Can't include this here. A light header with all of these maximum constants might be handy
This commit is contained in:
parent
34553ca2db
commit
d9c15ede09
1 changed files with 2 additions and 3 deletions
|
@ -31,7 +31,6 @@
|
|||
#include "user_entity.h"
|
||||
// Some constants
|
||||
#include "game_share/mission_desc.h"
|
||||
#include "interface_v3/people_interraction.h"
|
||||
#include "game_share/inventories.h"
|
||||
// Misc.
|
||||
#include "nel/misc/types_nl.h"
|
||||
|
@ -155,8 +154,8 @@ private:
|
|||
|
||||
// DB node pointers used to update some entity flags
|
||||
NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> _MissionTargetTitleDB[MAX_NUM_MISSIONS][MAX_NUM_MISSION_TARGETS];
|
||||
NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> _GroupMemberUidDB[MaxNumPeopleInTeam];
|
||||
NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> _GroupMemberNameDB[MaxNumPeopleInTeam];
|
||||
NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> _GroupMemberUidDB[8]; // MaxNumPeopleInTeam in people_interaction.h
|
||||
NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> _GroupMemberNameDB[8]; // MaxNumPeopleInTeam in people_interaction.h
|
||||
NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> _BeastUidDB[MAX_INVENTORY_ANIMAL];
|
||||
NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> _BeastStatusDB[MAX_INVENTORY_ANIMAL];
|
||||
NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> _BeastTypeDB[MAX_INVENTORY_ANIMAL];
|
||||
|
|
Loading…
Reference in a new issue