kaetemi
|
e9444ce36a
|
Implement param storage copy
--HG--
branch : multipass-stereo
|
2013-09-09 21:05:12 +02:00 |
|
kaetemi
|
bb625c33bd
|
Flag some TODO's
--HG--
branch : multipass-stereo
|
2013-09-09 20:55:23 +02:00 |
|
kaetemi
|
87b24bc4ab
|
Add glsl pixel program for stereo distortion
--HG--
branch : multipass-stereo
|
2013-09-09 20:49:59 +02:00 |
|
kaetemi
|
ac2e087fbf
|
Cleanup abstract gpu program interface
--HG--
branch : multipass-stereo
|
2013-09-09 18:33:38 +02:00 |
|
kaetemi
|
0d743d7f37
|
Implement new driver interface in Direct3D driver
--HG--
branch : multipass-stereo
|
2013-09-09 16:36:29 +02:00 |
|
kaetemi
|
81876009d3
|
Implement new driver interface in OpenGL driver
--HG--
branch : multipass-stereo
|
2013-09-09 14:43:10 +02:00 |
|
kaetemi
|
d1b93ac3d6
|
Expand parameter interface
--HG--
branch : multipass-stereo
|
2013-09-09 12:18:20 +02:00 |
|
kaetemi
|
e84e08b0f6
|
Reduce function duplication
--HG--
branch : multipass-stereo
|
2013-09-09 02:03:40 +02:00 |
|
kaetemi
|
afe6c16bf3
|
Separate count and size
--HG--
branch : multipass-stereo
|
2013-09-09 01:31:15 +02:00 |
|
kaetemi
|
05583d134a
|
Cleanup driver interface
--HG--
branch : multipass-stereo
|
2013-09-08 21:57:27 +02:00 |
|
kaetemi
|
235bfcfd94
|
Add additional set functions
--HG--
branch : multipass-stereo
|
2013-09-08 01:49:34 +02:00 |
|
kaetemi
|
f0af3326e6
|
Add gpu program params storage structure
--HG--
branch : multipass-stereo
|
2013-09-08 01:36:01 +02:00 |
|
kaetemi
|
ee0396bd6f
|
Implement new gpu program interface in direct3d driver
--HG--
branch : multipass-stereo
|
2013-09-07 22:00:07 +02:00 |
|
kaetemi
|
350b580085
|
Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
|
2013-09-07 21:30:40 +02:00 |
|
kaetemi
|
1fa02cae9e
|
Make gpu programs use abstract gpu program class
--HG--
branch : multipass-stereo
|
2013-09-07 20:41:07 +02:00 |
|
kaetemi
|
97c9c26690
|
Add abstract gpu program and source classes
--HG--
branch : multipass-stereo
|
2013-09-07 18:33:18 +02:00 |
|
Thibaut Girka
|
ea8a845ab9
|
Add support for LibVR
--HG--
branch : multipass-stereo
|
2013-08-28 08:08:22 +02:00 |
|
kaetemi
|
7782576dfc
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-09-07 16:25:45 +02:00 |
|
kervala
|
6d10e3189c
|
Changed: Formatting
|
2013-08-26 12:34:04 +02:00 |
|
kaetemi
|
71cdf88b81
|
Fix warning
--HG--
branch : multipass-stereo
|
2013-08-03 21:29:47 +02:00 |
|
kaetemi
|
96b2df8405
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-08-01 23:02:49 +02:00 |
|
kaetemi
|
1c3fbf0256
|
Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
|
2013-07-29 03:41:10 +02:00 |
|
kaetemi
|
1e9771d054
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-07-25 00:37:00 +02:00 |
|
kaetemi
|
e435a07bb6
|
Fix bug #45 crash in zone lighter with large number of CPU cores
|
2013-07-24 20:51:43 +02:00 |
|
Michael Witrant
|
293601e80e
|
Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
|
2013-07-06 20:40:42 +02:00 |
|
Michael Witrant
|
a33a0e5c56
|
LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
|
2013-07-06 20:05:19 +02:00 |
|
Michael Witrant
|
c60bd3e3f5
|
Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
|
2013-07-06 19:33:07 +02:00 |
|
kaetemi
|
eab2386ff6
|
Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
|
2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
248f07ad9e
|
Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
b1aaf05bf6
|
Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
352ee42571
|
Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
|
2013-07-04 21:12:11 +02:00 |
|
kaetemi
|
dcd77495ca
|
Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
|
2013-07-04 00:42:06 +02:00 |
|
kaetemi
|
bf8bd64f0d
|
Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
|
2013-07-04 00:09:10 +02:00 |
|
kaetemi
|
e68e7161d8
|
Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
|
2013-07-03 06:04:37 +02:00 |
|
kaetemi
|
1fe2b62eb1
|
Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
|
2013-07-03 05:21:32 +02:00 |
|
kaetemi
|
0dd8764e45
|
Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
|
2013-07-03 03:53:32 +02:00 |
|
kaetemi
|
52f4a37939
|
Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
|
2013-07-03 03:21:57 +02:00 |
|
kaetemi
|
391fa6dcff
|
Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
|
2013-07-02 19:39:05 +02:00 |
|
kaetemi
|
73d3176f0c
|
Test arbfp1, see #43
--HG--
branch : multipass-stereo
|
2013-07-02 18:48:29 +02:00 |
|
kaetemi
|
d13da7a398
|
Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
|
2013-07-02 18:43:15 +02:00 |
|
kaetemi
|
43f8adff79
|
Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
|
2013-07-02 03:34:49 +02:00 |
|
kaetemi
|
ce92c13289
|
Test the barrel shader, see #43
--HG--
branch : multipass-stereo
|
2013-07-02 02:40:27 +02:00 |
|
kaetemi
|
c5c6f7c871
|
Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
|
2013-07-02 00:55:13 +02:00 |
|
kaetemi
|
7766116494
|
Fix a render target issue, see #43
--HG--
branch : multipass-stereo
|
2013-07-02 00:53:45 +02:00 |
|
kaetemi
|
c5e1235cbb
|
Create stereo render target, see #43
--HG--
branch : multipass-stereo
|
2013-07-01 23:23:54 +02:00 |
|
kaetemi
|
85109102b2
|
Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
|
2013-07-01 21:23:47 +02:00 |
|
kaetemi
|
fe91e2a751
|
Cleanup
--HG--
branch : multipass-stereo
|
2013-07-01 20:15:55 +02:00 |
|
kaetemi
|
5f229667bc
|
Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
|
2013-06-28 23:19:32 +02:00 |
|
kaetemi
|
1cc5848220
|
Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
|
2013-06-26 21:35:36 +02:00 |
|
kaetemi
|
e7842982a0
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 20:57:37 +02:00 |
|