khanat-opennel-code/code/nel
2012-04-12 18:16:53 +02:00
..
doc Changed: #832 add +x on linux script to be executable 2010-05-07 12:20:17 +02:00
include Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max()) 2012-04-12 18:16:53 +02:00
resources
samples Changed: #795 Handle safely when audio decoder fails to be created 2012-04-12 12:06:03 +02:00
src Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max()) 2012-04-12 18:16:53 +02:00
tools Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 22:30:39 +02:00
AUTHORS
ChangeLog
CMakeLists.txt Changed: New option WITH_INSTALL_LIBRARIES which allows user to install only final binaries and no development files (header, static libraries, etc...) 2011-09-11 14:44:37 +02:00
COPYING
INSTALL
nel-config.in
NEWS
README Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information