Commit graph

2130 commits

Author SHA1 Message Date
kaetemi
aff0cab54e GL: Fix switch from different resolution fullscreen to borderless display
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branch : multipass-stereo
2014-08-07 04:45:14 +02:00
kaetemi
e2bfb5d542 Clean handling of display mode switching in client
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branch : multipass-stereo
2014-08-07 04:36:51 +02:00
kaetemi
400f479fe1 GL: Handle borderless fullscreen to specified monitor internally
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branch : multipass-stereo
2014-08-07 04:18:17 +02:00
kaetemi
7c39f7d33b Specify monitor when changing display mode
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branch : multipass-stereo
2014-08-07 01:04:58 +02:00
kaetemi
4e33e5cf2f Process some scene traversals only once when rendering in stereo
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branch : multipass-stereo
2014-08-06 14:36:09 +02:00
kaetemi
e8a245a133 OVR: Chroma factor
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branch : multipass-stereo
2014-08-05 20:14:58 +02:00
kaetemi
e61eb57fd9 OVR: Fix for debug devices
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branch : multipass-stereo
2014-08-05 04:03:27 +02:00
kaetemi
3fd358d69d OVR: Convert texture coordinates and setup rendering material
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branch : multipass-stereo
2014-08-05 03:54:19 +02:00
kaetemi
102d3653d7 3D: Ensure correct fog handling for effects
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branch : multipass-stereo
2014-08-05 02:58:55 +02:00
kaetemi
6ad1d14617 OVR: Test distortion mesh
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branch : multipass-stereo
2014-08-05 02:55:26 +02:00
kaetemi
65578ce498 OVR: Test large render target
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branch : multipass-stereo
2014-08-05 02:25:14 +02:00
kaetemi
2fbf1cb06d 3D: Set matrix modes after changing render target in effect
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branch : multipass-stereo
2014-08-05 02:24:11 +02:00
kaetemi
339c8b8dfa 3D: Render target matrix context fix
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branch : multipass-stereo
2014-08-05 02:21:30 +02:00
kaetemi
33235bdf6c OVR: Testing
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branch : multipass-stereo
2014-08-05 01:49:45 +02:00
kaetemi
2e6893fd48 OVR: Translate camera
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branch : multipass-stereo
2014-08-05 00:51:53 +02:00
kaetemi
9b79a44f8a OVR: Get orientation
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branch : multipass-stereo
2014-08-05 00:46:04 +02:00
kaetemi
262c1f84a9 OVR: Generate distortion mesh
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branch : multipass-stereo
2014-08-05 00:20:21 +02:00
kaetemi
99ea2c685c OVR: Read device descriptions
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branch : multipass-stereo
2014-08-04 20:32:31 +02:00
kaetemi
f2274d2378 OVR: Iterate devices
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branch : multipass-stereo
2014-08-04 19:19:15 +02:00
kaetemi
b9e10fca72 Cleanup
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branch : multipass-stereo
2014-08-04 18:31:31 +02:00
kaetemi
0488b706b2 Add placeholders for LibOVR 0.4.0 support
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branch : multipass-stereo
2014-08-04 18:30:25 +02:00
kaetemi
96bd17ae63 3D: Fix texture coords for FXAA on D3D
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branch : multipass-stereo
2014-08-04 07:38:40 +02:00
kaetemi
d56047bde6 Remove debug
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branch : multipass-stereo
2014-08-04 06:19:03 +02:00
kaetemi
8a283ea518 3D: User higher quality FXAA version
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branch : multipass-stereo
2014-08-04 06:11:47 +02:00
kaetemi
ec4762f669 3D: Add FXAA
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branch : multipass-stereo
2014-08-04 04:44:27 +02:00
kaetemi
f59de199cf Fix crash on AMD with legacy clouds
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branch : multipass-stereo
2014-08-04 01:05:53 +02:00
kaetemi
d98f1ede47 Move default render target handling to CDriverUser
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branch : multipass-stereo
2014-08-04 00:57:43 +02:00
kaetemi
e88dedf00c Adjust render target handling for effects
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branch : multipass-stereo
2014-08-03 22:15:44 +02:00
kaetemi
6c3bcc2439 Merge with default
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branch : multipass-stereo
2014-08-03 22:15:39 +02:00
kaetemi
1c67d6ec0f GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
kaetemi
6a21d0503c 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 21:09:55 +02:00
kaetemi
8af686f7ef 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 20:35:05 +02:00
kaetemi
78ce8f4f25 GL: Share depth and stencil to get similar behaviour to D3D driver
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branch : multipass-stereo
2014-08-03 18:59:19 +02:00
kaetemi
503292065c Simplify GUI projection settings
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branch : multipass-stereo
2014-08-03 00:56:26 +02:00
kaetemi
1965d46dce Off-center GUI cylinder
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branch : multipass-stereo
2014-08-02 20:11:28 +02:00
kaetemi
f2dd6083fa Cylindrical GUI
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branch : multipass-stereo
2014-08-02 19:50:26 +02:00
kervala
7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala
b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala
ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kervala
a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
kaetemi
c11706feb8 Project GUI into space
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branch : multipass-stereo
2014-08-01 15:44:12 +02:00
kaetemi
f32c3bf6b0 Temporary crashfix, ref #68
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branch : multipass-stereo
2014-08-01 15:23:13 +02:00
kaetemi
caefb04928 Restore camera and scene viewport after disabling VR
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branch : multipass-stereo
2014-08-01 13:20:55 +02:00
kaetemi
c70d8597b2 Merge with default
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branch : multipass-stereo
2014-08-01 11:50:40 +02:00
kaetemi
79c6f50054 Render target format (for alpha)
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branch : multipass-stereo
2014-07-31 18:25:50 +02:00
kaetemi
61f97fae40 Fix issue with render target in OpenGL when size not specified
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branch : multipass-stereo
2014-07-31 17:41:56 +02:00
kaetemi
22d03c5f79 Mode2D selection
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branch : multipass-stereo
2014-07-31 03:53:38 +02:00
kaetemi
dac5b2d274 Merge with game-device
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branch : multipass-stereo
2014-07-31 02:07:20 +02:00
kaetemi
b1e2b60381 Add render target manager, issue #47
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branch : multipass-stereo
2014-07-31 00:46:00 +02:00