Commit graph

743 commits

Author SHA1 Message Date
kervala
2a0d588cb5 Changed: Merged code from official client 2013-09-06 15:00:01 +02:00
kervala
a886559bf6 Fixed: Define math.fmod as a function for Lua 5.0 2013-09-06 14:53:40 +02:00
kaetemi
9dc9acd68f Merge with default 2013-08-01 23:02:49 +02:00
Quitta
e4d6228055 Added support group pages ingame layout + layout of the #menu's and managed to get a AMS-Home button in the top that would bring the page back to the dashboard! 2013-08-01 04:48:40 +02:00
Quitta
dd16f2fc1e made home back redo 2013-08-01 00:10:47 +02:00
Quitta
b97824e0af change home button 2013-07-31 22:27:59 +02:00
Quitta
e3625bc4e4 Merge with default 2013-07-31 16:17:29 +02:00
Quitta
8903abf8d8 trying to get basic layout done + removed the sidebar + added a scrollbar + the home button needs correct text. 2013-07-30 17:31:28 +02:00
Quitta
0bf8c4d526 fix for getting client working + possibly auto login for ingame part 2013-07-30 01:46:56 +02:00
kaetemi
7a8db939ad Missed one 2013-07-28 18:22:35 +02:00
kaetemi
bff229da69 Fix a typo 2013-07-28 18:19:51 +02:00
kaetemi
880e9dc082 Fix another compile error 2013-07-28 18:02:43 +02:00
kaetemi
d9c15ede09 Can't include this here. A light header with all of these maximum constants might be handy 2013-07-28 17:59:05 +02:00
kaetemi
34553ca2db Fix a compile error 2013-07-28 17:49:28 +02:00
kaetemi
7442168061 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"") 2013-07-28 09:06:11 +02:00
kaetemi
3115bcb1ff Avoid redundant per-frame calls to getDbProp in outpost.xml and outpost.lua 2013-07-28 08:55:28 +02:00
kaetemi
430bfd26c6 Make _ShowReticleLeaf static 2013-07-28 08:35:40 +02:00
kaetemi
527df2511b Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS") 2013-07-28 08:22:53 +02:00
kaetemi
10e4eb4634 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:MK_MOVE") 2013-07-28 08:19:54 +02:00
kaetemi
b32f8b5025 Avoid redundant per-frame calls to getDbProp("UI:SAVE:USER_CHAR_FADE") 2013-07-28 08:16:02 +02:00
kaetemi
30ea315002 Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE") 2013-07-28 08:13:19 +02:00
kaetemi
1674b81cce Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...") 2013-07-28 07:55:16 +02:00
kaetemi
37277019be Avoid redundant calls to getDbProp in CEntityCL 2013-07-28 06:45:43 +02:00
kaetemi
3fe1a17503 Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON") 2013-07-28 05:48:59 +02:00
kaetemi
292df29429 Avoid per-frame 'set' action handler in map.xml when opening the respawn map 2013-07-28 05:21:05 +02:00
kaetemi
bf0e0b1d56 Avoid per-frame 'set' action handler in config.xml for blending day and night color 2013-07-28 05:21:00 +02:00
kaetemi
b09e28e9e0 Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets 2013-07-28 05:10:07 +02:00
kaetemi
22934d2b60 Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS") 2013-07-28 05:10:06 +02:00
kaetemi
8bbb438674 Avoid redundant per-frame calls to getDbProp in CNetManager 2013-07-28 05:10:06 +02:00
kaetemi
36c969252b Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager 2013-07-28 00:48:34 +02:00
kaetemi
1273830c0e Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i)) 2013-07-28 00:29:32 +02:00
kaetemi
c2b29881bb Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false) 2013-07-28 00:29:32 +02:00
kaetemi
2cd88e5d9e Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false) 2013-07-28 00:29:32 +02:00
kaetemi
beff07c398 Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
kaetemi
e4911a002e Remove more game data 2013-07-24 21:49:16 +02:00
kaetemi
e88951b70b Remove game data 2013-07-24 20:58:43 +02:00
kaetemi
199ead5988 EOL 2013-07-24 20:51:26 +02:00
kaetemi
dfd92eb40d Merge with default 2013-07-19 18:12:08 +02:00
kaetemi
32553f4d87 Some necessary ryzom tools did not build when client and server were unchecked 2013-07-19 18:11:31 +02:00
kaetemi
62f0c1e20c Merge with default 2013-07-18 23:05:25 +02:00
kaetemi
19c9d04ef2 Fix issue #48, landscape quality issues caused by incorrect defaults 2013-07-18 18:22:28 +02:00
Michael Witrant
f393622573 Fixed Linux build failure because a temporary pointer was passed, ref #43 2013-07-06 19:34:28 +02:00
kaetemi
a1ded7183a Handle head orientation in ryzom client, ref #43 2013-07-05 04:09:53 +02:00
kaetemi
cb9e5762db Don't render to texture when in wireframe mode, re #43 2013-07-05 03:42:38 +02:00
kaetemi
c3f6f5b8ff Put stereo render loop inside ryzom client main loop, see #43 2013-07-05 02:38:56 +02:00
kaetemi
541f75920b Init/release VR interfaces in ryzom client, ref #43 2013-07-05 02:04:34 +02:00
kaetemi
59edf6ea13 Move some more updates out of the render code, see #43 2013-07-05 00:47:17 +02:00
kaetemi
5e5cfba035 Some necessary changes to camera setting, re #43 2013-07-05 00:17:09 +02:00
kaetemi
32e3da752f Some more cleanup 2013-07-04 23:41:46 +02:00
kaetemi
78276ab782 Make oversize screenshots be perfectly seamless 2013-07-04 23:11:15 +02:00
kaetemi
86870d66fb Pull weather updates out of scene render 2013-07-04 22:39:05 +02:00
kaetemi
bfae91eb88 Correctly apply bloom on oversize screenshots 2013-07-04 22:26:31 +02:00
kaetemi
ee227aaf9c Refactor fulldetail override 2013-07-04 22:18:19 +02:00
kaetemi
81c23af33b Merge with default 2013-07-03 03:17:29 +02:00
kaetemi
3a4204e091 Separate some camera related functions, ref #43 2013-06-27 04:11:09 +02:00
kaetemi
f84f5807c1 Move some config stuff out of main_loop.cpp, see #43 2013-06-27 03:49:30 +02:00
kaetemi
1928c9c679 Remove some unused includes, re #43 2013-06-27 03:16:53 +02:00
kaetemi
1e461ec4f3 Some more debug functions moved, see #43 2013-06-27 03:04:40 +02:00
kaetemi
d919591093 Moved some temp code out of main_loop.cpp, ref #43 2013-06-27 02:43:51 +02:00
kaetemi
a046b1c494 Take some debug render code out of main_loop.cpp, see #43 2013-06-27 02:13:48 +02:00
kaetemi
825ebb3335 Separate some profiling code from main_loop.cpp, see #43 2013-06-27 01:43:04 +02:00
kaetemi
b9334e3722 Pull CPing out of main_loop.cpp, refs #43 2013-06-27 01:23:53 +02:00
kaetemi
9526910d4b Return view as CQuat, see #43 2013-06-26 21:36:21 +02:00
kaetemi
f54cd30f42 Merge with default 2013-06-26 00:00:35 +02:00
kaetemi
3df3fb730b Fix Ryzom Client scripts for lua 5.2 2013-06-25 23:57:23 +02:00
kaetemi
1f68025931 Rename some functions to follow the same naming convention of others 2013-06-19 23:49:39 +02:00
kaetemi
5fa4beab46 Fixes to compile Ryzom Client with lua 5.2 2013-06-16 03:43:45 +02:00
kervala
8a68c5e54f Changed: Moved Ryzom detailed version in client 2013-04-29 14:46:53 +02:00
kervala
b35bc728d3 Changed: Process EventCloseWindowId by client 2013-04-29 14:44:39 +02:00
kervala
3edb0e439c fixes #33 build failure/error using clang 2013-03-26 19:57:00 +01:00
dfighter1985
1210f92ffe Resolved some build errors occuring after previous commit. 2013-02-21 01:25:50 +01:00
dfighter1985
4243639143 MODIFIED: Resolved build error with FINAL_VERSION set. 2013-02-18 01:26:56 +01:00
dfighter1985
b25d4b628f MODIFIED: Resolved some GCC build errors. 2013-02-17 14:30:05 +01:00
mattraykowski
aa261f28a4 merging gui editor repo. 2013-02-14 09:53:06 -06:00
dfighter1985
543488b490 Merged mainline default branch changes. 2013-02-14 10:47:10 +01:00
kervala
ba089f8548 Changed: Typo fixes and French comments translated to English (Thanks to DuDraig!) 2013-02-12 22:48:37 +01:00
kervala
5794497a79 Changed: French comments translated to English 2013-02-11 22:24:48 +01:00
kervala
8409d5a371 Changed: Typo fixes (thanks to Vagrant!) 2013-02-09 10:05:32 +01:00
kervala
39668984c1 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:26:07 +01:00
kervala
98606fb5b5 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
kervala
2dd0bed9d9 Changed: Use OpenGL by default with an ATI card and without a warning dialog 2013-02-01 21:58:05 +01:00
mattraykowski
75f40c9e79 merge, fixed inconsistent newlines 2013-01-30 09:57:53 -06:00
mattraykowski
302d4bd5c9 Fixed: #5 Applied check to validate parent skeleton is valid, patch provided by Vinicius Arroya. 2013-01-30 09:54:55 -06:00
kervala
3b835a5407 Fixed: PCH for client_sheets 2012-12-09 08:48:15 +01:00
kervala
6777822ce8 Changed: Sorted landmarks 2012-12-01 12:01:24 +01:00
kervala
4eaad58d6a Changed: Disabled some useless temporary files 2012-12-01 12:00:46 +01:00
kervala
1adc7d8efa Changed: Typos 2012-12-01 11:34:03 +01:00
kervala
82fd464c39 Fixed: clang compile issue with stream operator >> confusion (patch provided by tebruno99, thanks!) 2012-11-29 19:19:34 +01:00
dfighter1985
421582d386 MODIFIED: #1471 Merged mainline default to this branch. 2012-11-25 05:22:40 +01:00
kervala
8ffcceaffd Fixed: Client side issues 2012-11-24 20:24:06 +01:00
kervala
655b79ce7b Changed: Minor typos 2012-11-24 20:23:13 +01:00
kervala
05ae6371c1 Changed: Minor changes 2012-10-28 13:47:09 +01:00
kervala
40227ccec5 Fixed #1: Implement anisotropic filtering for textures 2012-10-27 17:46:13 +02:00
kervala
0698f1abc2 Changed: Replaced string empty comparisons with empty() 2012-10-06 18:17:57 +02:00
kervala
2b86a180e6 Changed: Replaced string empty comparisons with empty() 2012-10-06 17:17:26 +02:00
kervala
9a12a5b4c2 Fixed: #1498 Client fails to switch shortcut bars on ctrl + number hotkeys 2012-10-06 17:12:23 +02:00
kervala
3a361f1c9a Changed: #878 Fix typos in comments/code 2012-10-06 17:09:03 +02:00
kervala
c9a3e9efbc Changed: #878 Fix typos in comments/code 2012-10-01 10:08:52 +02:00
kervala
fb17aa63e1 Fixed: #1497 optimize the drawing of radar by removing multiple access to local db (patch provided by yricl, a big thanks!) 2012-09-29 14:35:43 +02:00
kervala
cb8b6a0e9f Changed: Use ryzom_client as icons 2012-09-28 20:52:56 +02:00
kervala
7d12dd6058 Fixed: #1444 Add details for user-agent 2012-09-28 20:51:53 +02:00
kervala
21c7be0b17 Changed: Renamed some Linux files to not conflict with Ryzom package 2012-09-27 22:23:06 +02:00
kervala
34d1e33c1c Changed: Use *_PREFIX instead of fixed values with INSTALL 2012-09-27 22:17:47 +02:00
kervala
03db8750ad Changed: Synchronization with SVN 2012-09-26 12:45:34 +02:00
kervala
f21467c466 Fixed: Don't compress textures in DXTC when used as buttons 2012-09-26 12:44:52 +02:00
kervala
3250ae42b2 Changed: Don't compile 7zDec if WITH_RYZOM_TOOLS is disabled 2012-09-26 12:44:03 +02:00
kervala
6fa100fef8 Fixed: Don't compress textures in DXTC when used as buttons 2012-09-25 21:21:58 +02:00
kervala
25bfadcff8 Changed: #825 Remove all warnings when compiling Ryzom 2012-09-25 14:15:04 +02:00
kervala
182a79f2cb Changed: #825 Remove all warnings when compiling Ryzom 2012-09-25 13:20:25 +02:00
kervala
3429d7ba42 Changed: #825 Remove all warnings when compiling Ryzom 2012-09-25 12:33:02 +02:00
kervala
853e110ac5 Changed: Synchronization with SVN 2012-09-22 23:53:46 +02:00
kervala
38c5e6840d Fixed: #1493 MultiArch support 2012-09-22 22:57:38 +02:00
kervala
9ee7196f5b Fixed: ryzom.xpm should be 32x32 instead of 48x48 2012-09-22 21:07:35 +02:00
kervala
9cd35a8a5d Fixed: Compilation under unices (syslog.h included before chat_displayer.h creates a conflict with LOG_WARNING) 2012-09-18 09:11:23 +02:00
kervala
d6d7f75c68 Changed: Reverted a previous fix (sorry) 2012-09-11 22:50:10 +02:00
kervala
78fe1850f1 Changed: Synchronization with SVN 2012-09-11 20:26:36 +02:00
kaetemi
1710b9bb6a Fixed: Missed something 2012-07-27 22:51:38 +02:00
kaetemi
b03895fff7 Changed: Use the high resolution local time function instead of the funky code when getting the local time in the client. Use the timer probe function to check if it is necessary to set the cpu mask in the client 2012-07-27 22:35:26 +02:00
kervala
8a1af615a1 Fixed: Bad path in ryzom.desktop.in 2012-07-20 18:51:50 +02:00
Matthew Lagoe
476aee0f37 username cant be longer then 12 so fine lets make it consistant at least! 2012-07-17 03:33:52 -07:00
Matthew Lagoe
8795d4bfa2 maxlen fix for password and username, also fixed 255 maxlen in email 254 is real max 2012-07-17 02:48:44 -07:00
dfighter1985
da53ae9206 CHANGED: #1471 The local string mapper is now instantiated by CWidgetManager. 2012-07-16 06:16:43 +02:00
dfighter1985
73c63a99c7 CHANGED: #1471 it's a good idea to register GUI widget classes with the reflection system if we want to use them! 2012-07-14 05:16:09 +02:00
dfighter1985
5f49fab257 CHANGED: #1471 Apparently it's a bad idea for NLMISC to depend on a global in Ryzom client, since then it cannot be linked with other binaries. 2012-07-14 01:46:22 +02:00
dfighter1985
f2c3c55bde CHANGED: #1471 CInterfaceParser is now a component of CWidgetManager, and is instantiated by an abstract factory method. (IParser::createParser()) 2012-07-13 05:37:09 +02:00
dfighter1985
99b8ee5758 CHANGED: #1471 no need to go thru CInterfaceManager, when CViewRenderer has it's own Singleton. 2012-07-12 23:04:36 +02:00
dfighter1985
3e5137810b CHANGED: #1474 CInterfaceManager is no longer a subclass of CInterfaceParser, instead CInterfaceParser is a component of CInterfaceManager. 2012-07-12 21:39:51 +02:00
dfighter1985
c9692cfc05 CHANGED: #1471 Moved some Lua related code from CInterfaceManager to CLuaManager and CInterfaceParser. 2012-07-12 09:01:35 +02:00
dfighter1985
7e8e21e2f6 CHANGED: #1471 Moved CProcedure code to it's own files, and also moved the procedure handling code from CInterfaceManager to CWidgetManager. 2012-07-12 05:29:33 +02:00
dfighter1985
b2ee4d275c CHANGED: #1471 Moved some more GUI code from CInterfaceManager to CWidgetManager. 2012-07-11 22:27:22 +02:00
dfighter1985
6506989e14 CHANGED: #1471 Moved the input event handling code from CInterfaceManager to CWidgetManager. 2012-07-11 06:44:34 +02:00
dfighter1985
86302f6a39 CHANGED: #1471 Moved the widget drawing code from CInterfaceManager to CWidgetManager, so the GUI library can now draw the widgets! 2012-07-10 23:01:09 +02:00
dfighter1985
27953ec7e8 CHANGED: #1471 Moved the contexthelp drawing/controlling code to the GUI library. 2012-07-10 06:25:15 +02:00
dfighter1985
e97ec6788e CHANGED: #1471 CInterfaceParser is now part of the Nel GUI library and is under the NLGUI namespace. 2012-07-09 03:45:00 +02:00
dfighter1985
e1bbfb74fa CHANGED: #1471 CInterfaceParser no longer depends on CLuaIHMRyzom. 2012-07-09 03:07:19 +02:00
dfighter1985
7142b94449 CHANGED: #1471 Modularized CInterfaceParser. It is now extendable with parser modules, so it can parse Ryzom game related stuff without the parser code having to be in the class itself. 2012-07-09 02:36:17 +02:00
dfighter1985
4ed62dc1c4 CHANGED: #1471 Classes derived from CInterfaceOptions are now instantiated using a factory. 2012-07-08 01:56:49 +02:00
dfighter1985
5ffd1d3067 CHANGED: #1471 Some more cleanup in CInterfaceParser, removed some unused code, which also means less coupling and less refactoring to do :P 2012-07-07 21:17:15 +02:00
dfighter1985
28288d2543 CHANGED: #1471 Moved CSheetSelectionGroup and CSheetSelection to the GUI library. 2012-07-07 20:38:45 +02:00
dfighter1985
097ee504f6 CHANGED: #1471 Little cleanup in CInterfaceParser. 2012-07-07 19:49:13 +02:00
dfighter1985
e24cffa79f Merged default branch into gui-refactoring. 2012-07-02 22:46:08 +02:00
dfighter1985
5a76ae7b38 CHANGED: #1471 Moved the basic interface expression user functions into the NELGUI library under the NLGUI namespace. 2012-07-02 05:07:13 +02:00
dfighter1985
363bb731c7 CHANGED: #1471 CViewPointer is now part of the NELGUI library and is under the NLGUI namespace. 2012-07-02 03:21:42 +02:00
dfighter1985
923695fe70 CHANGED: #1471 Broke up CViewPointer into a generic and a Ryzom game related class. 2012-07-02 02:50:47 +02:00
dfighter1985
66293a4fd9 CHANGED: #1471 CInterfaceTrack and CInterfaceAnim are now part of the NELGUI library and are under the NLGUI namespace. 2012-07-01 04:13:24 +02:00
dfighter1985
70fb3d6412 CHANGED: #1471 CInterfaceAnim no longer depends on Ryzom game related code. 2012-07-01 03:45:38 +02:00
dfighter1985
bf624b79ec CHANGED: #1471 CGroupHTML, CGroupParagraph, CViewLink are now part of the NELGUI library and are under the NLGUI namespace. 2012-07-01 03:11:24 +02:00
dfighter1985
31c887ede8 CHANGED: #1471 Decoupled CGroupHTML, CGroupParagraph, CViewLink from Ryzom game related code. 2012-06-30 05:58:02 +02:00
dfighter1985
215f7124d2 CHANGED: #1471 CGroupTable and CGroupCell are now part of the NELGUI library and are under the NLGUI namespace. 2012-06-29 06:58:14 +02:00
dfighter1985
e209a6c77d CHANGED: #1471 CGroupTable and CGroupCell no longer depend on CInterfaceManager, and a Ryzom game global. 2012-06-29 06:15:56 +02:00