Commit graph

4596 commits

Author SHA1 Message Date
shubham_meena
34d5d60779 Added few more options in REST api 2014-08-13 12:57:30 +05:30
kaetemi
cb448176b5 Snowballs update 2014-08-12 21:11:55 +02:00
dfighter1985
2cea18eae8 Apply changes. 2014-08-12 21:00:33 +02:00
dfighter1985
964a5d4e4c Shown properties can now be edited. 2014-08-12 20:17:10 +02:00
dfighter1985
63fd3faad6 First iteration of the property browser. 2014-08-12 19:26:55 +02:00
shubham_meena
1005be5905 Bug Fix: delete plugin option available for inactive plugins 2014-08-12 12:46:22 +05:30
shubham_meena
b949fe3144 API key management plugin for ams 2014-08-12 00:33:58 +05:30
shubham_meena
c23e441881 Achievements plugin integrated with ams 2014-08-12 00:33:11 +05:30
shubham_meena
b756f128ba added API key mangement and Achievements plugin during installation of ams 2014-08-12 00:23:48 +05:30
shubham_meena
61b86da6a5 Adding activated plugins to the main options list 2014-08-11 22:57:08 +05:30
dfighter1985
340684e1d6 Don't enter edit mode in the treeview. 2014-08-10 15:25:59 +02:00
kaetemi
cfd8f79b3d Use software cursor with attached display 2014-08-07 19:45:26 +02:00
kaetemi
f731d220d7 Project client loading screens into 3D space for HMD 2014-08-07 18:49:05 +02:00
kaetemi
b31f939f9e Non-functional direct to rift 2014-08-07 05:09:11 +02:00
kaetemi
338b9b8a7f GL: Fix switch from different resolution fullscreen to borderless display 2014-08-07 04:45:14 +02:00
kaetemi
60c4e36fec Clean handling of display mode switching in client 2014-08-07 04:36:51 +02:00
kaetemi
c2d39e8bdf GL: Handle borderless fullscreen to specified monitor internally 2014-08-07 04:18:17 +02:00
kaetemi
7bd9216a6f Specify monitor when changing display mode 2014-08-07 01:04:58 +02:00
dfighter1985
04095561cb Merge default 2014-08-07 00:03:09 +02:00
dfighter1985
37e9c885b7 Add the property browser library to the CPack archive when generated. 2014-08-06 22:59:58 +02:00
dfighter1985
d82d5ec9f6 World Editor plugin Linux build fix. 2014-08-06 22:12:46 +02:00
dfighter1985
df4755222b GUI Editor Linux build fix 2014-08-06 22:10:11 +02:00
dfighter1985
62ea5d19ce Fixed qrc path. 2014-08-06 19:54:01 +02:00
dfighter1985
0f42cb7f49 Update the tile list right away if the image is replaced. 2014-08-06 17:40:39 +02:00
dfighter1985
b41686aa44 If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128... 2014-08-06 17:14:59 +02:00
kaetemi
7db83ce7da Process some scene traversals only once when rendering in stereo 2014-08-06 14:36:09 +02:00
dfighter1985
2f56a5eee4 Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup. 2014-08-06 13:25:50 +02:00
dfighter1985
3fc31ee2ad Removed yet another unused variable. 2014-08-06 13:04:30 +02:00
dfighter1985
4f05fea63c Removed unused variable. 2014-08-06 13:01:44 +02:00
kaetemi
758e87e115 OVR: Chroma factor 2014-08-05 20:14:58 +02:00
dfighter1985
f22f9fbc08 Repaint immediately when the display channel is changed. 2014-08-05 16:01:45 +02:00
dfighter1985
53f771690c Save the last directory where we loaded a tile image from. 2014-08-05 15:34:29 +02:00
dfighter1985
f23a557e77 Save the last directoy where we loaded a tilebank from. 2014-08-05 15:16:25 +02:00
dfighter1985
1e9e492f0f Rotation is now set in the tilebank wrapper and applied when replacing a tile. 2014-08-05 13:42:56 +02:00
dfighter1985
6c8ae2fafe Line endings and copyright headers... 2014-08-05 13:18:41 +02:00
kaetemi
0c7bc1240f OVR: Fix for debug devices 2014-08-05 04:03:27 +02:00
kaetemi
031f1cdcbd OVR: Convert texture coordinates and setup rendering material 2014-08-05 03:54:19 +02:00
dfighter1985
29bf9e0a93 Set all images by default. 2014-08-05 03:35:10 +02:00
dfighter1985
53e118eb04 Clear before loading the model data. 2014-08-05 03:20:30 +02:00
dfighter1985
a7022146ec Makes no sense, but doesn't seem to be crashing anymore o.O 2014-08-05 03:17:29 +02:00
kaetemi
c9762fbef5 3D: Ensure correct fog handling for effects 2014-08-05 02:58:55 +02:00
dfighter1985
cc12fb91b4 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes. 2014-08-05 02:58:31 +02:00
kaetemi
19209b8028 OVR: Test distortion mesh 2014-08-05 02:55:26 +02:00
kaetemi
537a7e7395 OVR: Test large render target 2014-08-05 02:25:14 +02:00
kaetemi
32540add2a 3D: Set matrix modes after changing render target in effect 2014-08-05 02:24:11 +02:00
kaetemi
240889b03d 3D: Render target matrix context fix 2014-08-05 02:21:30 +02:00
kaetemi
fb16438a49 OVR: Testing 2014-08-05 01:49:45 +02:00
kaetemi
4a8d07b889 OVR: Translate camera 2014-08-05 00:51:53 +02:00
kaetemi
30f98c4b62 OVR: Get orientation 2014-08-05 00:46:04 +02:00
kaetemi
2dda6cc5f0 OVR: Generate distortion mesh 2014-08-05 00:20:21 +02:00