Commit graph

2387 commits

Author SHA1 Message Date
dfighter1985
86007c9156 Posref changes in the editor should apply...
--HG--
branch : dfighter-tools
2014-09-29 17:23:22 +02:00
dfighter1985
2603ad3a2b Refactoring. Added CInterfaceFactory.
--HG--
branch : dfighter-tools
2014-09-27 21:48:51 +02:00
dfighter1985
0055e2dd91 A little refactoring.
--HG--
branch : dfighter-tools
2014-09-27 20:15:46 +02:00
dfighter1985
4797b150d8 Move the text too with the text button.
--HG--
branch : dfighter-tools
2014-09-27 19:54:19 +02:00
dfighter1985
d053bb51c2 Merged develop
--HG--
branch : dfighter-tools
2014-09-27 18:22:44 +02:00
dfighter1985
c6df57adf1 Initialize struct member before use...
--HG--
branch : develop
2014-09-27 18:20:29 +02:00
Nimetu
0d62650159 Add maxlength attribute to input and textarea tags
--HG--
branch : html-maxlength-attr
2014-09-27 15:55:57 +03:00
dfighter1985
c92d084600 Merged develop.
--HG--
branch : dfighter-tools
2014-09-27 00:08:06 +02:00
dfighter1985
938c36027d Editbox selection should be stopped when the mouse button goes up, even if it happens outside of the box.
--HG--
branch : develop
2014-09-26 23:29:38 +02:00
dfighter1985
006f87278b Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
--HG--
branch : dfighter-tools
2014-09-24 23:32:24 +02:00
dfighter1985
a658be39b7 No need for free floating elements when we can simply reparent to the top window...
--HG--
branch : dfighter-tools
2014-09-24 22:59:40 +02:00
dfighter1985
e7ab56beea Orphaned widgets won't get stuck.
--HG--
branch : dfighter-tools
2014-09-24 20:40:37 +02:00
dfighter1985
bd7cb1eea3 Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
--HG--
branch : dfighter-tools
2014-09-24 18:45:52 +02:00
dfighter1985
f9dbef7df7 Set dragged widgets' coordinates based on the move rather than the mouse pointer's coords.
--HG--
branch : dfighter-tools
2014-09-24 16:31:26 +02:00
dfighter1985
62744db86d Dragged elements will no longer disappear.
--HG--
branch : dfighter-tools
2014-09-24 16:20:25 +02:00
kaetemi
3bd552ebb0 Add useful default config variables to dev client
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branch : develop
2014-09-24 12:34:40 +02:00
kaetemi
27cbd59a0f Add some more practical data build batch scripts
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branch : develop
2014-09-24 01:07:12 +02:00
kaetemi
6551881171 Handle GUI event only once
--HG--
branch : develop
2014-09-23 19:47:06 +02:00
dfighter1985
9b989a2dc0 Merged develop.
--HG--
branch : dfighter-tools
2014-09-22 23:58:48 +02:00
dfighter1985
f61438d7d9 Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab.
--HG--
branch : dfighter-tools
2014-09-22 23:24:48 +02:00
dfighter1985
447aac5821 Merged develop
--HG--
branch : dfighter-tools
2014-09-19 20:10:00 +02:00
kaetemi
779b0c22bc Add extra search paths
--HG--
branch : develop
2014-09-19 19:48:17 +02:00
kaetemi
902a873e78 Add resave scripts
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branch : develop
2014-09-18 17:40:07 +02:00
kaetemi
5e9c3b82fc Add particle system path fixing script
--HG--
branch : develop
2014-09-18 14:10:03 +02:00
kaetemi
c1b8ea9bd0 Backed out incomplete changes to GL driver
--HG--
branch : develop
2014-09-18 11:31:19 +02:00
dfighter1985
7a4d9e2cdc Merged the gui-editor branch.
--HG--
branch : dfighter-tools
2014-09-17 21:12:14 +02:00
kaetemi
adb717052a Add cartographer
--HG--
branch : develop
2014-09-14 16:37:24 +02:00
kaetemi
b5a95d725b Add pz process
--HG--
branch : develop
2014-09-14 15:02:44 +02:00
kaetemi
d12ccf194e Merge with develop
--HG--
branch : multipass-stereo
2014-09-12 15:19:12 +02:00
kaetemi
e347b2a97f ryzomcore/v0.10.0 2014-09-12 10:57:31 +02:00
kaetemi
9fd8338849 Add data_common to executables_dev batch 2014-09-12 10:50:19 +02:00
kaetemi
0d7c9fd4bf When in Rome, do as the Romans do 2014-09-11 10:36:41 +02:00
dfighter1985
1ca2b634ee Merged default.
--HG--
branch : dfighter-tools
2014-09-10 20:18:00 +02:00
kaetemi
fceb2927f4 Add script for installing worldedit data 2014-09-10 16:38:19 +02:00
kaetemi
d03c2dcfcd Nice try 2014-09-10 16:00:13 +02:00
dfighter1985
46e3242557 Merged default.
--HG--
branch : dfighter-tools
2014-09-05 22:28:11 +02:00
dfighter1985
ff0df2bf50 Added support for manipulating atoms.
--HG--
branch : dfighter-tools
2014-09-05 20:28:43 +02:00
kervala
ff370bb49f Changed: Code formatting 2014-09-05 15:42:53 +02:00
dfighter1985
c51b519845 Implemented add and remove buttons.
--HG--
branch : dfighter-tools
2014-09-02 19:26:02 +02:00
dfighter1985
f1a6a8d9cd Apply changes.
--HG--
branch : dfighter-tools
2014-09-02 14:54:07 +02:00
kervala
f57380f19b Changed: Including malloc/malloc.h is useless 2014-08-27 11:21:47 +02:00
kervala
bb324e80b4 Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X) 2014-08-27 11:19:20 +02:00
kervala
8d3ea38ffc Fixed: Compilation under Mac OS X (malloc is already aligned on 16 bytes and memalign doesn't exist) 2014-08-27 11:16:30 +02:00
kaetemi
573fb44088 Link group_wheel.cpp, ref #176 2014-08-25 14:56:29 +02:00
kaetemi
da5558d50a Merge with default
--HG--
branch : multipass-stereo
2014-08-19 15:43:49 +02:00
dfighter1985
a810b29ec7 Merged default.
--HG--
branch : gsoc2014-dfighter
2014-08-19 00:33:03 +02:00
kaetemi
683a0adc60 Crashfix in case pacs_prim are exported into .ig 2014-08-18 20:23:27 +02:00
kaetemi
0e0de8ec52 Fix shape lightmap optimize 2014-08-17 19:40:43 +02:00
kaetemi
9a19f2041b Crashfix in case pacs_prim are exported into .ig 2014-08-17 19:37:20 +02:00
kaetemi
d4b7a3cf8a Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:48:51 +02:00
kaetemi
8f7931d6a8 Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:41:09 +02:00
kaetemi
e0e1953f41 Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:22:56 +02:00
kervala
e811ff77b1 Merge 2014-08-17 16:08:25 +02:00
kervala
31e9934ba7 Changed #172 XML floating point serialization not using neutral culture 2014-08-17 16:05:51 +02:00
kaetemi
104d6d587a Additional fix #172 set _Locale to NULL after release 2014-08-17 16:02:51 +02:00
kaetemi
75e2841519 Fix continent path bug 2014-08-17 15:58:42 +02:00
kervala
41f6e70dc9 Fixed #172 XML floating point serialization not using neutral culture 2014-08-17 15:39:30 +02:00
kaetemi
772245a3e6 Merge with default
--HG--
branch : multipass-stereo
2014-08-16 15:05:32 +02:00
kaetemi
5bc60987be Maxscript selection clear fix 2014-08-16 14:51:29 +02:00
kaetemi
f718380f52 Zone light exporter adjust 2014-08-16 14:51:29 +02:00
kaetemi
38abf2193f Project client loading screens into 3D space for HMD
--HG--
branch : multipass-stereo
2014-08-07 18:49:05 +02:00
kaetemi
38a418503d Non-functional direct to rift
--HG--
branch : multipass-stereo
2014-08-07 05:09:11 +02:00
kaetemi
aff0cab54e GL: Fix switch from different resolution fullscreen to borderless display
--HG--
branch : multipass-stereo
2014-08-07 04:45:14 +02:00
kaetemi
e2bfb5d542 Clean handling of display mode switching in client
--HG--
branch : multipass-stereo
2014-08-07 04:36:51 +02:00
kaetemi
400f479fe1 GL: Handle borderless fullscreen to specified monitor internally
--HG--
branch : multipass-stereo
2014-08-07 04:18:17 +02:00
kaetemi
7c39f7d33b Specify monitor when changing display mode
--HG--
branch : multipass-stereo
2014-08-07 01:04:58 +02:00
dfighter1985
0f7e1c022a Merge default
--HG--
branch : gsoc2014-dfighter
2014-08-07 00:03:09 +02:00
kaetemi
4e33e5cf2f Process some scene traversals only once when rendering in stereo
--HG--
branch : multipass-stereo
2014-08-06 14:36:09 +02:00
kaetemi
e8a245a133 OVR: Chroma factor
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branch : multipass-stereo
2014-08-05 20:14:58 +02:00
kaetemi
e61eb57fd9 OVR: Fix for debug devices
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branch : multipass-stereo
2014-08-05 04:03:27 +02:00
kaetemi
3fd358d69d OVR: Convert texture coordinates and setup rendering material
--HG--
branch : multipass-stereo
2014-08-05 03:54:19 +02:00
kaetemi
102d3653d7 3D: Ensure correct fog handling for effects
--HG--
branch : multipass-stereo
2014-08-05 02:58:55 +02:00
dfighter1985
d21aa2b678 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
--HG--
branch : gsoc2014-dfighter
2014-08-05 02:58:31 +02:00
kaetemi
6ad1d14617 OVR: Test distortion mesh
--HG--
branch : multipass-stereo
2014-08-05 02:55:26 +02:00
kaetemi
65578ce498 OVR: Test large render target
--HG--
branch : multipass-stereo
2014-08-05 02:25:14 +02:00
kaetemi
2fbf1cb06d 3D: Set matrix modes after changing render target in effect
--HG--
branch : multipass-stereo
2014-08-05 02:24:11 +02:00
kaetemi
339c8b8dfa 3D: Render target matrix context fix
--HG--
branch : multipass-stereo
2014-08-05 02:21:30 +02:00
kaetemi
33235bdf6c OVR: Testing
--HG--
branch : multipass-stereo
2014-08-05 01:49:45 +02:00
kaetemi
2e6893fd48 OVR: Translate camera
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branch : multipass-stereo
2014-08-05 00:51:53 +02:00
kaetemi
9b79a44f8a OVR: Get orientation
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branch : multipass-stereo
2014-08-05 00:46:04 +02:00
kaetemi
262c1f84a9 OVR: Generate distortion mesh
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branch : multipass-stereo
2014-08-05 00:20:21 +02:00
kaetemi
99ea2c685c OVR: Read device descriptions
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branch : multipass-stereo
2014-08-04 20:32:31 +02:00
kaetemi
f2274d2378 OVR: Iterate devices
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branch : multipass-stereo
2014-08-04 19:19:15 +02:00
kaetemi
b9e10fca72 Cleanup
--HG--
branch : multipass-stereo
2014-08-04 18:31:31 +02:00
kaetemi
0488b706b2 Add placeholders for LibOVR 0.4.0 support
--HG--
branch : multipass-stereo
2014-08-04 18:30:25 +02:00
kaetemi
96bd17ae63 3D: Fix texture coords for FXAA on D3D
--HG--
branch : multipass-stereo
2014-08-04 07:38:40 +02:00
kaetemi
d56047bde6 Remove debug
--HG--
branch : multipass-stereo
2014-08-04 06:19:03 +02:00
kaetemi
8a283ea518 3D: User higher quality FXAA version
--HG--
branch : multipass-stereo
2014-08-04 06:11:47 +02:00
kaetemi
ec4762f669 3D: Add FXAA
--HG--
branch : multipass-stereo
2014-08-04 04:44:27 +02:00
kaetemi
f59de199cf Fix crash on AMD with legacy clouds
--HG--
branch : multipass-stereo
2014-08-04 01:05:53 +02:00
kaetemi
d98f1ede47 Move default render target handling to CDriverUser
--HG--
branch : multipass-stereo
2014-08-04 00:57:43 +02:00
kaetemi
e88dedf00c Adjust render target handling for effects
--HG--
branch : multipass-stereo
2014-08-03 22:15:44 +02:00
kaetemi
6c3bcc2439 Merge with default
--HG--
branch : multipass-stereo
2014-08-03 22:15:39 +02:00
kaetemi
1c67d6ec0f GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
dfighter1985
30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
--HG--
branch : gsoc2014-dfighter
2014-08-03 21:33:13 +02:00
kaetemi
6a21d0503c 3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
2014-08-03 21:09:55 +02:00
kaetemi
8af686f7ef 3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
2014-08-03 20:35:05 +02:00
kaetemi
78ce8f4f25 GL: Share depth and stencil to get similar behaviour to D3D driver
--HG--
branch : multipass-stereo
2014-08-03 18:59:19 +02:00
kaetemi
503292065c Simplify GUI projection settings
--HG--
branch : multipass-stereo
2014-08-03 00:56:26 +02:00
kaetemi
1965d46dce Off-center GUI cylinder
--HG--
branch : multipass-stereo
2014-08-02 20:11:28 +02:00
kaetemi
f2dd6083fa Cylindrical GUI
--HG--
branch : multipass-stereo
2014-08-02 19:50:26 +02:00
kervala
7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala
b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala
ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kervala
a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
kaetemi
c11706feb8 Project GUI into space
--HG--
branch : multipass-stereo
2014-08-01 15:44:12 +02:00
kaetemi
f32c3bf6b0 Temporary crashfix, ref #68
--HG--
branch : multipass-stereo
2014-08-01 15:23:13 +02:00
kaetemi
caefb04928 Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
2014-08-01 13:20:55 +02:00
kaetemi
c70d8597b2 Merge with default
--HG--
branch : multipass-stereo
2014-08-01 11:50:40 +02:00
kaetemi
79c6f50054 Render target format (for alpha)
--HG--
branch : multipass-stereo
2014-07-31 18:25:50 +02:00
kaetemi
61f97fae40 Fix issue with render target in OpenGL when size not specified
--HG--
branch : multipass-stereo
2014-07-31 17:41:56 +02:00
kaetemi
22d03c5f79 Mode2D selection
--HG--
branch : multipass-stereo
2014-07-31 03:53:38 +02:00
kaetemi
dac5b2d274 Merge with game-device
--HG--
branch : multipass-stereo
2014-07-31 02:07:20 +02:00
kaetemi
b1e2b60381 Add render target manager, issue #47
--HG--
branch : multipass-stereo
2014-07-31 00:46:00 +02:00
kaetemi
8d8d340968 Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
1cf184c09d Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
e58df5f7e9 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
c8dcfe8d05 Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
dfighter1985
431178321f TileBank loading.
--HG--
branch : gsoc2014-dfighter
2014-07-30 10:54:08 +02:00
kaetemi
8e7a3b27d7 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
c461502dc7 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
9061eb8389 Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
f49e9c5df1 Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
a9e3804011 Add warning 2014-07-29 15:23:51 +02:00
kaetemi
7d8e803f7a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
6b0d468240 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi
9f19ade30c Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
2b8e006981 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
617d1235d1 Compile fix 2014-07-29 14:09:08 +02:00
dfighter1985
8373118c7e Merged default.
--HG--
branch : gsoc2014-dfighter
2014-07-22 00:15:50 +02:00
kervala
9b600a154d Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala
4b39f9640d Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
0bb464411b Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
23b73eff1d Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
3fb0dfe0c2 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
c1ea3820d5 Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala
8d2db7bc85 Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
KISHAN GRIMOUT
b9dc8ace7e fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi
12aa02585f Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
3b4e1a32cb Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
6e3827928b Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
kaetemi
176c3d8a4a Add callback template class
--HG--
branch : develop
2014-07-12 18:19:25 +02:00
kaetemi
7487ea4135 Higher quality outline, visual difference is relevant only for black
--HG--
branch : develop
2014-10-16 02:00:45 +02:00
Laszlo Kis-Adam
03af2ed463 Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #94)
Just too lazy to push directly

--HG--
branch : develop
2014-10-15 19:48:23 +02:00
kaetemi
b010f224e4 Don't use I18N when the required ui prefix is not in the tooltip text (convention actually dictates uitt as tooltip prefix)
--HG--
branch : develop
2014-10-14 23:45:08 +02:00
kaetemi
07a57f81f8 Shadow should not be taken into account for font height, breaks vertical centering
--HG--
branch : develop
2014-10-14 23:45:08 +02:00
kaetemi
496f7f268c Trash DirectInput
--HG--
branch : game-device
2014-07-12 17:17:24 +02:00
dfighter1985
012ad96806 Texture chooser now supports atlas textures as well.
--HG--
branch : gsoc2014-dfighter
2014-07-09 21:07:12 +02:00
kaetemi
e729a9d035 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
246d931bee Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
107646d95d fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
f281622d47 Trash DirectInput
--HG--
branch : game-device
2014-07-08 22:21:11 +02:00
dfighter1985
fe58435bb5 CPath can now return the file list with a path filter.
--HG--
branch : gsoc2014-dfighter
2014-07-06 23:21:25 +02:00
dfighter1985
085c1b41b9 Added facilities for viewing the loaded actions.
--HG--
branch : gsoc2014-dfighter
2014-07-02 22:27:04 +02:00
dfighter1985
27fe95904a Quelled some compiler compliants.
--HG--
branch : gsoc2014-dfighter
2014-06-29 03:01:43 +02:00
dfighter1985
7f5973e462 tooltip parent is now changable using an enum.
--HG--
branch : gsoc2014-dfighter
2014-06-29 02:53:33 +02:00
dfighter1985
842ca366de Tooltip posrefs are now enums in the GUI Editor.
--HG--
branch : gsoc2014-dfighter
2014-06-29 01:44:06 +02:00
dfighter1985
e182e25e07 text posref is now an enum too.
--HG--
branch : gsoc2014-dfighter
2014-06-27 00:07:44 +02:00
dfighter1985
250cd6efc1 Posref can now be set as an enum, instead of a string in the property editor.
--HG--
branch : gsoc2014-dfighter
2014-06-21 18:25:14 +02:00
kaetemi
353c74ff21 Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
5cb8a7700e Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
cf3e779ae9 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
655c22e839 Fix compile 2014-06-20 23:24:54 +02:00
kaetemi
07dd9eb85b Compile fix 2014-06-20 17:53:38 +02:00
kaetemi
43a061bebd SSE2: Compile fix
--HG--
branch : sse2
2014-06-20 03:08:51 +02:00
kaetemi
cec2970169 SSE2: Replace prefetch
--HG--
branch : sse2
2014-06-14 01:09:05 +02:00
kaetemi
6734852fa3 SSE2: Ensure correct allocator is used
--HG--
branch : sse2
2014-06-14 00:38:35 +02:00
kaetemi
71a598db7e SSE2: Remove dead code
--HG--
branch : sse2
2014-06-13 22:21:07 +02:00
kaetemi
848932f93a SSE2: Fix for MinGW
--HG--
branch : sse2
2014-06-19 00:05:43 +02:00
kaetemi
ac3e69b8ab Merge with default
--HG--
branch : sse2
2014-06-20 03:01:32 +02:00
kaetemi
93e97c56cd Implement occlusion queries for AMD/ATI in the OpenGL driver 2014-06-19 21:49:33 +02:00
kaetemi
fd6a95e3a3 Backed out changeset: f665fcc42968 (except dru.cpp) 2014-06-19 20:22:12 +02:00
kaetemi
b18203fc4e Fix Ryzom server compile under MinGW 2014-06-19 20:19:39 +02:00
kaetemi
7adf98e8a7 Fix NeL GUI compile under MinGW 2014-06-19 00:40:29 +02:00
kaetemi
cffd68230c Fix XA2 driver compile under MinGW 2014-06-18 23:18:06 +02:00
kaetemi
401d4bc791 Fix NeL Tools compile under MinGW 2014-06-18 21:05:39 +02:00
kaetemi
43be0fd2a5 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
75f7b9f931 Fix Snowballs service compile under MinGW 2014-06-18 12:52:03 +02:00
kaetemi
ee4a9ef334 Fix NeL Samples for MinGW 2014-06-18 12:40:53 +02:00
kaetemi
9838ef56de Fix Snowballs compile under MinGW 2014-06-18 02:05:54 +02:00
kaetemi
f4fd8bb669 Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
kaetemi
2f3f12e034 Fix linking of OpenAL driver under MinGW 2014-06-18 00:28:08 +02:00
kaetemi
5bd6c5e06b Fix compilation of NL3D under MinGW 2014-06-17 22:33:56 +02:00
kaetemi
1df9bec563 Fix compilation of NLNET under MinGW 2014-06-17 21:56:53 +02:00
kaetemi
3dd11fe157 Fix compilation of NLMISC under MinGW 2014-06-17 21:48:25 +02:00
kaetemi
f6ad306a57 SSE2: Add macro for force inline
--HG--
branch : sse2
2014-06-13 20:25:45 +02:00
kaetemi
d3fb390cf3 SSE2: Align CMatrix
--HG--
branch : sse2
2014-06-13 19:33:09 +02:00
kaetemi
556a41afee SSE2: Implement alignment for arena allocator
--HG--
branch : sse2
2014-06-13 19:26:22 +02:00
kaetemi
eee9ba0cae SSE2: Add aligned allocators
--HG--
branch : sse2
2014-06-13 19:12:31 +02:00
kaetemi
15dc492690 Set additional preferred memory 2014-06-05 15:51:25 +02:00
kaetemi
ad0bf64b18 Cleanup extension initialization 2014-06-05 15:03:09 +02:00
kaetemi
766cace955 Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing. 2014-06-04 18:59:54 +02:00
kaetemi
0d67c420cd Set exec mode 2014-05-23 22:39:50 +02:00
kaetemi
4311da091f Add --admininstall parameter to c1_shard_patch 2014-05-23 17:25:52 +02:00
kaetemi
0a41e6b3c4 Fix Windows compilation of lightmap_optimizer 2014-05-23 01:57:19 +02:00
liria
94b30c76fa Merged default into lightmap_optimizer_port_to_linux
--HG--
branch : lightmap_optimizer_port_to_linux
2014-05-15 16:36:59 +02:00
dfighter1985
12890373a4 Merged default
--HG--
branch : gsoc2014-dfighter
2014-05-14 18:01:15 +02:00
dfighter1985
91f859bc8a Moved ovqt to /code/studio
--HG--
branch : gsoc2014-dfighter
2014-05-06 01:30:28 +02:00
kaetemi
db5c65fedf Merge 2014-04-30 12:57:54 +02:00