Commit graph

775 commits

Author SHA1 Message Date
kaetemi
19209b8028 OVR: Test distortion mesh 2014-08-05 02:55:26 +02:00
kaetemi
240889b03d 3D: Render target matrix context fix 2014-08-05 02:21:30 +02:00
kaetemi
fb16438a49 OVR: Testing 2014-08-05 01:49:45 +02:00
kaetemi
4a8d07b889 OVR: Translate camera 2014-08-05 00:51:53 +02:00
kaetemi
30f98c4b62 OVR: Get orientation 2014-08-05 00:46:04 +02:00
kaetemi
2dda6cc5f0 OVR: Generate distortion mesh 2014-08-05 00:20:21 +02:00
kaetemi
c99cfed0dd OVR: Read device descriptions 2014-08-04 20:32:31 +02:00
kaetemi
05a2f91711 OVR: Iterate devices 2014-08-04 19:19:15 +02:00
kaetemi
0baada5110 Cleanup 2014-08-04 18:31:31 +02:00
kaetemi
ca165de62c Add placeholders for LibOVR 0.4.0 support 2014-08-04 18:30:25 +02:00
kaetemi
650e634e68 3D: Add FXAA 2014-08-04 04:44:27 +02:00
kaetemi
5e9fc17402 Move default render target handling to CDriverUser 2014-08-04 00:57:43 +02:00
kaetemi
8c6d46bed0 Adjust render target handling for effects 2014-08-03 22:15:44 +02:00
kaetemi
996dd9aa16 Merge with default 2014-08-03 22:15:39 +02:00
dfighter1985
80f7dd725d Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file. 2014-08-03 21:33:13 +02:00
kaetemi
f03f73e5c8 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
2bccba1ddc 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00
kervala
5f5f0dd76c Changed: XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kaetemi
9e23a689ae Project GUI into space 2014-08-01 15:44:12 +02:00
kaetemi
0adb5be855 Restore camera and scene viewport after disabling VR 2014-08-01 13:20:55 +02:00
kaetemi
655d709ceb Render target format (for alpha) 2014-07-31 18:25:50 +02:00
kaetemi
029d9bddfe Mode2D selection 2014-07-31 03:53:38 +02:00
kaetemi
a6812f5844 Merge with game-device 2014-07-31 02:07:20 +02:00
kaetemi
64666c302a Add render target manager, issue 2014-07-31 00:46:00 +02:00
dfighter1985
e82ffc9b14 TileBank loading. 2014-07-30 10:54:08 +02:00
dfighter1985
8971f98722 Merged default. 2014-07-22 00:15:50 +02:00
KISHAN GRIMOUT
77d1f8e4bc fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix 2014-07-16 13:47:08 +02:00
kaetemi
b24f979569 Add callback template class 2014-07-12 18:19:25 +02:00
kaetemi
dc17e72ad3 Higher quality outline, visual difference is relevant only for black 2014-10-16 02:00:45 +02:00
kaetemi
18ade6cbd4 Trash DirectInput 2014-07-12 17:17:24 +02:00
dfighter1985
2ca6c73d09 Texture chooser now supports atlas textures as well. 2014-07-09 21:07:12 +02:00
kaetemi
3650ef83b7 Fix : Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
0f5f1f9047 Trash DirectInput 2014-07-08 22:21:11 +02:00
dfighter1985
c736145c2f CPath can now return the file list with a path filter. 2014-07-06 23:21:25 +02:00
dfighter1985
668bbc1780 Added facilities for viewing the loaded actions. 2014-07-02 22:27:04 +02:00
dfighter1985
5deea1a13b Tooltip posrefs are now enums in the GUI Editor. 2014-06-29 01:44:06 +02:00
kaetemi
a6195bcee7 Fix compile 2014-06-20 23:24:54 +02:00
kaetemi
39894f4a99 SSE2: Compile fix 2014-06-20 03:08:51 +02:00
kaetemi
92d00936aa SSE2: Ensure correct allocator is used 2014-06-14 00:38:35 +02:00
kaetemi
f51843a721 SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
56c59d114d SSE2: Fix for MinGW 2014-06-19 00:05:43 +02:00
kaetemi
b9576c93dd Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
00528e1cd6 Fix Ryzom server compile under MinGW 2014-06-19 20:19:39 +02:00
kaetemi
a4c86ddf20 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
a47d71713f Fix Snowballs service compile under MinGW 2014-06-18 12:52:03 +02:00
kaetemi
275f18d6ab Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
kaetemi
5b47ca4709 Fix compilation of NLMISC under MinGW 2014-06-17 21:48:25 +02:00
kaetemi
0420fea931 SSE2: Add macro for force inline 2014-06-13 20:25:45 +02:00
kaetemi
7929f78dd7 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
78ccdb16b7 SSE2: Implement alignment for arena allocator 2014-06-13 19:26:22 +02:00
kaetemi
12c636d747 SSE2: Add aligned allocators 2014-06-13 19:12:31 +02:00
kaetemi
c93b04df1d Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 2014-04-30 12:54:20 +02:00
kaetemi
989965e33f Fix EOL 2014-04-30 12:53:06 +02:00
dfighter1985
916c9bf919 We can now drag elements, they will disappear and whatnot, but at least they can be dragged! 2014-04-21 19:30:33 +02:00
dfighter1985
83e0c1ceda Refactored input event handling a bit. 2014-04-20 21:41:57 +02:00
dfighter1985
8c23925246 Merge default. 2014-04-19 21:53:29 +02:00
kaetemi
9edd54c446 Add interface for HMD with player death support 2014-04-01 13:14:44 +02:00
kervala
b118643bbd Changed: Aligned methods names 2014-03-27 16:34:55 +01:00
kaetemi
9dce6793b2 Fix thread lockup in zone lighter 2014-02-07 02:01:23 +01:00
kaetemi
7989e9e6bc Do not select stereo display debugger when HMD is set to Auto in Snowballs 2014-02-04 20:52:15 +01:00
kaetemi
ce88e5836a Remove georges4cvs feature 2014-02-03 00:16:35 +01:00
kervala
62e62d2e72 Fixed: Compilation under Mac OS X 10.9 (new libc++ tr1 namespace is std not std::tr1) 2014-01-30 16:14:25 +01:00
kervala
37d36e0ab5 Fixed: Compilation under Mac OS X 10.9 2014-01-30 14:43:51 +01:00
Nimetu
f26e595ad3 Fix typo (issue ) 2014-01-03 19:51:50 +02:00
kervala
925a97ad85 Fixed: Verbose warning 2013-11-13 22:23:57 +01:00
kervala
0b400ae0c2 Fixed: Wrong algorithm 2013-11-13 21:46:42 +01:00
kervala
df8c6e9b08 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kaetemi
adcb3e032b Fix regression from stereo branch in wind tree 2013-09-14 18:58:23 +02:00
kaetemi
4adbfd4e4e Update supportVertexProgram calls 2013-09-14 16:43:36 +02:00
kaetemi
7967709e0e Remove old interface 2013-09-14 16:45:00 +02:00
kaetemi
102f0080af Cleanup unused code 2013-09-14 16:23:11 +02:00
kaetemi
0386673d13 Rename 2013-09-14 00:46:10 +02:00
kaetemi
08f37643b7 Cleanup 2013-09-14 00:36:06 +02:00
kaetemi
93b5536036 Merge with default 2013-09-13 23:24:13 +02:00
kaetemi
4f193231a1 Fix compile errors caused by missing includes 2013-09-13 23:23:19 +02:00
kaetemi
edec14807f Use named uniform indices for lighted vertex program 2013-09-13 21:31:47 +02:00
kaetemi
a0fbb152ee Updated wind tree program container 2013-09-13 20:45:06 +02:00
kaetemi
ba945f30a8 Use lighted vertex program container for per pixel light program 2013-09-13 20:00:20 +02:00
kaetemi
482c13fd1a Add container for lighted vertex program 2013-09-13 19:03:05 +02:00
kaetemi
2f384d9789 Update veget implementation 2013-09-13 17:09:05 +02:00
kaetemi
a798aecd71 Partial update of veget vp 2013-09-10 19:52:14 +02:00
kaetemi
26f4073ad7 Simplify 2013-09-10 15:59:31 +02:00
kaetemi
4de5eeb586 Adjust landscape vertex program to use new interface 2013-09-10 15:42:42 +02:00
kaetemi
32288eabe8 Use new program interface for water vertex program 2013-09-10 02:07:16 +02:00
kaetemi
c9a2f9dbfc Some fixes 2013-09-10 01:29:53 +02:00
kaetemi
680f260803 Use CSmartPtr for vertex program 2013-09-10 00:31:26 +02:00
kaetemi
f46ef4fd07 Fix incorrectly removed line 2013-09-09 23:03:52 +02:00
kaetemi
b6fde3c706 Missed file in last commit 2013-09-09 23:01:43 +02:00
kaetemi
1447e2f2d8 Replace temporary CMaterial code 2013-09-09 21:44:14 +02:00
kaetemi
0bcb0d6ffd Add glsl pixel program for stereo distortion 2013-09-09 20:49:59 +02:00
kaetemi
057eab4680 Cleanup abstract gpu program interface 2013-09-09 18:33:38 +02:00
kaetemi
99a48d5511 Implement new driver interface in OpenGL driver 2013-09-09 14:43:10 +02:00
kaetemi
ea25e5375d Expand parameter interface 2013-09-09 12:18:20 +02:00
kaetemi
0cf5dbab8a Reduce function duplication 2013-09-09 02:03:40 +02:00
kaetemi
060bd3035e Builtin parameter set functions 2013-09-09 01:53:02 +02:00
kaetemi
c512dfbb3d Separate count and size 2013-09-09 01:31:15 +02:00
kaetemi
7be6891bd7 Cleanup driver interface 2013-09-08 21:57:27 +02:00
kaetemi
48493b225d Add additional set functions 2013-09-08 01:49:34 +02:00
kaetemi
58a8982ba5 Add gpu program params storage structure 2013-09-08 01:36:01 +02:00
kaetemi
f4d05d25c5 Implement new gpu program interface in direct3d driver 2013-09-07 22:00:07 +02:00
kaetemi
f4fccab548 Implement new gpu program interface in opengl driver 2013-09-07 21:30:40 +02:00
kaetemi
47716d7247 Make gpu programs use abstract gpu program class 2013-09-07 20:41:07 +02:00
kaetemi
d54774f978 Add abstract gpu program and source classes 2013-09-07 18:33:18 +02:00
Thibaut Girka
a45299bfe5 Add support for LibVR 2013-08-28 08:08:22 +02:00
kaetemi
9dc9acd68f Merge with default 2013-08-01 23:02:49 +02:00
kaetemi
bbe4ea4ba8 Add some basic prediction to CCDBNodeBranch::find 2013-08-01 22:47:46 +02:00
kaetemi
b09e28e9e0 Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets 2013-07-28 05:10:07 +02:00
kaetemi
70f83e1fb9 Parse action handler condition for interface link in advance 2013-07-28 03:02:07 +02:00
kaetemi
36c969252b Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager 2013-07-28 00:48:34 +02:00
kaetemi
fd285cc703 Merge with default 2013-07-25 00:37:00 +02:00
kervala
bd8a606341 Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange) 2013-07-24 18:47:04 +02:00
Michael Witrant
59dc1a6c16 Fixed definition tests for optional LibOVR 2013-07-06 20:40:42 +02:00
Michael Witrant
69c194f57f LibOVR is optional, and is disabled by default 2013-07-06 20:05:19 +02:00
kaetemi
541f75920b Init/release VR interfaces in ryzom client, ref 2013-07-05 02:04:34 +02:00
kaetemi
4b2ea661cc Fix particles being animated twice in stereo render, see 2013-07-04 00:42:06 +02:00
kaetemi
fd1d606154 Add stereo debugger for visually comparing rendered frames, ref 2013-07-04 00:09:10 +02:00
kaetemi
a531535dfa Add minimal head model and world scale, ref 2013-07-03 05:21:32 +02:00
kaetemi
299b3ec401 Make bloom work together with render target used for the rift shader, ref 2013-07-03 03:53:32 +02:00
kaetemi
9516851bee Remove unnecessary user render target code from bloom, see 2013-07-03 03:21:57 +02:00
kaetemi
a924479a5c Render left and right deformed view, re 2013-07-02 03:34:49 +02:00
kaetemi
6b8d43181d Test the barrel shader, see 2013-07-02 02:40:27 +02:00
kaetemi
3a12aa5894 Render the scene to a target texture for the stereo rendering filter, ref 2013-07-02 00:55:13 +02:00
kaetemi
3b630492aa Fix a render target issue, see 2013-07-02 00:53:45 +02:00
kaetemi
ffc91631e7 Create stereo render target, see 2013-07-01 23:23:54 +02:00
kaetemi
f25a9da718 Add interface for stereo display render targets, ref 2013-07-01 21:23:47 +02:00
kaetemi
b04d278a27 Create interface classes for stereo displays and head mounted displays, see 2013-06-28 23:19:32 +02:00
kaetemi
d404c1228c Create a clipping frustum, ref 2013-06-26 21:35:36 +02:00
kaetemi
2f4867ab78 Allow multiple user cameras to be calculated separately, useful for sky etc, re 2013-06-26 20:57:37 +02:00
kaetemi
8230238b5f Add eye distance in 2D interface shift, re 2013-06-26 17:24:23 +02:00
kaetemi
1b8ddaa87b Add 2D interface shifting calculations, see 2013-06-26 16:59:08 +02:00
kaetemi
cbd72f73ff Add some comments, see 2013-06-26 15:55:39 +02:00
kaetemi
7672ab2812 Cleanup and make bloom work with stereo rendering, re 2013-06-26 15:49:31 +02:00
kaetemi
e51d9e15d9 Render from multiple cameras, see 2013-06-26 08:00:19 +02:00
kaetemi
a7cf55c58e Read sensor data and set camera in snowballs, ref 2013-06-26 04:57:58 +02:00
kaetemi
dc813a060e Add library name to device name, re 2013-06-26 02:55:15 +02:00
kaetemi
b45bdb88e6 List stereo devices, see 2013-06-26 02:45:49 +02:00
kaetemi
982bf804de Added some notes 2013-06-20 00:25:52 +02:00
kaetemi
1f68025931 Rename some functions to follow the same naming convention of others 2013-06-19 23:49:39 +02:00
kaetemi
1ed0d46026 Cleanup 2013-06-19 23:34:40 +02:00
kaetemi
aa3462b7bc Add support for fp40 with opengl 2013-06-19 22:41:03 +02:00
kaetemi
cfb9827b2c Test texture with postprocessing material, seems to work with opengl 2013-06-19 20:47:23 +02:00
kaetemi
3865e6e56f Add function to check which pixel program profiles are available on a driver 2013-06-19 05:03:47 +02:00
kaetemi
9c5fabf615 Add test for ps.1.1 pixel program in snowballs (it works too now) 2013-06-19 04:03:32 +02:00
kaetemi
72035e936a Removed unneeded parser related code from the opengl pixel program implementation 2013-06-19 02:33:19 +02:00
kaetemi
acf8ec653c Added diff to opengl driver for old nevrax pixel program code, marked todos in comments 2013-06-19 02:01:12 +02:00
kaetemi
cb966505cc Add rest of the diff from the old nevrax code for pixel programs to NL3D 2013-06-19 01:38:23 +02:00
kaetemi
7da48d8866 Removed some CEffect related bit that slipped in 2013-06-19 01:22:26 +02:00
kaetemi
9f6b60a920 Add diff from old nevrax pixel program code to IDriver, CEffect related code not included 2013-06-19 01:20:51 +02:00
kaetemi
b5dfdbdd55 Simplify CPixelProgram 2013-06-19 01:19:45 +02:00
kaetemi
fd42d61af9 Add some files from old nevrax shader code for exposing pixel programs in the drivers 2013-06-19 01:14:30 +02:00
kaetemi
ad6cc747b9 Backed out changeset ea4b76b7213a, bad approach 2013-06-19 01:03:20 +02:00
kaetemi
23e3393d2e Allow rendering with bloom to a user provided render target (untested) () 2013-06-17 00:45:17 +02:00
kaetemi
abdeee4b81 Add info structure for multipass camera rendering effects 2013-06-16 20:48:17 +02:00
kaetemi
5fa4beab46 Fixes to compile Ryzom Client with lua 5.2 2013-06-16 03:43:45 +02:00
kaetemi
7bb6775261 Compile NLGUI with lua 5.2 2013-06-16 02:33:04 +02:00
dfighter1985
c030ad755d When adding a new widget, the correct widget is now instantiated. Also added some checks. 2013-05-09 23:57:48 +02:00
dfighter1985
101d2cc612 Some more work for widget adding support. Basically the system works, just need to make sure the proper widget is instantiated, and the defaults are loaded ( so it shows up ). 2013-05-09 05:53:14 +02:00
dfighter1985
059147a5b3 Merged default. 2013-05-04 22:28:31 +02:00
Dzmitry Kamiahin
7ddd062666 Fixed self-comparsion in ps. 2013-05-04 01:57:53 +03:00
dfighter1985
e9d646d864 Merged default 2013-05-03 02:07:38 +02:00
kervala
79cd42d7c6 Changed: Added a new event EventCloseWindowId when system reports window should be closed 2013-04-29 11:15:14 +02:00
kervala
36f996a20b Fixed: Virtual destructor warning 2013-04-29 10:41:34 +02:00
kervala
02d6565234 fixes build failure/error using clang 2013-03-26 13:56:16 +01:00
dfighter1985
0715fbc9c7 Merging default. 2013-03-12 07:17:04 +01:00
dfighter1985
045502d5a3 MODIFIED: no more action handler spam. 2013-03-12 07:16:16 +01:00
dfighter1985
69954d6e8b FIXED: Deleting the CViewText of CCtrlTextButton should no longer lead to crashes. 2013-03-10 00:56:27 +01:00
dfighter1985
8c2db11be3 FIXED: Widgets will no longer get stuck in the widget hierarchy tree, when deleting their parent. 2013-03-09 22:02:31 +01:00
dfighter1985
b2d052108f MODIFIED: Preliminary support for a little cleanup when removing a widget from it's parent group ( for example when moving the widget ). 2013-03-08 06:28:52 +01:00
dfighter1985
836f3c9c2c MODIFIED: Draw the highlight of the currently selected widget in editor mode. 2013-03-07 06:01:33 +01:00
dfighter1985
c15cf6375c MODIFIED: Somehow I left this here, and it prevented viewtexts from being selected. 2013-03-03 00:54:22 +01:00
dfighter1985
9003dedbe5 MODIFIED: Text buttons will now delete their text too when being deleted. 2013-03-02 23:27:17 +01:00
dfighter1985
b731004c61 MODIFIED: GUI Editor can now delete widgets. 2013-03-02 06:57:40 +01:00
dfighter1985
84a4ac2f0d MODIFIED: Update property browser when selecting in the central widget. 2013-02-23 06:55:19 +01:00
dfighter1985
308bbbb0c6 MODIFIED: Views can now be selected too from the central widget. 2013-02-23 00:13:44 +01:00
dfighter1985
f55ab4e21e GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS(). 2013-02-20 22:05:09 +01:00
mattraykowski
9048c3bb21 changed - moved the libwww package discovery and fixed include paths in library project. 2013-02-19 10:04:40 -06:00
dfighter1985
b25d4b628f MODIFIED: Resolved some GCC build errors. 2013-02-17 14:30:05 +01:00
mattraykowski
aa261f28a4 merging gui editor repo. 2013-02-14 09:53:06 -06:00
dfighter1985
543488b490 Merged mainline default branch changes. 2013-02-14 10:47:10 +01:00
kervala
4f6cb3e329 Changed: Typo fixes (Thanks to DuDraig!) 2013-02-12 17:35:51 +01:00
kervala
8409d5a371 Changed: Typo fixes (thanks to Vagrant!) 2013-02-09 10:05:32 +01:00
kervala
2b9dc61e3e Changed: Warnings with clang 2013-02-08 18:17:42 +01:00
kervala
98606fb5b5 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
kervala
2b4119c428 Fixed: Compilation with VC++ 2010 and 2012 2012-12-11 12:22:41 +01:00
kervala
2cd7419f42 Changed: PCH optimizations 2012-12-11 11:59:54 +01:00
kervala
b0af47cd3a Fixed: Include libxml2 header 2012-12-08 13:13:00 +01:00
kervala
230a8138d9 Changed: Minor typos 2012-12-08 12:07:23 +01:00
kervala
cc4480844e Changed: Compilation with PCH optimizations 2012-12-08 11:32:31 +01:00
kervala
13eed944d6 Changed: Compilation with VC++ 2012 2012-12-08 11:28:46 +01:00
kervala
8f19d1d643 Changed: Minor typos 2012-12-03 09:09:31 +01:00
dfighter1985
421582d386 MODIFIED: Merged mainline default to this branch. 2012-11-25 05:22:40 +01:00
kervala
003ec79559 Changed: VC++ 2012 partial support 2012-11-24 20:26:55 +01:00
kervala
b9fd49ebc3 Move all PACS headers in nel/include/pacs directory (fixes ) 2012-10-28 11:55:21 +01:00
kervala
40227ccec5 Fixed : Implement anisotropic filtering for textures 2012-10-27 17:46:13 +02:00
dfighter1985
0d27998506 CHANGED: GUI library will now build with the new externals and Visual Studio 2010. 2012-10-24 18:16:01 +02:00
kervala
eb3eccc7b0 Changed: Updated description for CBitmap::load and CBitmap::loadSize 2012-10-06 15:49:27 +02:00
kervala
3429d7ba42 Changed: Remove all warnings when compiling Ryzom 2012-09-25 12:33:02 +02:00
dfighter1985
dc93bf28a9 CHANGED: CCtrlBaseButton action handlers will now be retrievable, even if the action handler couldn't be found at the time of parsing. 2012-08-20 01:29:49 +02:00
dfighter1985
c5a8cecf7e CHANGED: Keys are now parsed from the config files, and then serialized on save. 2012-08-18 20:28:56 +02:00
dfighter1985
530a141bee CHANGED: Pointer settings are now parsed even when the particular pointer cannot be instantiated. They are also serialized when serializing the GUI. 2012-08-18 18:39:45 +02:00