dfighter1985
|
6c05ced558
|
Added support for grouping widgets.
|
2014-10-11 00:42:43 +02:00 |
|
dfighter1985
|
0aead6db70
|
Allow multiselection.
|
2014-10-10 20:25:25 +02:00 |
|
kervala
|
e4ab2467c1
|
Minor changes
|
2014-10-10 13:08:14 +02:00 |
|
kaetemi
|
a1262b71b2
|
Handle shadow outline in gui
|
2014-10-08 23:20:35 +02:00 |
|
kaetemi
|
523761d7b7
|
Implement text shade outline
|
2014-10-08 23:20:34 +02:00 |
|
dfighter1985
|
733fb56703
|
A little crash fix.
|
2014-10-08 21:28:20 +02:00 |
|
dfighter1985
|
003ddd6881
|
Added support for ungrouping.
|
2014-10-08 20:36:16 +02:00 |
|
dfighter1985
|
e9f5fef158
|
Make group selection optional.
|
2014-10-08 18:45:17 +02:00 |
|
dfighter1985
|
1111a022af
|
When moving a group draw it's children too.
|
2014-10-08 17:52:56 +02:00 |
|
kaetemi
|
6ec644e2ba
|
Fix rendering of specially sized window highlights
|
2014-10-08 09:31:13 +02:00 |
|
kaetemi
|
cbe5cb66f7
|
Add inset_t parameter to layer options, allows putting header graphics in top texture
|
2014-10-04 01:43:27 +02:00 |
|
dfighter1985
|
7504dc1238
|
From now on dragged widgets will be re-aligned on drop. They will find the nearest hotspot of the group they are dropped into, and calculate an offset so they will align to the hotspot and yet remain where they were dropped.
|
2014-09-29 20:29:04 +02:00 |
|
dfighter1985
|
e87d83bccc
|
Refactoring. Added CInterfaceFactory.
|
2014-09-27 21:48:51 +02:00 |
|
dfighter1985
|
fada6e7dcc
|
A little refactoring.
|
2014-09-27 20:15:46 +02:00 |
|
dfighter1985
|
75047b71b4
|
Move the text too with the text button.
|
2014-09-27 19:54:19 +02:00 |
|
Nimetu
|
2b02fd2c37
|
Add maxlength attribute to input and textarea tags
|
2014-09-27 15:55:57 +03:00 |
|
dfighter1985
|
e6f4801129
|
Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
|
2014-09-24 23:32:24 +02:00 |
|
dfighter1985
|
f7825fc8b3
|
No need for free floating elements when we can simply reparent to the top window...
|
2014-09-24 22:59:40 +02:00 |
|
dfighter1985
|
f30054a26c
|
Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
|
2014-09-24 18:45:52 +02:00 |
|
dfighter1985
|
574d24e5e3
|
Dragged elements will no longer disappear.
|
2014-09-24 16:20:25 +02:00 |
|
dfighter1985
|
e40ecbda00
|
Merged the gui-editor branch.
|
2014-09-17 21:12:14 +02:00 |
|
kaetemi
|
302c478af6
|
Merge with develop
|
2014-09-12 15:19:12 +02:00 |
|
kaetemi
|
b34c7cf12a
|
When in Rome, do as the Romans do
|
2014-09-11 10:36:41 +02:00 |
|
dfighter1985
|
15f6ed3c37
|
Merged default.
|
2014-09-05 22:28:11 +02:00 |
|
dfighter1985
|
ca910cf17a
|
Added support for manipulating atoms.
|
2014-09-05 20:28:43 +02:00 |
|
kervala
|
ad5cc68107
|
Changed: Code formatting
|
2014-09-05 15:42:53 +02:00 |
|
dfighter1985
|
a875e66696
|
Implemented add and remove buttons.
|
2014-09-02 19:26:02 +02:00 |
|
dfighter1985
|
2292fc96c4
|
Apply changes.
|
2014-09-02 14:54:07 +02:00 |
|
kervala
|
5e8c5d2102
|
Changed: Including malloc/malloc.h is useless
|
2014-08-27 11:21:47 +02:00 |
|
kervala
|
05be67e263
|
Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist)
|
2014-08-27 11:16:30 +02:00 |
|
kaetemi
|
0f236b800f
|
Merge with default
|
2014-08-19 15:43:49 +02:00 |
|
dfighter1985
|
e59fb841bc
|
Merged default.
|
2014-08-19 00:33:03 +02:00 |
|
kervala
|
4f4a3469d3
|
Fixed #172 XML floating point serialization not using neutral culture
|
2014-08-17 15:39:30 +02:00 |
|
kaetemi
|
f731d220d7
|
Project client loading screens into 3D space for HMD
|
2014-08-07 18:49:05 +02:00 |
|
kaetemi
|
60c4e36fec
|
Clean handling of display mode switching in client
|
2014-08-07 04:36:51 +02:00 |
|
kaetemi
|
7bd9216a6f
|
Specify monitor when changing display mode
|
2014-08-07 01:04:58 +02:00 |
|
dfighter1985
|
04095561cb
|
Merge default
|
2014-08-07 00:03:09 +02:00 |
|
kaetemi
|
7db83ce7da
|
Process some scene traversals only once when rendering in stereo
|
2014-08-06 14:36:09 +02:00 |
|
kaetemi
|
031f1cdcbd
|
OVR: Convert texture coordinates and setup rendering material
|
2014-08-05 03:54:19 +02:00 |
|
dfighter1985
|
cc12fb91b4
|
Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
|
2014-08-05 02:58:31 +02:00 |
|
kaetemi
|
19209b8028
|
OVR: Test distortion mesh
|
2014-08-05 02:55:26 +02:00 |
|
kaetemi
|
240889b03d
|
3D: Render target matrix context fix
|
2014-08-05 02:21:30 +02:00 |
|
kaetemi
|
fb16438a49
|
OVR: Testing
|
2014-08-05 01:49:45 +02:00 |
|
kaetemi
|
4a8d07b889
|
OVR: Translate camera
|
2014-08-05 00:51:53 +02:00 |
|
kaetemi
|
30f98c4b62
|
OVR: Get orientation
|
2014-08-05 00:46:04 +02:00 |
|
kaetemi
|
2dda6cc5f0
|
OVR: Generate distortion mesh
|
2014-08-05 00:20:21 +02:00 |
|
kaetemi
|
c99cfed0dd
|
OVR: Read device descriptions
|
2014-08-04 20:32:31 +02:00 |
|
kaetemi
|
05a2f91711
|
OVR: Iterate devices
|
2014-08-04 19:19:15 +02:00 |
|
kaetemi
|
0baada5110
|
Cleanup
|
2014-08-04 18:31:31 +02:00 |
|
kaetemi
|
ca165de62c
|
Add placeholders for LibOVR 0.4.0 support
|
2014-08-04 18:30:25 +02:00 |
|
kaetemi
|
650e634e68
|
3D: Add FXAA
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
5e9fc17402
|
Move default render target handling to CDriverUser
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
8c6d46bed0
|
Adjust render target handling for effects
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
996dd9aa16
|
Merge with default
|
2014-08-03 22:15:39 +02:00 |
|
dfighter1985
|
80f7dd725d
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
|
2014-08-03 21:33:13 +02:00 |
|
kaetemi
|
f03f73e5c8
|
3D: Cleanup bloom effect
|
2014-08-03 21:09:55 +02:00 |
|
kaetemi
|
2bccba1ddc
|
3D: Cleanup bloom effect
|
2014-08-03 20:35:05 +02:00 |
|
kervala
|
5f5f0dd76c
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
2014-08-02 11:18:24 +02:00 |
|
kaetemi
|
9e23a689ae
|
Project GUI into space
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
0adb5be855
|
Restore camera and scene viewport after disabling VR
|
2014-08-01 13:20:55 +02:00 |
|
kaetemi
|
655d709ceb
|
Render target format (for alpha)
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
029d9bddfe
|
Mode2D selection
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
a6812f5844
|
Merge with game-device
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
64666c302a
|
Add render target manager, issue #47
|
2014-07-31 00:46:00 +02:00 |
|
dfighter1985
|
e82ffc9b14
|
TileBank loading.
|
2014-07-30 10:54:08 +02:00 |
|
dfighter1985
|
8971f98722
|
Merged default.
|
2014-07-22 00:15:50 +02:00 |
|
KISHAN GRIMOUT
|
77d1f8e4bc
|
fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
|
2014-07-16 13:47:08 +02:00 |
|
kaetemi
|
b24f979569
|
Add callback template class
|
2014-07-12 18:19:25 +02:00 |
|
kaetemi
|
dc17e72ad3
|
Higher quality outline, visual difference is relevant only for black
|
2014-10-16 02:00:45 +02:00 |
|
kaetemi
|
18ade6cbd4
|
Trash DirectInput
|
2014-07-12 17:17:24 +02:00 |
|
dfighter1985
|
2ca6c73d09
|
Texture chooser now supports atlas textures as well.
|
2014-07-09 21:07:12 +02:00 |
|
kaetemi
|
3650ef83b7
|
Fix #162: Center ingame mouse cursor after login
|
2014-07-09 12:31:22 +02:00 |
|
kaetemi
|
0f5f1f9047
|
Trash DirectInput
|
2014-07-08 22:21:11 +02:00 |
|
dfighter1985
|
c736145c2f
|
CPath can now return the file list with a path filter.
|
2014-07-06 23:21:25 +02:00 |
|
dfighter1985
|
668bbc1780
|
Added facilities for viewing the loaded actions.
|
2014-07-02 22:27:04 +02:00 |
|
dfighter1985
|
5deea1a13b
|
Tooltip posrefs are now enums in the GUI Editor.
|
2014-06-29 01:44:06 +02:00 |
|
kaetemi
|
a6195bcee7
|
Fix compile
|
2014-06-20 23:24:54 +02:00 |
|
kaetemi
|
39894f4a99
|
SSE2: Compile fix
|
2014-06-20 03:08:51 +02:00 |
|
kaetemi
|
92d00936aa
|
SSE2: Ensure correct allocator is used
|
2014-06-14 00:38:35 +02:00 |
|
kaetemi
|
f51843a721
|
SSE2: Remove dead code
|
2014-06-13 22:21:07 +02:00 |
|
kaetemi
|
56c59d114d
|
SSE2: Fix for MinGW
|
2014-06-19 00:05:43 +02:00 |
|
kaetemi
|
b9576c93dd
|
Merge with default
|
2014-06-20 03:01:32 +02:00 |
|
kaetemi
|
00528e1cd6
|
Fix Ryzom server compile under MinGW
|
2014-06-19 20:19:39 +02:00 |
|
kaetemi
|
a4c86ddf20
|
Fix D3D driver compile under MinGW
|
2014-06-18 16:29:02 +02:00 |
|
kaetemi
|
a47d71713f
|
Fix Snowballs service compile under MinGW
|
2014-06-18 12:52:03 +02:00 |
|
kaetemi
|
275f18d6ab
|
Fix linking of OpenGL driver under MinGW
|
2014-06-18 01:21:05 +02:00 |
|
kaetemi
|
5b47ca4709
|
Fix compilation of NLMISC under MinGW
|
2014-06-17 21:48:25 +02:00 |
|
kaetemi
|
0420fea931
|
SSE2: Add macro for force inline
|
2014-06-13 20:25:45 +02:00 |
|
kaetemi
|
7929f78dd7
|
SSE2: Align CMatrix
|
2014-06-13 19:33:09 +02:00 |
|
kaetemi
|
78ccdb16b7
|
SSE2: Implement alignment for arena allocator
|
2014-06-13 19:26:22 +02:00 |
|
kaetemi
|
12c636d747
|
SSE2: Add aligned allocators
|
2014-06-13 19:12:31 +02:00 |
|
kaetemi
|
c93b04df1d
|
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
|
2014-04-30 12:54:20 +02:00 |
|
kaetemi
|
989965e33f
|
Fix EOL
|
2014-04-30 12:53:06 +02:00 |
|
dfighter1985
|
916c9bf919
|
We can now drag elements, they will disappear and whatnot, but at least they can be dragged!
|
2014-04-21 19:30:33 +02:00 |
|
dfighter1985
|
83e0c1ceda
|
Refactored input event handling a bit.
|
2014-04-20 21:41:57 +02:00 |
|
dfighter1985
|
8c23925246
|
Merge default.
|
2014-04-19 21:53:29 +02:00 |
|
kaetemi
|
9edd54c446
|
Add interface for HMD with player death support
|
2014-04-01 13:14:44 +02:00 |
|
kervala
|
b118643bbd
|
Changed: Aligned methods names
|
2014-03-27 16:34:55 +01:00 |
|
kaetemi
|
9dce6793b2
|
Fix thread lockup in zone lighter
|
2014-02-07 02:01:23 +01:00 |
|
kaetemi
|
7989e9e6bc
|
Do not select stereo display debugger when HMD is set to Auto in Snowballs
|
2014-02-04 20:52:15 +01:00 |
|
kaetemi
|
ce88e5836a
|
Remove georges4cvs feature
|
2014-02-03 00:16:35 +01:00 |
|
kervala
|
62e62d2e72
|
Fixed: Compilation under Mac OS X 10.9 (new libc++ tr1 namespace is std not std::tr1)
|
2014-01-30 16:14:25 +01:00 |
|
kervala
|
37d36e0ab5
|
Fixed: Compilation under Mac OS X 10.9
|
2014-01-30 14:43:51 +01:00 |
|
Nimetu
|
f26e595ad3
|
Fix typo (issue #70)
|
2014-01-03 19:51:50 +02:00 |
|
kervala
|
925a97ad85
|
Fixed: Verbose warning
|
2013-11-13 22:23:57 +01:00 |
|
kervala
|
0b400ae0c2
|
Fixed: Wrong algorithm
|
2013-11-13 21:46:42 +01:00 |
|
kervala
|
df8c6e9b08
|
Changed: Created NELID macro to fix warning "multi-character character constant"
|
2013-09-22 13:10:57 +02:00 |
|
kaetemi
|
adcb3e032b
|
Fix regression from stereo branch in wind tree
|
2013-09-14 18:58:23 +02:00 |
|
kaetemi
|
4adbfd4e4e
|
Update supportVertexProgram calls
|
2013-09-14 16:43:36 +02:00 |
|
kaetemi
|
7967709e0e
|
Remove old interface
|
2013-09-14 16:45:00 +02:00 |
|
kaetemi
|
102f0080af
|
Cleanup unused code
|
2013-09-14 16:23:11 +02:00 |
|
kaetemi
|
0386673d13
|
Rename
|
2013-09-14 00:46:10 +02:00 |
|
kaetemi
|
08f37643b7
|
Cleanup
|
2013-09-14 00:36:06 +02:00 |
|
kaetemi
|
93b5536036
|
Merge with default
|
2013-09-13 23:24:13 +02:00 |
|
kaetemi
|
4f193231a1
|
Fix compile errors caused by missing includes
|
2013-09-13 23:23:19 +02:00 |
|
kaetemi
|
edec14807f
|
Use named uniform indices for lighted vertex program
|
2013-09-13 21:31:47 +02:00 |
|
kaetemi
|
a0fbb152ee
|
Updated wind tree program container
|
2013-09-13 20:45:06 +02:00 |
|
kaetemi
|
ba945f30a8
|
Use lighted vertex program container for per pixel light program
|
2013-09-13 20:00:20 +02:00 |
|
kaetemi
|
482c13fd1a
|
Add container for lighted vertex program
|
2013-09-13 19:03:05 +02:00 |
|
kaetemi
|
2f384d9789
|
Update veget implementation
|
2013-09-13 17:09:05 +02:00 |
|
kaetemi
|
a798aecd71
|
Partial update of veget vp
|
2013-09-10 19:52:14 +02:00 |
|
kaetemi
|
26f4073ad7
|
Simplify
|
2013-09-10 15:59:31 +02:00 |
|
kaetemi
|
4de5eeb586
|
Adjust landscape vertex program to use new interface
|
2013-09-10 15:42:42 +02:00 |
|
kaetemi
|
32288eabe8
|
Use new program interface for water vertex program
|
2013-09-10 02:07:16 +02:00 |
|
kaetemi
|
c9a2f9dbfc
|
Some fixes
|
2013-09-10 01:29:53 +02:00 |
|
kaetemi
|
680f260803
|
Use CSmartPtr for vertex program
|
2013-09-10 00:31:26 +02:00 |
|
kaetemi
|
f46ef4fd07
|
Fix incorrectly removed line
|
2013-09-09 23:03:52 +02:00 |
|
kaetemi
|
b6fde3c706
|
Missed file in last commit
|
2013-09-09 23:01:43 +02:00 |
|
kaetemi
|
1447e2f2d8
|
Replace temporary CMaterial code
|
2013-09-09 21:44:14 +02:00 |
|
kaetemi
|
0bcb0d6ffd
|
Add glsl pixel program for stereo distortion
|
2013-09-09 20:49:59 +02:00 |
|
kaetemi
|
057eab4680
|
Cleanup abstract gpu program interface
|
2013-09-09 18:33:38 +02:00 |
|
kaetemi
|
99a48d5511
|
Implement new driver interface in OpenGL driver
|
2013-09-09 14:43:10 +02:00 |
|
kaetemi
|
ea25e5375d
|
Expand parameter interface
|
2013-09-09 12:18:20 +02:00 |
|
kaetemi
|
0cf5dbab8a
|
Reduce function duplication
|
2013-09-09 02:03:40 +02:00 |
|
kaetemi
|
060bd3035e
|
Builtin parameter set functions
|
2013-09-09 01:53:02 +02:00 |
|
kaetemi
|
c512dfbb3d
|
Separate count and size
|
2013-09-09 01:31:15 +02:00 |
|
kaetemi
|
7be6891bd7
|
Cleanup driver interface
|
2013-09-08 21:57:27 +02:00 |
|
kaetemi
|
48493b225d
|
Add additional set functions
|
2013-09-08 01:49:34 +02:00 |
|
kaetemi
|
58a8982ba5
|
Add gpu program params storage structure
|
2013-09-08 01:36:01 +02:00 |
|
kaetemi
|
f4d05d25c5
|
Implement new gpu program interface in direct3d driver
|
2013-09-07 22:00:07 +02:00 |
|
kaetemi
|
f4fccab548
|
Implement new gpu program interface in opengl driver
|
2013-09-07 21:30:40 +02:00 |
|
kaetemi
|
47716d7247
|
Make gpu programs use abstract gpu program class
|
2013-09-07 20:41:07 +02:00 |
|
kaetemi
|
d54774f978
|
Add abstract gpu program and source classes
|
2013-09-07 18:33:18 +02:00 |
|
Thibaut Girka
|
a45299bfe5
|
Add support for LibVR
|
2013-08-28 08:08:22 +02:00 |
|
kaetemi
|
9dc9acd68f
|
Merge with default
|
2013-08-01 23:02:49 +02:00 |
|
kaetemi
|
bbe4ea4ba8
|
Add some basic prediction to CCDBNodeBranch::find
|
2013-08-01 22:47:46 +02:00 |
|
kaetemi
|
b09e28e9e0
|
Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
|
2013-07-28 05:10:07 +02:00 |
|
kaetemi
|
70f83e1fb9
|
Parse action handler condition for interface link in advance
|
2013-07-28 03:02:07 +02:00 |
|
kaetemi
|
36c969252b
|
Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
|
2013-07-28 00:48:34 +02:00 |
|
kaetemi
|
fd285cc703
|
Merge with default
|
2013-07-25 00:37:00 +02:00 |
|
kervala
|
bd8a606341
|
Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange)
|
2013-07-24 18:47:04 +02:00 |
|
Michael Witrant
|
59dc1a6c16
|
Fixed definition tests for optional LibOVR
|
2013-07-06 20:40:42 +02:00 |
|
Michael Witrant
|
69c194f57f
|
LibOVR is optional, and is disabled by default
|
2013-07-06 20:05:19 +02:00 |
|
kaetemi
|
541f75920b
|
Init/release VR interfaces in ryzom client, ref #43
|
2013-07-05 02:04:34 +02:00 |
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kaetemi
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4b2ea661cc
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Fix particles being animated twice in stereo render, see #43
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2013-07-04 00:42:06 +02:00 |
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kaetemi
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fd1d606154
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Add stereo debugger for visually comparing rendered frames, ref #43
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2013-07-04 00:09:10 +02:00 |
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kaetemi
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a531535dfa
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Add minimal head model and world scale, ref #43
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2013-07-03 05:21:32 +02:00 |
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kaetemi
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299b3ec401
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Make bloom work together with render target used for the rift shader, ref #43
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2013-07-03 03:53:32 +02:00 |
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kaetemi
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9516851bee
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Remove unnecessary user render target code from bloom, see #43
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2013-07-03 03:21:57 +02:00 |
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kaetemi
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a924479a5c
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Render left and right deformed view, re #43
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2013-07-02 03:34:49 +02:00 |
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kaetemi
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6b8d43181d
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Test the barrel shader, see #43
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2013-07-02 02:40:27 +02:00 |
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kaetemi
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3a12aa5894
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Render the scene to a target texture for the stereo rendering filter, ref #43
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2013-07-02 00:55:13 +02:00 |
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kaetemi
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3b630492aa
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Fix a render target issue, see #43
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2013-07-02 00:53:45 +02:00 |
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kaetemi
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ffc91631e7
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Create stereo render target, see #43
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2013-07-01 23:23:54 +02:00 |
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kaetemi
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f25a9da718
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Add interface for stereo display render targets, ref #43
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2013-07-01 21:23:47 +02:00 |
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kaetemi
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b04d278a27
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Create interface classes for stereo displays and head mounted displays, see #43
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2013-06-28 23:19:32 +02:00 |
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kaetemi
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d404c1228c
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Create a clipping frustum, ref #43
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2013-06-26 21:35:36 +02:00 |
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kaetemi
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2f4867ab78
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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2013-06-26 20:57:37 +02:00 |
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kaetemi
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8230238b5f
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Add eye distance in 2D interface shift, re #43
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2013-06-26 17:24:23 +02:00 |
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kaetemi
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1b8ddaa87b
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Add 2D interface shifting calculations, see #43
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2013-06-26 16:59:08 +02:00 |
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kaetemi
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cbd72f73ff
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Add some comments, see #43
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2013-06-26 15:55:39 +02:00 |
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kaetemi
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7672ab2812
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
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kaetemi
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e51d9e15d9
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Render from multiple cameras, see #43
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2013-06-26 08:00:19 +02:00 |
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kaetemi
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a7cf55c58e
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Read sensor data and set camera in snowballs, ref #43
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2013-06-26 04:57:58 +02:00 |
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kaetemi
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dc813a060e
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Add library name to device name, re #43
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2013-06-26 02:55:15 +02:00 |
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kaetemi
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b45bdb88e6
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List stereo devices, see #43
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2013-06-26 02:45:49 +02:00 |
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kaetemi
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982bf804de
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Added some notes
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2013-06-20 00:25:52 +02:00 |
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kaetemi
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1f68025931
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Rename some functions to follow the same naming convention of others
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2013-06-19 23:49:39 +02:00 |
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kaetemi
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1ed0d46026
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Cleanup
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2013-06-19 23:34:40 +02:00 |
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kaetemi
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aa3462b7bc
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Add support for fp40 with opengl
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2013-06-19 22:41:03 +02:00 |
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kaetemi
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cfb9827b2c
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Test texture with postprocessing material, seems to work with opengl
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2013-06-19 20:47:23 +02:00 |
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kaetemi
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3865e6e56f
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Add function to check which pixel program profiles are available on a driver
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2013-06-19 05:03:47 +02:00 |
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kaetemi
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9c5fabf615
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Add test for ps.1.1 pixel program in snowballs (it works too now)
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2013-06-19 04:03:32 +02:00 |
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kaetemi
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72035e936a
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Removed unneeded parser related code from the opengl pixel program implementation
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2013-06-19 02:33:19 +02:00 |
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kaetemi
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acf8ec653c
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Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
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2013-06-19 02:01:12 +02:00 |
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kaetemi
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cb966505cc
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Add rest of the diff from the old nevrax code for pixel programs to NL3D
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2013-06-19 01:38:23 +02:00 |
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kaetemi
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7da48d8866
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Removed some CEffect related bit that slipped in
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2013-06-19 01:22:26 +02:00 |
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kaetemi
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9f6b60a920
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Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
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2013-06-19 01:20:51 +02:00 |
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kaetemi
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b5dfdbdd55
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Simplify CPixelProgram
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2013-06-19 01:19:45 +02:00 |
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kaetemi
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fd42d61af9
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Add some files from old nevrax shader code for exposing pixel programs in the drivers
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2013-06-19 01:14:30 +02:00 |
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kaetemi
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ad6cc747b9
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Backed out changeset ea4b76b7213a, bad approach
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2013-06-19 01:03:20 +02:00 |
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kaetemi
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23e3393d2e
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Allow rendering with bloom to a user provided render target (untested) (#43)
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2013-06-17 00:45:17 +02:00 |
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kaetemi
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abdeee4b81
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
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kaetemi
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5fa4beab46
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Fixes to compile Ryzom Client with lua 5.2
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2013-06-16 03:43:45 +02:00 |
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kaetemi
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7bb6775261
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Compile NLGUI with lua 5.2
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2013-06-16 02:33:04 +02:00 |
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dfighter1985
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c030ad755d
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When adding a new widget, the correct widget is now instantiated. Also added some checks.
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2013-05-09 23:57:48 +02:00 |
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dfighter1985
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101d2cc612
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Some more work for widget adding support. Basically the system works, just need to make sure the proper widget is instantiated, and the defaults are loaded ( so it shows up ).
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2013-05-09 05:53:14 +02:00 |
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dfighter1985
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059147a5b3
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Merged default.
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2013-05-04 22:28:31 +02:00 |
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Dzmitry Kamiahin
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7ddd062666
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Fixed self-comparsion in ps.
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2013-05-04 01:57:53 +03:00 |
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dfighter1985
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e9d646d864
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Merged default
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2013-05-03 02:07:38 +02:00 |
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