mirror of
https://port.numenaute.org/aleajactaest/khanat-code-old.git
synced 2024-11-17 13:01:41 +00:00
Put stereo render loop inside ryzom client main loop, see #43
This commit is contained in:
parent
541f75920b
commit
c3f6f5b8ff
2 changed files with 536 additions and 462 deletions
|
@ -438,8 +438,17 @@ void CStereoOVR::getCurrentMatrix(uint cid, NL3D::UCamera *camera) const
|
|||
CMatrix translate;
|
||||
if (m_Stage % 2) translate.translate(CVector((m_DevicePtr->HMDInfo.InterpupillaryDistance * m_Scale) * -0.5f, 0.f, 0.f));
|
||||
else translate.translate(CVector((m_DevicePtr->HMDInfo.InterpupillaryDistance * m_Scale) * 0.5f, 0.f, 0.f));
|
||||
camera->setTransformMode(NL3D::UTransformable::DirectMatrix);
|
||||
camera->setMatrix(m_CameraMatrix[cid] * translate);
|
||||
CMatrix mat = m_CameraMatrix[cid] * translate;
|
||||
if (camera->getTransformMode() == NL3D::UTransformable::RotQuat)
|
||||
{
|
||||
camera->setPos(mat.getPos());
|
||||
camera->setRotQuat(mat.getRot());
|
||||
}
|
||||
else
|
||||
{
|
||||
// camera->setTransformMode(NL3D::UTransformable::DirectMatrix);
|
||||
camera->setMatrix(mat);
|
||||
}
|
||||
}
|
||||
|
||||
bool CStereoOVR::wantClear()
|
||||
|
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue