Commit graph

1887 commits

Author SHA1 Message Date
kaetemi
9d93ae51a3 Fixes for d3d
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branch : multipass-stereo
2013-09-13 17:08:56 +02:00
kaetemi
21a70b4211 Update d3d implementation and add some debugging code
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branch : multipass-stereo
2013-09-11 01:12:37 +02:00
kaetemi
e8d77e23e0 Rename of a d3d specific class
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branch : multipass-stereo
2013-09-10 19:53:41 +02:00
kaetemi
c6139419ac Partial update of veget vp
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branch : multipass-stereo
2013-09-10 19:52:14 +02:00
kaetemi
5fbb220795 Update some test code
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branch : multipass-stereo
2013-09-10 16:42:51 +02:00
kaetemi
c53aa6958e Small adjustment to landscape vp parameter setting
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branch : multipass-stereo
2013-09-10 16:24:45 +02:00
kaetemi
88cbc2f82b Simplify
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branch : multipass-stereo
2013-09-10 15:59:31 +02:00
kaetemi
abafc9b1ef Adjust landscape vertex program to use new interface
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branch : multipass-stereo
2013-09-10 15:42:42 +02:00
kaetemi
5ad617efb6 Use new program interface for water vertex program
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branch : multipass-stereo
2013-09-10 02:07:16 +02:00
kaetemi
32809d646a Set driver parameters
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branch : multipass-stereo
2013-09-10 02:01:57 +02:00
kaetemi
64643e564b Some fixes
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branch : multipass-stereo
2013-09-10 01:29:53 +02:00
kaetemi
0429e67903 Use CSmartPtr for vertex program
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branch : multipass-stereo
2013-09-10 00:31:26 +02:00
kaetemi
8f4fe87b7b Set params from storage
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branch : multipass-stereo
2013-09-09 23:39:18 +02:00
kaetemi
484a946c60 Fix incorrectly removed line
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branch : multipass-stereo
2013-09-09 23:03:52 +02:00
kaetemi
b03895f5f3 Missed file in last commit
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branch : multipass-stereo
2013-09-09 23:01:43 +02:00
kaetemi
e3dead19e4 Replace temporary CMaterial code
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branch : multipass-stereo
2013-09-09 21:44:14 +02:00
kaetemi
e9444ce36a Implement param storage copy
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branch : multipass-stereo
2013-09-09 21:05:12 +02:00
kaetemi
bb625c33bd Flag some TODO's
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branch : multipass-stereo
2013-09-09 20:55:23 +02:00
kaetemi
87b24bc4ab Add glsl pixel program for stereo distortion
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branch : multipass-stereo
2013-09-09 20:49:59 +02:00
kaetemi
ac2e087fbf Cleanup abstract gpu program interface
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branch : multipass-stereo
2013-09-09 18:33:38 +02:00
kaetemi
0d743d7f37 Implement new driver interface in Direct3D driver
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branch : multipass-stereo
2013-09-09 16:36:29 +02:00
kaetemi
81876009d3 Implement new driver interface in OpenGL driver
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branch : multipass-stereo
2013-09-09 14:43:10 +02:00
kaetemi
d1b93ac3d6 Expand parameter interface
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branch : multipass-stereo
2013-09-09 12:18:20 +02:00
kaetemi
e84e08b0f6 Reduce function duplication
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branch : multipass-stereo
2013-09-09 02:03:40 +02:00
kaetemi
4d1b5d90c0 Builtin parameter set functions
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branch : multipass-stereo
2013-09-09 01:53:02 +02:00
kaetemi
afe6c16bf3 Separate count and size
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branch : multipass-stereo
2013-09-09 01:31:15 +02:00
kaetemi
05583d134a Cleanup driver interface
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branch : multipass-stereo
2013-09-08 21:57:27 +02:00
kervala
0b9092a547 Changed: lua, luabind, libwww and libxml2 already linked to previous libraries (NLMISC and NLGUI) 2013-09-08 12:57:34 +02:00
kervala
0ccec811d6 Changed: Updated Freetype libraries variable 2013-09-08 12:54:05 +02:00
kervala
87ee7fa8d2 Changed: Moved lua, luabind and curl FIND_PACKAGE in root CMakeLists.txt 2013-09-08 12:52:00 +02:00
kaetemi
235bfcfd94 Add additional set functions
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branch : multipass-stereo
2013-09-08 01:49:34 +02:00
kaetemi
f0af3326e6 Add gpu program params storage structure
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branch : multipass-stereo
2013-09-08 01:36:01 +02:00
kaetemi
ee0396bd6f Implement new gpu program interface in direct3d driver
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branch : multipass-stereo
2013-09-07 22:00:07 +02:00
kaetemi
350b580085 Implement new gpu program interface in opengl driver
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branch : multipass-stereo
2013-09-07 21:30:40 +02:00
kaetemi
1fa02cae9e Make gpu programs use abstract gpu program class
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branch : multipass-stereo
2013-09-07 20:41:07 +02:00
kaetemi
97c9c26690 Add abstract gpu program and source classes
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branch : multipass-stereo
2013-09-07 18:33:18 +02:00
kaetemi
361b7eab74 Fix compile error 2013-09-07 16:05:28 +02:00
kervala
89b945bb8c Changed: Minor changes 2013-09-06 15:00:35 +02:00
kervala
86dfd0350b Fixed: Integer 32 bits conversion to 64 bits pointer 2013-09-06 14:51:21 +02:00
kervala
d03c795dd8 Changed: Don't use NLMISC includes in NLMISC PCH 2013-09-06 14:50:19 +02:00
kervala
ca9597e11e Changed: Cleanlooks doesn't exist anymore in Qt 5, so use default style 2013-09-06 14:49:12 +02:00
Thibaut Girka
ea8a845ab9 Add support for LibVR
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branch : multipass-stereo
2013-08-28 08:08:22 +02:00
kaetemi
7782576dfc Merge with default
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branch : multipass-stereo
2013-09-07 16:25:45 +02:00
kervala
6d10e3189c Changed: Formatting 2013-08-26 12:34:04 +02:00
kervala
881912fa34 Fixed: Crash when trying to display a missing texture 2013-08-26 12:33:26 +02:00
kervala
2c7f848c83 Changed: Tabulations to spaces 2013-08-05 10:30:40 +02:00
kaetemi
71cdf88b81 Fix warning
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branch : multipass-stereo
2013-08-03 21:29:47 +02:00
kaetemi
96b2df8405 Merge with default
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branch : multipass-stereo
2013-08-01 23:02:49 +02:00
kaetemi
53bebec880 Add some basic prediction to CCDBNodeBranch::find
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branch : kaetemi-optimize
2013-08-01 22:47:46 +02:00
kaetemi
3bc5d88d78 Force link 2013-08-01 10:11:11 +02:00
Quitta
eba12f770f Merge with default
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branch : quitta-gsoc-2013
2013-07-31 16:26:22 +02:00
Quitta
e8db641b47 Merge with default
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branch : quitta-gsoc-2013
2013-07-31 16:17:29 +02:00
Quitta
12baee2fcf fix for getting client working + possibly auto login for ingame part
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branch : quitta-gsoc-2013
2013-07-30 01:46:56 +02:00
kaetemi
1c3fbf0256 Improve performance of UsedTexture debugging info in OpenGL driver
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branch : kaetemi-optimize
2013-07-29 03:41:10 +02:00
kaetemi
64335ae0b8 NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked 2013-07-28 21:39:54 +02:00
kaetemi
5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
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branch : kaetemi-optimize
2013-07-28 05:10:07 +02:00
kaetemi
7bb8dec40c Parse action handler condition for interface link in advance
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branch : kaetemi-optimize
2013-07-28 03:02:07 +02:00
kaetemi
d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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branch : kaetemi-optimize
2013-07-28 00:48:34 +02:00
kaetemi
5ad6373f61 Build ligo outside the database
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branch : build_pipeline_py
2013-07-27 04:03:05 +02:00
kaetemi
f6ee2707ea Merge with default
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branch : multipass-stereo
2013-07-25 21:18:52 +02:00
kaetemi
78595ec0e6 Silently sneaking in a nicer splash image for ovqt 2013-07-25 02:39:07 +02:00
kaetemi
1e9771d054 Merge with default
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branch : multipass-stereo
2013-07-25 00:37:00 +02:00
kaetemi
e435a07bb6 Fix bug #45 crash in zone lighter with large number of CPU cores 2013-07-24 20:51:43 +02:00
kaetemi
e9c274c135 Use tags for pacs prim export 2013-07-24 20:51:38 +02:00
kervala
aeddda3e19 Fixed: lua_open() doesn't exist with Lua 5.2 2013-07-24 18:47:50 +02:00
kervala
296b4384a8 Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange) 2013-07-24 18:47:04 +02:00
kaetemi
662b75f87a Merge with default
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branch : multipass-stereo
2013-07-19 15:38:49 +02:00
kaetemi
02dc3c1cfe Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs 2013-07-19 15:37:25 +02:00
kaetemi
f280f4673f Merge with default
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branch : multipass-stereo
2013-07-19 14:10:07 +02:00
kaetemi
53e11d0d68 Merge with default
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branch : multipass-stereo
2013-07-18 23:05:25 +02:00
kaetemi
9f185ce38d Fix an error in 3ds Max with the material script 2013-07-18 18:15:53 +02:00
Michael Witrant
293601e80e Fixed definition tests for optional LibOVR
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branch : multipass-stereo
2013-07-06 20:40:42 +02:00
Michael Witrant
a33a0e5c56 LibOVR is optional, and is disabled by default
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branch : multipass-stereo
2013-07-06 20:05:19 +02:00
Michael Witrant
c60bd3e3f5 Added LibOVR finder and Linux support, ref #43
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branch : multipass-stereo
2013-07-06 19:33:07 +02:00
kaetemi
eab2386ff6 Don't render to texture when in wireframe mode, re #43
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branch : multipass-stereo
2013-07-05 03:42:38 +02:00
kaetemi
248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
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branch : multipass-stereo
2013-07-05 02:38:56 +02:00
kaetemi
b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
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branch : multipass-stereo
2013-07-05 02:04:34 +02:00
kaetemi
352ee42571 Distort 2D gui as well, ref #43
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branch : multipass-stereo
2013-07-04 21:12:11 +02:00
kaetemi
dcd77495ca Fix particles being animated twice in stereo render, see #43
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branch : multipass-stereo
2013-07-04 00:42:06 +02:00
kaetemi
bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
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branch : multipass-stereo
2013-07-04 00:09:10 +02:00
kaetemi
e68e7161d8 Use width instead of height of screen for hmd fov, re #43
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branch : multipass-stereo
2013-07-03 06:04:37 +02:00
kaetemi
1fe2b62eb1 Add minimal head model and world scale, ref #43
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branch : multipass-stereo
2013-07-03 05:21:32 +02:00
kaetemi
0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
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branch : multipass-stereo
2013-07-03 03:53:32 +02:00
kaetemi
52f4a37939 Remove unnecessary user render target code from bloom, see #43
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branch : multipass-stereo
2013-07-03 03:21:57 +02:00
kaetemi
391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
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branch : multipass-stereo
2013-07-02 19:39:05 +02:00
kaetemi
73d3176f0c Test arbfp1, see #43
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branch : multipass-stereo
2013-07-02 18:48:29 +02:00
kaetemi
d13da7a398 Prefer NPOT texture over RECT texture
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branch : multipass-stereo
2013-07-02 18:43:15 +02:00
kaetemi
43f8adff79 Render left and right deformed view, re #43
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branch : multipass-stereo
2013-07-02 03:34:49 +02:00
kaetemi
ce92c13289 Test the barrel shader, see #43
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branch : multipass-stereo
2013-07-02 02:40:27 +02:00
kaetemi
c5c6f7c871 Render the scene to a target texture for the stereo rendering filter, ref #43
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branch : multipass-stereo
2013-07-02 00:55:13 +02:00
kaetemi
7766116494 Fix a render target issue, see #43
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branch : multipass-stereo
2013-07-02 00:53:45 +02:00
kaetemi
c5e1235cbb Create stereo render target, see #43
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branch : multipass-stereo
2013-07-01 23:23:54 +02:00
kaetemi
85109102b2 Add interface for stereo display render targets, ref #43
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branch : multipass-stereo
2013-07-01 21:23:47 +02:00
kaetemi
fe91e2a751 Cleanup
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branch : multipass-stereo
2013-07-01 20:15:55 +02:00
kaetemi
5f229667bc Create interface classes for stereo displays and head mounted displays, see #43
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branch : multipass-stereo
2013-06-28 23:19:32 +02:00
kaetemi
1cc5848220 Create a clipping frustum, ref #43
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branch : multipass-stereo
2013-06-26 21:35:36 +02:00
kaetemi
e7842982a0 Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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branch : multipass-stereo
2013-06-26 20:57:37 +02:00
kaetemi
38be9b5997 Fix warning
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branch : multipass-stereo
2013-06-26 20:10:30 +02:00
kaetemi
202413ab52 Adjust 2D interface shift, re #43
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branch : multipass-stereo
2013-06-26 19:58:27 +02:00
kaetemi
4864ce7a5a Add eye distance in 2D interface shift, re #43
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branch : multipass-stereo
2013-06-26 17:24:23 +02:00
kaetemi
5423d4d025 Add 2D interface shifting calculations, see #43
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branch : multipass-stereo
2013-06-26 16:59:08 +02:00
kaetemi
39197681fa Correctly adjust text to viewport, re #43
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branch : multipass-stereo
2013-06-26 16:08:48 +02:00
kaetemi
d1bf069708 Add some comments, see #43
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branch : multipass-stereo
2013-06-26 15:55:39 +02:00
kaetemi
91be2d64bd Cleanup and make bloom work with stereo rendering, re #43
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branch : multipass-stereo
2013-06-26 15:49:31 +02:00
kaetemi
32a187a199 Render from multiple cameras, see #43
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branch : multipass-stereo
2013-06-26 08:00:19 +02:00
kaetemi
a5c9592165 Read sensor data and set camera in snowballs, ref #43
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branch : multipass-stereo
2013-06-26 04:57:58 +02:00
kaetemi
a79b9f7e65 Add library name to device name, re #43
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branch : multipass-stereo
2013-06-26 02:55:15 +02:00
kaetemi
64821ab4de List stereo devices, see #43
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branch : multipass-stereo
2013-06-26 02:45:49 +02:00
kaetemi
8ded099fbb Added some notes
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branch : multipass-stereo
2013-06-20 00:25:52 +02:00
kaetemi
78179ed809 Rename some functions to follow the same naming convention of others
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branch : multipass-stereo
2013-06-19 23:49:39 +02:00
kaetemi
ad5b60963f Cleanup
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branch : multipass-stereo
2013-06-19 23:34:40 +02:00
kaetemi
be33bbc70f Add support for fp40 with opengl
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branch : multipass-stereo
2013-06-19 22:41:03 +02:00
kaetemi
f278ac7638 Activate textures for postprocessing material under direct3d
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branch : multipass-stereo
2013-06-19 21:16:13 +02:00
kaetemi
3e91b1a5cf Test texture with postprocessing material, seems to work with opengl
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branch : multipass-stereo
2013-06-19 20:47:23 +02:00
kaetemi
9b0b1008ff Fix linux compile
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branch : multipass-stereo
2013-06-19 16:18:09 +02:00
kaetemi
dfb110b387 Add function to check which pixel program profiles are available on a driver
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branch : multipass-stereo
2013-06-19 05:03:47 +02:00
kaetemi
9f1ddc9202 Add test for ps.1.1 pixel program in snowballs (it works too now)
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branch : multipass-stereo
2013-06-19 04:03:32 +02:00
kaetemi
1c3fc17d91 Cleanup more unneeded code
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branch : multipass-stereo
2013-06-19 02:36:57 +02:00
kaetemi
4200483383 Removed unneeded parser related code from the opengl pixel program implementation
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branch : multipass-stereo
2013-06-19 02:33:19 +02:00
kaetemi
197c0687d9 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
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branch : multipass-stereo
2013-06-19 02:10:38 +02:00
kaetemi
f08de2dcdc Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
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branch : multipass-stereo
2013-06-19 02:01:12 +02:00
kaetemi
983fab378c Add rest of the diff from the old nevrax code for pixel programs to NL3D
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branch : multipass-stereo
2013-06-19 01:38:23 +02:00
kaetemi
ef720f764f Removed some CEffect related bit that slipped in
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branch : multipass-stereo
2013-06-19 01:22:26 +02:00
kaetemi
3927378399 Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
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branch : multipass-stereo
2013-06-19 01:20:51 +02:00
kaetemi
7be5858010 Simplify CPixelProgram
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branch : multipass-stereo
2013-06-19 01:19:45 +02:00
kaetemi
16d47d742f Add some files from old nevrax shader code for exposing pixel programs in the drivers
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branch : multipass-stereo
2013-06-19 01:14:30 +02:00
kaetemi
f63a275f2b Backed out changeset ea4b76b7213a, bad approach
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branch : multipass-stereo
2013-06-19 01:03:20 +02:00
kaetemi
c7994bb11f Allow rendering with bloom to a user provided render target (untested) (#43)
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branch : multipass-stereo
2013-06-17 00:45:17 +02:00
kaetemi
c7a9edd495 Remove silly heap allocation of a null pointer
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branch : multipass-stereo
2013-06-16 23:49:45 +02:00
kaetemi
87c30bceea Add info structure for multipass camera rendering effects #43
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branch : multipass-stereo
2013-06-16 20:48:17 +02:00
kaetemi
3b9f934b82 Fixes to compile Ryzom Client with lua 5.2 2013-06-16 03:43:45 +02:00
kaetemi
d139185b1e Compile NLGUI with lua 5.2 2013-06-16 02:33:04 +02:00
kervala
30d56b7c24 Added: CMake project for shape2obj 2013-06-10 15:48:10 +02:00
liria
487799cbf5 kervala's enhancements and fixes for the Windows compilation.
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branch : ig_elevaton_port_to_linux
2013-06-09 15:55:59 +02:00
liria
6b750cf042 FIXE: Linux/Windows compilation : revert the code of the 'void dir(...)' function for windows.
--HG--
branch : ig_elevaton_port_to_linux
2013-06-08 16:15:41 +02:00
liria
46d99e4a6d FIXE: Linux/Windows compilation : revert the code of the 'void dir(...)' function for windows with using conditional compilation.
--HG--
branch : ig_elevaton_port_to_linux
2013-06-08 15:38:04 +02:00
liria
99efdb2a23 FIXE: replace the WIN32 API for directories manipulation by the the POSIX API to compile with linux.
--HG--
branch : ig_elevaton_port_to_linux
2013-06-08 14:39:30 +02:00
dfighter1985
cfc78bd614 FIXED: GUI not showing up because of the interface user functions not getting registered, because of a file linking issue. 2013-06-05 03:29:34 +02:00
Dzmitry Kamiahin
68fe576f01 Fixed self-comparsion in ps. 2013-05-04 01:57:53 +03:00
sfb
1bfba35cd0 merge 2013-05-02 14:38:49 -05:00
kaetemi
76a7df820b This should fix #41. It was creating the unknown for the new type and then returning a new sheet for the requested unknown 2013-05-02 21:37:15 +02:00
sfb
2bf56882f8 merge 2013-05-02 14:34:40 -05:00
sfb
8fe6eee93c fixed #40 with an explicit static_cast. 2013-05-02 14:31:10 -05:00
dfighter1985
bdfa7dbc37 Don't build GUI Editor when not building the GUI library. 2013-05-02 20:19:35 +02:00
kervala
2aea567fe2 Changed: Moved Ryzom detailed version in client 2013-04-29 14:46:53 +02:00
kervala
0624da9c82 Changed: Added a new event EventCloseWindowId when system reports window should be closed 2013-04-29 11:15:14 +02:00
kervala
381eeaef8a Fixed: Virtual destructor warning 2013-04-29 10:41:34 +02:00
kervala
9aff9ae939 Fixed: PCH compilation 2013-03-31 23:36:56 +02:00
kervala
0c2e2d3e8f fixes #32 build failure/error using clang 2013-03-26 13:56:16 +01:00
kervala
3aee7c3ac8 fixes a warning 2013-03-24 20:16:53 +01:00