileSetName)
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{
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// Create the new tile set.
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@ -80,6 +80,8 @@ public:
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void appendRow(const QList<Node*> &items);
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void appendRow(Node *item);
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bool removeRows( int row, int count, const QModelIndex &parent = QModelIndex() );
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TileSetNode *createTileSetNode(QString tileSetName);
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static const char *getTileTypeName(TNodeTileType type);
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