Commit graph

460 commits

Author SHA1 Message Date
kervala
7cd750c726 Changed: Added titles associated to title enum 2010-10-18 09:58:10 +02:00
kervala
27cdfd9120 Changed: #841 Change the wrong header in the source code 2010-10-18 09:57:15 +02:00
kervala
933395109b Changed: #825 Remove all warning when compiling Ryzom 2010-10-18 09:44:19 +02:00
kervala
00c431845a Changed: #825 Remove all warning when compiling Ryzom 2010-10-18 09:05:11 +02:00
kervala
b7e53676da Fixed: client_patcher compilation 2010-10-18 09:03:17 +02:00
kervala
c1fd965849 Changed: #1038 Implement copy/paste for Linux 2010-10-17 16:38:43 +02:00
kervala
106ef09c23 Changed: #1038 Implement copy/paste for Linux (patch provided by Naush) 2010-10-16 22:19:49 +02:00
kervala
15cb5a955b Changed: #1023 Use a standard application path for writing files 2010-10-16 20:07:20 +02:00
kervala
cd78367f50 Changed: Replaced DeleteFile (Win32) by NLMISC::CFile::deleteFile 2010-10-16 19:59:53 +02:00
kervala
6ec0afb12a Changed: Replaced DeleteFile (Win32) by NLMISC::CFile::deleteFile 2010-10-16 19:05:06 +02:00
kervala
7cbb7da54e Changed: #825 Remove all warning when compiling Ryzom 2010-10-16 18:58:53 +02:00
kervala
2af7301d7d Fixed: #1132 Set the LanguageCode when client is creating a client.cfg 2010-10-16 14:34:09 +02:00
sfb
3f3611b92e Merge 2010-10-15 20:54:14 -05:00
sfb
faf9237111 Added: .flora and .plant sheets for the jungle ecosystem - trees now build correctly via build_gamedata 2010-10-15 20:46:01 -05:00
sfb
103faa0d54 Added: indoors.continent sheet - the ai_wmap section of build_gamedata needs this. 2010-10-15 20:43:06 -05:00
sfb
f17a640c33 Changed: Added 'export' and 'prim_export' to CMake build for build_gamedata pipeline. 2010-10-15 20:38:01 -05:00
kervala
78c1be5e62 Fixed: EGS PCH compilation (allocated more memory) 2010-10-14 15:48:11 +02:00
kervala
e0ebfebeac Changed: #825 Remove all warning when compiling Ryzom 2010-10-11 15:43:22 +02:00
kervala
d5a512b55b Changed: #1051 Fixed some display problems 2010-10-10 23:12:37 +02:00
kervala
c7eef505e0 Changed: #1023 Use a standard application path for writing files 2010-10-05 21:20:01 +02:00
kervala
be9a0e61ce Fixed: Missing #include <limits> 2010-10-04 17:55:11 +02:00
kervala
84aed583cb Fixed: Compilation under GCC 4.0.1 2010-10-03 22:47:27 +02:00
kervala
4ff46ee8ef Changed: Display of headers from game_share 2010-10-03 18:40:05 +02:00
kervala
b1d6548cff Changed: #825 Remove all warning when compiling Ryzom 2010-10-03 18:35:16 +02:00
kervala
0994c5eda7 Changed: Factorized code using READ_STRINGVECTOR_FV and READ_STRINGVECTOR_DEV macros 2010-10-03 18:29:32 +02:00
kervala
7e21282a39 Changed: Deactivate logs in console only in Release mode 2010-10-03 18:26:35 +02:00
kervala
6fb3465433 Changed: #878 Fix typos in comments/code 2010-10-02 14:25:36 +02:00
kervala
1195e0e8ed Added: Groups in client target 2010-10-01 17:25:31 +02:00
kervala
fbbb7e1d30 Fixed: #1106 Avoid VC++ to relink all projects when using CMake generated projects 2010-09-29 23:52:28 +02:00
kervala
91852cc725 Changed: #825 Remove all warning when compiling Ryzom 2010-09-29 10:20:09 +02:00
kervala
95c77cc2a2 Fixed: server_share compilation (include guard added) 2010-09-28 14:53:45 +02:00
kervala
47cd5e8c23 Fixed: Removed dummyToAvoidStupidCompilerWarning functions to fix compilation if std*.cpp are included more than once 2010-09-28 12:02:24 +02:00
kervala
c3872b8ea9 Fixed: Removed dummyToAvoidStupidCompilerWarning functions to fix compilation if std*.cpp are included more than once 2010-09-28 11:25:37 +02:00
kervala
cc804842c3 Changed: Optimized PCH for EGS 2010-09-27 19:02:57 +02:00
kervala
a85e93a2ef Changed: Moved some #include 2010-09-27 14:36:03 +02:00
kervala
2ef4200394 Added: Groups for EGS project 2010-09-27 14:35:34 +02:00
kervala
2d93e27643 Fixed: Compilation with STLport under Linux (and probably Mac OS X) 2010-09-26 23:27:52 +02:00
kervala
1e1a8b97b6 Changed: Generate only one config.h in root 2010-09-26 23:16:16 +02:00
kervala
bbb68d1c08 Changed: #825 Remove all warning when compiling Ryzom 2010-09-26 22:09:58 +02:00
kaetemi
a7c6ed7a35 Changed: #1092 Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference 2010-09-26 17:07:13 +02:00
vl
ccd5c879f6 Added: missing namespace nlmisc 2010-09-26 10:24:46 +02:00
kervala
7b96c2328f Changed: Updated CMake projects 2010-09-25 22:53:33 +02:00
kervala
3bf713f884 Fixed: Some compilation errors 2010-09-25 22:43:11 +02:00
kervala
264e3ccc9d Fixed: Bad merge 2010-09-25 22:38:06 +02:00
kervala
2dda416b27 Changed: Centralized NeL includes in PCH 2010-09-25 18:28:52 +02:00
kervala
6947bb6e82 Changed: #825 Commented out all #pragma message 2010-09-25 18:12:37 +02:00
kervala
491c0f7f66 Changed: Optimized PCH for ai_share 2010-09-25 16:04:53 +02:00
kervala
9c1b43c027 Changed: Added namespace in some macros 2010-09-25 16:04:13 +02:00
kervala
b51b521144 Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
kervala
38ee15a656 Removed: .hgignore from ryzom directory 2010-09-25 10:13:22 +02:00