Commit graph

180 commits

Author SHA1 Message Date
AleaJactaEst 01811fd19f update ground detection 2022-03-31 22:55:20 +02:00
AleaJactaEst 3a61a8b172 option import not stopping start 2022-03-31 22:28:56 +02:00
AleaJactaEst 23e1e4dbd7 update script to start & adding music 2022-03-31 22:26:32 +02:00
AleaJactaEst c65da26e3d #21 - Add commit short hash to UI 2022-03-30 22:32:56 +02:00
AleaJactaEst b58bcca228 update #14 - touche Avancé qui recadre la caméra 2022-03-30 00:43:02 +02:00
AleaJactaEst 1c115ac66e adding text label on 3D environment 2022-03-30 00:30:32 +02:00
AleaJactaEst dfc52c1857 update camera view front on touch pressed 2022-03-29 23:34:41 +02:00
AleaJactaEst 20c7130b01 Merge branch 'main' into aleajactaest 2022-03-28 22:47:16 +02:00
AleaJactaEst aed39436df update mesh import 2022-03-28 22:46:51 +02:00
AleaJactaEst 9378a272d7 correct move camera left/right 2022-03-28 22:44:44 +02:00
AleaJactaEst 5a310fb4e2 adding option to remove cache godot 2022-03-28 22:44:23 +02:00
yannk 5a2ffeb212 Godot Alpha version 5 used 2022-03-27 21:40:26 +02:00
AleaJactaEst 3ee3ab7656 merge main 2022-03-25 21:27:19 +01:00
AleaJactaEst 98eabd0455 update import 2022-03-25 21:21:32 +01:00
AleaJactaEst 2c3ffc67b4 switch to godot 4 alpha 5 2022-03-25 20:52:26 +01:00
AleaJactaEst e29fa2f4dd improve code to move player 2022-03-25 19:20:34 +01:00
yannk fabbf2992b Adding fog test in natural zone 2022-03-16 13:18:54 +01:00
yannk 2d1a57a2e2 Refining objects placement and Dispensaire preview 2022-03-15 11:40:40 +01:00
yannk a6e6e6de1a Replacing placeholder for dispensaire ground by an actual sculpted mesh for tests 2022-03-08 17:29:22 +01:00
yannk b473eb3ff7 Tweaking cliffs positionning 2022-03-08 13:46:56 +01:00
yannk e7a10e84f7 Placing modular cliffs type 1 2022-03-08 13:32:21 +01:00
yannk 564b9ccc4f Upscaling a bit to 0.9 scale of dispensaire zone 2022-03-08 13:30:37 +01:00
yannk 55b2261550 Scaling down Dispensaire zone to 80% for former size 2022-03-08 11:58:58 +01:00
AleaJactaEst a1940e3d45 adding screenshot and update for feature #1 & #5 2022-03-07 22:58:16 +01:00
yannk 81ce84b775 Reexporting boat with volume exclusion for water - Create a second scene with the same boat to not delete anything important in the first one 2022-03-07 22:26:34 +01:00
AleaJactaEst d26ec0da5c update feature #5 & #1 2022-03-06 22:28:43 +01:00
AleaJactaEst 2350c98af9 update windows to configure control #3 2022-03-06 18:15:34 +01:00
AleaJactaEst f13e51ca5a Merge branch 'main' into aleajactaest 2022-03-05 11:52:34 +01:00
yannk d5f456a7ac Adding precision for snake_case 2022-03-04 15:14:15 +01:00
yannk 4566106066 Adding falling_jump & falling_jump_landing animations 2022-03-03 21:50:15 +01:00
yannk d3ca42faa2 Correcting Godot alpha version to be used 2022-02-28 21:22:51 +01:00
AleaJactaEst 9ab0c999d8 activate function to edit control 2022-02-25 01:28:14 +01:00
AleaJactaEst 4a29b547e5 update HUD space between each button 2022-02-24 23:18:47 +01:00
AleaJactaEst 63044b31a7 update windows control and locales 2022-02-24 23:08:03 +01:00
AleaJactaEst a928406d36 update version godot 4.0 alpha3 2022-02-24 01:23:00 +01:00
AleaJactaEst 51e48b83a4 Merge branch 'main' into aleajactaest 2022-02-16 22:32:51 +01:00
AleaJactaEst d9f3d4d4d0 merge 2022-02-16 22:29:17 +01:00
AleaJactaEst 6fafa73fdc merge 2022-02-16 22:27:46 +01:00
yannk 26640aee3f Correcting some typos - Changing infos for Godot 4 alpha2 version 2022-02-16 13:39:36 +01:00
yannk 1b3a87ad15 Correcting typos 2022-02-16 13:34:56 +01:00
AleaJactaEst 38eff1491c update alpha 2 2022-02-15 23:33:53 +01:00
AleaJactaEst 005493fbe7 correct merge 2022-02-15 23:32:00 +01:00
yannk e2ab0c442b Adding first draft blocking for dispensaire 01 zone for milestone 01 2022-02-15 23:22:23 +01:00
AleaJactaEst 472e975138 update swim and select theme 2022-02-15 23:21:57 +01:00
yannk cc483aaf10 Reorganizing folders and maps 2022-02-15 23:20:47 +01:00
AleaJactaEst 2c54b63c0e Merge branch 'main' into aleajactaest 2022-02-15 21:44:05 +01:00
AleaJactaEst e5c01d4215 move directory 2022-02-15 21:41:14 +01:00
yannk 3dfcfd65ff Trying to solve the white material moutain bug 2022-02-15 17:37:28 +01:00
yannk b23f73088c Adding a tree model 2022-02-15 17:15:35 +01:00
yannk 0f3eee24ef Adding other types of microvegetation to check the mix/deployment 2022-02-15 17:13:43 +01:00