dfighter1985
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512aa4c867
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Apply table changes to the loaded data, and offer to save when closing the changed table.
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2014-07-18 00:27:05 +02:00 |
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dfighter1985
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1df00cc8b3
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Set header texts.
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2014-07-17 19:17:02 +02:00 |
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dfighter1985
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85f1e37155
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UXT Editor widget
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2014-07-17 19:08:29 +02:00 |
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dfighter1985
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bc50ca150b
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I don't really know what to write here.
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2014-07-16 02:52:17 +02:00 |
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dfighter1985
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be977a23b7
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Set the undostack so we won't crash...
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2014-07-15 21:46:16 +02:00 |
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dfighter1985
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19570b735d
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Initialize the undostack to NULL, so we get a proper crash instead of a dangled pointer crash.
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2014-07-15 21:41:11 +02:00 |
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dfighter1985
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5a39d59fb9
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Fixed another crash.
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2014-07-15 20:29:57 +02:00 |
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dfighter1985
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b55b0c5e0d
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'Fixed' the Mission Compiler crash.
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2014-07-15 20:19:53 +02:00 |
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dfighter1985
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2a6e5115e1
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When changing a property make sure to set default to false, so it's actually saved!
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2014-07-15 18:51:06 +02:00 |
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kaetemi
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722837e8a9
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Disable WG specifics in r2_login script
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2014-07-15 15:25:09 +02:00 |
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dfighter1985
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12d33f1024
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Save world editor files.
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2014-07-15 01:30:30 +02:00 |
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kaetemi
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07d3eba709
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Restructure web. IMPORTANT! This moves all web files to a new central directory. Update your configuration if necessary
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2014-07-14 20:27:46 +02:00 |
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kaetemi
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47bc03522e
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One set of SQL scripts to rule them all
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2014-07-14 19:15:23 +02:00 |
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dfighter1985
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cabcff881c
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Trying to load an invalid world editor file shouldn't crash the application, and an error messagebox should inform the user.
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2014-07-13 21:38:14 +02:00 |
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dfighter1985
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5f941d812d
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Apply property changes.
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2014-07-12 01:54:45 +02:00 |
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dfighter1985
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790ac4524f
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Block only the propertychanged signal in the const_string_array property manager.
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2014-07-12 00:38:35 +02:00 |
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dfighter1985
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3b713d152a
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Store QtProperty, IPrimitive pairs and look the primitive up when the property changes.
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2014-07-12 00:01:17 +02:00 |
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dfighter1985
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ae120af5b5
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Changed property to p, property is a reserved word in VS.
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2014-07-11 20:47:24 +02:00 |
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dfighter1985
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3dc9d07f59
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Use \n instead of ; as a separator.
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2014-07-11 20:41:15 +02:00 |
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dfighter1985
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b9e12caaef
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Identation
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2014-07-11 20:37:32 +02:00 |
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dfighter1985
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77b98d796c
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Implemented const_string_array editor.
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2014-07-11 20:35:05 +02:00 |
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dfighter1985
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a4ccf0b86c
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Workaround related to the unknown statusbar crash.
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2014-07-09 23:20:50 +02:00 |
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dfighter1985
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f694cfdb8e
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Copyright banner + line endings... I always mess this up somehow..
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2014-07-09 21:13:57 +02:00 |
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dfighter1985
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2ca6c73d09
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Texture chooser now supports atlas textures as well.
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2014-07-09 21:07:12 +02:00 |
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kaetemi
|
3650ef83b7
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Fix #162: Center ingame mouse cursor after login
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2014-07-09 12:31:22 +02:00 |
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kaetemi
|
24e8caf0fb
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Formatting: Use tabs
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2014-07-09 16:59:55 +02:00 |
|
KISHAN GRIMOUT
|
bd257f42c7
|
fix windows 64bit build in mem_displayer.cpp
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2014-07-09 13:41:43 +02:00 |
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dfighter1985
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559968ba41
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Added texture property editor, editor factory, manager. Textures can now be selected using these in the property tree browser.
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2014-07-08 18:59:30 +02:00 |
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dfighter1985
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3b0b82423f
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Added action property editor, editor factory, manager. Actions can now be edited using the editor widget in the property tree.
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2014-07-08 18:26:20 +02:00 |
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dfighter1985
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6f3e230cad
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Allow TextureChooser's texture selection to be queried.
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2014-07-07 19:19:03 +02:00 |
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dfighter1985
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c736145c2f
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CPath can now return the file list with a path filter.
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2014-07-06 23:21:25 +02:00 |
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dfighter1985
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28807c5eea
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Make sure to always convert to plain bitmap.
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2014-07-05 03:31:21 +02:00 |
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dfighter1985
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2a47ce3292
|
No need to store the loaded image data after passing it to the label.
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2014-07-05 03:13:01 +02:00 |
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dfighter1985
|
95defff448
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Prototype of the texture chooser.
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2014-07-05 02:55:46 +02:00 |
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dfighter1985
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cf2e18143f
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ActionList dialog can now select an action, and is used with the proc editor.
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2014-07-03 00:44:38 +02:00 |
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dfighter1985
|
668bbc1780
|
Added facilities for viewing the loaded actions.
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2014-07-02 22:27:04 +02:00 |
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dfighter1985
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0f489d209c
|
Line endings...
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2014-07-02 20:44:46 +02:00 |
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dfighter1985
|
40805d6526
|
Changed some property types.
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2014-07-01 01:54:55 +02:00 |
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dfighter1985
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112f90fbbb
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Bitmap alignment can now be set as an enum.
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2014-07-01 01:51:41 +02:00 |
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dfighter1985
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0dfb7a091c
|
Quelled some compiler compliants.
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2014-06-29 03:01:43 +02:00 |
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dfighter1985
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c8c162308d
|
tooltip parent is now changable using an enum.
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2014-06-29 02:53:33 +02:00 |
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dfighter1985
|
5deea1a13b
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Tooltip posrefs are now enums in the GUI Editor.
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2014-06-29 01:44:06 +02:00 |
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dfighter1985
|
9690392ec6
|
Forgot the widget settings...
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2014-06-27 00:49:31 +02:00 |
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dfighter1985
|
6dd11d7fad
|
Got rid of a memleak.
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2014-06-27 00:47:29 +02:00 |
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dfighter1985
|
78c83d83b0
|
The proper enum type is now determined by type not name.
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2014-06-27 00:24:31 +02:00 |
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dfighter1985
|
afd1d96363
|
text posref is now an enum too.
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2014-06-27 00:07:44 +02:00 |
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dfighter1985
|
762139cc1e
|
Some refactoring.
|
2014-06-21 22:55:10 +02:00 |
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kaetemi
|
8ede6ba6e8
|
Fix compile
|
2014-06-21 22:32:49 +02:00 |
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dfighter1985
|
87778c86c9
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Posref can now be set as an enum, instead of a string in the property editor.
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2014-06-21 18:25:14 +02:00 |
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kaetemi
|
dd52a05d02
|
Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware).
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2014-06-21 06:41:14 +02:00 |
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