Commit graph

1305 commits

Author SHA1 Message Date
kaetemi
19d2d91f86 Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
--HG--
branch : sound_dev
2012-06-03 01:50:53 +02:00
kaetemi
221d04642a Changed: Debug messages
--HG--
branch : sound_dev
2012-06-02 23:06:48 +02:00
kaetemi
fc4d91fad2 Fixed: Sound CSheetId implementation
--HG--
branch : sound_dev
2012-06-02 18:12:38 +02:00
kaetemi
f79f3fca48 Fixed: Sound CSheetID implementation (part 3) (partially tested)
--HG--
branch : sound_dev
2012-06-02 16:06:10 +02:00
kaetemi
9cd7498fe9 Fixed: Sound CSheetID implementation (part 2) (not tested)
--HG--
branch : sound_dev
2012-06-02 15:24:21 +02:00
kaetemi
3608f0a429 Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
--HG--
branch : sound_dev
2012-06-02 15:21:03 +02:00
kaetemi
aa7598efe2 Fixed: Sound CSheetId implementation (part 1) (not tested)
--HG--
branch : sound_dev
2012-06-02 14:54:39 +02:00
kaetemi
35503d03e5 Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
--HG--
branch : sound_dev
2012-06-02 14:53:11 +02:00
kaetemi
cab401fa13 Merged: From default to sound_dev
--HG--
branch : sound_dev
2012-06-02 11:09:14 +02:00
dfighter1985
0155fd6ed4 CHANGED: #1471 CViewRenderer no longer depends on CClientConfig, and is now part of NELGUI, under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-06-02 02:09:58 +02:00
dfighter1985
5ebc0c64cc ADDED: #1471 Added new class CWidgetManager, and started to move code into it from CInterfaceManager.
--HG--
branch : gui-refactoring
2012-05-30 02:12:37 +02:00
sfb
af454dd1cf Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
dfighter1985
2ce2940bf3 CHANGED: #1471 According to dnk-88 these methods are no longer needed, the XML description file is enough for the plugins.
--HG--
branch : gsoc2012-gui-editor
2012-05-27 23:35:46 +02:00
dfighter1985
f4781db64b ADDED: #1471 OVQT GUI Editor plugin skeleton code.
--HG--
branch : gsoc2012-gui-editor
2012-05-27 21:52:02 +02:00
Fabien_HENON
a55297c29a Changed: #1469 StringId conversion to CSheetId for sounds
--HG--
branch : gsoc2012-fabien
2012-05-26 23:40:27 +02:00
Fabien_HENON
dd6f2f2611 Changed: #1469 Getting last version from default branch
--HG--
branch : gsoc2012-fabien
2012-05-26 21:38:30 +02:00
Fabien_HENON
f70bdc4032 Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
2012-05-26 19:21:19 +02:00
dfighter1985
2db0a5d06e CHANGED: #1471 CInterfaceExpr, CInterfaceExprNode and related classes are now in NELGUI and under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-05-25 03:21:03 +02:00
kervala
e9692f5fea Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON 2012-05-24 20:28:19 +02:00
dfighter1985
4284b5f4d5 CHANGED: #1471 CInterfaceProperty is not part of the NELGUI library and is under NLGUI namespace.
--HG--
branch : gui-refactoring
2012-05-24 18:23:51 +02:00
rti
63191bb27d Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++) 2012-05-24 16:33:56 +02:00
dfighter1985
b834d9ea17 ADDED: #1471 added a global db manager for the GUI library, also added support for resizeing the CDB bank handler.
--HG--
branch : gui-refactoring
2012-05-24 00:55:50 +02:00
Fabien_HENON
5174e15521 Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
--HG--
branch : gsoc2012-fabien
2012-05-23 22:27:39 +02:00
kaetemi
fade75eba6 Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment 2012-05-23 22:05:34 +02:00
dfighter1985
f769f6fb0c CHANGED: #1471 Moved the stuff I moved to NELGUI library, under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-05-23 19:40:41 +02:00
dfighter1985
5a2a89b4fc CHANGED: #1471 Moved the previously refactored code to the NELGUI library.
--HG--
branch : gui-refactoring
2012-05-23 04:13:58 +02:00
kervala
b0c27a92ce Fixed: Some Windows.h inclusions 2012-05-21 10:03:08 +02:00
kervala
96372fb098 Changed: #878 Fix typos in comments/code 2012-05-19 23:43:42 +02:00
dfighter1985
1289f028a0 Moved some Lua stuff over to the NelGUI library.
--HG--
branch : gui-refactoring
2012-05-19 23:00:52 +02:00
dfighter1985
07b5992f94 Moved some Lua related string formatting methods from CInterfaceManager to
LuaHelperStuff namespace.

--HG--
branch : gui-refactoring
2012-05-19 00:00:09 +02:00
kervala
d2de5596f5 Fixed: Compilation under Linux 2012-05-18 21:08:21 +02:00
kervala
b0e48907d7 Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!) 2012-05-18 20:53:59 +02:00
dfighter1985
b7feaa83cb Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager.
--HG--
branch : gui-refactoring
2012-05-17 03:28:50 +02:00
sfb
a1e65ad691 merge incoming 2012-05-15 13:52:33 -05:00
sfb
a8a455fddd Changed: #1306 Added basic new form creation. Lots of bugs still. 2012-05-15 13:51:48 -05:00
kervala
097138eaba Changed: #1275 Compilation under Mac OS X 2012-05-15 12:58:20 +02:00
kervala
2e08d335ab Changed: #825 Remove all warnings when compiling Ryzom 2012-05-15 12:55:56 +02:00
kervala
d4372f4aa1 Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols 2012-05-14 13:21:00 +02:00
kervala
06df6c64b7 Changed: #825 Remove all warnings when compiling Ryzom 2012-05-14 13:06:37 +02:00
kervala
db208efe92 Changed: #1275 Create an OpenGL ES driver 2012-05-13 17:43:46 +02:00
kervala
f7888cb7c9 Changed: #1275 Added OpenGL ES CMake module 2012-05-13 16:23:48 +02:00
kervala
5f04213d44 Changed: #1275 Create an OpenGL ES driver 2012-05-13 15:27:20 +02:00
kervala
dbd45081f4 Changed: Include OpenGL headers in "opengl" directory 2012-05-13 15:26:45 +02:00
kervala
7a23895df3 Changed: Update glext.h 2012-05-12 20:58:23 +02:00
kervala
26dd470afc Changed: #1275 Create an OpenGL ES driver 2012-05-12 20:56:37 +02:00
kervala
07dd298ed2 Changed: Include stdopengl.h in Objective-C files 2012-05-12 20:55:58 +02:00
kervala
f6c77399a9 Fixed: Renable PCH under for OpenGL driver under Mac OS X 2012-05-12 20:54:37 +02:00
kervala
cf5e9bc8d9 Changed: #1275 Create an OpenGL ES driver 2012-05-12 19:21:52 +02:00
dfighter1985
4996705ed7 Moved event descriptors under the NLGUI namespace.
--HG--
branch : gui-refactoring
2012-05-10 23:31:39 +02:00
dfighter1985
aed979a7fe Created NELGUI library, moved the GUI event descriptors there.
--HG--
branch : gui-refactoring
2012-05-10 22:17:04 +02:00
sfb
fbc6e6f5fe Changed: #1306 Implemented basic form saving. 2012-05-03 08:02:14 -05:00
kaetemi
ad3a424d56 Fixed: Compile error 2012-04-30 09:38:27 +02:00
dfighter1985
d127d59807 Merging cdb-refactoring into gui-refactoring.
--HG--
branch : gui-refactoring
2012-04-28 21:36:39 +02:00
dfighter1985
34b88eee65 Merging default into cdb_refactoring.
--HG--
branch : cdb-refactoring
2012-04-28 19:55:46 +02:00
dfighter1985
10f7241449 Added new class CCDBManager, which encapsulates the separate CDB components into a easily (re)usable database solution. Also made CCDBSynchronized and CInterfaceManager use it.
--HG--
branch : cdb-refactoring
2012-04-27 22:49:38 +02:00
sfb
c0bbb9135e merge 2012-04-26 13:07:43 -05:00
sfb
e6df7a7703 Changed: #1306 Implemented add/removing parent sheets, moved everything out of Plugin and into GeorgesQt namespace to eliminate ambiguity with other plugins. 2012-04-26 13:05:53 -05:00
dnk-88
4bed6e3261 Changed: #1306 Improved ui of geqt 2012-04-23 20:30:57 +03:00
dfighter1985
982c57b70f Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now!
--HG--
branch : cdb-refactoring
2012-04-22 06:45:35 +02:00
sfb
cd6dfef39d Changed: #1306 Added undo stack deeper (for later) and began adding form context menus proof-of-concept. 2012-04-20 15:40:02 -05:00
sfb
70ec74a97f Changed: #1306 Implemented core "open" action to load a form from an arbitrary location. 2012-04-20 12:46:18 -05:00
dfighter1985
46b139fb67 Documented CCDBBankHandler class.
--HG--
branch : cdb-refactoring
2012-04-18 04:15:34 +02:00
dfighter1985
decc92e75d Extracted the CDB bank handling code into a new class CCDBBankHandler, the CDB system should be now totally independent of Ryzom.
--HG--
branch : cdb-refactoring
2012-04-17 08:23:02 +02:00
dfighter1985
17eab4ef52 CDB is now part of NLMISC. However it still requires some work!
--HG--
branch : cdb-refactoring
2012-04-16 06:08:12 +02:00
dfighter1985
29cde6e15b Moved xml auto pointer to nlmisc.
--HG--
branch : cdb-refactoring
2012-04-16 02:50:18 +02:00
kaetemi
b3260314ac Fixed: Crash on exit caused by incomplete music channel reset 2012-04-13 23:30:35 +02:00
kaetemi
adfffad551 Fixed: Typo 2012-04-13 14:15:04 +02:00
kaetemi
f17f7e726d Changed: #1459 Reserve functional group controller node names 2012-04-13 13:59:24 +02:00
kaetemi
def7d31721 Merge 2012-04-13 11:59:56 +02:00
kaetemi
cdb719130f Changed: #1459 Simplify the sound group controller interface 2012-04-13 11:54:20 +02:00
kervala
e3170b57bc Changed: #825 Remove all warnings when compiling Ryzom 2012-04-13 10:07:06 +02:00
kaetemi
de4e298fb6 Changed: Provide a fake sound name for fake CSound created by music channel 2012-04-13 03:10:13 +02:00
kaetemi
b13f0dcb34 Fixed: #1298 Replace assert with warning when physical sound source fails to play 2012-04-12 21:38:28 +02:00
kaetemi
4a02d20a4c Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
--HG--
branch : sound_dev
2012-04-12 18:16:53 +02:00
kaetemi
b371588b93 Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
2012-04-12 18:06:33 +02:00
kaetemi
f9745080b5 Removed: Warning messages
--HG--
branch : sound_dev
2012-04-12 17:56:54 +02:00
kaetemi
d63bda28f4 Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
--HG--
branch : sound_dev
2012-04-12 17:48:56 +02:00
kaetemi
b6025fc008 Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
--HG--
branch : sound_dev
2012-04-12 17:24:06 +02:00
kaetemi
015f47d71d Changed: #795 Handle safely when audio decoder fails to be created
--HG--
branch : sound_dev
2012-04-12 12:06:03 +02:00
kaetemi
a33f3e7e32 Merge
--HG--
branch : sound_dev
2012-04-12 00:28:10 +02:00
kaetemi
1b41357a43 Fixed: #795 #1460 Linux compile of new sound samples
--HG--
branch : sound_dev
2012-04-12 00:27:03 +02:00
kaetemi
1cd4936ceb Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
--HG--
branch : sound_dev
2012-04-12 00:25:26 +02:00
kaetemi
b486e22a96 Fixed: Typos and warnings
--HG--
branch : sound_dev
2012-04-11 23:34:36 +02:00
kaetemi
80bf70efbb Changed: Make CWinThread::start more sane, and fixed a typo
--HG--
branch : sound_dev
2012-04-11 22:05:18 +02:00
kaetemi
c0c5ee6d93 Fixed: Implementation for CPThread::isRunning()
--HG--
branch : sound_dev
2012-04-11 21:55:33 +02:00
kaetemi
1b49b59e02 Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
--HG--
branch : sound_dev
2012-04-11 21:51:01 +02:00
kaetemi
c03655b0ba Added: Some sort of implementation for CPThread::isRunning()
--HG--
branch : sound_dev
2012-04-11 20:20:02 +02:00
kaetemi
695dac7783 Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
--HG--
branch : sound_dev
2012-04-11 19:30:37 +02:00
kaetemi
2f504788f0 Added: #795 Synchronous loading of audio file streams
--HG--
branch : sound_dev
2012-04-11 18:07:16 +02:00
kaetemi
3bbf48e699 Added: #795 Sample for creating a sound source using .sound sheet with .ogg file
--HG--
branch : sound_dev
2012-04-11 17:44:57 +02:00
kaetemi
bbd291a089 Added: #795 Streamed audio file sound source
--HG--
branch : sound_dev
2012-04-11 17:39:46 +02:00
kaetemi
57aa8b4d74 Fixed: #795 Removed unused include
--HG--
branch : sound_dev
2012-04-11 15:45:59 +02:00
kaetemi
70ca1197c5 Fixed: Typo in cmake project for stream sample
--HG--
branch : sound_dev
2012-04-11 15:45:04 +02:00
kaetemi
19599cd9f5 Changed: Allow changing looping parameter of audio decoder after init
--HG--
branch : sound_dev
2012-04-11 15:44:02 +02:00
kaetemi
1758ed6a96 Added: Function to set thread priority
--HG--
branch : sound_dev
2012-04-11 15:38:49 +02:00
kaetemi
268f2e247f Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
--HG--
branch : sound_dev
2012-04-11 13:24:03 +02:00
kaetemi
1d0052d228 Changed: Turned off pitch change in stream ogg vorbis sample
--HG--
branch : sound_dev
2012-04-11 11:55:30 +02:00
kaetemi
1b88f2782b Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
--HG--
branch : sound_dev
2012-04-11 11:52:28 +02:00
kaetemi
09717924cf Removed: #795 CMusicBuffer from sound lowlevel
--HG--
branch : sound_dev
2012-04-11 11:40:42 +02:00
kaetemi
1ab53c8bb2 Changed: Apply changes from CMusicBuffer to CAudioDecoder
--HG--
branch : sound_dev
2012-04-11 11:39:21 +02:00
kaetemi
18f75a4bd0 Changed: #1459 Use effects group controller for ryzom client effects volume control
--HG--
branch : sound_dev
2012-04-11 11:24:48 +02:00
kaetemi
7a95fae1f9 Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
--HG--
branch : sound_dev
2012-04-11 00:48:47 +02:00
kaetemi
a346ab59ad Merge: From default to sound_dev
--HG--
branch : sound_dev
2012-04-10 20:49:55 +02:00
kaetemi
b15e014a9d Changed: #795 Move vorbis dependency to nlsound and group project files
--HG--
branch : sound_dev
2012-04-10 20:40:24 +02:00
kaetemi
84f11c6327 Fixed: #1459 Done
--HG--
branch : sound_dev
2012-04-10 18:18:58 +02:00
kaetemi
11f0872a01 Added: #1459 Load group controller from sound sheets
--HG--
branch : sound_dev
2012-04-10 16:32:04 +02:00
kaetemi
0b64102ab8 Added: #1459 Group controllers for sound sources
--HG--
branch : sound_dev
2012-04-10 15:24:35 +02:00
kervala
e796c84824 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-10 13:50:23 +02:00
kaetemi
57411c0a7b Added: FormatNotSet value for TBufferFormat
--HG--
branch : sound_dev
2012-04-10 00:06:05 +02:00
kaetemi
b2971ffc0c Fixed: Update audio mixer during buffer streaming in streaming sample
--HG--
branch : sound_dev
2012-04-10 00:05:01 +02:00
kaetemi
5c1d3cc6c4 Moved: Sound sources sample to sound sample directory
Added: CMake configuration for ogg vorbis stream source sample

--HG--
branch : sound_dev
2012-04-09 22:36:12 +02:00
kaetemi
c4adc53a0f Removed: #795 XAudio2 music implementation
--HG--
branch : sound_dev
2012-04-09 21:46:07 +02:00
kaetemi
8491bd4829 Removed: OpenAL music implementation
--HG--
branch : sound_dev
2012-04-09 21:12:48 +02:00
kaetemi
dd02d76df8 Reverted: 3fdff8debe52 No comment
--HG--
branch : sound_dev
2012-04-09 20:28:14 +02:00
kaetemi
19546acade Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application.
--HG--
branch : sound_dev
2012-04-09 20:18:13 +02:00
kaetemi
f858bbfbe9 Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
2012-04-09 20:00:53 +02:00
kaetemi
87ba382ef5 Reverted: dc87ef1a34b6 Parameter distMax depends on fixed values in sheets and other code. Using this to switch between rolloff and minimum sound is likely causing the glitchy sound volumes of background sounds. Must be fixed in whatever code is using too large value of distMax instead, and not here.
--HG--
branch : sound_dev
2012-04-09 19:03:48 +02:00
kaetemi
afdbc97039 Reverted: 2424536ec6f9 The setAsyncLoading function is used for a different purpose. In our case, async means that the file is read on the fly, and otherwise it is fully loaded into memory before being encoded. Synchronous mode is used for example during loading when hard disk access is not guaranteed.
--HG--
branch : sound_dev
2012-04-09 18:42:31 +02:00
kaetemi
b1c9745c8d Added: Useful comment
--HG--
branch : sound_dev
2012-04-09 18:24:09 +02:00
kaetemi
0bc94787cb Fixed: Do not mess with the order of the old TSampleFormat enum
--HG--
branch : sound_dev
2012-04-09 18:21:41 +02:00
kervala
de9b4be9c6 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 22:30:39 +02:00
kervala
48e05d0056 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 20:04:08 +02:00
kervala
5027632925 Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 15:56:41 +02:00
kervala
0ac33d338a Changed: #825 Remove all warnings when compiling Ryzom 2012-04-07 15:04:26 +02:00
kervala
d274c3d42e Changed: #1448 Compilation with CLang 2012-04-07 11:29:45 +02:00
kervala
425927cd50 Changed: #1448 Compilation with CLang (patch provided by GelluleX, thanks !) 2012-04-07 11:14:21 +02:00
kaetemi
fab5ddfd74 Fixed: Compile errors under Linux. 2012-04-05 17:45:53 +02:00
sfb
7bffecddc3 merge changeset from remote 2012-03-21 07:55:14 -05:00
dnk-88
ed26ebc3ec Added: #1450 Added multiple undo stacks per context. 2012-03-13 02:20:26 +03:00
Krolock
3ce80d356a Added: creating new bnp files
Fixed: some bugs caused crashes during drag&drop
2012-03-04 19:09:41 +01:00
kervala
3c47b9f8d5 Fixed: #1441 Remove all remaining .vcproj, Makefiles, automake scripts, etc... 2012-03-03 10:49:42 +01:00
kaetemi
16835cc4b6 Fixed: #620 Incorrect usage of mutex in particle system loader 2012-03-02 22:43:42 +01:00
kaetemi
0953ada8c3 Patched: #1387 Wrong includes in some max plugins 2012-03-02 22:29:06 +01:00
sfb
a76cc5abc8 merge from default
--HG--
branch : branch-bnp-manager-plugin
2012-03-02 14:21:42 -06:00
sfb
efa4fbdbf1 merge 2012-02-29 09:32:53 -06:00
kervala
d50e7369cf Changed: #878 Fix typos in comments/code 2012-02-27 10:01:45 +01:00
kervala
dbb327deb0 Changed: #1433 Merge changes from patch 1.13 2012-02-27 09:59:27 +01:00
kervala
f0008d9952 Changed: #1219 Bad color when rgba.cpp is compiled with GCC 4.2.4 2012-02-21 21:11:04 +01:00
Krolock
0d607ba793 Added: Drop handling from outside into FileListDialog
--HG--
branch : branch-bnp-manager-plugin
2012-02-21 18:00:05 +01:00
Krolock
23c6ff964e Added: Sortproxymodel class
--HG--
branch : branch-bnp-manager-plugin
2012-02-21 17:47:26 +01:00
Krolock
a178f13d61 Added: Sortproxymodel in order to sort DirTreeView (folders on top)
--HG--
branch : branch-bnp-manager-plugin
2012-02-21 17:45:47 +01:00
dfighter1985
4da697df82 Changed the copyright header of a previously moved file for consistency
--HG--
branch : gui-refactoring
2012-02-08 20:21:29 +01:00
dfighter1985
570e184895 Oups didn't want to commit this.
--HG--
branch : gui-refactoring
2012-02-08 02:06:12 +01:00
dfighter
b127966ffc Moved xml_auto_ptr from game_share to nel misc.
--HG--
branch : gui-refactoring
2012-02-08 01:58:15 +01:00
Krolock
b9c6135e86 merge from default
--HG--
branch : branch-bnp-manager-plugin
2012-01-15 22:22:20 +01:00
dnk-88
02b2da219d Merge 2012-01-15 20:54:00 +03:00
dnk-88
e0b225fa93 Fixed: #1375 Fixed compilation error. 2012-01-15 20:52:33 +03:00
Krolock
2719c61efc Changed: Finished serial system
--HG--
branch : branch-bnp-manager-plugin
2012-01-12 00:18:09 +01:00
Krolock
215eb46cbc Changed: BIG_ENDIAN check is no longer needed
--HG--
branch : branch-bnp-manager-plugin
2012-01-12 00:00:09 +01:00
Krolock
22ff1f79da Changed: bnp_manager_plugin file handles to CIFile/COFile to use serial system
--HG--
branch : branch-bnp-manager-plugin
2012-01-11 23:52:18 +01:00
Krolock
ba66f5e070 Added: Implemented bnp_manager_plugin add and delete files
--HG--
branch : branch-bnp-manager-plugin
2012-01-11 20:54:54 +01:00
Krolock
e61e79eee3 Added: Added bnp manager plugin basic layout, list and unpack for ovqt
--HG--
branch : branch-bnp-manager-plugin
2012-01-04 09:51:10 +01:00
kervala
e7a2f7e121 Changed: #825 Remove all warnings when compiling Ryzom 2012-01-02 15:41:22 +01:00
dnk-88
11d9de671d Added #1193 Added scheme bank dialog in particles editor. 2011-12-31 12:24:23 +03:00
dnk-88
687325f112 Fixed: #1307 Clean up code. 2011-12-22 02:41:39 +03:00
sfb
bb6c9e9f06 Merge orphaned zone painter changes. 2011-12-19 07:58:09 -06:00
sfb
e70e1811a0 Fixed: #1412 Added build_sound, build_samplebank and build_soundbank to CMake. 2011-12-14 14:51:42 -06:00
sfb
c899804722 Fixed: #1412 Added build_sound, build_samplebank and build_soundbank to CMake. 2011-12-14 14:51:29 -06:00
sfb
5106a12702 Fixed: #1359 Applied patch from GelluleX adding cut/paste functionality to Ryzom for OSX. 2011-12-07 07:20:05 -06:00
sfb
5cf3e1f4d7 Fixed: #1367 Added ifdef for OSX 10.7 GL API changes. Thanks GelluleX. 2011-12-07 07:16:37 -06:00
kaetemi
0e27ff37f3 Added: Use ssh key for 8_upload script. 2011-11-15 14:55:57 +01:00
dnk-88
8d57e269b8 Fixed: #1193 Correct deleting particle system from workspace 2011-11-08 00:22:32 +02:00
kaetemi
8555ab7d43 Changed: #1093 Handle leveldesign and primitives directories seperately for the server upload script. 2011-10-31 13:54:22 +01:00
kervala
0a4b19c6a7 Changed: #1328 Map time and weather Issue (patch provided by Sywindt) 2011-10-29 15:34:04 +02:00
sfb
35bd31a2db Changed: Removed unnecessary help menu entry.
--HG--
branch : gsoc2011-translationovqt
2011-10-22 17:09:55 -05:00
sfb
cd14244cca merge default into gsoc2011-translationovqt
--HG--
branch : gsoc2011-translationovqt
2011-10-22 17:00:09 -05:00
sfb
b967f41eab Changed: Converted to new plugin spec.
--HG--
branch : gsoc2011-translationovqt
2011-10-22 16:58:55 -05:00
sfb
f658be4ab9 Changed: Added header to fix mission compiler.
--HG--
branch : gsoc2011-translationovqt
2011-10-22 16:58:07 -05:00
dnk-88
843ab1b4e7 Fixed: #1193 Clean up code. 2011-10-23 00:32:49 +03:00
dnk-88
fda7bee758 Fixed: #1193 In debug mode ovqt trying to load plugins witj suffix _d.dll instead _r.dll. 2011-10-23 00:30:28 +03:00
sfb
1f9113e781 merged default into gsoc2011-translationovqt
--HG--
branch : gsoc2011-translationovqt
2011-10-22 14:28:29 -05:00
sfb
76b8fbad67 Changed: Fixed an error when cancelling a merge window, added double click support on merge source. Fixed window scaling on merge windows.
--HG--
branch : gsoc2011-translationovqt
2011-10-22 14:23:54 -05:00
kervala
71cd03fc96 Fixed: #1376 Wrong NeL window position with Compiz 2011-10-15 16:42:03 +02:00
sfb
88dbd944e4 Fixed: #1373 the Mission Compiler plugin build for Linux and pre-4.7 Qt. 2011-10-13 10:19:15 -05:00
dnk-88
57c18d7e95 Fixed: #1193 Clean up code. 2011-10-12 00:23:50 +03:00
dnk-88
426c781b1d Fixed: #1193 Clean up code. Removed imenu_manager fro cmake rules. 2011-10-11 13:48:20 +03:00
kaetemi
c26369a04c Added: #1093 Script for uploading data to servers 2011-10-08 22:28:19 +02:00
kervala
d5e97e9729 Changed: #1366 No Ryzom client icon under Ubuntu with Unity + Compiz 2011-10-08 12:16:47 +02:00
kervala
5fcea27aa1 Fixed: #1366 No Ryzom client icon under Ubuntu with Unity + Compiz 2011-10-08 11:01:10 +02:00
kaetemi
61945f3f11 Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:55:59 +02:00
kaetemi
8c92768c98 Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:49:16 +02:00
kaetemi
83e79fa761 Changed: #1093 Move the visual_slot.tab to the right place after running sheets packer. 2011-09-26 22:10:48 +02:00
kaetemi
c44883a5d8 Changed: #1093 Also use mirror sheets directory in sheet id bin build. 2011-09-26 21:50:16 +02:00
dnk-88
6d572275a1 Fixed: #1193 Plugin system checks dependency before loading plugins. 2011-09-26 12:36:04 +03:00
dnk-88
5f8789e98f Changed: #1193 Updated other plugins with latest API changes to OVQT plugin system. Added the plugin-spec files for each plugin. 2011-09-26 02:32:14 +03:00
dnk-88
7471561ba0 Changed: #1193 Updated object viewer plugin with latest API changes to OVQT plugin system. Added the plugin-spec file. 2011-09-26 01:36:02 +03:00
dnk-88
54b76eec02 Changed: #1193 Updated core plugin. Added the plugin-spec file. 2011-09-26 01:25:10 +03:00
dnk-88
2eac5ab064 Changed: #1193 Now plugin system reads plugin information from plugin-spec file(ovqt_plugin_*.xml) for each plugin. 2011-09-26 00:55:00 +03:00
cemycc
86daa90ded Changed: #1307 Merge from default and fixing the bug when you switch windows
--HG--
branch : gsoc2011-translationovqt
2011-09-23 13:30:51 +03:00
kaetemi
b7eae7319b Changed: #1093 Also copy .packed files in sheets install. 2011-09-21 23:17:00 +02:00
kaetemi
c7a00d4ce0 Changed: #1093 #1092 Stability workarounds for plant shape exporting. 2011-09-21 23:16:03 +02:00
kaetemi
6947244300 Added: #1093 Added command line argument for client_patch script to only generate updated bnp files without creating a patch. 2011-09-20 18:13:27 +02:00
kaetemi
8c10508b0f Added: #1092 Some extra log info. 2011-09-20 18:11:51 +02:00
kaetemi
a61b82fe1e Changed: #1092 Fixed several issues concerning export with lightmaps. 2011-09-20 16:21:37 +02:00
kaetemi
0082dad3e5 Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
kaetemi
e6e7e2a37e Changed: #1093 Changed order of some default build pipeline search paths to work better. 2011-09-16 14:14:15 +02:00
kaetemi
2ec690675f Changed: #1093 Common default setup values. 2011-09-16 14:04:41 +02:00
kaetemi
706c0a695f Changed: #1093 Create client_install using bnps made in client_patch. 2011-09-16 13:58:20 +02:00
kaetemi
6c1bdbec1a Changed: #1093 Create client_dev, client_patch and client_install directories in setup if needed. 2011-09-16 13:55:48 +02:00
dnk-88
470a00a2c4 Changed: #1193 Added the feature of enable/disable plugins on startup program. 2011-09-14 01:47:27 +03:00