Commit graph

1281 commits

Author SHA1 Message Date
kaetemi
c2b29881bb Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false) 2013-07-28 00:29:32 +02:00
kaetemi
2cd88e5d9e Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false) 2013-07-28 00:29:32 +02:00
kaetemi
beff07c398 Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE") 2013-07-28 00:29:25 +02:00
kaetemi
e4911a002e Remove more game data 2013-07-24 21:49:16 +02:00
kaetemi
e88951b70b Remove game data 2013-07-24 20:58:43 +02:00
kaetemi
199ead5988 EOL 2013-07-24 20:51:26 +02:00
kaetemi
dfd92eb40d Merge with default 2013-07-19 18:12:08 +02:00
kaetemi
32553f4d87 Some necessary ryzom tools did not build when client and server were unchecked 2013-07-19 18:11:31 +02:00
kaetemi
62f0c1e20c Merge with default 2013-07-18 23:05:25 +02:00
kaetemi
19c9d04ef2 Fix issue #48, landscape quality issues caused by incorrect defaults 2013-07-18 18:22:28 +02:00
Michael Witrant
f393622573 Fixed Linux build failure because a temporary pointer was passed, ref #43 2013-07-06 19:34:28 +02:00
kaetemi
a1ded7183a Handle head orientation in ryzom client, ref #43 2013-07-05 04:09:53 +02:00
kaetemi
cb9e5762db Don't render to texture when in wireframe mode, re #43 2013-07-05 03:42:38 +02:00
kaetemi
c3f6f5b8ff Put stereo render loop inside ryzom client main loop, see #43 2013-07-05 02:38:56 +02:00
kaetemi
541f75920b Init/release VR interfaces in ryzom client, ref #43 2013-07-05 02:04:34 +02:00
kaetemi
59edf6ea13 Move some more updates out of the render code, see #43 2013-07-05 00:47:17 +02:00
kaetemi
5e5cfba035 Some necessary changes to camera setting, re #43 2013-07-05 00:17:09 +02:00
kaetemi
32e3da752f Some more cleanup 2013-07-04 23:41:46 +02:00
kaetemi
78276ab782 Make oversize screenshots be perfectly seamless 2013-07-04 23:11:15 +02:00
kaetemi
86870d66fb Pull weather updates out of scene render 2013-07-04 22:39:05 +02:00
kaetemi
bfae91eb88 Correctly apply bloom on oversize screenshots 2013-07-04 22:26:31 +02:00
kaetemi
ee227aaf9c Refactor fulldetail override 2013-07-04 22:18:19 +02:00
kaetemi
81c23af33b Merge with default 2013-07-03 03:17:29 +02:00
kaetemi
3a4204e091 Separate some camera related functions, ref #43 2013-06-27 04:11:09 +02:00
kaetemi
f84f5807c1 Move some config stuff out of main_loop.cpp, see #43 2013-06-27 03:49:30 +02:00
kaetemi
1928c9c679 Remove some unused includes, re #43 2013-06-27 03:16:53 +02:00
kaetemi
1e461ec4f3 Some more debug functions moved, see #43 2013-06-27 03:04:40 +02:00
kaetemi
d919591093 Moved some temp code out of main_loop.cpp, ref #43 2013-06-27 02:43:51 +02:00
kaetemi
a046b1c494 Take some debug render code out of main_loop.cpp, see #43 2013-06-27 02:13:48 +02:00
kaetemi
825ebb3335 Separate some profiling code from main_loop.cpp, see #43 2013-06-27 01:43:04 +02:00
kaetemi
b9334e3722 Pull CPing out of main_loop.cpp, refs #43 2013-06-27 01:23:53 +02:00
kaetemi
9526910d4b Return view as CQuat, see #43 2013-06-26 21:36:21 +02:00
kaetemi
f54cd30f42 Merge with default 2013-06-26 00:00:35 +02:00
kaetemi
3df3fb730b Fix Ryzom Client scripts for lua 5.2 2013-06-25 23:57:23 +02:00
kaetemi
1f68025931 Rename some functions to follow the same naming convention of others 2013-06-19 23:49:39 +02:00
kaetemi
5fa4beab46 Fixes to compile Ryzom Client with lua 5.2 2013-06-16 03:43:45 +02:00
kervala
8a68c5e54f Changed: Moved Ryzom detailed version in client 2013-04-29 14:46:53 +02:00
kervala
b35bc728d3 Changed: Process EventCloseWindowId by client 2013-04-29 14:44:39 +02:00
kaetemi
302c478af6 Merge with develop 2014-09-12 15:19:12 +02:00
kaetemi
cfd8f79b3d Use software cursor with attached display 2014-08-07 19:45:26 +02:00
kaetemi
f731d220d7 Project client loading screens into 3D space for HMD 2014-08-07 18:49:05 +02:00
kaetemi
60c4e36fec Clean handling of display mode switching in client 2014-08-07 04:36:51 +02:00
kaetemi
7bd9216a6f Specify monitor when changing display mode 2014-08-07 01:04:58 +02:00
kaetemi
7db83ce7da Process some scene traversals only once when rendering in stereo 2014-08-06 14:36:09 +02:00
kaetemi
05a2f91711 OVR: Iterate devices 2014-08-04 19:19:15 +02:00
kaetemi
971b1ae96c Add FXAA to Ryzom Client 2014-08-04 06:19:19 +02:00
kaetemi
650e634e68 3D: Add FXAA 2014-08-04 04:44:27 +02:00
kaetemi
5e9fc17402 Move default render target handling to CDriverUser 2014-08-04 00:57:43 +02:00
kaetemi
8c6d46bed0 Adjust render target handling for effects 2014-08-03 22:15:44 +02:00
kaetemi
2bccba1ddc 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00