kaetemi
|
bff229da69
|
Fix a typo
|
2013-07-28 18:19:51 +02:00 |
|
kaetemi
|
19efd6fba8
|
Merge
|
2013-07-28 18:04:13 +02:00 |
|
kaetemi
|
880e9dc082
|
Fix another compile error
|
2013-07-28 18:02:43 +02:00 |
|
kaetemi
|
d9c15ede09
|
Can't include this here. A light header with all of these maximum constants might be handy
|
2013-07-28 17:59:05 +02:00 |
|
kaetemi
|
34553ca2db
|
Fix a compile error
|
2013-07-28 17:49:28 +02:00 |
|
kaetemi
|
8bf0fbc60e
|
Merge
|
2013-07-28 09:17:58 +02:00 |
|
kaetemi
|
7442168061
|
Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"")
|
2013-07-28 09:06:11 +02:00 |
|
kaetemi
|
3115bcb1ff
|
Avoid redundant per-frame calls to getDbProp in outpost.xml and outpost.lua
|
2013-07-28 08:55:28 +02:00 |
|
kaetemi
|
430bfd26c6
|
Make _ShowReticleLeaf static
|
2013-07-28 08:35:40 +02:00 |
|
kaetemi
|
527df2511b
|
Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS")
|
2013-07-28 08:22:53 +02:00 |
|
kaetemi
|
10e4eb4634
|
Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:MK_MOVE")
|
2013-07-28 08:19:54 +02:00 |
|
kaetemi
|
b32f8b5025
|
Avoid redundant per-frame calls to getDbProp("UI:SAVE:USER_CHAR_FADE")
|
2013-07-28 08:16:02 +02:00 |
|
kaetemi
|
30ea315002
|
Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE")
|
2013-07-28 08:13:19 +02:00 |
|
kaetemi
|
1674b81cce
|
Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...")
|
2013-07-28 07:55:16 +02:00 |
|
kaetemi
|
37277019be
|
Avoid redundant calls to getDbProp in CEntityCL
|
2013-07-28 06:45:43 +02:00 |
|
kaetemi
|
3fe1a17503
|
Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON")
|
2013-07-28 05:48:59 +02:00 |
|
kaetemi
|
292df29429
|
Avoid per-frame 'set' action handler in map.xml when opening the respawn map
|
2013-07-28 05:21:05 +02:00 |
|
kaetemi
|
bf0e0b1d56
|
Avoid per-frame 'set' action handler in config.xml for blending day and night color
|
2013-07-28 05:21:00 +02:00 |
|
kaetemi
|
b09e28e9e0
|
Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
|
2013-07-28 05:10:07 +02:00 |
|
kaetemi
|
22934d2b60
|
Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS")
|
2013-07-28 05:10:06 +02:00 |
|
kaetemi
|
8bbb438674
|
Avoid redundant per-frame calls to getDbProp in CNetManager
|
2013-07-28 05:10:06 +02:00 |
|
kaetemi
|
70f83e1fb9
|
Parse action handler condition for interface link in advance
|
2013-07-28 03:02:07 +02:00 |
|
kaetemi
|
36c969252b
|
Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
|
2013-07-28 00:48:34 +02:00 |
|
kaetemi
|
1273830c0e
|
Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i))
|
2013-07-28 00:29:32 +02:00 |
|
kaetemi
|
c2b29881bb
|
Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
|
2013-07-28 00:29:32 +02:00 |
|
kaetemi
|
2cd88e5d9e
|
Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false)
|
2013-07-28 00:29:32 +02:00 |
|
kaetemi
|
beff07c398
|
Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE")
|
2013-07-28 00:29:25 +02:00 |
|
kervala
|
0cbc471341
|
Fixed: prtab function not compiling with VC++ (define DEBUG_CRYPT if you want to debug crypt() method)
|
2013-07-26 09:33:32 +02:00 |
|
Cédric OCHS
|
94c1ffe9f1
|
Merged in StudioEtrange/ryzomcore/StudioEtrange/fix-some-probleme-with-spaces-in-path-on-1374699208398 (pull request #19)
Fix some problems with space char in path on windows
|
2013-07-26 08:07:42 +02:00 |
|
kaetemi
|
bcba46f950
|
Merge with default
|
2013-07-25 21:18:52 +02:00 |
|
kaetemi
|
38c4b66cce
|
Don't do EOL changes for database.xml and msg.xml, causes checksum difference
|
2013-07-25 18:06:32 +02:00 |
|
kaetemi
|
9587ccc6ba
|
Silently sneaking in a nicer splash image for ovqt
|
2013-07-25 02:39:07 +02:00 |
|
kaetemi
|
fd285cc703
|
Merge with default
|
2013-07-25 00:37:00 +02:00 |
|
StudioEtrange
|
31ba0013a6
|
PCHSupport.cmake edited online with Bitbucket
|
2013-07-24 21:57:52 +00:00 |
|
StudioEtrange
|
7b3381b997
|
Fix some probleme with spaces in path on windows
PCHSupport.cmake edited online with Bitbucket
|
2013-07-24 20:53:33 +00:00 |
|
StudioEtrange
|
e7f468536a
|
Error passing wrong version number to msvc linker
ENV: WinSDK8 VS2012 Compilation in 64 Bits
ERROR: error when linking client
CAUSE: msvc link support only major and minor version number. Before VS2012 extra number (like revision number) were stripped. Now the link throw an error with VS2012
see https://bugs.php.net/bug.php?id=63537 see http://msdn.microsoft.com/fr-fr/library/h88b7dc8(v=vs.110).aspx
|
2013-07-24 19:32:41 +00:00 |
|
StudioEtrange
|
8aa9192dbb
|
nel.cmake edited online with Bitbucket
|
2013-07-24 19:31:10 +00:00 |
|
StudioEtrange
|
368750bafa
|
ENV:
WinSDK8
VS2012
Compilation in 64 Bits
ERROR:
error when linking client
CAUSE:
msvc link support only major and minor version number.
Before VS2012 extra number (like revision number) were stripped. Now the link throw an error with VS2012
see https://bugs.php.net/bug.php?id=63537
see http://msdn.microsoft.com/fr-fr/library/h88b7dc8(v=vs.110).aspx
|
2013-07-24 19:22:38 +00:00 |
|
kaetemi
|
f83fdf5a2f
|
Fix bug #45 crash in zone lighter with large number of CPU cores
|
2013-07-24 20:51:43 +02:00 |
|
kaetemi
|
da53f11c73
|
Use tags for pacs prim export
|
2013-07-24 20:51:38 +02:00 |
|
kaetemi
|
199ead5988
|
EOL
|
2013-07-24 20:51:26 +02:00 |
|
kervala
|
dfbf2998b0
|
Fixed: lua_open() doesn't exist with Lua 5.2
|
2013-07-24 18:47:50 +02:00 |
|
kervala
|
bd8a606341
|
Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange)
|
2013-07-24 18:47:04 +02:00 |
|
kaetemi
|
dfd92eb40d
|
Merge with default
|
2013-07-19 18:12:08 +02:00 |
|
kaetemi
|
32553f4d87
|
Some necessary ryzom tools did not build when client and server were unchecked
|
2013-07-19 18:11:31 +02:00 |
|
kaetemi
|
b1f953c2a1
|
Merge with default
|
2013-07-19 15:38:49 +02:00 |
|
kaetemi
|
b6c869f072
|
Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs
|
2013-07-19 15:37:25 +02:00 |
|
kaetemi
|
4a593aa273
|
Merge with default
|
2013-07-19 14:10:07 +02:00 |
|
kaetemi
|
62f0c1e20c
|
Merge with default
|
2013-07-18 23:05:25 +02:00 |
|
kaetemi
|
19c9d04ef2
|
Fix issue #48, landscape quality issues caused by incorrect defaults
|
2013-07-18 18:22:28 +02:00 |
|
kaetemi
|
e822c2be0d
|
Fix an error in 3ds Max with the material script
|
2013-07-18 18:15:53 +02:00 |
|
kaetemi
|
cb53258f8c
|
Fix bad includes in snowballs, re #43
|
2013-07-06 21:58:26 +02:00 |
|
Michael Witrant
|
59dc1a6c16
|
Fixed definition tests for optional LibOVR
|
2013-07-06 20:40:42 +02:00 |
|
Michael Witrant
|
69c194f57f
|
LibOVR is optional, and is disabled by default
|
2013-07-06 20:05:19 +02:00 |
|
Michael Witrant
|
ed8e0edfd0
|
Added Win32 and Apple LibOVR build paths
|
2013-07-06 19:55:08 +02:00 |
|
Michael Witrant
|
f393622573
|
Fixed Linux build failure because a temporary pointer was passed, ref #43
|
2013-07-06 19:34:28 +02:00 |
|
Michael Witrant
|
67ebf920ec
|
Added LibOVR finder and Linux support, ref #43
|
2013-07-06 19:33:07 +02:00 |
|
kaetemi
|
a1ded7183a
|
Handle head orientation in ryzom client, ref #43
|
2013-07-05 04:09:53 +02:00 |
|
kaetemi
|
cb9e5762db
|
Don't render to texture when in wireframe mode, re #43
|
2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
c3f6f5b8ff
|
Put stereo render loop inside ryzom client main loop, see #43
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
541f75920b
|
Init/release VR interfaces in ryzom client, ref #43
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
59edf6ea13
|
Move some more updates out of the render code, see #43
|
2013-07-05 00:47:17 +02:00 |
|
kaetemi
|
5e5cfba035
|
Some necessary changes to camera setting, re #43
|
2013-07-05 00:17:09 +02:00 |
|
kaetemi
|
32e3da752f
|
Some more cleanup
|
2013-07-04 23:41:46 +02:00 |
|
kaetemi
|
78276ab782
|
Make oversize screenshots be perfectly seamless
|
2013-07-04 23:11:15 +02:00 |
|
kaetemi
|
86870d66fb
|
Pull weather updates out of scene render
|
2013-07-04 22:39:05 +02:00 |
|
kaetemi
|
bfae91eb88
|
Correctly apply bloom on oversize screenshots
|
2013-07-04 22:26:31 +02:00 |
|
kaetemi
|
ee227aaf9c
|
Refactor fulldetail override
|
2013-07-04 22:18:19 +02:00 |
|
kaetemi
|
362024aff3
|
Merge with default
|
2013-07-04 21:12:34 +02:00 |
|
kaetemi
|
6113b07673
|
Distort 2D gui as well, ref #43
|
2013-07-04 21:12:11 +02:00 |
|
Jan Boon
|
f10ee56560
|
Merged in botanic/rc-botanic-webdev (pull request #13)
warning and path fix's
|
2013-07-04 21:07:21 +02:00 |
|
kaetemi
|
4402fbe1c2
|
Correctly synchronize some more animation in snowballs, re #43
|
2013-07-04 20:43:49 +02:00 |
|
kaetemi
|
4b2ea661cc
|
Fix particles being animated twice in stereo render, see #43
|
2013-07-04 00:42:06 +02:00 |
|
kaetemi
|
fd1d606154
|
Add stereo debugger for visually comparing rendered frames, ref #43
|
2013-07-04 00:09:10 +02:00 |
|
kaetemi
|
d57b7b39fe
|
Use width instead of height of screen for hmd fov, re #43
|
2013-07-03 06:04:37 +02:00 |
|
kaetemi
|
a531535dfa
|
Add minimal head model and world scale, ref #43
|
2013-07-03 05:21:32 +02:00 |
|
kaetemi
|
299b3ec401
|
Make bloom work together with render target used for the rift shader, ref #43
|
2013-07-03 03:53:32 +02:00 |
|
kaetemi
|
9516851bee
|
Remove unnecessary user render target code from bloom, see #43
|
2013-07-03 03:21:57 +02:00 |
|
kaetemi
|
81c23af33b
|
Merge with default
|
2013-07-03 03:17:29 +02:00 |
|
kaetemi
|
e3784571cd
|
Add arbfp1 and fp40 barrel fragment programs, see #43
|
2013-07-02 19:39:05 +02:00 |
|
kaetemi
|
118340d821
|
Test arbfp1, see #43
|
2013-07-02 18:48:29 +02:00 |
|
kaetemi
|
c6a7432d86
|
Properly scale seconds per frame graph in snowballs
|
2013-07-02 18:43:28 +02:00 |
|
kaetemi
|
2315ae9c5a
|
Prefer NPOT texture over RECT texture
|
2013-07-02 18:43:15 +02:00 |
|
kaetemi
|
a924479a5c
|
Render left and right deformed view, re #43
|
2013-07-02 03:34:49 +02:00 |
|
kaetemi
|
6b8d43181d
|
Test the barrel shader, see #43
|
2013-07-02 02:40:27 +02:00 |
|
kaetemi
|
76d7146a42
|
Workaround in snowballs for fullscreen bug with opengl driver
|
2013-07-02 01:08:49 +02:00 |
|
kaetemi
|
3a12aa5894
|
Render the scene to a target texture for the stereo rendering filter, ref #43
|
2013-07-02 00:55:13 +02:00 |
|
kaetemi
|
3b630492aa
|
Fix a render target issue, see #43
|
2013-07-02 00:53:45 +02:00 |
|
kaetemi
|
ffc91631e7
|
Create stereo render target, see #43
|
2013-07-01 23:23:54 +02:00 |
|
kaetemi
|
f25a9da718
|
Add interface for stereo display render targets, ref #43
|
2013-07-01 21:23:47 +02:00 |
|
kaetemi
|
2b653d2904
|
Allow turning off bloom in snowballs
|
2013-07-01 20:38:18 +02:00 |
|
kaetemi
|
9960b9dfdb
|
Cleanup
|
2013-07-01 20:15:55 +02:00 |
|
kaetemi
|
ebba0c1917
|
Allow linking debug and release with same mysql lib if no specific debug lib.
|
2013-07-01 18:45:43 +02:00 |
|
kaetemi
|
b04d278a27
|
Create interface classes for stereo displays and head mounted displays, see #43
|
2013-06-28 23:19:32 +02:00 |
|
kaetemi
|
3a4204e091
|
Separate some camera related functions, ref #43
|
2013-06-27 04:11:09 +02:00 |
|
kaetemi
|
f84f5807c1
|
Move some config stuff out of main_loop.cpp, see #43
|
2013-06-27 03:49:30 +02:00 |
|
kaetemi
|
1928c9c679
|
Remove some unused includes, re #43
|
2013-06-27 03:16:53 +02:00 |
|
kaetemi
|
1e461ec4f3
|
Some more debug functions moved, see #43
|
2013-06-27 03:04:40 +02:00 |
|
kaetemi
|
d919591093
|
Moved some temp code out of main_loop.cpp, ref #43
|
2013-06-27 02:43:51 +02:00 |
|
kaetemi
|
a046b1c494
|
Take some debug render code out of main_loop.cpp, see #43
|
2013-06-27 02:13:48 +02:00 |
|
kaetemi
|
825ebb3335
|
Separate some profiling code from main_loop.cpp, see #43
|
2013-06-27 01:43:04 +02:00 |
|
kaetemi
|
b9334e3722
|
Pull CPing out of main_loop.cpp, refs #43
|
2013-06-27 01:23:53 +02:00 |
|
kaetemi
|
9526910d4b
|
Return view as CQuat, see #43
|
2013-06-26 21:36:21 +02:00 |
|
kaetemi
|
d404c1228c
|
Create a clipping frustum, ref #43
|
2013-06-26 21:35:36 +02:00 |
|
kaetemi
|
2f4867ab78
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
|
2013-06-26 20:57:37 +02:00 |
|
kaetemi
|
4a579d0af2
|
Fix warning
|
2013-06-26 20:10:30 +02:00 |
|
kaetemi
|
eb196fd99a
|
Adjust 2D interface shift, re #43
|
2013-06-26 19:58:27 +02:00 |
|
kaetemi
|
06e96929af
|
Move snowballs compass, see #43
|
2013-06-26 17:38:20 +02:00 |
|
kaetemi
|
8230238b5f
|
Add eye distance in 2D interface shift, re #43
|
2013-06-26 17:24:23 +02:00 |
|
kaetemi
|
1b8ddaa87b
|
Add 2D interface shifting calculations, see #43
|
2013-06-26 16:59:08 +02:00 |
|
kaetemi
|
78ae99731d
|
Correctly adjust text to viewport, re #43
|
2013-06-26 16:08:48 +02:00 |
|
kaetemi
|
cbd72f73ff
|
Add some comments, see #43
|
2013-06-26 15:55:39 +02:00 |
|
kaetemi
|
7672ab2812
|
Cleanup and make bloom work with stereo rendering, re #43
|
2013-06-26 15:49:31 +02:00 |
|
kaetemi
|
e51d9e15d9
|
Render from multiple cameras, see #43
|
2013-06-26 08:00:19 +02:00 |
|
kaetemi
|
a7cf55c58e
|
Read sensor data and set camera in snowballs, ref #43
|
2013-06-26 04:57:58 +02:00 |
|
kaetemi
|
dc813a060e
|
Add library name to device name, re #43
|
2013-06-26 02:55:15 +02:00 |
|
kaetemi
|
b45bdb88e6
|
List stereo devices, see #43
|
2013-06-26 02:45:49 +02:00 |
|
kaetemi
|
f54cd30f42
|
Merge with default
|
2013-06-26 00:00:35 +02:00 |
|
kaetemi
|
3df3fb730b
|
Fix Ryzom Client scripts for lua 5.2
|
2013-06-25 23:57:23 +02:00 |
|
kaetemi
|
982bf804de
|
Added some notes
|
2013-06-20 00:25:52 +02:00 |
|
kaetemi
|
1f68025931
|
Rename some functions to follow the same naming convention of others
|
2013-06-19 23:49:39 +02:00 |
|
kaetemi
|
1ed0d46026
|
Cleanup
|
2013-06-19 23:34:40 +02:00 |
|
kaetemi
|
aa3462b7bc
|
Add support for fp40 with opengl
|
2013-06-19 22:41:03 +02:00 |
|
kaetemi
|
c852e2ca94
|
Additional test, textures does not seem to work in ps_3_0
|
2013-06-19 21:31:29 +02:00 |
|
kaetemi
|
0d1e405d3e
|
Activate textures for postprocessing material under direct3d
|
2013-06-19 21:16:13 +02:00 |
|
kaetemi
|
cfb9827b2c
|
Test texture with postprocessing material, seems to work with opengl
|
2013-06-19 20:47:23 +02:00 |
|
kaetemi
|
1224d57037
|
Updated snowballs default config
|
2013-06-19 16:22:48 +02:00 |
|
kaetemi
|
4cc4a84578
|
Fix linux compile
|
2013-06-19 16:18:09 +02:00 |
|
kaetemi
|
3865e6e56f
|
Add function to check which pixel program profiles are available on a driver
|
2013-06-19 05:03:47 +02:00 |
|
kaetemi
|
9c5fabf615
|
Add test for ps.1.1 pixel program in snowballs (it works too now)
|
2013-06-19 04:03:32 +02:00 |
|
kaetemi
|
f534bac6e1
|
Add test for ARBfp1.0 fragment program in snowballs (it works)
|
2013-06-19 02:59:32 +02:00 |
|
kaetemi
|
0c1bfe0f63
|
Cleanup more unneeded code
|
2013-06-19 02:36:57 +02:00 |
|
kaetemi
|
72035e936a
|
Removed unneeded parser related code from the opengl pixel program implementation
|
2013-06-19 02:33:19 +02:00 |
|
kaetemi
|
7dcc86c717
|
Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
|
2013-06-19 02:10:38 +02:00 |
|
kaetemi
|
acf8ec653c
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
|
2013-06-19 02:01:12 +02:00 |
|
kaetemi
|
cb966505cc
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
|
2013-06-19 01:38:23 +02:00 |
|
kaetemi
|
7da48d8866
|
Removed some CEffect related bit that slipped in
|
2013-06-19 01:22:26 +02:00 |
|
kaetemi
|
9f6b60a920
|
Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
|
2013-06-19 01:20:51 +02:00 |
|
kaetemi
|
b5dfdbdd55
|
Simplify CPixelProgram
|
2013-06-19 01:19:45 +02:00 |
|
kaetemi
|
fd42d61af9
|
Add some files from old nevrax shader code for exposing pixel programs in the drivers
|
2013-06-19 01:14:30 +02:00 |
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kaetemi
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ad6cc747b9
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Backed out changeset ea4b76b7213a, bad approach
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2013-06-19 01:03:20 +02:00 |
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kaetemi
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23e3393d2e
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Allow rendering with bloom to a user provided render target (untested) (#43)
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2013-06-17 00:45:17 +02:00 |
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kaetemi
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968e0579fe
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Allow stepping through the time delta in multiple passes in snowballs
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2013-06-16 23:51:33 +02:00 |
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kaetemi
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09df2d8bef
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Remove silly heap allocation of a null pointer
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2013-06-16 23:49:45 +02:00 |
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kaetemi
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f1f06da75f
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Allow configuration of bloom settings from config files in snowballs
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2013-06-16 23:48:40 +02:00 |
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kaetemi
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abdeee4b81
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
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kaetemi
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5fa4beab46
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Fixes to compile Ryzom Client with lua 5.2
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2013-06-16 03:43:45 +02:00 |
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kaetemi
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a06e106212
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Allow compiling with shared libxml2 on Windows
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2013-06-16 03:19:02 +02:00 |
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kaetemi
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7bb6775261
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Compile NLGUI with lua 5.2
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2013-06-16 02:33:04 +02:00 |
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kervala
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f8083efd87
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Added: CMake project for shape2obj
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2013-06-10 15:48:10 +02:00 |
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