Added: Groups for EGS project

This commit is contained in:
kervala 2010-09-27 14:35:34 +02:00
parent 2d93e27643
commit 2ef4200394

View file

@ -1,24 +1,24 @@
FILE(GLOB SRC *.cpp *.h
backward_compatibility/*.h backward_compatibility/*.cpp
building_manager/*.h building_manager/*.cpp
character_structure/*.h character_structure/*.cpp
creature_manager/*.h creature_manager/*.cpp
egs_sheets/*.h egs_sheets/*.cpp
entity_manager/*.h entity_manager/*.cpp
entity_structure/*.h entity_structure/*.cpp
game_item_manager/*.h game_item_manager/*.cpp
guild_manager/*.h guild_manager/*.cpp
mission_manager/*.h mission_manager/*.cpp
modules/*.h modules/*.cpp
outpost_manager/*.h outpost_manager/*.cpp
phrase_manager/*.h phrase_manager/*.cpp
player_manager/*.h player_manager/*.cpp
progression/*.h progression/*.cpp
pvp_manager/*.h pvp_manager/*.cpp
pvp_manager/pvp_faction_reward_manager/*.h pvp_manager/pvp_faction_reward_manager/*.cpp
shop_type/*.h shop_type/*.cpp
stables/*.h stables/*.cpp
team_manager/*.h team_manager/*.cpp)
FILE(GLOB SRC *.cpp *.h)
FILE(GLOB SRC_BACKWARD_COMPATIBILITY backward_compatibility/*.h backward_compatibility/*.cpp)
FILE(GLOB SRC_BUILDING_MANAGER building_manager/*.h building_manager/*.cpp)
FILE(GLOB SRC_CHARACTER_STRUCTURE character_structure/*.h character_structure/*.cpp)
FILE(GLOB SRC_CREATURE_MANAGER creature_manager/*.h creature_manager/*.cpp)
FILE(GLOB SRC_EGS_SHEETS egs_sheets/*.h egs_sheets/*.cpp)
FILE(GLOB SRC_ENTITY_MANAGER entity_manager/*.h entity_manager/*.cpp)
FILE(GLOB SRC_ENTITY_STRUCTURE entity_structure/*.h entity_structure/*.cpp)
FILE(GLOB SRC_GAME_ITEM_MANAGER game_item_manager/*.h game_item_manager/*.cpp)
FILE(GLOB SRC_GUILD_MANAGER guild_manager/*.h guild_manager/*.cpp)
FILE(GLOB SRC_MISSION_MANAGER mission_manager/*.h mission_manager/*.cpp)
FILE(GLOB SRC_MODULES modules/*.h modules/*.cpp)
FILE(GLOB SRC_OUTPOST_MANAGER outpost_manager/*.h outpost_manager/*.cpp)
FILE(GLOB SRC_PHRASE_MANAGER phrase_manager/*.h phrase_manager/*.cpp)
FILE(GLOB SRC_PLAYER_MANAGER player_manager/*.h player_manager/*.cpp)
FILE(GLOB SRC_PROGRESSION progression/*.h progression/*.cpp)
FILE(GLOB SRC_PVP_MANAGER pvp_manager/*.h pvp_manager/*.cpp)
FILE(GLOB SRC_PVP_FACTION_MANAGER pvp_manager/pvp_faction_reward_manager/*.h pvp_manager/pvp_faction_reward_manager/*.cpp)
FILE(GLOB SRC_SHOP_TYPE shop_type/*.h shop_type/*.cpp)
FILE(GLOB SRC_STABLES stables/*.h stables/*.cpp)
FILE(GLOB SRC_TEAM_MANAGER team_manager/*.h team_manager/*.cpp)
LIST(REMOVE_ITEM SRC
${CMAKE_CURRENT_SOURCE_DIR}/ai_pet_interface.cpp
@ -26,9 +26,11 @@ LIST(REMOVE_ITEM SRC
${CMAKE_CURRENT_SOURCE_DIR}/egs_static_continent.cpp
${CMAKE_CURRENT_SOURCE_DIR}/egs_static_continent.h
${CMAKE_CURRENT_SOURCE_DIR}/shutdown_handler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/shutdown_handler.h
${CMAKE_CURRENT_SOURCE_DIR}/shutdown_handler.h)
LIST(REMOVE_ITEM SRC_BUILDING_MANAGER
${CMAKE_CURRENT_SOURCE_DIR}/building_manager/room.cpp
${CMAKE_CURRENT_SOURCE_DIR}/building_manager/room.h
${CMAKE_CURRENT_SOURCE_DIR}/building_manager/room.h)
LIST(REMOVE_ITEM SRC_PHRASE_MANAGER
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/combat_bleed_effect.cpp
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/combat_bleed_effect.h
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/combat_stun_effect.cpp
@ -37,11 +39,55 @@ LIST(REMOVE_ITEM SRC
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/magic_action_debuff.cpp
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/magic_action_hot.cpp
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/slow_move_effect.cpp
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/slow_move_effect.h
${CMAKE_CURRENT_SOURCE_DIR}/phrase_manager/slow_move_effect.h)
LIST(REMOVE_ITEM SRC_SHOP_TYPE
${CMAKE_CURRENT_SOURCE_DIR}/shop_type/solded_items.cpp
${CMAKE_CURRENT_SOURCE_DIR}/shop_type/solded_items.h)
ADD_EXECUTABLE(ryzom_entities_game_service WIN32 ${SRC})
SOURCE_GROUP("" FILES ${SRC})
SOURCE_GROUP("Backward Compatibility" FILES ${SRC_BACKWARD_COMPATIBILITY})
SOURCE_GROUP("Building Manager" FILES ${SRC_BUILDING_MANAGER})
SOURCE_GROUP("Character Structure" FILES ${SRC_CHARACTER_STRUCTURE})
SOURCE_GROUP("Creature Manager" FILES ${SRC_CREATURE_MANAGER})
SOURCE_GROUP("EGS Sheets" FILES ${SRC_EGS_SHEETS})
SOURCE_GROUP("Entity Manager" FILES ${SRC_ENTITY_MANAGER})
SOURCE_GROUP("Entity Structure" FILES ${SRC_ENTITY_STRUCTURE})
SOURCE_GROUP("Game Item Manager" FILES ${SRC_GAME_ITEM_MANAGER})
SOURCE_GROUP("Guild Manager" FILES ${SRC_GUILD_MANAGER})
SOURCE_GROUP("Mission Manager" FILES ${SRC_MISSION_MANAGER})
SOURCE_GROUP("Modules" FILES ${SRC_MODULES})
SOURCE_GROUP("Outpost Manager" FILES ${SRC_OUTPOST_MANAGER})
SOURCE_GROUP("Phrase Manager" FILES ${SRC_PHRASE_MANAGER})
SOURCE_GROUP("Player Manager" FILES ${SRC_PLAYER_MANAGER})
SOURCE_GROUP("Progression" FILES ${SRC_PROGRESSION})
SOURCE_GROUP("PvP Manager" FILES ${SRC_PVP_MANAGER})
SOURCE_GROUP("PvP Manager\\PvP Faction Reward Manager" FILES ${SRC_PVP_FACTION_MANAGER})
SOURCE_GROUP("Shop Type" FILES ${SRC_SHOP_TYPE})
SOURCE_GROUP("Stables" FILES ${SRC_STABLES})
SOURCE_GROUP("Team Manager" FILES ${SRC_TEAM_MANAGER})
ADD_EXECUTABLE(ryzom_entities_game_service WIN32
${SRC}
${SRC_BACKWARD_COMPATIBILITY}
${SRC_BUILDING_MANAGER}
${SRC_CHARACTER_STRUCTURE}
${SRC_CREATURE_MANAGER}
${SRC_EGS_SHEETS}
${SRC_ENTITY_MANAGER}
${SRC_ENTITY_STRUCTURE}
${SRC_GAME_ITEM_MANAGER}
${SRC_GUILD_MANAGER}
${SRC_MISSION_MANAGER}
${SRC_MODULES}
${SRC_OUTPOST_MANAGER}
${SRC_PHRASE_MANAGER}
${SRC_PLAYER_MANAGER}
${SRC_PROGRESSION}
${SRC_PVP_MANAGER}
${SRC_PVP_FACTION_MANAGER}
${SRC_SHOP_TYPE}
${SRC_STABLES}
${SRC_TEAM_MANAGER})
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR} ${RZ_SERVER_SRC_DIR} ${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR})
@ -52,10 +98,9 @@ TARGET_LINK_LIBRARIES(ryzom_entities_game_service
ryzom_aishare
ryzom_pd
ryzom_gameplaymodule
${PLATFORM_LINKFLAGS}
${LIBXML2_LIBRARIES}
${MYSQL_LIBRARIES}
${ZLIB_LIBRARIES}
${LIBXML2_LIBRARIES}
${MYSQL_LIBRARIES}
${ZLIB_LIBRARIES}
nelmisc
nelnet
nelgeorges