Michael Witrant
|
69c194f57f
|
LibOVR is optional, and is disabled by default
|
2013-07-06 20:05:19 +02:00 |
|
Michael Witrant
|
67ebf920ec
|
Added LibOVR finder and Linux support, ref #43
|
2013-07-06 19:33:07 +02:00 |
|
kaetemi
|
cb9e5762db
|
Don't render to texture when in wireframe mode, re #43
|
2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
c3f6f5b8ff
|
Put stereo render loop inside ryzom client main loop, see #43
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
541f75920b
|
Init/release VR interfaces in ryzom client, ref #43
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
6113b07673
|
Distort 2D gui as well, ref #43
|
2013-07-04 21:12:11 +02:00 |
|
kaetemi
|
4b2ea661cc
|
Fix particles being animated twice in stereo render, see #43
|
2013-07-04 00:42:06 +02:00 |
|
kaetemi
|
fd1d606154
|
Add stereo debugger for visually comparing rendered frames, ref #43
|
2013-07-04 00:09:10 +02:00 |
|
kaetemi
|
d57b7b39fe
|
Use width instead of height of screen for hmd fov, re #43
|
2013-07-03 06:04:37 +02:00 |
|
kaetemi
|
a531535dfa
|
Add minimal head model and world scale, ref #43
|
2013-07-03 05:21:32 +02:00 |
|
kaetemi
|
299b3ec401
|
Make bloom work together with render target used for the rift shader, ref #43
|
2013-07-03 03:53:32 +02:00 |
|
kaetemi
|
9516851bee
|
Remove unnecessary user render target code from bloom, see #43
|
2013-07-03 03:21:57 +02:00 |
|
kaetemi
|
e3784571cd
|
Add arbfp1 and fp40 barrel fragment programs, see #43
|
2013-07-02 19:39:05 +02:00 |
|
kaetemi
|
118340d821
|
Test arbfp1, see #43
|
2013-07-02 18:48:29 +02:00 |
|
kaetemi
|
2315ae9c5a
|
Prefer NPOT texture over RECT texture
|
2013-07-02 18:43:15 +02:00 |
|
kaetemi
|
a924479a5c
|
Render left and right deformed view, re #43
|
2013-07-02 03:34:49 +02:00 |
|
kaetemi
|
6b8d43181d
|
Test the barrel shader, see #43
|
2013-07-02 02:40:27 +02:00 |
|
kaetemi
|
3a12aa5894
|
Render the scene to a target texture for the stereo rendering filter, ref #43
|
2013-07-02 00:55:13 +02:00 |
|
kaetemi
|
3b630492aa
|
Fix a render target issue, see #43
|
2013-07-02 00:53:45 +02:00 |
|
kaetemi
|
ffc91631e7
|
Create stereo render target, see #43
|
2013-07-01 23:23:54 +02:00 |
|
kaetemi
|
f25a9da718
|
Add interface for stereo display render targets, ref #43
|
2013-07-01 21:23:47 +02:00 |
|
kaetemi
|
9960b9dfdb
|
Cleanup
|
2013-07-01 20:15:55 +02:00 |
|
kaetemi
|
b04d278a27
|
Create interface classes for stereo displays and head mounted displays, see #43
|
2013-06-28 23:19:32 +02:00 |
|
kaetemi
|
d404c1228c
|
Create a clipping frustum, ref #43
|
2013-06-26 21:35:36 +02:00 |
|
kaetemi
|
2f4867ab78
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
|
2013-06-26 20:57:37 +02:00 |
|
kaetemi
|
4a579d0af2
|
Fix warning
|
2013-06-26 20:10:30 +02:00 |
|
kaetemi
|
eb196fd99a
|
Adjust 2D interface shift, re #43
|
2013-06-26 19:58:27 +02:00 |
|
kaetemi
|
8230238b5f
|
Add eye distance in 2D interface shift, re #43
|
2013-06-26 17:24:23 +02:00 |
|
kaetemi
|
1b8ddaa87b
|
Add 2D interface shifting calculations, see #43
|
2013-06-26 16:59:08 +02:00 |
|
kaetemi
|
78ae99731d
|
Correctly adjust text to viewport, re #43
|
2013-06-26 16:08:48 +02:00 |
|
kaetemi
|
7672ab2812
|
Cleanup and make bloom work with stereo rendering, re #43
|
2013-06-26 15:49:31 +02:00 |
|
kaetemi
|
e51d9e15d9
|
Render from multiple cameras, see #43
|
2013-06-26 08:00:19 +02:00 |
|
kaetemi
|
a7cf55c58e
|
Read sensor data and set camera in snowballs, ref #43
|
2013-06-26 04:57:58 +02:00 |
|
kaetemi
|
dc813a060e
|
Add library name to device name, re #43
|
2013-06-26 02:55:15 +02:00 |
|
kaetemi
|
b45bdb88e6
|
List stereo devices, see #43
|
2013-06-26 02:45:49 +02:00 |
|
kaetemi
|
1f68025931
|
Rename some functions to follow the same naming convention of others
|
2013-06-19 23:49:39 +02:00 |
|
kaetemi
|
1ed0d46026
|
Cleanup
|
2013-06-19 23:34:40 +02:00 |
|
kaetemi
|
aa3462b7bc
|
Add support for fp40 with opengl
|
2013-06-19 22:41:03 +02:00 |
|
kaetemi
|
0d1e405d3e
|
Activate textures for postprocessing material under direct3d
|
2013-06-19 21:16:13 +02:00 |
|
kaetemi
|
4cc4a84578
|
Fix linux compile
|
2013-06-19 16:18:09 +02:00 |
|
kaetemi
|
3865e6e56f
|
Add function to check which pixel program profiles are available on a driver
|
2013-06-19 05:03:47 +02:00 |
|
kaetemi
|
0c1bfe0f63
|
Cleanup more unneeded code
|
2013-06-19 02:36:57 +02:00 |
|
kaetemi
|
72035e936a
|
Removed unneeded parser related code from the opengl pixel program implementation
|
2013-06-19 02:33:19 +02:00 |
|
kaetemi
|
7dcc86c717
|
Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
|
2013-06-19 02:10:38 +02:00 |
|
kaetemi
|
acf8ec653c
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
|
2013-06-19 02:01:12 +02:00 |
|
kaetemi
|
cb966505cc
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
|
2013-06-19 01:38:23 +02:00 |
|
kaetemi
|
b5dfdbdd55
|
Simplify CPixelProgram
|
2013-06-19 01:19:45 +02:00 |
|
kaetemi
|
fd42d61af9
|
Add some files from old nevrax shader code for exposing pixel programs in the drivers
|
2013-06-19 01:14:30 +02:00 |
|
kaetemi
|
ad6cc747b9
|
Backed out changeset ea4b76b7213a, bad approach
|
2013-06-19 01:03:20 +02:00 |
|
kaetemi
|
23e3393d2e
|
Allow rendering with bloom to a user provided render target (untested) (#43)
|
2013-06-17 00:45:17 +02:00 |
|