kervala
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b7feea6c95
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Fixed: Warning with clang
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2013-11-13 21:40:41 +01:00 |
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kaetemi
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9dc9acd68f
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Merge with default
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2013-08-01 23:02:49 +02:00 |
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kaetemi
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34553ca2db
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Fix a compile error
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2013-07-28 17:49:28 +02:00 |
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kaetemi
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7442168061
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"")
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2013-07-28 09:06:11 +02:00 |
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kaetemi
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c2b29881bb
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Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
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2013-07-28 00:29:32 +02:00 |
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Michael Witrant
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f393622573
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Fixed Linux build failure because a temporary pointer was passed, ref #43
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2013-07-06 19:34:28 +02:00 |
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kaetemi
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a1ded7183a
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Handle head orientation in ryzom client, ref #43
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2013-07-05 04:09:53 +02:00 |
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kaetemi
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cb9e5762db
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Don't render to texture when in wireframe mode, re #43
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2013-07-05 03:42:38 +02:00 |
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kaetemi
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c3f6f5b8ff
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Put stereo render loop inside ryzom client main loop, see #43
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2013-07-05 02:38:56 +02:00 |
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kaetemi
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541f75920b
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Init/release VR interfaces in ryzom client, ref #43
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2013-07-05 02:04:34 +02:00 |
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kaetemi
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59edf6ea13
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Move some more updates out of the render code, see #43
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2013-07-05 00:47:17 +02:00 |
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kaetemi
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5e5cfba035
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Some necessary changes to camera setting, re #43
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2013-07-05 00:17:09 +02:00 |
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kaetemi
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32e3da752f
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Some more cleanup
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2013-07-04 23:41:46 +02:00 |
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kaetemi
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78276ab782
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Make oversize screenshots be perfectly seamless
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2013-07-04 23:11:15 +02:00 |
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kaetemi
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86870d66fb
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Pull weather updates out of scene render
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2013-07-04 22:39:05 +02:00 |
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kaetemi
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bfae91eb88
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Correctly apply bloom on oversize screenshots
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2013-07-04 22:26:31 +02:00 |
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kaetemi
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ee227aaf9c
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Refactor fulldetail override
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2013-07-04 22:18:19 +02:00 |
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kaetemi
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3a4204e091
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Separate some camera related functions, ref #43
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2013-06-27 04:11:09 +02:00 |
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kaetemi
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f84f5807c1
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Move some config stuff out of main_loop.cpp, see #43
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2013-06-27 03:49:30 +02:00 |
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kaetemi
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1928c9c679
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Remove some unused includes, re #43
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2013-06-27 03:16:53 +02:00 |
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kaetemi
|
1e461ec4f3
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Some more debug functions moved, see #43
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2013-06-27 03:04:40 +02:00 |
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kaetemi
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d919591093
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Moved some temp code out of main_loop.cpp, ref #43
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2013-06-27 02:43:51 +02:00 |
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kaetemi
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a046b1c494
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Take some debug render code out of main_loop.cpp, see #43
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2013-06-27 02:13:48 +02:00 |
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kaetemi
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825ebb3335
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Separate some profiling code from main_loop.cpp, see #43
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2013-06-27 01:43:04 +02:00 |
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kaetemi
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b9334e3722
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Pull CPing out of main_loop.cpp, refs #43
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2013-06-27 01:23:53 +02:00 |
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kaetemi
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9526910d4b
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Return view as CQuat, see #43
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2013-06-26 21:36:21 +02:00 |
|
kaetemi
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5fa4beab46
|
Fixes to compile Ryzom Client with lua 5.2
|
2013-06-16 03:43:45 +02:00 |
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mattraykowski
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aa261f28a4
|
merging gui editor repo.
|
2013-02-14 09:53:06 -06:00 |
|
dfighter1985
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c9692cfc05
|
CHANGED: #1471 Moved some Lua related code from CInterfaceManager to CLuaManager and CInterfaceParser.
|
2012-07-12 09:01:35 +02:00 |
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dfighter1985
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215f7124d2
|
CHANGED: #1471 CGroupTable and CGroupCell are now part of the NELGUI library and are under the NLGUI namespace.
|
2012-06-29 06:58:14 +02:00 |
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dfighter1985
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e209a6c77d
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CHANGED: #1471 CGroupTable and CGroupCell no longer depend on CInterfaceManager, and a Ryzom game global.
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2012-06-29 06:15:56 +02:00 |
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dfighter1985
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3933bd73d3
|
CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI.
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2012-06-16 02:55:19 +02:00 |
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dfighter1985
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529dd877fe
|
CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM.
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2012-06-09 01:37:43 +02:00 |
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dfighter1985
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d9e1fcad72
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CHANGED: #1471 CWidgetManager no longer depends on CViewPointer. Instead it depends on the new class CViewPointerBase.
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2012-06-07 23:57:02 +02:00 |
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dfighter1985
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7a32e739e7
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CHANGED: #1471 Moved lots of code from CInterfaceManager to CWidgetManager ( mostly code that is directly used by the widgets )
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2012-06-03 03:48:31 +02:00 |
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dfighter1985
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891859406f
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CHANGED: #1471 CViewRenderer is now a separate Simpleton and not a part of CInterfaceManager.
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2012-06-01 03:41:44 +02:00 |
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dfighter1985
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2e9fe265f2
|
CHANGED: #1471 Moved some more code from CInterfaceManager to CWidgetManager ( mostly widget lookup, modal handling, pointer, etc )
|
2012-05-31 04:27:27 +02:00 |
|
sfb
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2f9410f22d
|
Fixed EOL issues and added .hgeol file.
|
2012-05-29 08:31:11 -05:00 |
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dfighter1985
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dc6c1db2cd
|
CHANGED: #1471 instead of CInterfaceManager, the new global db manager will be used.
|
2012-05-24 05:02:24 +02:00 |
|
dfighter1985
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731d1ced46
|
CHANGED: #1471 Moved the previously refactored code to the NELGUI library.
|
2012-05-23 04:13:58 +02:00 |
|
dfighter1985
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4db9e47d13
|
Added: #1471 CLuaManager, Singleton for the Lua state, the code parts that depend on a globally available Lua state now depend on this instead of CInterfaceManager. Also refactored the code so it's ready to be moved to the NELGUI lib.
|
2012-05-23 02:41:43 +02:00 |
|
dfighter1985
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d2d4838252
|
Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now!
|
2012-04-22 06:45:35 +02:00 |
|
kervala
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a272d956c2
|
Changed: #1433 Merge changes from patch 1.13
|
2012-02-27 16:10:47 +01:00 |
|
kervala
|
5b5a050616
|
Changed: Exceptions catched by reference
|
2011-06-03 10:35:25 +02:00 |
|
kervala
|
540bc1f62f
|
Changed: Exceptions catched by reference
|
2011-06-02 18:31:40 +02:00 |
|
rti
|
b55e9e210e
|
Fixed: #1006 On Mac OS X, do glFinish() after vertex program upload to ensure program is ready to use.
|
2011-05-31 18:10:32 +02:00 |
|
vl
|
5b59e4f95b
|
Changed: disabled veget on mac since it crash
|
2011-02-14 18:03:35 +01:00 |
|
kervala
|
9e26d36c6b
|
Fixed: #1196 Allow to dump ZBuffer when doing a screenshot
|
2010-11-17 22:24:04 +01:00 |
|
kervala
|
411405feb5
|
Changed: #825 Remove all warning when compiling Ryzom
|
2010-10-24 20:23:15 +02:00 |
|
vl
|
0e25ebbfcd
|
Changed: Display fps and spf on SHIFT+F2
|
2010-07-19 10:11:00 +02:00 |
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