kaetemi
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74c4c09211
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Fix issue with render target in OpenGL when size not specified
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2014-07-31 17:41:56 +02:00 |
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kaetemi
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029d9bddfe
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Mode2D selection
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2014-07-31 03:53:38 +02:00 |
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kaetemi
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a6812f5844
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Merge with game-device
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2014-07-31 02:07:20 +02:00 |
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kaetemi
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64666c302a
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Add render target manager, issue #47
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2014-07-31 00:46:00 +02:00 |
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kaetemi
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5de85eb194
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Merge with default
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2014-07-30 22:32:27 +02:00 |
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kaetemi
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af99ad6085
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Bugfix
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2014-07-30 21:47:48 +02:00 |
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kaetemi
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98db1841c3
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Fix XRef ligo export
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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fa64fb9359
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Faster ligo export step
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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c062aab85a
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Crashfix for 3ds Max export
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2014-07-30 20:56:28 +02:00 |
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dfighter1985
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ab2e54a3c8
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When hitting 'save as' ask for a filename even if one is set.
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2014-07-30 15:55:09 +02:00 |
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dfighter1985
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6386c5aac4
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Should store the filename after opening..
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2014-07-30 15:44:02 +02:00 |
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dfighter1985
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8ea69d4b81
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Should only add 1 tile here...
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2014-07-30 15:40:02 +02:00 |
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dfighter1985
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677d13c7ab
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128 and 256 tiles don't have alpha, so no need to load/save them.
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2014-07-30 15:29:50 +02:00 |
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dfighter1985
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fadd8fbf89
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Replace and delete image should be applied to the correct channel now.
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2014-07-30 14:39:19 +02:00 |
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dfighter1985
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0750ca7a4d
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Show the image that belongs to the channel that is selected.
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2014-07-30 14:28:17 +02:00 |
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dfighter1985
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47a5f95b71
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Copyright headers...
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2014-07-30 11:20:29 +02:00 |
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dfighter1985
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8e3ec659d5
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Close the loaded file and return true...
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2014-07-30 11:15:14 +02:00 |
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dfighter1985
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4a69a4f8b2
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Set teh current selection to row 0
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2014-07-30 11:14:41 +02:00 |
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dfighter1985
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99683c6569
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Save and load the tilebank texture path.
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2014-07-30 11:10:15 +02:00 |
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dfighter1985
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447caab681
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Save and load the veget set filename.
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2014-07-30 10:58:37 +02:00 |
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dfighter1985
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e82ffc9b14
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TileBank loading.
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2014-07-30 10:54:08 +02:00 |
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dfighter1985
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5b2aa71b90
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Add the already selected tilesets to the land when editing.
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2014-07-30 07:43:02 +02:00 |
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dfighter1985
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240844c1cd
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Connected the oriented combobox and now saving it's value to the tilebank.
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2014-07-30 01:50:01 +02:00 |
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dfighter1985
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a513af355d
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Implemented saving of the currently stored tilebank data.
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2014-07-30 01:29:17 +02:00 |
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kaetemi
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8c58150e83
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ryzomcore/v0.9.1
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2014-07-29 19:21:25 +02:00 |
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kaetemi
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7d835464f0
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Crash workaround in IG loading, ref #171
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2014-07-31 19:50:25 +02:00 |
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kaetemi
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21282fe62e
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Cleanup
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2014-07-29 16:48:14 +02:00 |
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kaetemi
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413fb4bfbe
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Fix Skin export interface issue, #169
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2014-07-29 15:42:11 +02:00 |
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kaetemi
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f563a9642e
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Add warning
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2014-07-29 15:23:51 +02:00 |
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kaetemi
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1c1d7a2e4a
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Crashfix Physique export
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2014-07-29 15:23:06 +02:00 |
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kaetemi
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b74a24a312
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Remove a debug assert
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2014-07-29 14:39:07 +02:00 |
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kaetemi
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56c6bf21fd
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Bugfix
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2014-07-29 14:25:28 +02:00 |
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kaetemi
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c447405078
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Initialize object viewer viewport at correct size
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2014-07-29 14:10:40 +02:00 |
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kaetemi
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268d692b03
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Compile fix
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2014-07-29 14:09:08 +02:00 |
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nimetu
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25b5ff5c1d
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Crafted tool durability, fix #156
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2014-07-28 23:51:25 +02:00 |
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dfighter1985
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fed92a47d3
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As it turns out, tilesets can be assigned to multiple lands...
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2014-07-28 17:05:51 +02:00 |
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dfighter1985
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d3698a5c1a
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Implemented the GUI part of saving...
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2014-07-27 20:38:08 +02:00 |
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dfighter1985
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2f9b4f1b5e
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128x128 tab should be shown by default.
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2014-07-27 18:23:25 +02:00 |
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dfighter1985
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aef9f58242
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Implemented tile image replace.
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2014-07-26 02:24:32 +02:00 |
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dfighter1985
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2f6faf05c1
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Implemented tile image deletion.
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2014-07-26 02:19:13 +02:00 |
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dfighter1985
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39bde4b257
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A little refactoring.
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2014-07-26 02:11:02 +02:00 |
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dfighter1985
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fe044b8592
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Reindex tile item nodes after deleting a node.
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2014-07-26 02:05:21 +02:00 |
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dfighter1985
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fc4856f28c
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Implemented tile deletion.
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2014-07-26 01:57:50 +02:00 |
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dfighter1985
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4d0002a6f4
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I must be blind...
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2014-07-26 00:32:42 +02:00 |
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dfighter1985
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a1b8737776
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Implemented Tile addition.
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2014-07-26 00:29:37 +02:00 |
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shubham_meena
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03b029188f
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bug fix: added template path option in .info file
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2014-07-26 00:27:57 +05:30 |
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dfighter1985
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41f8104f19
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Implemented tilebank texture path setting.
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2014-07-24 23:41:42 +02:00 |
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dfighter1985
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a14a16f935
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Implemented choosing / resetting vegetset for tile sets.
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2014-07-24 23:31:37 +02:00 |
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dfighter1985
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7b13b09e01
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When selecting another land, select the first tile set, if it exists.
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2014-07-24 18:44:00 +02:00 |
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dfighter1985
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8034eac2e0
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Connect the selection model so the widgets are updated.
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2014-07-24 18:39:34 +02:00 |
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