Commit graph

2058 commits

Author SHA1 Message Date
kaetemi
343f7e8c39 Add build shadow skin to shape process 2014-02-07 17:16:40 +01:00
kaetemi
f223a551ad Generate correct client.cfg data path for dev client 2014-02-07 15:26:15 +01:00
kaetemi
719a316acd Replace shard install script 2014-02-07 14:53:47 +01:00
kaetemi
332b17c382 Remove duplicate tool 2014-02-07 02:17:42 +01:00
kaetemi
9dce6793b2 Fix thread lockup in zone lighter 2014-02-07 02:01:23 +01:00
kaetemi
7ed267dd7d Backed out changeset: de1de16eef3b 2014-02-07 01:49:39 +01:00
kaetemi
68f1440967 Include world editor files directory in prim export 2014-02-07 01:49:16 +01:00
kaetemi
c82c82c44d Improve debug message 2014-02-07 01:49:01 +01:00
kaetemi
0d317d64c6 Let prim checker only open files with ig extension 2014-02-07 01:01:36 +01:00
kaetemi
9ef5fcaacd Add primitives directory to rbank lookup (needed file_index.cfg - is this the correct primitives dir?) 2014-02-07 01:01:19 +01:00
kaetemi
29a70767b4 Merge with default 2014-02-07 00:11:12 +01:00
kaetemi
8647d960b6 Include world editor files in rbank process, part of what caused water not to build 2014-02-06 23:58:18 +01:00
kaetemi
964e1a4bb7 Add more paths to the build gamedata configuration 2014-02-06 23:49:54 +01:00
kaetemi
fc0406eb77 Build pacs prim list txt outside repository 2014-02-06 22:10:56 +01:00
kaetemi
5540ec9375 Add separate target directory for shard data 2014-02-06 21:44:14 +01:00
kaetemi
f37ed8c753 Update default paths 2014-02-06 20:31:43 +01:00
kaetemi
652f6b5247 Merge with default 2014-02-06 20:16:18 +01:00
kaetemi
80477df91e Merge with default 2014-02-06 19:54:15 +01:00
kaetemi
7989e9e6bc Do not select stereo display debugger when HMD is set to Auto in Snowballs 2014-02-04 20:52:15 +01:00
kaetemi
f3a1dad1d2 Remove georges4cvs feature 2014-02-03 01:25:02 +01:00
kaetemi
ce88e5836a Remove georges4cvs feature 2014-02-03 00:16:35 +01:00
kervala
62e62d2e72 Fixed: Compilation under Mac OS X 10.9 (new libc++ tr1 namespace is std not std::tr1) 2014-01-30 16:14:25 +01:00
kervala
37d36e0ab5 Fixed: Compilation under Mac OS X 10.9 2014-01-30 14:43:51 +01:00
botanic
a8cabc90d1 Fixed typo issue 60 2014-01-28 11:41:26 -08:00
botanic
8c4a6fc2da Issue #60
does seem to work better when latency is high
2014-01-26 03:20:00 -08:00
botanic
fad0671af1 Merge 2014-01-26 02:58:42 -08:00
botanic
95c63bc0dd Fix for Issue #94 2014-01-26 02:57:59 -08:00
kervala
f256e78b2c Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h) 2014-01-26 11:03:33 +01:00
liria
b1fb181b56 use NEL CFile function for file test 2014-01-25 17:09:07 +01:00
liria
afbe00fc39 Merged default into lightmap_optimizer_port_to_linux 2014-01-25 13:52:12 +01:00
liria
0e48ab1a38 make the programm compile on linux plateform 2014-01-25 11:50:14 +01:00
kervala
0e57ad38c3 Fixed: Compilation with freetype 2014-01-25 10:45:57 +01:00
kervala
7ee9607f41 Changed: Enable ig_elevation everywhere (patch by Liria) 2014-01-23 13:08:11 +01:00
liria
9d39e8b0a0 Merged default into ig_elevaton_port_to_linux 2014-01-23 00:49:56 +01:00
liria
39948bd5c7 CMakeLists.txt edited online with Bitbucket - remove merge conflict with default branche 2014-01-22 23:49:11 +00:00
kaetemi
6d39fd64b3 Fix Qt build on Windows 2014-01-21 12:50:23 +01:00
Nimetu
c37850920a Remove tooltip debug message from logs 2014-01-04 00:20:05 +02:00
Nimetu
f26e595ad3 Fix typo (issue #70) 2014-01-03 19:51:50 +02:00
Nimetu
2c38c21a40 Add deadlock counter to prevent endless loop (issue #73) 2014-01-03 19:11:49 +02:00
botanic
b358155f73 dont force null driver, doesnt work on all cards and disable maximising max while running pipeline 2013-12-30 10:03:49 -08:00
botanic
ef83530ccc un kaetemi'd the pipeline 2013-12-30 08:59:59 -08:00
botanic
7a8dd2829f added single bat file to run whole pipeline 2013-12-29 23:25:09 -08:00
kervala
eb7299b8eb Changed: #85 Compilation with STLport + EOL 2013-11-22 11:25:53 +01:00
kervala
fae156d22d Fixed: #85 Compilation with STLport 2013-11-22 11:25:12 +01:00
kervala
559e5ed395 Fixed: Assign instead of comparison 2013-11-22 11:20:07 +01:00
kervala
925a97ad85 Fixed: Verbose warning 2013-11-13 22:23:57 +01:00
kervala
5df1ebf8ba Fixed: Compilation under Mac OS X 2013-11-13 22:23:24 +01:00
kervala
ca82fcfe0c Fixed: Warning with clang 2013-11-13 22:23:02 +01:00
kervala
1d46a6f94e Changed: Don't need to change _PolygonSmooth if value is the same 2013-11-13 21:55:14 +01:00
kervala
1a5100bd93 Changed: Implement VSync under Mac OS X 2013-11-13 21:54:45 +01:00
kervala
43b87ff588 Changed: Replace strlwr by toLower 2013-11-13 21:53:21 +01:00
kervala
c2045c928d Fixed: #77 crash when using lua:parseInterfaceFromString() (a big thanks to nimetu for the fix !) 2013-11-13 21:52:21 +01:00
kervala
0b400ae0c2 Fixed: Wrong algorithm 2013-11-13 21:46:42 +01:00
kervala
57a4c0ece1 Changed: EOL 2013-11-13 21:45:06 +01:00
kervala
b7feea6c95 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kervala
753c5d6378 Changed: Replaced atof by fromString 2013-11-13 21:37:28 +01:00
kervala
5f0a674ad2 Changed: Updated OpenGL registry 2013-11-13 20:31:08 +01:00
Botanic
8ec1ee4d45 Merge 2013-11-02 16:35:26 -07:00
sfb
35cf55adca Bad logging, content is unsigned const char*, fixed it to use %s and not cast. 2013-10-28 12:58:08 -05:00
sfb
2220c593f5 Bad merge resolution, fixed a couple source files which merged poorly. 2013-10-28 11:24:31 -05:00
sfb
436970dc46 Bad merge resolution, fixed the build files that merged poorly. 2013-10-28 11:24:02 -05:00
sfb
e9b8e2edba merge from default 2013-10-23 12:08:09 -05:00
Matt Raykowski
8c046cf4c0 Merged in DJanssens/quitta-ryzomcore (pull request #25)
Ryzom AMS - GSOC Project
2013-10-19 16:02:52 -05:00
kaetemi
08a4d9eb11 Fix #67 bad NELID in vertex program parser 2013-10-06 20:06:53 +02:00
kervala
88b2a1a38d Fixed: Use multiarch library path under Linux 2013-09-30 09:11:35 +02:00
kervala
2becb762f8 Fixed: Some warnings 2013-09-29 16:26:24 +02:00
kervala
713e7b75b3 Changed: Detect Windows 8 and Windows Server 2012 2013-09-29 13:41:42 +02:00
kervala
be6a77e9de Fixed: Compilation under Linux 2013-09-28 10:18:35 +02:00
kervala
6b9e9b8486 Changed: Include Lua headers directory for GUI Editor 2013-09-27 16:43:02 +02:00
kervala
9889049239 Fixed: Some warnings 2013-09-27 16:30:55 +02:00
kaetemi
185709734d Fix warnings 2013-09-27 01:32:01 +02:00
kaetemi
3d53e078a5 Fix line endings 2013-09-27 00:08:49 +02:00
kervala
b5c625f261 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-24 21:33:59 +02:00
Quitta
3d7a7dc191 Merge with quitta-gsoc-2013 2013-09-23 00:49:16 +02:00
kervala
4b6ca1e628 Fixed: Wrong variable used to compute array length 2013-09-22 13:23:03 +02:00
kervala
4f1897208c Fixed: OpenGL ES driver compilation 2013-09-22 13:20:53 +02:00
kervala
26370c962d Fixed: Warnings with GCC 2013-09-22 13:20:19 +02:00
kervala
df8c6e9b08 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kaetemi
64d8faddd0 Fix typo 2013-09-14 19:05:54 +02:00
kaetemi
adcb3e032b Fix regression from stereo branch in wind tree 2013-09-14 18:58:23 +02:00
kaetemi
60cd1f6116 Fix compile error in vertex program 2013-09-14 17:53:47 +02:00
kaetemi
4adbfd4e4e Update supportVertexProgram calls 2013-09-14 16:43:36 +02:00
kaetemi
7967709e0e Remove old interface 2013-09-14 16:45:00 +02:00
kaetemi
102f0080af Cleanup unused code 2013-09-14 16:23:11 +02:00
kaetemi
0386673d13 Rename 2013-09-14 00:46:10 +02:00
kaetemi
08f37643b7 Cleanup 2013-09-14 00:36:06 +02:00
kaetemi
93b5536036 Merge with default 2013-09-13 23:24:13 +02:00
kaetemi
4f193231a1 Fix compile errors caused by missing includes 2013-09-13 23:23:19 +02:00
kaetemi
7d0a84b2d1 Merge with default 2013-09-13 23:07:49 +02:00
kaetemi
291c5d6012 Cleanup 2013-09-13 23:02:35 +02:00
kaetemi
881949a5d7 Use named indices with wind tree program 2013-09-13 22:20:52 +02:00
kaetemi
7176cbc0af Use named indices for per pixel light vertex program 2013-09-13 21:47:42 +02:00
kaetemi
edec14807f Use named uniform indices for lighted vertex program 2013-09-13 21:31:47 +02:00
kaetemi
a0fbb152ee Updated wind tree program container 2013-09-13 20:45:06 +02:00
kaetemi
ba945f30a8 Use lighted vertex program container for per pixel light program 2013-09-13 20:00:20 +02:00
kaetemi
482c13fd1a Add container for lighted vertex program 2013-09-13 19:03:05 +02:00
kaetemi
f7e80187ad Adjust order for meshvp 2013-09-13 18:25:52 +02:00
kaetemi
ce7357ffa4 Do not use old interface here 2013-09-13 17:17:11 +02:00
kaetemi
7d854d54d1 Modify calls in bloom effect 2013-09-13 17:11:42 +02:00
kaetemi
2f384d9789 Update veget implementation 2013-09-13 17:09:05 +02:00
kaetemi
2ee6843cd9 Fixes for d3d 2013-09-13 17:08:56 +02:00
kaetemi
b77101cdd4 Update d3d implementation and add some debugging code 2013-09-11 01:12:37 +02:00
kaetemi
f0177268b4 Rename of a d3d specific class 2013-09-10 19:53:41 +02:00
kaetemi
a798aecd71 Partial update of veget vp 2013-09-10 19:52:14 +02:00
kaetemi
776f198df3 Update some test code 2013-09-10 16:42:51 +02:00
kaetemi
7462d731f1 Small adjustment to landscape vp parameter setting 2013-09-10 16:24:45 +02:00
kaetemi
26f4073ad7 Simplify 2013-09-10 15:59:31 +02:00
kaetemi
4de5eeb586 Adjust landscape vertex program to use new interface 2013-09-10 15:42:42 +02:00
kaetemi
32288eabe8 Use new program interface for water vertex program 2013-09-10 02:07:16 +02:00
kaetemi
dd490a0cc4 Set driver parameters 2013-09-10 02:01:57 +02:00
kaetemi
c9a2f9dbfc Some fixes 2013-09-10 01:29:53 +02:00
kaetemi
680f260803 Use CSmartPtr for vertex program 2013-09-10 00:31:26 +02:00
kaetemi
14026e6f08 Set params from storage 2013-09-09 23:39:18 +02:00
kaetemi
f46ef4fd07 Fix incorrectly removed line 2013-09-09 23:03:52 +02:00
kaetemi
b6fde3c706 Missed file in last commit 2013-09-09 23:01:43 +02:00
kaetemi
1447e2f2d8 Replace temporary CMaterial code 2013-09-09 21:44:14 +02:00
kaetemi
01577f9f95 Implement param storage copy 2013-09-09 21:05:12 +02:00
kaetemi
aa85673b3b Flag some TODO's 2013-09-09 20:55:23 +02:00
kaetemi
0bcb0d6ffd Add glsl pixel program for stereo distortion 2013-09-09 20:49:59 +02:00
kaetemi
057eab4680 Cleanup abstract gpu program interface 2013-09-09 18:33:38 +02:00
kaetemi
fcb0ee720e Implement new driver interface in Direct3D driver 2013-09-09 16:36:29 +02:00
kaetemi
99a48d5511 Implement new driver interface in OpenGL driver 2013-09-09 14:43:10 +02:00
kaetemi
ea25e5375d Expand parameter interface 2013-09-09 12:18:20 +02:00
kaetemi
0cf5dbab8a Reduce function duplication 2013-09-09 02:03:40 +02:00
kaetemi
060bd3035e Builtin parameter set functions 2013-09-09 01:53:02 +02:00
kaetemi
c512dfbb3d Separate count and size 2013-09-09 01:31:15 +02:00
kaetemi
7be6891bd7 Cleanup driver interface 2013-09-08 21:57:27 +02:00
kervala
7f6959ce39 Changed: lua, luabind, libwww and libxml2 already linked to previous libraries (NLMISC and NLGUI) 2013-09-08 12:57:34 +02:00
kervala
a023ab89d7 Changed: Updated Freetype libraries variable 2013-09-08 12:54:05 +02:00
kervala
811dca71ee Changed: Moved lua, luabind and curl FIND_PACKAGE in root CMakeLists.txt 2013-09-08 12:52:00 +02:00
kaetemi
48493b225d Add additional set functions 2013-09-08 01:49:34 +02:00
kaetemi
58a8982ba5 Add gpu program params storage structure 2013-09-08 01:36:01 +02:00
kaetemi
f4d05d25c5 Implement new gpu program interface in direct3d driver 2013-09-07 22:00:07 +02:00
kaetemi
f4fccab548 Implement new gpu program interface in opengl driver 2013-09-07 21:30:40 +02:00
kaetemi
47716d7247 Make gpu programs use abstract gpu program class 2013-09-07 20:41:07 +02:00
kaetemi
d54774f978 Add abstract gpu program and source classes 2013-09-07 18:33:18 +02:00
kaetemi
ddbb65bd34 Fix compile error 2013-09-07 16:05:28 +02:00
kervala
8d27acc654 Changed: Minor changes 2013-09-06 15:00:35 +02:00
kervala
712f9ad2a0 Fixed: Integer 32 bits conversion to 64 bits pointer 2013-09-06 14:51:21 +02:00
kervala
53d5e56a2a Changed: Don't use NLMISC includes in NLMISC PCH 2013-09-06 14:50:19 +02:00
kervala
12cd9083de Changed: Cleanlooks doesn't exist anymore in Qt 5, so use default style 2013-09-06 14:49:12 +02:00
Thibaut Girka
a45299bfe5 Add support for LibVR 2013-08-28 08:08:22 +02:00
kaetemi
beb66b19b7 Merge with default 2013-09-07 16:25:45 +02:00
kervala
d2a9cb90d0 Changed: Formatting 2013-08-26 12:34:04 +02:00
kervala
dd116afff3 Fixed: Crash when trying to display a missing texture 2013-08-26 12:33:26 +02:00
kervala
a2f91ce484 Changed: Tabulations to spaces 2013-08-05 10:30:40 +02:00
Botanic
6deea176a8 Make it so that bad text always throws a nlwarning 2013-08-04 01:43:54 -07:00
kaetemi
d0a4f5ed75 Fix warning 2013-08-03 21:29:47 +02:00
kaetemi
9dc9acd68f Merge with default 2013-08-01 23:02:49 +02:00
kaetemi
bbe4ea4ba8 Add some basic prediction to CCDBNodeBranch::find 2013-08-01 22:47:46 +02:00
kaetemi
1ed7e4fcff Force link 2013-08-01 10:11:11 +02:00
Quitta
63db620ca6 Merge with default 2013-07-31 16:26:22 +02:00
Quitta
e3625bc4e4 Merge with default 2013-07-31 16:17:29 +02:00
Quitta
0bf8c4d526 fix for getting client working + possibly auto login for ingame part 2013-07-30 01:46:56 +02:00
kaetemi
7bbf40ea19 Improve performance of UsedTexture debugging info in OpenGL driver 2013-07-29 03:41:10 +02:00
kaetemi
7046b6f364 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 2013-07-28 21:39:54 +02:00
kaetemi
b09e28e9e0 Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets 2013-07-28 05:10:07 +02:00
kaetemi
70f83e1fb9 Parse action handler condition for interface link in advance 2013-07-28 03:02:07 +02:00
kaetemi
36c969252b Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager 2013-07-28 00:48:34 +02:00
kaetemi
a519de3e5d Build ligo outside the database 2013-07-27 04:03:05 +02:00
kaetemi
bcba46f950 Merge with default 2013-07-25 21:18:52 +02:00
kaetemi
9587ccc6ba Silently sneaking in a nicer splash image for ovqt 2013-07-25 02:39:07 +02:00
kaetemi
fd285cc703 Merge with default 2013-07-25 00:37:00 +02:00
kaetemi
f83fdf5a2f Fix bug #45 crash in zone lighter with large number of CPU cores 2013-07-24 20:51:43 +02:00
kaetemi
da53f11c73 Use tags for pacs prim export 2013-07-24 20:51:38 +02:00
kervala
dfbf2998b0 Fixed: lua_open() doesn't exist with Lua 5.2 2013-07-24 18:47:50 +02:00
kervala
bd8a606341 Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange) 2013-07-24 18:47:04 +02:00
kaetemi
b1f953c2a1 Merge with default 2013-07-19 15:38:49 +02:00
kaetemi
b6c869f072 Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs 2013-07-19 15:37:25 +02:00
kaetemi
4a593aa273 Merge with default 2013-07-19 14:10:07 +02:00
kaetemi
62f0c1e20c Merge with default 2013-07-18 23:05:25 +02:00
kaetemi
e822c2be0d Fix an error in 3ds Max with the material script 2013-07-18 18:15:53 +02:00
Michael Witrant
59dc1a6c16 Fixed definition tests for optional LibOVR 2013-07-06 20:40:42 +02:00
Michael Witrant
69c194f57f LibOVR is optional, and is disabled by default 2013-07-06 20:05:19 +02:00
Michael Witrant
67ebf920ec Added LibOVR finder and Linux support, ref #43 2013-07-06 19:33:07 +02:00
kaetemi
cb9e5762db Don't render to texture when in wireframe mode, re #43 2013-07-05 03:42:38 +02:00
kaetemi
c3f6f5b8ff Put stereo render loop inside ryzom client main loop, see #43 2013-07-05 02:38:56 +02:00
kaetemi
541f75920b Init/release VR interfaces in ryzom client, ref #43 2013-07-05 02:04:34 +02:00
kaetemi
6113b07673 Distort 2D gui as well, ref #43 2013-07-04 21:12:11 +02:00
kaetemi
4b2ea661cc Fix particles being animated twice in stereo render, see #43 2013-07-04 00:42:06 +02:00
kaetemi
fd1d606154 Add stereo debugger for visually comparing rendered frames, ref #43 2013-07-04 00:09:10 +02:00
kaetemi
d57b7b39fe Use width instead of height of screen for hmd fov, re #43 2013-07-03 06:04:37 +02:00
kaetemi
a531535dfa Add minimal head model and world scale, ref #43 2013-07-03 05:21:32 +02:00
kaetemi
299b3ec401 Make bloom work together with render target used for the rift shader, ref #43 2013-07-03 03:53:32 +02:00
kaetemi
9516851bee Remove unnecessary user render target code from bloom, see #43 2013-07-03 03:21:57 +02:00
kaetemi
e3784571cd Add arbfp1 and fp40 barrel fragment programs, see #43 2013-07-02 19:39:05 +02:00
kaetemi
118340d821 Test arbfp1, see #43 2013-07-02 18:48:29 +02:00
kaetemi
2315ae9c5a Prefer NPOT texture over RECT texture 2013-07-02 18:43:15 +02:00
kaetemi
a924479a5c Render left and right deformed view, re #43 2013-07-02 03:34:49 +02:00
kaetemi
6b8d43181d Test the barrel shader, see #43 2013-07-02 02:40:27 +02:00
kaetemi
3a12aa5894 Render the scene to a target texture for the stereo rendering filter, ref #43 2013-07-02 00:55:13 +02:00
kaetemi
3b630492aa Fix a render target issue, see #43 2013-07-02 00:53:45 +02:00
kaetemi
ffc91631e7 Create stereo render target, see #43 2013-07-01 23:23:54 +02:00
kaetemi
f25a9da718 Add interface for stereo display render targets, ref #43 2013-07-01 21:23:47 +02:00
kaetemi
9960b9dfdb Cleanup 2013-07-01 20:15:55 +02:00
kaetemi
b04d278a27 Create interface classes for stereo displays and head mounted displays, see #43 2013-06-28 23:19:32 +02:00
kaetemi
d404c1228c Create a clipping frustum, ref #43 2013-06-26 21:35:36 +02:00
kaetemi
2f4867ab78 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43 2013-06-26 20:57:37 +02:00
kaetemi
4a579d0af2 Fix warning 2013-06-26 20:10:30 +02:00
kaetemi
eb196fd99a Adjust 2D interface shift, re #43 2013-06-26 19:58:27 +02:00