kaetemi
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302c478af6
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Merge with develop
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2014-09-12 15:19:12 +02:00 |
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kaetemi
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b34c7cf12a
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When in Rome, do as the Romans do
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2014-09-11 10:36:41 +02:00 |
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dfighter1985
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15f6ed3c37
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Merged default.
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2014-09-05 22:28:11 +02:00 |
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dfighter1985
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ca910cf17a
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Added support for manipulating atoms.
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2014-09-05 20:28:43 +02:00 |
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kervala
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ad5cc68107
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Changed: Code formatting
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2014-09-05 15:42:53 +02:00 |
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dfighter1985
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a875e66696
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Implemented add and remove buttons.
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2014-09-02 19:26:02 +02:00 |
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dfighter1985
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2292fc96c4
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Apply changes.
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2014-09-02 14:54:07 +02:00 |
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kervala
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891e0d1bd7
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Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X)
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2014-08-27 11:19:20 +02:00 |
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kaetemi
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119c931738
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Link group_wheel.cpp, ref #176
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2014-08-25 14:56:29 +02:00 |
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kaetemi
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0f236b800f
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Merge with default
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2014-08-19 15:43:49 +02:00 |
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dfighter1985
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e59fb841bc
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Merged default.
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2014-08-19 00:33:03 +02:00 |
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kaetemi
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45db7f57eb
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Crashfix in case pacs_prim are exported into .ig
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2014-08-17 16:48:51 +02:00 |
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kervala
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74a30afcc4
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Changed #172 XML floating point serialization not using neutral culture
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2014-08-17 16:05:51 +02:00 |
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kervala
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4f4a3469d3
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Fixed #172 XML floating point serialization not using neutral culture
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2014-08-17 15:39:30 +02:00 |
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kaetemi
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f731d220d7
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Project client loading screens into 3D space for HMD
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2014-08-07 18:49:05 +02:00 |
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kaetemi
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b31f939f9e
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Non-functional direct to rift
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2014-08-07 05:09:11 +02:00 |
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kaetemi
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338b9b8a7f
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GL: Fix switch from different resolution fullscreen to borderless display
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2014-08-07 04:45:14 +02:00 |
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kaetemi
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60c4e36fec
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Clean handling of display mode switching in client
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2014-08-07 04:36:51 +02:00 |
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kaetemi
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c2d39e8bdf
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GL: Handle borderless fullscreen to specified monitor internally
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2014-08-07 04:18:17 +02:00 |
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kaetemi
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7bd9216a6f
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Specify monitor when changing display mode
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2014-08-07 01:04:58 +02:00 |
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dfighter1985
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04095561cb
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Merge default
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2014-08-07 00:03:09 +02:00 |
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kaetemi
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7db83ce7da
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Process some scene traversals only once when rendering in stereo
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2014-08-06 14:36:09 +02:00 |
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kaetemi
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758e87e115
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OVR: Chroma factor
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2014-08-05 20:14:58 +02:00 |
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kaetemi
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0c7bc1240f
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OVR: Fix for debug devices
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2014-08-05 04:03:27 +02:00 |
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kaetemi
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031f1cdcbd
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OVR: Convert texture coordinates and setup rendering material
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2014-08-05 03:54:19 +02:00 |
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kaetemi
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c9762fbef5
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3D: Ensure correct fog handling for effects
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2014-08-05 02:58:55 +02:00 |
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kaetemi
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19209b8028
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OVR: Test distortion mesh
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2014-08-05 02:55:26 +02:00 |
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kaetemi
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537a7e7395
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OVR: Test large render target
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2014-08-05 02:25:14 +02:00 |
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kaetemi
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32540add2a
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3D: Set matrix modes after changing render target in effect
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2014-08-05 02:24:11 +02:00 |
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kaetemi
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240889b03d
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3D: Render target matrix context fix
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2014-08-05 02:21:30 +02:00 |
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kaetemi
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fb16438a49
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OVR: Testing
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2014-08-05 01:49:45 +02:00 |
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kaetemi
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4a8d07b889
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OVR: Translate camera
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2014-08-05 00:51:53 +02:00 |
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kaetemi
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30f98c4b62
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OVR: Get orientation
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2014-08-05 00:46:04 +02:00 |
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kaetemi
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2dda6cc5f0
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OVR: Generate distortion mesh
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2014-08-05 00:20:21 +02:00 |
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kaetemi
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c99cfed0dd
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OVR: Read device descriptions
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2014-08-04 20:32:31 +02:00 |
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kaetemi
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05a2f91711
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OVR: Iterate devices
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2014-08-04 19:19:15 +02:00 |
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kaetemi
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0baada5110
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Cleanup
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2014-08-04 18:31:31 +02:00 |
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kaetemi
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ca165de62c
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Add placeholders for LibOVR 0.4.0 support
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2014-08-04 18:30:25 +02:00 |
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kaetemi
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b24fa74936
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3D: Fix texture coords for FXAA on D3D
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2014-08-04 07:38:40 +02:00 |
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kaetemi
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925aa9c715
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Remove debug
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2014-08-04 06:19:03 +02:00 |
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kaetemi
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946128cdca
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3D: User higher quality FXAA version
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2014-08-04 06:11:47 +02:00 |
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kaetemi
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650e634e68
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3D: Add FXAA
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2014-08-04 04:44:27 +02:00 |
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kaetemi
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a72b200fe8
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Fix crash on AMD with legacy clouds
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2014-08-04 01:05:53 +02:00 |
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kaetemi
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5e9fc17402
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Move default render target handling to CDriverUser
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2014-08-04 00:57:43 +02:00 |
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kaetemi
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8c6d46bed0
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Adjust render target handling for effects
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2014-08-03 22:15:44 +02:00 |
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kaetemi
|
996dd9aa16
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Merge with default
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2014-08-03 22:15:39 +02:00 |
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kaetemi
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2ad030f5f9
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GL: Occlusion query bugfix
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2014-08-03 22:15:12 +02:00 |
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kaetemi
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f03f73e5c8
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3D: Cleanup bloom effect
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2014-08-03 21:09:55 +02:00 |
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kaetemi
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2bccba1ddc
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3D: Cleanup bloom effect
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2014-08-03 20:35:05 +02:00 |
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kaetemi
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f9aa0bf7cc
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GL: Share depth and stencil to get similar behaviour to D3D driver
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2014-08-03 18:59:19 +02:00 |
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