Commit graph

1279 commits

Author SHA1 Message Date
kaetemi
3dd11fe157 Fix compilation of NLMISC under MinGW 2014-06-17 21:48:25 +02:00
kaetemi
d3fb390cf3 SSE2: Align CMatrix
--HG--
branch : sse2
2014-06-13 19:33:09 +02:00
kaetemi
556a41afee SSE2: Implement alignment for arena allocator
--HG--
branch : sse2
2014-06-13 19:26:22 +02:00
kaetemi
eee9ba0cae SSE2: Add aligned allocators
--HG--
branch : sse2
2014-06-13 19:12:31 +02:00
kaetemi
15dc492690 Set additional preferred memory 2014-06-05 15:51:25 +02:00
kaetemi
ad0bf64b18 Cleanup extension initialization 2014-06-05 15:03:09 +02:00
kaetemi
766cace955 Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing. 2014-06-04 18:59:54 +02:00
kaetemi
db5c65fedf Merge 2014-04-30 12:57:54 +02:00
kaetemi
1a4a7bafab Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 2014-04-30 12:54:20 +02:00
kervala
e84dd7b5f7 Changed: Replaced strlwr by toLower 2014-04-24 22:59:29 +02:00
kervala
24fa8df5ff Fusion avec default
--HG--
branch : compatibility
2014-04-24 19:16:42 +02:00
kervala
3fff8fe467 Changed: Replaced strlwr by toLower
--HG--
branch : compatibility
2014-04-24 18:11:16 +02:00
Nimetu
7cc1bf9f17 Fix compiling on linux with new OpenGL headers (issue #145)
--HG--
branch : Issue#145
2014-04-23 23:23:23 +03:00
dfighter1985
4abf74d6e9 We can now drag elements, they will disappear and whatnot, but at least they can be dragged!
--HG--
branch : gui-editor
2014-04-21 19:30:33 +02:00
dfighter1985
e12d189d51 Refactored input event handling a bit.
--HG--
branch : gui-editor
2014-04-20 21:41:57 +02:00
dfighter1985
41f44b2aa6 Merge default.
--HG--
branch : gsoc2012-gui-editor
2014-04-19 21:53:29 +02:00
kervala
ed1a84c99b Changed: Updated OpenGL and OpenGL ES headers
--HG--
branch : compatibility
2014-04-17 10:44:03 +02:00
kervala
831758beb1 Fixed: nglXSwapIntervalEXT return type should be void
--HG--
branch : compatibility
2014-04-17 10:16:30 +02:00
kaetemi
5ed5cd5ea8 Add interface for HMD with player death support 2014-04-01 13:14:44 +02:00
kervala
8f6c32bd69 Backed out changeset: 3937923211ec
--HG--
branch : compatibility
2014-03-29 12:45:22 +01:00
kervala
c83afd649d Changed: Replaced some Mac OS X warnings by TODO comments
--HG--
branch : compatibility
2014-03-27 16:36:00 +01:00
kervala
81881a583f Fixed: Switch not handled warnings
--HG--
branch : compatibility
2014-03-27 15:53:19 +01:00
kervala
bfaf952f32 Fixed: Warnings with clang: wrong ! and == operators order 2014-03-27 15:50:58 +01:00
kervala
8fa24eeb4e Fixed: Warnings with clang: wrong ! and == operators order
--HG--
branch : compatibility
2014-03-27 15:50:58 +01:00
kervala
a0801ebffe Changed: Removed useless definitions 2014-03-27 13:39:46 +01:00
kervala
7ab7952dbd Changed: Removed useless definitions
--HG--
branch : compatibility
2014-03-27 13:39:46 +01:00
kervala
def5243d06 Changed: Updated OpenGL headers 2014-03-27 13:39:16 +01:00
kervala
ee87716aa0 Changed: Updated OpenGL headers
--HG--
branch : compatibility
2014-03-27 13:39:16 +01:00
kervala
a77bddf265 Changed: Give priority to ARB extensions in tests
--HG--
branch : compatibility
2014-03-26 14:36:00 +01:00
kervala
55a29115ba Changed: Detect available video memory with OpenGL extensions 2014-03-26 14:34:07 +01:00
kervala
d4fb36d1eb Changed: Detect available video memory with OpenGL extensions
--HG--
branch : compatibility
2014-03-26 14:34:07 +01:00
kervala
0aaad7051b Changed: Use OpenGL ES functions prototypes from official headers 2014-03-26 14:32:00 +01:00
kervala
3e30929867 Changed: Use OpenGL ES functions prototypes from official headers
--HG--
branch : compatibility
2014-03-26 14:32:00 +01:00
kervala
c59f9d8a5e Changed: Optimize OpenGL driver PCH 2014-03-26 14:31:32 +01:00
kervala
406df1c59c Changed: Optimize OpenGL driver PCH
--HG--
branch : compatibility
2014-03-26 14:31:32 +01:00
kervala
927ff14998 Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
2014-03-26 14:14:36 +01:00
kervala
713c07e1e6 Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002

--HG--
branch : compatibility
2014-03-26 14:14:36 +01:00
kervala
2076a6b13d Changed: Typo 2014-03-22 16:23:28 +01:00
kaetemi
de9724a821 Add color to console output 2014-03-13 18:34:26 +01:00
kaetemi
76ce7523ff Additional streaming behaviour fix for XAudio2 driver 2014-02-17 00:20:29 +01:00
kaetemi
49fa568123 Remove some debug 2014-02-16 20:44:58 +01:00
kaetemi
d680b70308 Fix some streaming behaviour in XAudio2 driver 2014-02-16 20:36:58 +01:00
kaetemi
6426393210 Additional streaming behaviour fix for XAudio2 driver
--HG--
branch : compatibility
2014-02-17 00:20:29 +01:00
kaetemi
f703359eaa Remove some debug
--HG--
branch : compatibility
2014-02-16 20:44:58 +01:00
kaetemi
17b99ba796 Fix some streaming behaviour in XAudio2 driver
--HG--
branch : compatibility
2014-02-16 20:36:58 +01:00
kervala
c26e4c7426 Changed: Typo
--HG--
branch : compatibility
2014-03-22 16:23:28 +01:00
botanic
2e1b47e3f0 Backed out merge changeset: b2d97621fa3b
Backed out merge revision to its first parent (99840e8413f2)
2014-02-13 12:12:28 -08:00
kervala
6b04b77bdd Fixed: Reverted i18n change
--HG--
branch : compatibility
2014-02-13 14:17:32 +01:00
kaetemi
ccf99f4f8e Merge 2014-02-09 22:15:33 +01:00
kaetemi
4f2a1b7db2 Fix the bug that caused the shape exporter to crash 2014-02-09 22:12:44 +01:00
Matthew Lagoe
3f04907c31 Merged in botanic/ryzomcore-botanic-testing (pull request #21)
Make it so that bad text always throws a nlwarning
2014-02-08 18:33:27 -08:00
botanic
e728daa7cd Add CMAKE option and NVIDIA PerfHUD support 2014-02-07 19:49:40 -08:00
kaetemi
40fe633dbe Fix thread lockup in zone lighter
--HG--
branch : build_pipeline_py
2014-02-07 02:01:23 +01:00
kaetemi
89a2a2ce99 Do not select stereo display debugger when HMD is set to Auto in Snowballs 2014-02-04 20:52:15 +01:00
kaetemi
bcb2f48940 Remove georges4cvs feature 2014-02-03 00:16:35 +01:00
botanic
e995784886 Fixed typo issue 60 2014-01-28 11:41:26 -08:00
botanic
71b0f9ae92 Issue #60
does seem to work better when latency is high
2014-01-26 03:20:00 -08:00
botanic
60495f79ac Merge 2014-01-26 02:58:42 -08:00
botanic
b6441edf2d Fix for Issue #94 2014-01-26 02:57:59 -08:00
kervala
a5a9532a13 Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h) 2014-01-26 11:03:33 +01:00
kervala
09e3471f1b Fixed: Compilation with freetype 2014-01-25 10:45:57 +01:00
Nimetu
ea5a36b105 Remove tooltip debug message from logs
--HG--
branch : misc-patches
2014-01-04 00:20:05 +02:00
Nimetu
3cd6ecdb82 Add deadlock counter to prevent endless loop (issue #73)
--HG--
branch : misc-patches
2014-01-03 19:11:49 +02:00
kervala
b96ad682f5 Fixed: Compilation under Mac OS X 2013-11-13 22:23:24 +01:00
kervala
a45bbd96c5 Fixed: Warning with clang 2013-11-13 22:23:02 +01:00
kervala
af1721a0a4 Changed: Don't need to change _PolygonSmooth if value is the same 2013-11-13 21:55:14 +01:00
kervala
166607f644 Changed: Implement VSync under Mac OS X 2013-11-13 21:54:45 +01:00
kervala
73196fe7fe Changed: Replace strlwr by toLower 2013-11-13 21:53:21 +01:00
kervala
b46c316940 Fixed: #77 crash when using lua:parseInterfaceFromString() (a big thanks to nimetu for the fix !) 2013-11-13 21:52:21 +01:00
kervala
d8a6c9f966 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kervala
36a537a88e Changed: Replaced atof by fromString 2013-11-13 21:37:28 +01:00
kervala
b7082644f0 Changed: Updated OpenGL registry 2013-11-13 20:31:08 +01:00
Botanic
6dfafa7ae1 Merge 2013-11-02 16:35:26 -07:00
sfb
df7110d2d6 Bad merge resolution, fixed a couple source files which merged poorly.
--HG--
branch : gsoc2011-worldeditorqt
2013-10-28 11:24:31 -05:00
Botanic
7381de073e fixed bad merge 2013-10-26 00:57:50 -07:00
Botanic
057fe3e0f7 Merge 2013-10-26 00:50:56 -07:00
sfb
892ed1ed3d merge from default
--HG--
branch : gsoc2011-worldeditorqt
2013-10-23 12:08:09 -05:00
Matt Raykowski
0001719d99 Merged in DJanssens/quitta-ryzomcore (pull request #25)
Ryzom AMS - GSOC Project
2013-10-19 16:02:52 -05:00
kaetemi
563afd027c Fix #67 bad NELID in vertex program parser 2013-10-06 20:06:53 +02:00
kervala
eb3c58cce9 Fixed: Use multiarch library path under Linux 2013-09-30 09:11:35 +02:00
kervala
de43ea8d86 Fixed: Some warnings 2013-09-29 16:26:24 +02:00
kervala
f2ee0e99d8 Changed: Detect Windows 8 and Windows Server 2012 2013-09-29 13:41:42 +02:00
kervala
43bbfe3da7 Fixed: Some warnings 2013-09-27 16:30:55 +02:00
kaetemi
3b4730c890 Fix warnings 2013-09-27 01:32:01 +02:00
Quitta
a484de5b3f Merge with quitta-gsoc-2013 2013-09-23 00:49:16 +02:00
kervala
bb7297f260 Fixed: Wrong variable used to compute array length 2013-09-22 13:23:03 +02:00
kervala
b7ddc2c0d2 Fixed: OpenGL ES driver compilation 2013-09-22 13:20:53 +02:00
kervala
82904232d2 Fixed: Warnings with GCC 2013-09-22 13:20:19 +02:00
kervala
6695a9064e Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kaetemi
1a669307da Fix typo 2013-09-14 19:05:54 +02:00
kaetemi
ce9e0a397b Fix regression from stereo branch in wind tree 2013-09-14 18:58:23 +02:00
kaetemi
046e3c92da Fix compile error in vertex program 2013-09-14 17:53:47 +02:00
kaetemi
3c099397d8 Update supportVertexProgram calls 2013-09-14 16:43:36 +02:00
kaetemi
256f7ff06c Cleanup unused code 2013-09-14 16:23:11 +02:00
kaetemi
6dfc8d0a00 Rename
--HG--
branch : multipass-stereo
2013-09-14 00:46:10 +02:00
kaetemi
973215e1d0 Cleanup
--HG--
branch : multipass-stereo
2013-09-14 00:36:06 +02:00
kaetemi
96dc139ddd Merge with default
--HG--
branch : multipass-stereo
2013-09-13 23:24:13 +02:00
kaetemi
df123d6b89 Fix compile errors caused by missing includes 2013-09-13 23:23:19 +02:00
kaetemi
d2bc32e598 Merge with default
--HG--
branch : multipass-stereo
2013-09-13 23:07:49 +02:00
kaetemi
cd9baf8f89 Cleanup
--HG--
branch : multipass-stereo
2013-09-13 23:02:35 +02:00
kaetemi
74cff50842 Use named indices with wind tree program
--HG--
branch : multipass-stereo
2013-09-13 22:20:52 +02:00
kaetemi
c766940e75 Use named indices for per pixel light vertex program
--HG--
branch : multipass-stereo
2013-09-13 21:47:42 +02:00
kaetemi
f9c9c1836a Use named uniform indices for lighted vertex program
--HG--
branch : multipass-stereo
2013-09-13 21:31:47 +02:00
kaetemi
61af565bf9 Updated wind tree program container
--HG--
branch : multipass-stereo
2013-09-13 20:45:06 +02:00
kaetemi
c353121771 Use lighted vertex program container for per pixel light program
--HG--
branch : multipass-stereo
2013-09-13 20:00:20 +02:00
kaetemi
a72f25e763 Add container for lighted vertex program
--HG--
branch : multipass-stereo
2013-09-13 19:03:05 +02:00
kaetemi
ab231ea700 Adjust order for meshvp
--HG--
branch : multipass-stereo
2013-09-13 18:25:52 +02:00
kaetemi
278e19743c Do not use old interface here
--HG--
branch : multipass-stereo
2013-09-13 17:17:11 +02:00
kaetemi
d5c2a0527d Modify calls in bloom effect
--HG--
branch : multipass-stereo
2013-09-13 17:11:42 +02:00
kaetemi
5e14dc4458 Update veget implementation
--HG--
branch : multipass-stereo
2013-09-13 17:09:05 +02:00
kaetemi
9d93ae51a3 Fixes for d3d
--HG--
branch : multipass-stereo
2013-09-13 17:08:56 +02:00
kaetemi
21a70b4211 Update d3d implementation and add some debugging code
--HG--
branch : multipass-stereo
2013-09-11 01:12:37 +02:00
kaetemi
e8d77e23e0 Rename of a d3d specific class
--HG--
branch : multipass-stereo
2013-09-10 19:53:41 +02:00
kaetemi
c6139419ac Partial update of veget vp
--HG--
branch : multipass-stereo
2013-09-10 19:52:14 +02:00
kaetemi
5fbb220795 Update some test code
--HG--
branch : multipass-stereo
2013-09-10 16:42:51 +02:00
kaetemi
c53aa6958e Small adjustment to landscape vp parameter setting
--HG--
branch : multipass-stereo
2013-09-10 16:24:45 +02:00
kaetemi
88cbc2f82b Simplify
--HG--
branch : multipass-stereo
2013-09-10 15:59:31 +02:00
kaetemi
abafc9b1ef Adjust landscape vertex program to use new interface
--HG--
branch : multipass-stereo
2013-09-10 15:42:42 +02:00
kaetemi
5ad617efb6 Use new program interface for water vertex program
--HG--
branch : multipass-stereo
2013-09-10 02:07:16 +02:00
kaetemi
32809d646a Set driver parameters
--HG--
branch : multipass-stereo
2013-09-10 02:01:57 +02:00
kaetemi
64643e564b Some fixes
--HG--
branch : multipass-stereo
2013-09-10 01:29:53 +02:00
kaetemi
0429e67903 Use CSmartPtr for vertex program
--HG--
branch : multipass-stereo
2013-09-10 00:31:26 +02:00
kaetemi
8f4fe87b7b Set params from storage
--HG--
branch : multipass-stereo
2013-09-09 23:39:18 +02:00
kaetemi
e3dead19e4 Replace temporary CMaterial code
--HG--
branch : multipass-stereo
2013-09-09 21:44:14 +02:00
kaetemi
e9444ce36a Implement param storage copy
--HG--
branch : multipass-stereo
2013-09-09 21:05:12 +02:00
kaetemi
bb625c33bd Flag some TODO's
--HG--
branch : multipass-stereo
2013-09-09 20:55:23 +02:00
kaetemi
87b24bc4ab Add glsl pixel program for stereo distortion
--HG--
branch : multipass-stereo
2013-09-09 20:49:59 +02:00
kaetemi
ac2e087fbf Cleanup abstract gpu program interface
--HG--
branch : multipass-stereo
2013-09-09 18:33:38 +02:00
kaetemi
0d743d7f37 Implement new driver interface in Direct3D driver
--HG--
branch : multipass-stereo
2013-09-09 16:36:29 +02:00
kaetemi
81876009d3 Implement new driver interface in OpenGL driver
--HG--
branch : multipass-stereo
2013-09-09 14:43:10 +02:00
kaetemi
d1b93ac3d6 Expand parameter interface
--HG--
branch : multipass-stereo
2013-09-09 12:18:20 +02:00
kaetemi
e84e08b0f6 Reduce function duplication
--HG--
branch : multipass-stereo
2013-09-09 02:03:40 +02:00
kaetemi
afe6c16bf3 Separate count and size
--HG--
branch : multipass-stereo
2013-09-09 01:31:15 +02:00
kaetemi
05583d134a Cleanup driver interface
--HG--
branch : multipass-stereo
2013-09-08 21:57:27 +02:00
kervala
0ccec811d6 Changed: Updated Freetype libraries variable 2013-09-08 12:54:05 +02:00
kervala
87ee7fa8d2 Changed: Moved lua, luabind and curl FIND_PACKAGE in root CMakeLists.txt 2013-09-08 12:52:00 +02:00
kaetemi
235bfcfd94 Add additional set functions
--HG--
branch : multipass-stereo
2013-09-08 01:49:34 +02:00
kaetemi
f0af3326e6 Add gpu program params storage structure
--HG--
branch : multipass-stereo
2013-09-08 01:36:01 +02:00
kaetemi
ee0396bd6f Implement new gpu program interface in direct3d driver
--HG--
branch : multipass-stereo
2013-09-07 22:00:07 +02:00
kaetemi
350b580085 Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
2013-09-07 21:30:40 +02:00
kaetemi
1fa02cae9e Make gpu programs use abstract gpu program class
--HG--
branch : multipass-stereo
2013-09-07 20:41:07 +02:00
kaetemi
97c9c26690 Add abstract gpu program and source classes
--HG--
branch : multipass-stereo
2013-09-07 18:33:18 +02:00
kaetemi
361b7eab74 Fix compile error 2013-09-07 16:05:28 +02:00
kervala
89b945bb8c Changed: Minor changes 2013-09-06 15:00:35 +02:00
kervala
d03c795dd8 Changed: Don't use NLMISC includes in NLMISC PCH 2013-09-06 14:50:19 +02:00
Thibaut Girka
ea8a845ab9 Add support for LibVR
--HG--
branch : multipass-stereo
2013-08-28 08:08:22 +02:00
kaetemi
7782576dfc Merge with default
--HG--
branch : multipass-stereo
2013-09-07 16:25:45 +02:00
kervala
6d10e3189c Changed: Formatting 2013-08-26 12:34:04 +02:00
kervala
881912fa34 Fixed: Crash when trying to display a missing texture 2013-08-26 12:33:26 +02:00
Botanic
d0d69d7c77 Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
kaetemi
71cdf88b81 Fix warning
--HG--
branch : multipass-stereo
2013-08-03 21:29:47 +02:00
kaetemi
96b2df8405 Merge with default
--HG--
branch : multipass-stereo
2013-08-01 23:02:49 +02:00
kaetemi
53bebec880 Add some basic prediction to CCDBNodeBranch::find
--HG--
branch : kaetemi-optimize
2013-08-01 22:47:46 +02:00
kaetemi
3bc5d88d78 Force link 2013-08-01 10:11:11 +02:00
Quitta
eba12f770f Merge with default
--HG--
branch : quitta-gsoc-2013
2013-07-31 16:26:22 +02:00
Quitta
e8db641b47 Merge with default
--HG--
branch : quitta-gsoc-2013
2013-07-31 16:17:29 +02:00
Quitta
12baee2fcf fix for getting client working + possibly auto login for ingame part
--HG--
branch : quitta-gsoc-2013
2013-07-30 01:46:56 +02:00
kaetemi
1c3fbf0256 Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
2013-07-29 03:41:10 +02:00
kaetemi
64335ae0b8 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 2013-07-28 21:39:54 +02:00
kaetemi
5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
--HG--
branch : kaetemi-optimize
2013-07-28 05:10:07 +02:00
kaetemi
7bb8dec40c Parse action handler condition for interface link in advance
--HG--
branch : kaetemi-optimize
2013-07-28 03:02:07 +02:00
kaetemi
d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
--HG--
branch : kaetemi-optimize
2013-07-28 00:48:34 +02:00
kaetemi
1e9771d054 Merge with default
--HG--
branch : multipass-stereo
2013-07-25 00:37:00 +02:00
kaetemi
e435a07bb6 Fix bug #45 crash in zone lighter with large number of CPU cores 2013-07-24 20:51:43 +02:00
kervala
aeddda3e19 Fixed: lua_open() doesn't exist with Lua 5.2 2013-07-24 18:47:50 +02:00
Michael Witrant
293601e80e Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
2013-07-06 20:40:42 +02:00
Michael Witrant
a33a0e5c56 LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
2013-07-06 20:05:19 +02:00
Michael Witrant
c60bd3e3f5 Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
2013-07-06 19:33:07 +02:00
kaetemi
eab2386ff6 Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
2013-07-05 03:42:38 +02:00
kaetemi
248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
2013-07-05 02:38:56 +02:00
kaetemi
b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
2013-07-05 02:04:34 +02:00
kaetemi
352ee42571 Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
2013-07-04 21:12:11 +02:00
kaetemi
dcd77495ca Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
2013-07-04 00:42:06 +02:00
kaetemi
bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
2013-07-04 00:09:10 +02:00
kaetemi
e68e7161d8 Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
2013-07-03 06:04:37 +02:00
kaetemi
1fe2b62eb1 Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
2013-07-03 05:21:32 +02:00
kaetemi
0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
2013-07-03 03:53:32 +02:00
kaetemi
52f4a37939 Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
2013-07-03 03:21:57 +02:00
kaetemi
391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
2013-07-02 19:39:05 +02:00
kaetemi
73d3176f0c Test arbfp1, see #43
--HG--
branch : multipass-stereo
2013-07-02 18:48:29 +02:00
kaetemi
d13da7a398 Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
2013-07-02 18:43:15 +02:00
kaetemi
43f8adff79 Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
2013-07-02 03:34:49 +02:00
kaetemi
ce92c13289 Test the barrel shader, see #43
--HG--
branch : multipass-stereo
2013-07-02 02:40:27 +02:00
kaetemi
c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
2013-07-02 00:55:13 +02:00
kaetemi
7766116494 Fix a render target issue, see #43
--HG--
branch : multipass-stereo
2013-07-02 00:53:45 +02:00
kaetemi
c5e1235cbb Create stereo render target, see #43
--HG--
branch : multipass-stereo
2013-07-01 23:23:54 +02:00
kaetemi
85109102b2 Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
2013-07-01 21:23:47 +02:00
kaetemi
fe91e2a751 Cleanup
--HG--
branch : multipass-stereo
2013-07-01 20:15:55 +02:00
kaetemi
5f229667bc Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
2013-06-28 23:19:32 +02:00
kaetemi
1cc5848220 Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
2013-06-26 21:35:36 +02:00
kaetemi
e7842982a0 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
2013-06-26 20:57:37 +02:00
kaetemi
38be9b5997 Fix warning
--HG--
branch : multipass-stereo
2013-06-26 20:10:30 +02:00
kaetemi
202413ab52 Adjust 2D interface shift, re #43
--HG--
branch : multipass-stereo
2013-06-26 19:58:27 +02:00
kaetemi
4864ce7a5a Add eye distance in 2D interface shift, re #43
--HG--
branch : multipass-stereo
2013-06-26 17:24:23 +02:00
kaetemi
5423d4d025 Add 2D interface shifting calculations, see #43
--HG--
branch : multipass-stereo
2013-06-26 16:59:08 +02:00
kaetemi
39197681fa Correctly adjust text to viewport, re #43
--HG--
branch : multipass-stereo
2013-06-26 16:08:48 +02:00
kaetemi
91be2d64bd Cleanup and make bloom work with stereo rendering, re #43
--HG--
branch : multipass-stereo
2013-06-26 15:49:31 +02:00
kaetemi
32a187a199 Render from multiple cameras, see #43
--HG--
branch : multipass-stereo
2013-06-26 08:00:19 +02:00
kaetemi
a5c9592165 Read sensor data and set camera in snowballs, ref #43
--HG--
branch : multipass-stereo
2013-06-26 04:57:58 +02:00
kaetemi
a79b9f7e65 Add library name to device name, re #43
--HG--
branch : multipass-stereo
2013-06-26 02:55:15 +02:00