Commit graph

4089 commits

Author SHA1 Message Date
kervala 5f5f0dd76c Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala 9f3717bda0 Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala 97fcba17cd Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kervala 6fb6baeb90 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala a2c797551d Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
shubham_meena 6388c2e3aa API key management calender 2014-08-01 16:01:35 +05:30
dfighter1985 b34db5e7da Apply the current zoom factor! 2014-08-01 02:38:04 +02:00
dfighter1985 66c8b95e2d Don't reload the pixmaps every time they are displayed... -.- 2014-08-01 02:34:57 +02:00
dfighter1985 2ddd7e1035 Line endings... 2014-07-31 23:23:52 +02:00
dfighter1985 ab2e54a3c8 When hitting 'save as' ask for a filename even if one is set. 2014-07-30 15:55:09 +02:00
dfighter1985 6386c5aac4 Should store the filename after opening.. 2014-07-30 15:44:02 +02:00
dfighter1985 8ea69d4b81 Should only add 1 tile here... 2014-07-30 15:40:02 +02:00
dfighter1985 677d13c7ab 128 and 256 tiles don't have alpha, so no need to load/save them. 2014-07-30 15:29:50 +02:00
dfighter1985 fadd8fbf89 Replace and delete image should be applied to the correct channel now. 2014-07-30 14:39:19 +02:00
dfighter1985 0750ca7a4d Show the image that belongs to the channel that is selected. 2014-07-30 14:28:17 +02:00
dfighter1985 47a5f95b71 Copyright headers... 2014-07-30 11:20:29 +02:00
dfighter1985 8e3ec659d5 Close the loaded file and return true... 2014-07-30 11:15:14 +02:00
dfighter1985 4a69a4f8b2 Set teh current selection to row 0 2014-07-30 11:14:41 +02:00
dfighter1985 99683c6569 Save and load the tilebank texture path. 2014-07-30 11:10:15 +02:00
dfighter1985 447caab681 Save and load the veget set filename. 2014-07-30 10:58:37 +02:00
dfighter1985 e82ffc9b14 TileBank loading. 2014-07-30 10:54:08 +02:00
dfighter1985 5b2aa71b90 Add the already selected tilesets to the land when editing. 2014-07-30 07:43:02 +02:00
dfighter1985 240844c1cd Connected the oriented combobox and now saving it's value to the tilebank. 2014-07-30 01:50:01 +02:00
dfighter1985 a513af355d Implemented saving of the currently stored tilebank data. 2014-07-30 01:29:17 +02:00
kaetemi 8c58150e83 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi 7d835464f0 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi af99ad6085 Bugfix 2014-07-30 21:47:48 +02:00
kaetemi 98db1841c3 Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi fa64fb9359 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi c062aab85a Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
kaetemi 21282fe62e Cleanup 2014-07-29 16:48:14 +02:00
kaetemi 413fb4bfbe Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi f563a9642e Add warning 2014-07-29 15:23:51 +02:00
kaetemi 1c1d7a2e4a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi b74a24a312 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi 56c6bf21fd Bugfix 2014-07-29 14:25:28 +02:00
kaetemi c447405078 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi 268d692b03 Compile fix 2014-07-29 14:09:08 +02:00
nimetu 25b5ff5c1d Crafted tool durability, fix #156 2014-07-28 23:51:25 +02:00
dfighter1985 fed92a47d3 As it turns out, tilesets can be assigned to multiple lands... 2014-07-28 17:05:51 +02:00
dfighter1985 d3698a5c1a Implemented the GUI part of saving... 2014-07-27 20:38:08 +02:00
dfighter1985 2f9b4f1b5e 128x128 tab should be shown by default. 2014-07-27 18:23:25 +02:00
dfighter1985 aef9f58242 Implemented tile image replace. 2014-07-26 02:24:32 +02:00
dfighter1985 2f6faf05c1 Implemented tile image deletion. 2014-07-26 02:19:13 +02:00
dfighter1985 39bde4b257 A little refactoring. 2014-07-26 02:11:02 +02:00
dfighter1985 fe044b8592 Reindex tile item nodes after deleting a node. 2014-07-26 02:05:21 +02:00
dfighter1985 fc4856f28c Implemented tile deletion. 2014-07-26 01:57:50 +02:00
dfighter1985 4d0002a6f4 I must be blind... 2014-07-26 00:32:42 +02:00
dfighter1985 a1b8737776 Implemented Tile addition. 2014-07-26 00:29:37 +02:00
shubham_meena 03b029188f bug fix: added template path option in .info file 2014-07-26 00:27:57 +05:30
dfighter1985 41f8104f19 Implemented tilebank texture path setting. 2014-07-24 23:41:42 +02:00
dfighter1985 a14a16f935 Implemented choosing / resetting vegetset for tile sets. 2014-07-24 23:31:37 +02:00
dfighter1985 7b13b09e01 When selecting another land, select the first tile set, if it exists. 2014-07-24 18:44:00 +02:00
dfighter1985 8034eac2e0 Connect the selection model so the widgets are updated. 2014-07-24 18:39:34 +02:00
dfighter1985 25dba4695d Each land has it's own TilesetModel now. When changing the land the model also changes. 2014-07-24 18:31:07 +02:00
dfighter1985 c1d6ada9c6 Implemented land name changing. 2014-07-24 16:25:28 +02:00
dfighter1985 c81e70b9b2 Implemented land removal. 2014-07-24 16:20:44 +02:00
dfighter1985 7c1f53994d Implemented land adding. 2014-07-24 16:18:01 +02:00
dfighter1985 f67e5b4e5b Renamed land related widgets. 2014-07-24 16:09:58 +02:00
dfighter1985 347a883d7b Implemented tileset move up and move down. 2014-07-24 02:28:19 +02:00
dfighter1985 764b80b751 Implemented tileset rename. 2014-07-23 21:53:09 +02:00
dfighter1985 acf3f656b2 Implemented tileset removal. 2014-07-23 18:35:26 +02:00
dfighter1985 068a10ea6d Don't try to delete the same items more than once! 2014-07-22 15:38:26 +02:00
dfighter1985 c369f49b8a Don't allow 2 tilesets to have the same name. 2014-07-22 15:35:14 +02:00
dfighter1985 395fafd2fe Update qrc location. 2014-07-22 14:44:31 +02:00
dfighter1985 8971f98722 Merged default. 2014-07-22 00:15:50 +02:00
dfighter1985 bfb04d7dda Error message when files can't be opened. 2014-07-21 23:25:35 +02:00
dfighter1985 7c0cd64ae7 Added save and save as items to the context menu. 2014-07-21 23:08:05 +02:00
dfighter1985 d63c78b503 Shouldn't crash when adding a new row. 2014-07-21 17:46:01 +02:00
dfighter1985 741fee935e Mark translated item with green, untranslated ones with red. 2014-07-21 04:11:53 +02:00
dfighter1985 7988a71c98 New context menu options: mark / unmark translated. 2014-07-21 03:51:03 +02:00
dfighter1985 232e830c3c Make sure a correct hash is not used for untranslated strings. 2014-07-21 03:24:18 +02:00
dfighter1985 164eac0eba Save to the right file. 2014-07-20 20:03:16 +02:00
dfighter1985 ad06212de7 Set header text according to the language. 2014-07-20 19:52:23 +02:00
dfighter1985 a51f76d036 Work with translated files, instead of work files. 2014-07-20 17:24:04 +02:00
dfighter1985 b0c916276d Ask for confirmation before deleting a row. 2014-07-19 17:26:59 +02:00
dfighter1985 39c43b03a8 Show insert / delete row in context menu. 2014-07-19 17:23:53 +02:00
kervala 0c3c9ca77a Changed: Determinates 3dsmax SDK base directory 2014-07-19 14:04:19 +02:00
kervala fab8d1d22f Fixed: Give priority to fmod64 in 64 bits 2014-07-19 14:03:22 +02:00
kervala b7cf2d3774 Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala 875ab80728 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala 853b6aba0b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala 29e875255f Fixed: Some typos 2014-07-19 13:59:54 +02:00
kervala dbbb344bde Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala 0d81bb48b8 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala d02a3d7fe6 Fixed: Use UTF-8 for French translations
Changed: Improved some translations (more to come)
2014-07-19 11:19:34 +02:00
kervala 0d83dd9162 Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala 389037c26e Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
dfighter1985 ec89725824 Implemented row deletion / insertion. 2014-07-18 01:52:23 +02:00
dfighter1985 237ac85e9c Use the QWidget modified property instead of the UXTEditor's own. 2014-07-18 01:18:41 +02:00
dfighter1985 b86fce833c Allow only 1 instance of the uxt editor. 2014-07-18 01:08:31 +02:00
dfighter1985 80d0c7c9c6 Added copyright headers to the new files. 2014-07-18 00:53:36 +02:00
dfighter1985 de87aca09d Implemented saving. 2014-07-18 00:50:40 +02:00
dfighter1985 512aa4c867 Apply table changes to the loaded data, and offer to save when closing the changed table. 2014-07-18 00:27:05 +02:00
dfighter1985 1df00cc8b3 Set header texts. 2014-07-17 19:17:02 +02:00
dfighter1985 85f1e37155 UXT Editor widget 2014-07-17 19:08:29 +02:00
KISHAN GRIMOUT 77d1f8e4bc fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi 94c3613ece Fix #71 2014-07-28 22:16:41 +02:00
kaetemi a6327001dd Backed out changeset: 7bdb27443f88 2014-07-28 22:15:09 +02:00
kaetemi b6e703d8f7 Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi 1140181fe3 Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi 0bcbb3f4aa Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
dfighter1985 bc50ca150b I don't really know what to write here. 2014-07-16 02:52:17 +02:00
dfighter1985 be977a23b7 Set the undostack so we won't crash... 2014-07-15 21:46:16 +02:00
dfighter1985 19570b735d Initialize the undostack to NULL, so we get a proper crash instead of a dangled pointer crash. 2014-07-15 21:41:11 +02:00
dfighter1985 5a39d59fb9 Fixed another crash. 2014-07-15 20:29:57 +02:00
dfighter1985 b55b0c5e0d 'Fixed' the Mission Compiler crash. 2014-07-15 20:19:53 +02:00
dfighter1985 2a6e5115e1 When changing a property make sure to set default to false, so it's actually saved! 2014-07-15 18:51:06 +02:00
kaetemi 722837e8a9 Disable WG specifics in r2_login script 2014-07-15 15:25:09 +02:00
dfighter1985 12d33f1024 Save world editor files. 2014-07-15 01:30:30 +02:00
kaetemi 07d3eba709 Restructure web. IMPORTANT! This moves all web files to a new central directory. Update your configuration if necessary 2014-07-14 20:27:46 +02:00
kaetemi 47bc03522e One set of SQL scripts to rule them all 2014-07-14 19:15:23 +02:00
dfighter1985 cabcff881c Trying to load an invalid world editor file shouldn't crash the application, and an error messagebox should inform the user. 2014-07-13 21:38:14 +02:00
dfighter1985 5f941d812d Apply property changes. 2014-07-12 01:54:45 +02:00
dfighter1985 790ac4524f Block only the propertychanged signal in the const_string_array property manager. 2014-07-12 00:38:35 +02:00
dfighter1985 3b713d152a Store QtProperty, IPrimitive pairs and look the primitive up when the property changes. 2014-07-12 00:01:17 +02:00
dfighter1985 ae120af5b5 Changed property to p, property is a reserved word in VS. 2014-07-11 20:47:24 +02:00
dfighter1985 3dc9d07f59 Use \n instead of ; as a separator. 2014-07-11 20:41:15 +02:00
dfighter1985 b9e12caaef Identation 2014-07-11 20:37:32 +02:00
dfighter1985 77b98d796c Implemented const_string_array editor. 2014-07-11 20:35:05 +02:00
dfighter1985 a4ccf0b86c Workaround related to the unknown statusbar crash. 2014-07-09 23:20:50 +02:00
dfighter1985 f694cfdb8e Copyright banner + line endings... I always mess this up somehow.. 2014-07-09 21:13:57 +02:00
dfighter1985 2ca6c73d09 Texture chooser now supports atlas textures as well. 2014-07-09 21:07:12 +02:00
kaetemi 3650ef83b7 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi 24e8caf0fb Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT bd257f42c7 fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
dfighter1985 559968ba41 Added texture property editor, editor factory, manager. Textures can now be selected using these in the property tree browser. 2014-07-08 18:59:30 +02:00
dfighter1985 3b0b82423f Added action property editor, editor factory, manager. Actions can now be edited using the editor widget in the property tree. 2014-07-08 18:26:20 +02:00
dfighter1985 6f3e230cad Allow TextureChooser's texture selection to be queried. 2014-07-07 19:19:03 +02:00
shubham_meena e00922c699 fixed few bugs 2014-07-07 13:56:58 +05:30
dfighter1985 c736145c2f CPath can now return the file list with a path filter. 2014-07-06 23:21:25 +02:00
shubham_meena 06b6e788f4 branch updated 2014-07-07 02:12:40 +05:30
shubham_meena cc6c18cb47 merging conflicts 2014-07-07 01:57:08 +05:30
shubham_meena 48cf2559de removed merged conflicts 2014-07-07 01:48:42 +05:30
shubham_meena f130781223 updates database 2014-07-05 13:01:56 +05:30
dfighter1985 28807c5eea Make sure to always convert to plain bitmap. 2014-07-05 03:31:21 +02:00
dfighter1985 2a47ce3292 No need to store the loaded image data after passing it to the label. 2014-07-05 03:13:01 +02:00
dfighter1985 95defff448 Prototype of the texture chooser. 2014-07-05 02:55:46 +02:00
shubham_meena cf6c9b6683 hook functionality 2014-07-03 16:44:37 +05:30
dfighter1985 cf2e18143f ActionList dialog can now select an action, and is used with the proc editor. 2014-07-03 00:44:38 +02:00
dfighter1985 668bbc1780 Added facilities for viewing the loaded actions. 2014-07-02 22:27:04 +02:00
dfighter1985 0f489d209c Line endings... 2014-07-02 20:44:46 +02:00
dfighter1985 40805d6526 Changed some property types. 2014-07-01 01:54:55 +02:00
dfighter1985 112f90fbbb Bitmap alignment can now be set as an enum. 2014-07-01 01:51:41 +02:00
dfighter1985 0dfb7a091c Quelled some compiler compliants. 2014-06-29 03:01:43 +02:00
dfighter1985 c8c162308d tooltip parent is now changable using an enum. 2014-06-29 02:53:33 +02:00
dfighter1985 5deea1a13b Tooltip posrefs are now enums in the GUI Editor. 2014-06-29 01:44:06 +02:00
dfighter1985 9690392ec6 Forgot the widget settings... 2014-06-27 00:49:31 +02:00
dfighter1985 6dd11d7fad Got rid of a memleak. 2014-06-27 00:47:29 +02:00
dfighter1985 78c83d83b0 The proper enum type is now determined by type not name. 2014-06-27 00:24:31 +02:00