dfighter1985
|
eed17cc4f4
|
CHANGED: #1471 CCtrlColPick is now in the NELGUI library and is under NLGUI namespace.
|
2012-06-16 03:39:23 +02:00 |
|
dfighter1985
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3933bd73d3
|
CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI.
|
2012-06-16 02:55:19 +02:00 |
|
dfighter1985
|
3929588a04
|
CHANGED: #1471 CCtrlQuad is now in the NELGUI library under the NLGUI namespace.
|
2012-06-16 02:34:07 +02:00 |
|
dfighter1985
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4bde602411
|
CHANGED: #1471 CCtrlScroll is now part of NELGUI, and is under the NLGUI namespace. Also added a new class CGroupSubMenuBase.
|
2012-06-16 02:06:53 +02:00 |
|
dfighter1985
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892a8131ca
|
CHANGED: #1471 CCtrlButton is now under the NLGUI namespace.
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2012-06-16 00:49:40 +02:00 |
|
dfighter1985
|
84fe4773fb
|
CHANGED: #1471 CCtrlButton is now part of the NEL GUI library.
|
2012-06-16 00:23:20 +02:00 |
|
dfighter1985
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8226c2b897
|
CHANGED: #1471 CCtrlBaseButton is now part of the NLGUI namespace.
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2012-06-15 23:30:27 +02:00 |
|
dfighter1985
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c57c909ed7
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CHANGED: #1471 CCtrlBaseButton is now part of the NELGUI Library.
|
2012-06-15 22:40:08 +02:00 |
|
dfighter1985
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7b745058a8
|
CHANGED: #1471 Moved back some more static methods from CLuaIHMRyzom to CLuaIHM, as CLuaIHM can now handle these too.
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2012-06-09 22:18:29 +02:00 |
|
dfighter1985
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3db1f3cc48
|
CHANGED: #1471 The classes moved in the previous commit are now under the NLGUI namespace.
|
2012-06-09 03:57:40 +02:00 |
|
dfighter1985
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529dd877fe
|
CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM.
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2012-06-09 01:37:43 +02:00 |
|
kaetemi
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2e01e8c4bf
|
Changed: Different default type id for sound sheet id workaround
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2012-06-05 19:11:43 +02:00 |
|
kaetemi
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08e3f3c180
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Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types
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2012-06-05 15:13:13 +02:00 |
|
kaetemi
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72fc210dd0
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Changed: Small optimization for sheet id constructor with default type
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2012-06-05 14:03:38 +02:00 |
|
kaetemi
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3fc8a264b5
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Fixed: Bad serialization of sound name in background sounds
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2012-06-04 13:28:03 +02:00 |
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kaetemi
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cb1d9a9f73
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Changed: Assign sane type id to temporary sound sheet ids
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2012-06-04 13:27:12 +02:00 |
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kaetemi
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c54acdb6d2
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Changed: Tool build_soundbank can also work without sheet id bin
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2012-06-04 12:37:56 +02:00 |
|
kaetemi
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cb0cbdff89
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Changed: Removed some debug messages
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2012-06-04 12:35:34 +02:00 |
|
kaetemi
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6cfb10a275
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Fixed: Make build_soundbank tool work with latest changes
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2012-06-03 16:00:43 +02:00 |
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kaetemi
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fb7689db88
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Added: Temporary workaround for using sound sheet id without updated sheet id bin
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2012-06-03 15:57:57 +02:00 |
|
kaetemi
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41069c4582
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Changed: Also handle distMax with negative alpha in new manual rolloff function
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2012-06-03 15:56:47 +02:00 |
|
kaetemi
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1eae7bc35b
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Changed: Avoid some more sqrt calculations
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2012-06-03 02:00:32 +02:00 |
|
kaetemi
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1709e7ed8a
|
Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
|
2012-06-03 01:50:53 +02:00 |
|
kaetemi
|
0d05d505f3
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Changed: Debug messages
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2012-06-02 23:06:48 +02:00 |
|
kaetemi
|
1a32d2691c
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Fixed: Sound CSheetId implementation
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2012-06-02 18:12:38 +02:00 |
|
kaetemi
|
1ac3f3f170
|
Fixed: Sound CSheetID implementation (part 3) (partially tested)
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2012-06-02 16:06:10 +02:00 |
|
kaetemi
|
c935b00119
|
Fixed: Sound CSheetID implementation (part 2) (not tested)
|
2012-06-02 15:24:21 +02:00 |
|
kaetemi
|
a2c2d78fe8
|
Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
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2012-06-02 15:21:03 +02:00 |
|
kaetemi
|
ea6ede03ba
|
Fixed: Sound CSheetId implementation (part 1) (not tested)
|
2012-06-02 14:54:39 +02:00 |
|
kaetemi
|
caf00a5b7c
|
Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
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2012-06-02 14:53:11 +02:00 |
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kaetemi
|
b7d687d0c0
|
Merged: From default to sound_dev
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2012-06-02 11:09:14 +02:00 |
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dfighter1985
|
5ea64cb530
|
CHANGED: #1471 CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace.
|
2012-06-02 02:09:58 +02:00 |
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dfighter1985
|
8d2f01fac8
|
ADDED: #1471 Added new class CWidgetManager, and started to move code into it from CInterfaceManager.
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2012-05-30 02:12:37 +02:00 |
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sfb
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2f9410f22d
|
Fixed EOL issues and added .hgeol file.
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2012-05-29 08:31:11 -05:00 |
|
Fabien_HENON
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67a05e8c28
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Changed: #1469 StringId conversion to CSheetId for sounds
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2012-05-26 23:40:27 +02:00 |
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Fabien_HENON
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ae78742ca6
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Changed: #1469 Getting last version from default branch
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2012-05-26 21:38:30 +02:00 |
|
Fabien_HENON
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c2a054fe90
|
Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
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2012-05-26 19:21:19 +02:00 |
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dfighter1985
|
42919dc86b
|
CHANGED: #1471 CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace.
|
2012-05-25 03:21:03 +02:00 |
|
kervala
|
c97a644050
|
Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON
|
2012-05-24 20:28:19 +02:00 |
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dfighter1985
|
2fff0616a5
|
CHANGED: #1471 CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace.
|
2012-05-24 18:23:51 +02:00 |
|
rti
|
4d3b601fe4
|
Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++)
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2012-05-24 16:33:56 +02:00 |
|
dfighter1985
|
bb9101ae9f
|
ADDED: #1471 added a global db manager for the GUI library, also added support for resizeing the CDB bank handler.
|
2012-05-24 00:55:50 +02:00 |
|
Fabien_HENON
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efc409a319
|
Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
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2012-05-23 22:27:39 +02:00 |
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kaetemi
|
f7ca61f461
|
Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment
|
2012-05-23 22:05:34 +02:00 |
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dfighter1985
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c817c68e83
|
CHANGED: #1471 Moved the stuff I moved to NELGUI library, under the NLGUI namespace.
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2012-05-23 19:40:41 +02:00 |
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dfighter1985
|
731d1ced46
|
CHANGED: #1471 Moved the previously refactored code to the NELGUI library.
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2012-05-23 04:13:58 +02:00 |
|
kervala
|
4c0d138212
|
Fixed: Some Windows.h inclusions
|
2012-05-21 10:03:08 +02:00 |
|
kervala
|
bd1b1a3e2b
|
Changed: #878 Fix typos in comments/code
|
2012-05-19 23:43:42 +02:00 |
|
dfighter1985
|
2af7e250b2
|
Moved some Lua stuff over to the NelGUI library.
|
2012-05-19 23:00:52 +02:00 |
|
dfighter1985
|
e1b6690e6f
|
Moved some Lua related string formatting methods from CInterfaceManager to
LuaHelperStuff namespace.
|
2012-05-19 00:00:09 +02:00 |
|
kervala
|
301f80526d
|
Fixed: Compilation under Linux
|
2012-05-18 21:08:21 +02:00 |
|
kervala
|
844c22c16b
|
Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!)
|
2012-05-18 20:53:59 +02:00 |
|
dfighter1985
|
88cc7df755
|
Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager.
|
2012-05-17 03:28:50 +02:00 |
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sfb
|
d3d2aa1359
|
merge incoming
|
2012-05-15 13:52:33 -05:00 |
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sfb
|
b808129f89
|
Changed: #1306 Added basic new form creation. Lots of bugs still.
|
2012-05-15 13:51:48 -05:00 |
|
kervala
|
c147b63082
|
Changed: #1275 Compilation under Mac OS X
|
2012-05-15 12:58:20 +02:00 |
|
kervala
|
9b2b51b6a5
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-05-15 12:55:56 +02:00 |
|
kervala
|
7db67187ef
|
Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols
|
2012-05-14 13:21:00 +02:00 |
|
kervala
|
c776284db1
|
Changed: #825 Remove all warnings when compiling Ryzom
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2012-05-14 13:06:37 +02:00 |
|
kervala
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e9408a8a0f
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-13 17:43:46 +02:00 |
|
kervala
|
41e103bc7a
|
Changed: #1275 Added OpenGL ES CMake module
|
2012-05-13 16:23:48 +02:00 |
|
kervala
|
61d7295efa
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-13 15:27:20 +02:00 |
|
kervala
|
a7d6082d49
|
Changed: Include OpenGL headers in "opengl" directory
|
2012-05-13 15:26:45 +02:00 |
|
kervala
|
798aec2e4f
|
Changed: Update glext.h
|
2012-05-12 20:58:23 +02:00 |
|
kervala
|
bfa731e39b
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-12 20:56:37 +02:00 |
|
kervala
|
3a40ef6d12
|
Changed: Include stdopengl.h in Objective-C files
|
2012-05-12 20:55:58 +02:00 |
|
kervala
|
b8794f814c
|
Fixed: Renable PCH under for OpenGL driver under Mac OS X
|
2012-05-12 20:54:37 +02:00 |
|
kervala
|
b8dde56d41
|
Changed: #1275 Create an OpenGL ES driver
|
2012-05-12 19:21:52 +02:00 |
|
dfighter1985
|
e3d72333dd
|
Moved event descriptors under the NLGUI namespace.
|
2012-05-10 23:31:39 +02:00 |
|
dfighter1985
|
c976419448
|
Created NELGUI library, moved the GUI event descriptors there.
|
2012-05-10 22:17:04 +02:00 |
|
sfb
|
7abfe97f3e
|
Changed: #1306 Implemented basic form saving.
|
2012-05-03 08:02:14 -05:00 |
|
kaetemi
|
5c8ba72685
|
Fixed: Compile error
|
2012-04-30 09:38:27 +02:00 |
|
dfighter1985
|
e6f5bdef0b
|
Merging cdb-refactoring into gui-refactoring.
|
2012-04-28 21:36:39 +02:00 |
|
dfighter1985
|
ec0eb455e3
|
Merging default into cdb_refactoring.
|
2012-04-28 19:55:46 +02:00 |
|
dfighter1985
|
5f041538c8
|
Added new class CCDBManager, which encapsulates the separate CDB components into a easily (re)usable database solution. Also made CCDBSynchronized and CInterfaceManager use it.
|
2012-04-27 22:49:38 +02:00 |
|
sfb
|
d8c211db8e
|
merge
|
2012-04-26 13:07:43 -05:00 |
|
sfb
|
c032c58b43
|
Changed: #1306 Implemented add/removing parent sheets, moved everything out of Plugin and into GeorgesQt namespace to eliminate ambiguity with other plugins.
|
2012-04-26 13:05:53 -05:00 |
|
dnk-88
|
d0e98454cf
|
Changed: #1306 Improved ui of geqt
|
2012-04-23 20:30:57 +03:00 |
|
dfighter1985
|
d2d4838252
|
Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now!
|
2012-04-22 06:45:35 +02:00 |
|
sfb
|
f3363e0aeb
|
Changed: #1306 Added undo stack deeper (for later) and began adding form context menus proof-of-concept.
|
2012-04-20 15:40:02 -05:00 |
|
sfb
|
f809ba6ca3
|
Changed: #1306 Implemented core "open" action to load a form from an arbitrary location.
|
2012-04-20 12:46:18 -05:00 |
|
dfighter1985
|
e056c07e2f
|
Documented CCDBBankHandler class.
|
2012-04-18 04:15:34 +02:00 |
|
dfighter1985
|
4e6e7d9a6e
|
Extracted the CDB bank handling code into a new class CCDBBankHandler, the CDB system should be now totally independent of Ryzom.
|
2012-04-17 08:23:02 +02:00 |
|
dfighter1985
|
cf2305b1ce
|
CDB is now part of NLMISC. However it still requires some work!
|
2012-04-16 06:08:12 +02:00 |
|
dfighter1985
|
7e3c4aa15e
|
Moved xml auto pointer to nlmisc.
|
2012-04-16 02:50:18 +02:00 |
|
kaetemi
|
f815bb2549
|
Fixed: Crash on exit caused by incomplete music channel reset
|
2012-04-13 23:30:35 +02:00 |
|
kaetemi
|
0e5d7137d6
|
Fixed: Typo
|
2012-04-13 14:15:04 +02:00 |
|
kaetemi
|
45a857b564
|
Changed: #1459 Reserve functional group controller node names
|
2012-04-13 13:59:24 +02:00 |
|
kaetemi
|
c340881992
|
Merge
|
2012-04-13 11:59:56 +02:00 |
|
kaetemi
|
77c3ccb1e1
|
Changed: #1459 Simplify the sound group controller interface
|
2012-04-13 11:54:20 +02:00 |
|
kervala
|
291a956216
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-04-13 10:07:06 +02:00 |
|
kaetemi
|
beae63c1a0
|
Changed: Provide a fake sound name for fake CSound created by music channel
|
2012-04-13 03:10:13 +02:00 |
|
kaetemi
|
616faf1c51
|
Fixed: #1298 Replace assert with warning when physical sound source fails to play
|
2012-04-12 21:38:28 +02:00 |
|
kaetemi
|
1926c56f64
|
Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
|
2012-04-12 18:16:53 +02:00 |
|
kaetemi
|
4973e05183
|
Added: Log warnings when setting excessively high max distances on sound sources
|
2012-04-12 18:06:33 +02:00 |
|
kaetemi
|
e0369c701c
|
Removed: Warning messages
|
2012-04-12 17:56:54 +02:00 |
|
kaetemi
|
dec156f728
|
Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
|
2012-04-12 17:48:56 +02:00 |
|
kaetemi
|
a87afeb44b
|
Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
|
2012-04-12 17:24:06 +02:00 |
|
kaetemi
|
55a95afef0
|
Changed: #795 Handle safely when audio decoder fails to be created
|
2012-04-12 12:06:03 +02:00 |
|
kaetemi
|
68562243ec
|
Merge
|
2012-04-12 00:28:10 +02:00 |
|