dfighter1985
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f7825fc8b3
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No need for free floating elements when we can simply reparent to the top window...
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2014-09-24 22:59:40 +02:00 |
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dfighter1985
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f30054a26c
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Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
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2014-09-24 18:45:52 +02:00 |
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dfighter1985
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574d24e5e3
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Dragged elements will no longer disappear.
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2014-09-24 16:20:25 +02:00 |
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dfighter1985
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e40ecbda00
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Merged the gui-editor branch.
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2014-09-17 21:12:14 +02:00 |
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kaetemi
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302c478af6
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Merge with develop
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2014-09-12 15:19:12 +02:00 |
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kaetemi
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b34c7cf12a
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When in Rome, do as the Romans do
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2014-09-11 10:36:41 +02:00 |
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dfighter1985
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15f6ed3c37
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Merged default.
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2014-09-05 22:28:11 +02:00 |
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dfighter1985
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ca910cf17a
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Added support for manipulating atoms.
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2014-09-05 20:28:43 +02:00 |
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kervala
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ad5cc68107
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Changed: Code formatting
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2014-09-05 15:42:53 +02:00 |
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dfighter1985
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a875e66696
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Implemented add and remove buttons.
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2014-09-02 19:26:02 +02:00 |
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dfighter1985
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2292fc96c4
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Apply changes.
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2014-09-02 14:54:07 +02:00 |
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kervala
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5e8c5d2102
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Changed: Including malloc/malloc.h is useless
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2014-08-27 11:21:47 +02:00 |
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kervala
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05be67e263
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Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist)
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2014-08-27 11:16:30 +02:00 |
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kaetemi
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0f236b800f
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Merge with default
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2014-08-19 15:43:49 +02:00 |
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dfighter1985
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e59fb841bc
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Merged default.
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2014-08-19 00:33:03 +02:00 |
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kervala
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4f4a3469d3
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Fixed #172 XML floating point serialization not using neutral culture
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2014-08-17 15:39:30 +02:00 |
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kaetemi
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f731d220d7
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Project client loading screens into 3D space for HMD
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2014-08-07 18:49:05 +02:00 |
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kaetemi
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60c4e36fec
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Clean handling of display mode switching in client
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2014-08-07 04:36:51 +02:00 |
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kaetemi
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7bd9216a6f
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Specify monitor when changing display mode
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2014-08-07 01:04:58 +02:00 |
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dfighter1985
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04095561cb
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Merge default
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2014-08-07 00:03:09 +02:00 |
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kaetemi
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7db83ce7da
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Process some scene traversals only once when rendering in stereo
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2014-08-06 14:36:09 +02:00 |
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kaetemi
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031f1cdcbd
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OVR: Convert texture coordinates and setup rendering material
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2014-08-05 03:54:19 +02:00 |
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dfighter1985
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cc12fb91b4
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Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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2014-08-05 02:58:31 +02:00 |
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kaetemi
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19209b8028
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OVR: Test distortion mesh
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2014-08-05 02:55:26 +02:00 |
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kaetemi
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240889b03d
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3D: Render target matrix context fix
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2014-08-05 02:21:30 +02:00 |
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kaetemi
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fb16438a49
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OVR: Testing
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2014-08-05 01:49:45 +02:00 |
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kaetemi
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4a8d07b889
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OVR: Translate camera
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2014-08-05 00:51:53 +02:00 |
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kaetemi
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30f98c4b62
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OVR: Get orientation
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2014-08-05 00:46:04 +02:00 |
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kaetemi
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2dda6cc5f0
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OVR: Generate distortion mesh
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2014-08-05 00:20:21 +02:00 |
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kaetemi
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c99cfed0dd
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OVR: Read device descriptions
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2014-08-04 20:32:31 +02:00 |
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kaetemi
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05a2f91711
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OVR: Iterate devices
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2014-08-04 19:19:15 +02:00 |
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kaetemi
|
0baada5110
|
Cleanup
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2014-08-04 18:31:31 +02:00 |
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kaetemi
|
ca165de62c
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Add placeholders for LibOVR 0.4.0 support
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2014-08-04 18:30:25 +02:00 |
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kaetemi
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650e634e68
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3D: Add FXAA
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2014-08-04 04:44:27 +02:00 |
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kaetemi
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5e9fc17402
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Move default render target handling to CDriverUser
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2014-08-04 00:57:43 +02:00 |
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kaetemi
|
8c6d46bed0
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Adjust render target handling for effects
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2014-08-03 22:15:44 +02:00 |
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kaetemi
|
996dd9aa16
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Merge with default
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2014-08-03 22:15:39 +02:00 |
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dfighter1985
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80f7dd725d
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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2014-08-03 21:33:13 +02:00 |
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kaetemi
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f03f73e5c8
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3D: Cleanup bloom effect
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2014-08-03 21:09:55 +02:00 |
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kaetemi
|
2bccba1ddc
|
3D: Cleanup bloom effect
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2014-08-03 20:35:05 +02:00 |
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kervala
|
5f5f0dd76c
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
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2014-08-02 11:18:24 +02:00 |
|
kaetemi
|
9e23a689ae
|
Project GUI into space
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2014-08-01 15:44:12 +02:00 |
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kaetemi
|
0adb5be855
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Restore camera and scene viewport after disabling VR
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2014-08-01 13:20:55 +02:00 |
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kaetemi
|
655d709ceb
|
Render target format (for alpha)
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2014-07-31 18:25:50 +02:00 |
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kaetemi
|
029d9bddfe
|
Mode2D selection
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2014-07-31 03:53:38 +02:00 |
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kaetemi
|
a6812f5844
|
Merge with game-device
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2014-07-31 02:07:20 +02:00 |
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kaetemi
|
64666c302a
|
Add render target manager, issue #47
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2014-07-31 00:46:00 +02:00 |
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dfighter1985
|
e82ffc9b14
|
TileBank loading.
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2014-07-30 10:54:08 +02:00 |
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dfighter1985
|
8971f98722
|
Merged default.
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2014-07-22 00:15:50 +02:00 |
|
KISHAN GRIMOUT
|
77d1f8e4bc
|
fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
|
2014-07-16 13:47:08 +02:00 |
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