khanat-opennel-code/code/nel
2012-05-24 16:33:56 +02:00
..
doc Changed: #832 add +x on linux script to be executable 2010-05-07 12:20:17 +02:00
include Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++) 2012-05-24 16:33:56 +02:00
resources
samples Fixed: Compilation under Linux 2012-05-18 21:08:21 +02:00
src Fixed: Some Windows.h inclusions 2012-05-21 10:03:08 +02:00
tools Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment 2012-05-23 22:05:34 +02:00
AUTHORS
ChangeLog
CMakeLists.txt Changed: #1275 Added OpenGL ES CMake module 2012-05-13 16:23:48 +02:00
COPYING
INSTALL
nel-config.in
NEWS
README

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information