shubham_meena
|
771070ab19
|
bug fix in plugin installation
|
2014-08-15 00:13:00 +05:30 |
|
shubham_meena
|
4087169084
|
added option for posting data in REST api
|
2014-08-14 22:25:16 +05:30 |
|
shubham_meena
|
d865f2932b
|
BugFixes: achievements and API key management plugins
|
2014-08-14 22:20:05 +05:30 |
|
shubham_meena
|
43959ab55d
|
small bug fix: support group missing brackets at end
|
2014-08-13 18:32:13 +05:30 |
|
shubham_meena
|
34d5d60779
|
Added few more options in REST api
|
2014-08-13 12:57:30 +05:30 |
|
dfighter1985
|
2cea18eae8
|
Apply changes.
|
2014-08-12 21:00:33 +02:00 |
|
dfighter1985
|
964a5d4e4c
|
Shown properties can now be edited.
|
2014-08-12 20:17:10 +02:00 |
|
dfighter1985
|
63fd3faad6
|
First iteration of the property browser.
|
2014-08-12 19:26:55 +02:00 |
|
shubham_meena
|
1005be5905
|
Bug Fix: delete plugin option available for inactive plugins
|
2014-08-12 12:46:22 +05:30 |
|
shubham_meena
|
b949fe3144
|
API key management plugin for ams
|
2014-08-12 00:33:58 +05:30 |
|
shubham_meena
|
c23e441881
|
Achievements plugin integrated with ams
|
2014-08-12 00:33:11 +05:30 |
|
shubham_meena
|
b756f128ba
|
added API key mangement and Achievements plugin during installation of ams
|
2014-08-12 00:23:48 +05:30 |
|
shubham_meena
|
61b86da6a5
|
Adding activated plugins to the main options list
|
2014-08-11 22:57:08 +05:30 |
|
dfighter1985
|
340684e1d6
|
Don't enter edit mode in the treeview.
|
2014-08-10 15:25:59 +02:00 |
|
dfighter1985
|
04095561cb
|
Merge default
|
2014-08-07 00:03:09 +02:00 |
|
dfighter1985
|
37e9c885b7
|
Add the property browser library to the CPack archive when generated.
|
2014-08-06 22:59:58 +02:00 |
|
dfighter1985
|
d82d5ec9f6
|
World Editor plugin Linux build fix.
|
2014-08-06 22:12:46 +02:00 |
|
dfighter1985
|
df4755222b
|
GUI Editor Linux build fix
|
2014-08-06 22:10:11 +02:00 |
|
dfighter1985
|
62ea5d19ce
|
Fixed qrc path.
|
2014-08-06 19:54:01 +02:00 |
|
dfighter1985
|
0f42cb7f49
|
Update the tile list right away if the image is replaced.
|
2014-08-06 17:40:39 +02:00 |
|
dfighter1985
|
b41686aa44
|
If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128...
|
2014-08-06 17:14:59 +02:00 |
|
dfighter1985
|
2f56a5eee4
|
Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup.
|
2014-08-06 13:25:50 +02:00 |
|
dfighter1985
|
3fc31ee2ad
|
Removed yet another unused variable.
|
2014-08-06 13:04:30 +02:00 |
|
dfighter1985
|
4f05fea63c
|
Removed unused variable.
|
2014-08-06 13:01:44 +02:00 |
|
dfighter1985
|
f22f9fbc08
|
Repaint immediately when the display channel is changed.
|
2014-08-05 16:01:45 +02:00 |
|
dfighter1985
|
53f771690c
|
Save the last directory where we loaded a tile image from.
|
2014-08-05 15:34:29 +02:00 |
|
dfighter1985
|
f23a557e77
|
Save the last directoy where we loaded a tilebank from.
|
2014-08-05 15:16:25 +02:00 |
|
dfighter1985
|
1e9e492f0f
|
Rotation is now set in the tilebank wrapper and applied when replacing a tile.
|
2014-08-05 13:42:56 +02:00 |
|
dfighter1985
|
6c8ae2fafe
|
Line endings and copyright headers...
|
2014-08-05 13:18:41 +02:00 |
|
dfighter1985
|
29bf9e0a93
|
Set all images by default.
|
2014-08-05 03:35:10 +02:00 |
|
dfighter1985
|
53e118eb04
|
Clear before loading the model data.
|
2014-08-05 03:20:30 +02:00 |
|
dfighter1985
|
a7022146ec
|
Makes no sense, but doesn't seem to be crashing anymore o.O
|
2014-08-05 03:17:29 +02:00 |
|
dfighter1985
|
cc12fb91b4
|
Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
|
2014-08-05 02:58:31 +02:00 |
|
dfighter1985
|
1255cdb3e7
|
Saving tilebank
|
2014-08-04 22:14:39 +02:00 |
|
dfighter1985
|
1309834e49
|
Texture path.
|
2014-08-04 21:59:05 +02:00 |
|
dfighter1985
|
716903fd5f
|
Surface data.
|
2014-08-04 21:53:22 +02:00 |
|
dfighter1985
|
bcfcb5bb83
|
Oriented stuff.
|
2014-08-04 21:41:33 +02:00 |
|
dfighter1985
|
de15faa5d2
|
Vegetation set stuff.
|
2014-08-04 21:33:11 +02:00 |
|
dfighter1985
|
90b9a592b8
|
Most of the functionality works with the new code.
|
2014-08-04 21:22:44 +02:00 |
|
shubham_meena
|
a313d66c89
|
rest api using curl
|
2014-08-04 14:05:11 +05:30 |
|
kaetemi
|
2ad030f5f9
|
GL: Occlusion query bugfix
|
2014-08-03 22:15:12 +02:00 |
|
dfighter1985
|
80f7dd725d
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
|
2014-08-03 21:33:13 +02:00 |
|
dfighter1985
|
df4446701e
|
Rotation can now be set.
|
2014-08-03 19:04:34 +02:00 |
|
dfighter1985
|
ca1f00e35a
|
Save the tile border, etc data when saving.
|
2014-08-03 17:58:02 +02:00 |
|
dfighter1985
|
3823a9a01b
|
Added checks. Yes it's horrible and needs to be refactored.
|
2014-08-03 04:15:12 +02:00 |
|
kervala
|
5f5f0dd76c
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
2014-08-02 11:18:24 +02:00 |
|
kervala
|
9f3717bda0
|
Fixed: build_interface currently only works with 32 bits bitmaps
|
2014-08-02 10:58:50 +02:00 |
|
kervala
|
97fcba17cd
|
Fixed: VC++ 2010 compiler bug in for loop variables reuse
|
2014-08-02 10:57:31 +02:00 |
|
kervala
|
6fb6baeb90
|
Fixed: Some NeL tools in 3d directory don't need NeL 3D
|
2014-08-01 17:17:53 +02:00 |
|
kervala
|
a2c797551d
|
Fixed: Compilation of PACS tools without NeL 3D
|
2014-08-01 17:00:08 +02:00 |
|
shubham_meena
|
6388c2e3aa
|
API key management calender
|
2014-08-01 16:01:35 +05:30 |
|
dfighter1985
|
b34db5e7da
|
Apply the current zoom factor!
|
2014-08-01 02:38:04 +02:00 |
|
dfighter1985
|
66c8b95e2d
|
Don't reload the pixmaps every time they are displayed... -.-
|
2014-08-01 02:34:57 +02:00 |
|
dfighter1985
|
2ddd7e1035
|
Line endings...
|
2014-07-31 23:23:52 +02:00 |
|
dfighter1985
|
ab2e54a3c8
|
When hitting 'save as' ask for a filename even if one is set.
|
2014-07-30 15:55:09 +02:00 |
|
dfighter1985
|
6386c5aac4
|
Should store the filename after opening..
|
2014-07-30 15:44:02 +02:00 |
|
dfighter1985
|
8ea69d4b81
|
Should only add 1 tile here...
|
2014-07-30 15:40:02 +02:00 |
|
dfighter1985
|
677d13c7ab
|
128 and 256 tiles don't have alpha, so no need to load/save them.
|
2014-07-30 15:29:50 +02:00 |
|
dfighter1985
|
fadd8fbf89
|
Replace and delete image should be applied to the correct channel now.
|
2014-07-30 14:39:19 +02:00 |
|
dfighter1985
|
0750ca7a4d
|
Show the image that belongs to the channel that is selected.
|
2014-07-30 14:28:17 +02:00 |
|
dfighter1985
|
47a5f95b71
|
Copyright headers...
|
2014-07-30 11:20:29 +02:00 |
|
dfighter1985
|
8e3ec659d5
|
Close the loaded file and return true...
|
2014-07-30 11:15:14 +02:00 |
|
dfighter1985
|
4a69a4f8b2
|
Set teh current selection to row 0
|
2014-07-30 11:14:41 +02:00 |
|
dfighter1985
|
99683c6569
|
Save and load the tilebank texture path.
|
2014-07-30 11:10:15 +02:00 |
|
dfighter1985
|
447caab681
|
Save and load the veget set filename.
|
2014-07-30 10:58:37 +02:00 |
|
dfighter1985
|
e82ffc9b14
|
TileBank loading.
|
2014-07-30 10:54:08 +02:00 |
|
dfighter1985
|
5b2aa71b90
|
Add the already selected tilesets to the land when editing.
|
2014-07-30 07:43:02 +02:00 |
|
dfighter1985
|
240844c1cd
|
Connected the oriented combobox and now saving it's value to the tilebank.
|
2014-07-30 01:50:01 +02:00 |
|
dfighter1985
|
a513af355d
|
Implemented saving of the currently stored tilebank data.
|
2014-07-30 01:29:17 +02:00 |
|
kaetemi
|
8c58150e83
|
ryzomcore/v0.9.1
|
2014-07-29 19:21:25 +02:00 |
|
kaetemi
|
7d835464f0
|
Crash workaround in IG loading, ref #171
|
2014-07-31 19:50:25 +02:00 |
|
kaetemi
|
af99ad6085
|
Bugfix
|
2014-07-30 21:47:48 +02:00 |
|
kaetemi
|
98db1841c3
|
Fix XRef ligo export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
fa64fb9359
|
Faster ligo export step
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
c062aab85a
|
Crashfix for 3ds Max export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
21282fe62e
|
Cleanup
|
2014-07-29 16:48:14 +02:00 |
|
kaetemi
|
413fb4bfbe
|
Fix Skin export interface issue, #169
|
2014-07-29 15:42:11 +02:00 |
|
kaetemi
|
f563a9642e
|
Add warning
|
2014-07-29 15:23:51 +02:00 |
|
kaetemi
|
1c1d7a2e4a
|
Crashfix Physique export
|
2014-07-29 15:23:06 +02:00 |
|
kaetemi
|
b74a24a312
|
Remove a debug assert
|
2014-07-29 14:39:07 +02:00 |
|
kaetemi
|
56c6bf21fd
|
Bugfix
|
2014-07-29 14:25:28 +02:00 |
|
kaetemi
|
c447405078
|
Initialize object viewer viewport at correct size
|
2014-07-29 14:10:40 +02:00 |
|
kaetemi
|
268d692b03
|
Compile fix
|
2014-07-29 14:09:08 +02:00 |
|
nimetu
|
25b5ff5c1d
|
Crafted tool durability, fix #156
|
2014-07-28 23:51:25 +02:00 |
|
dfighter1985
|
fed92a47d3
|
As it turns out, tilesets can be assigned to multiple lands...
|
2014-07-28 17:05:51 +02:00 |
|
dfighter1985
|
d3698a5c1a
|
Implemented the GUI part of saving...
|
2014-07-27 20:38:08 +02:00 |
|
dfighter1985
|
2f9b4f1b5e
|
128x128 tab should be shown by default.
|
2014-07-27 18:23:25 +02:00 |
|
dfighter1985
|
aef9f58242
|
Implemented tile image replace.
|
2014-07-26 02:24:32 +02:00 |
|
dfighter1985
|
2f6faf05c1
|
Implemented tile image deletion.
|
2014-07-26 02:19:13 +02:00 |
|
dfighter1985
|
39bde4b257
|
A little refactoring.
|
2014-07-26 02:11:02 +02:00 |
|
dfighter1985
|
fe044b8592
|
Reindex tile item nodes after deleting a node.
|
2014-07-26 02:05:21 +02:00 |
|
dfighter1985
|
fc4856f28c
|
Implemented tile deletion.
|
2014-07-26 01:57:50 +02:00 |
|
dfighter1985
|
4d0002a6f4
|
I must be blind...
|
2014-07-26 00:32:42 +02:00 |
|
dfighter1985
|
a1b8737776
|
Implemented Tile addition.
|
2014-07-26 00:29:37 +02:00 |
|
shubham_meena
|
03b029188f
|
bug fix: added template path option in .info file
|
2014-07-26 00:27:57 +05:30 |
|
dfighter1985
|
41f8104f19
|
Implemented tilebank texture path setting.
|
2014-07-24 23:41:42 +02:00 |
|
dfighter1985
|
a14a16f935
|
Implemented choosing / resetting vegetset for tile sets.
|
2014-07-24 23:31:37 +02:00 |
|
dfighter1985
|
7b13b09e01
|
When selecting another land, select the first tile set, if it exists.
|
2014-07-24 18:44:00 +02:00 |
|
dfighter1985
|
8034eac2e0
|
Connect the selection model so the widgets are updated.
|
2014-07-24 18:39:34 +02:00 |
|
dfighter1985
|
25dba4695d
|
Each land has it's own TilesetModel now. When changing the land the model also changes.
|
2014-07-24 18:31:07 +02:00 |
|