Jan Boon
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2935767d60
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Merged in nimetu/ryzomcore/html-maxlength-attr (pull request #84)
Add maxlength attribute to input and textarea tags
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2014-10-01 23:18:33 +02:00 |
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dfighter1985
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7504dc1238
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From now on dragged widgets will be re-aligned on drop. They will find the nearest hotspot of the group they are dropped into, and calculate an offset so they will align to the hotspot and yet remain where they were dropped.
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2014-09-29 20:29:04 +02:00 |
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dfighter1985
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4d5d67fac7
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Update CCtrlTextButton's CViewText's coords after updating it's own coords.
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2014-09-29 17:38:24 +02:00 |
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dfighter1985
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2383e19561
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Posref changes in the editor should apply...
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2014-09-29 17:23:22 +02:00 |
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dfighter1985
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e87d83bccc
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Refactoring. Added CInterfaceFactory.
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2014-09-27 21:48:51 +02:00 |
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dfighter1985
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fada6e7dcc
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A little refactoring.
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2014-09-27 20:15:46 +02:00 |
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dfighter1985
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75047b71b4
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Move the text too with the text button.
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2014-09-27 19:54:19 +02:00 |
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dfighter1985
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3ca518dca2
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Merged develop
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2014-09-27 18:22:44 +02:00 |
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dfighter1985
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039e8a83a4
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Initialize struct member before use...
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2014-09-27 18:20:29 +02:00 |
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Nimetu
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2b02fd2c37
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Add maxlength attribute to input and textarea tags
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2014-09-27 15:55:57 +03:00 |
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dfighter1985
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3fbe51185f
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Merged develop.
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2014-09-27 00:08:06 +02:00 |
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dfighter1985
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161c8e5edc
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Editbox selection should be stopped when the mouse button goes up, even if it happens outside of the box.
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2014-09-26 23:29:38 +02:00 |
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dfighter1985
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e6f4801129
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Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
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2014-09-24 23:32:24 +02:00 |
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dfighter1985
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f7825fc8b3
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No need for free floating elements when we can simply reparent to the top window...
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2014-09-24 22:59:40 +02:00 |
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dfighter1985
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c5b8f30bb9
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Orphaned widgets won't get stuck.
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2014-09-24 20:40:37 +02:00 |
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dfighter1985
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f30054a26c
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Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
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2014-09-24 18:45:52 +02:00 |
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dfighter1985
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49d023d273
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Set dragged widgets' coordinates based on the move rather than the mouse pointer's coords.
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2014-09-24 16:31:26 +02:00 |
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dfighter1985
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574d24e5e3
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Dragged elements will no longer disappear.
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2014-09-24 16:20:25 +02:00 |
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kaetemi
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a943c939ef
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Add useful default config variables to dev client
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2014-09-24 12:34:40 +02:00 |
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kaetemi
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cdfbcfe1d8
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Add some more practical data build batch scripts
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2014-09-24 01:07:12 +02:00 |
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kaetemi
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3158f6d90e
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Handle GUI event only once
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2014-09-23 19:47:06 +02:00 |
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dfighter1985
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10c340e29a
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Merged develop.
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2014-09-22 23:58:48 +02:00 |
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dfighter1985
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d19e4ecaab
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Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab.
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2014-09-22 23:24:48 +02:00 |
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dfighter1985
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2666f19500
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Merged develop
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2014-09-19 20:10:00 +02:00 |
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kaetemi
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e8799f08aa
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Add extra search paths
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2014-09-19 19:48:17 +02:00 |
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kaetemi
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9d161fddf5
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Add resave scripts
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2014-09-18 17:40:07 +02:00 |
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kaetemi
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b9b58bd7dc
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Add particle system path fixing script
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2014-09-18 14:10:03 +02:00 |
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kaetemi
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3731f28892
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Backed out incomplete changes to GL driver
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2014-09-18 11:31:19 +02:00 |
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dfighter1985
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e40ecbda00
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Merged the gui-editor branch.
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2014-09-17 21:12:14 +02:00 |
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kaetemi
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62d567afca
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Add cartographer
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2014-09-14 16:37:24 +02:00 |
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kaetemi
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21d283edb0
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Add pz process
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2014-09-14 15:02:44 +02:00 |
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kaetemi
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302c478af6
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Merge with develop
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2014-09-12 15:19:12 +02:00 |
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kaetemi
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a62c795fac
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ryzomcore/v0.10.0
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2014-09-12 10:57:31 +02:00 |
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kaetemi
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5ac1d8f03b
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Add data_common to executables_dev batch
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2014-09-12 10:50:19 +02:00 |
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kaetemi
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b34c7cf12a
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When in Rome, do as the Romans do
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2014-09-11 10:36:41 +02:00 |
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dfighter1985
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60205f51e8
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Merged default.
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2014-09-10 20:18:00 +02:00 |
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kaetemi
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0d40dbc177
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Add script for installing worldedit data
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2014-09-10 16:38:19 +02:00 |
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kaetemi
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bdd7cc9b90
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Nice try
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2014-09-10 16:00:13 +02:00 |
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dfighter1985
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15f6ed3c37
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Merged default.
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2014-09-05 22:28:11 +02:00 |
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dfighter1985
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ca910cf17a
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Added support for manipulating atoms.
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2014-09-05 20:28:43 +02:00 |
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kervala
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ad5cc68107
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Changed: Code formatting
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2014-09-05 15:42:53 +02:00 |
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dfighter1985
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a875e66696
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Implemented add and remove buttons.
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2014-09-02 19:26:02 +02:00 |
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dfighter1985
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2292fc96c4
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Apply changes.
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2014-09-02 14:54:07 +02:00 |
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kervala
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5e8c5d2102
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Changed: Including malloc/malloc.h is useless
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2014-08-27 11:21:47 +02:00 |
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kervala
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891e0d1bd7
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Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X)
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2014-08-27 11:19:20 +02:00 |
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kervala
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05be67e263
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Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist)
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2014-08-27 11:16:30 +02:00 |
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kaetemi
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119c931738
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Link group_wheel.cpp, ref #176
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2014-08-25 14:56:29 +02:00 |
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kaetemi
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0f236b800f
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Merge with default
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2014-08-19 15:43:49 +02:00 |
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dfighter1985
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e59fb841bc
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Merged default.
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2014-08-19 00:33:03 +02:00 |
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kaetemi
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a119349a7e
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Crashfix in case pacs_prim are exported into .ig
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2014-08-18 20:23:27 +02:00 |
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kaetemi
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98fadea8bf
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Fix shape lightmap optimize
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2014-08-17 19:40:43 +02:00 |
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kaetemi
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0fdba79819
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Crashfix in case pacs_prim are exported into .ig
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2014-08-17 19:37:20 +02:00 |
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kaetemi
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45db7f57eb
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Crashfix in case pacs_prim are exported into .ig
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2014-08-17 16:48:51 +02:00 |
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kaetemi
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ef9a0d8184
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Crashfix in case pacs_prim are exported into .ig
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2014-08-17 16:41:09 +02:00 |
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kaetemi
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6e4a14740c
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Crashfix in case pacs_prim are exported into .ig
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2014-08-17 16:22:56 +02:00 |
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kervala
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d2419ff74e
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Merge
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2014-08-17 16:08:25 +02:00 |
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kervala
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74a30afcc4
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Changed #172 XML floating point serialization not using neutral culture
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2014-08-17 16:05:51 +02:00 |
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kaetemi
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85cd41355d
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Additional fix #172 set _Locale to NULL after release
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2014-08-17 16:02:51 +02:00 |
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kaetemi
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7c328658fb
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Fix continent path bug
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2014-08-17 15:58:42 +02:00 |
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kervala
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4f4a3469d3
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Fixed #172 XML floating point serialization not using neutral culture
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2014-08-17 15:39:30 +02:00 |
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kaetemi
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0baeffd1a1
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Merge with default
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2014-08-16 15:05:32 +02:00 |
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kaetemi
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4d4a885f7a
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Maxscript selection clear fix
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2014-08-16 14:51:29 +02:00 |
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kaetemi
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2cd74c193f
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Zone light exporter adjust
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2014-08-16 14:51:29 +02:00 |
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kaetemi
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f731d220d7
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Project client loading screens into 3D space for HMD
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2014-08-07 18:49:05 +02:00 |
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kaetemi
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b31f939f9e
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Non-functional direct to rift
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2014-08-07 05:09:11 +02:00 |
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kaetemi
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338b9b8a7f
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GL: Fix switch from different resolution fullscreen to borderless display
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2014-08-07 04:45:14 +02:00 |
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kaetemi
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60c4e36fec
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Clean handling of display mode switching in client
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2014-08-07 04:36:51 +02:00 |
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kaetemi
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c2d39e8bdf
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GL: Handle borderless fullscreen to specified monitor internally
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2014-08-07 04:18:17 +02:00 |
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kaetemi
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7bd9216a6f
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Specify monitor when changing display mode
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2014-08-07 01:04:58 +02:00 |
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dfighter1985
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04095561cb
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Merge default
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2014-08-07 00:03:09 +02:00 |
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kaetemi
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7db83ce7da
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Process some scene traversals only once when rendering in stereo
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2014-08-06 14:36:09 +02:00 |
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kaetemi
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758e87e115
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OVR: Chroma factor
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2014-08-05 20:14:58 +02:00 |
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kaetemi
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0c7bc1240f
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OVR: Fix for debug devices
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2014-08-05 04:03:27 +02:00 |
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kaetemi
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031f1cdcbd
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OVR: Convert texture coordinates and setup rendering material
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2014-08-05 03:54:19 +02:00 |
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kaetemi
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c9762fbef5
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3D: Ensure correct fog handling for effects
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2014-08-05 02:58:55 +02:00 |
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dfighter1985
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cc12fb91b4
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Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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2014-08-05 02:58:31 +02:00 |
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kaetemi
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19209b8028
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OVR: Test distortion mesh
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2014-08-05 02:55:26 +02:00 |
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kaetemi
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537a7e7395
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OVR: Test large render target
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2014-08-05 02:25:14 +02:00 |
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kaetemi
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32540add2a
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3D: Set matrix modes after changing render target in effect
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2014-08-05 02:24:11 +02:00 |
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kaetemi
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240889b03d
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3D: Render target matrix context fix
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2014-08-05 02:21:30 +02:00 |
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kaetemi
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fb16438a49
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OVR: Testing
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2014-08-05 01:49:45 +02:00 |
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kaetemi
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4a8d07b889
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OVR: Translate camera
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2014-08-05 00:51:53 +02:00 |
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kaetemi
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30f98c4b62
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OVR: Get orientation
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2014-08-05 00:46:04 +02:00 |
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kaetemi
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2dda6cc5f0
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OVR: Generate distortion mesh
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2014-08-05 00:20:21 +02:00 |
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kaetemi
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c99cfed0dd
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OVR: Read device descriptions
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2014-08-04 20:32:31 +02:00 |
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kaetemi
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05a2f91711
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OVR: Iterate devices
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2014-08-04 19:19:15 +02:00 |
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kaetemi
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0baada5110
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Cleanup
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2014-08-04 18:31:31 +02:00 |
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kaetemi
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ca165de62c
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Add placeholders for LibOVR 0.4.0 support
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2014-08-04 18:30:25 +02:00 |
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kaetemi
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b24fa74936
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3D: Fix texture coords for FXAA on D3D
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2014-08-04 07:38:40 +02:00 |
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kaetemi
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925aa9c715
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Remove debug
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2014-08-04 06:19:03 +02:00 |
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kaetemi
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946128cdca
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3D: User higher quality FXAA version
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2014-08-04 06:11:47 +02:00 |
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kaetemi
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650e634e68
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3D: Add FXAA
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2014-08-04 04:44:27 +02:00 |
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kaetemi
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a72b200fe8
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Fix crash on AMD with legacy clouds
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2014-08-04 01:05:53 +02:00 |
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kaetemi
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5e9fc17402
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Move default render target handling to CDriverUser
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2014-08-04 00:57:43 +02:00 |
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kaetemi
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8c6d46bed0
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Adjust render target handling for effects
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2014-08-03 22:15:44 +02:00 |
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kaetemi
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996dd9aa16
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Merge with default
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2014-08-03 22:15:39 +02:00 |
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kaetemi
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2ad030f5f9
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GL: Occlusion query bugfix
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2014-08-03 22:15:12 +02:00 |
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dfighter1985
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80f7dd725d
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Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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2014-08-03 21:33:13 +02:00 |
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kaetemi
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f03f73e5c8
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3D: Cleanup bloom effect
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2014-08-03 21:09:55 +02:00 |
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kaetemi
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2bccba1ddc
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3D: Cleanup bloom effect
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2014-08-03 20:35:05 +02:00 |
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