kaetemi
|
e88dedf00c
|
Adjust render target handling for effects
--HG--
branch : multipass-stereo
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2014-08-03 22:15:44 +02:00 |
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kaetemi
|
6c3bcc2439
|
Merge with default
--HG--
branch : multipass-stereo
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2014-08-03 22:15:39 +02:00 |
|
kaetemi
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1c67d6ec0f
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GL: Occlusion query bugfix
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2014-08-03 22:15:12 +02:00 |
|
kaetemi
|
6a21d0503c
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
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2014-08-03 21:09:55 +02:00 |
|
kaetemi
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8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
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2014-08-03 20:35:05 +02:00 |
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kaetemi
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78ce8f4f25
|
GL: Share depth and stencil to get similar behaviour to D3D driver
--HG--
branch : multipass-stereo
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2014-08-03 18:59:19 +02:00 |
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kaetemi
|
503292065c
|
Simplify GUI projection settings
--HG--
branch : multipass-stereo
|
2014-08-03 00:56:26 +02:00 |
|
kaetemi
|
1965d46dce
|
Off-center GUI cylinder
--HG--
branch : multipass-stereo
|
2014-08-02 20:11:28 +02:00 |
|
kaetemi
|
f2dd6083fa
|
Cylindrical GUI
--HG--
branch : multipass-stereo
|
2014-08-02 19:50:26 +02:00 |
|
kervala
|
7aedffce9a
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
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2014-08-02 11:18:24 +02:00 |
|
kervala
|
b71ec9e7d4
|
Fixed: build_interface currently only works with 32 bits bitmaps
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2014-08-02 10:58:50 +02:00 |
|
kervala
|
ffb7df28ff
|
Fixed: VC++ 2010 compiler bug in for loop variables reuse
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2014-08-02 10:57:31 +02:00 |
|
kaetemi
|
e4e1e3e5a1
|
Sound orientation with HMD and Headphones
--HG--
branch : multipass-stereo
|
2014-08-01 23:11:35 +02:00 |
|
kervala
|
a29f525c99
|
Fixed: Some NeL tools in 3d directory don't need NeL 3D
|
2014-08-01 17:17:53 +02:00 |
|
kervala
|
9aabaebc38
|
Fixed: Compilation of PACS tools without NeL 3D
|
2014-08-01 17:00:08 +02:00 |
|
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
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2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
f32c3bf6b0
|
Temporary crashfix, ref #68
--HG--
branch : multipass-stereo
|
2014-08-01 15:23:13 +02:00 |
|
kaetemi
|
caefb04928
|
Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
|
2014-08-01 13:20:55 +02:00 |
|
kaetemi
|
c70d8597b2
|
Merge with default
--HG--
branch : multipass-stereo
|
2014-08-01 11:50:40 +02:00 |
|
kaetemi
|
79c6f50054
|
Render target format (for alpha)
--HG--
branch : multipass-stereo
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
61f97fae40
|
Fix issue with render target in OpenGL when size not specified
--HG--
branch : multipass-stereo
|
2014-07-31 17:41:56 +02:00 |
|
kaetemi
|
22d03c5f79
|
Mode2D selection
--HG--
branch : multipass-stereo
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
b1e2b60381
|
Add render target manager, issue #47
--HG--
branch : multipass-stereo
|
2014-07-31 00:46:00 +02:00 |
|
kaetemi
|
8d8d340968
|
Bugfix
|
2014-07-30 21:47:48 +02:00 |
|
kaetemi
|
1cf184c09d
|
Fix XRef ligo export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
e58df5f7e9
|
Faster ligo export step
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
c8dcfe8d05
|
Crashfix for 3ds Max export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
8e7a3b27d7
|
ryzomcore/v0.9.1
|
2014-07-29 19:21:25 +02:00 |
|
kaetemi
|
c461502dc7
|
Crash workaround in IG loading, ref #171
|
2014-07-31 19:50:25 +02:00 |
|
kaetemi
|
9061eb8389
|
Cleanup
|
2014-07-29 16:48:14 +02:00 |
|
kaetemi
|
f49e9c5df1
|
Fix Skin export interface issue, #169
|
2014-07-29 15:42:11 +02:00 |
|
kaetemi
|
a9e3804011
|
Add warning
|
2014-07-29 15:23:51 +02:00 |
|
kaetemi
|
7d8e803f7a
|
Crashfix Physique export
|
2014-07-29 15:23:06 +02:00 |
|
kaetemi
|
6b0d468240
|
Remove a debug assert
|
2014-07-29 14:39:07 +02:00 |
|
kaetemi
|
9f19ade30c
|
Bugfix
|
2014-07-29 14:25:28 +02:00 |
|
kaetemi
|
2b8e006981
|
Initialize object viewer viewport at correct size
|
2014-07-29 14:10:40 +02:00 |
|
kaetemi
|
617d1235d1
|
Compile fix
|
2014-07-29 14:09:08 +02:00 |
|
nimetu
|
0d2fc4696f
|
Crafted tool durability, fix #156
|
2014-07-28 23:51:25 +02:00 |
|
KISHAN GRIMOUT
|
b9dc8ace7e
|
fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
|
2014-07-16 13:47:08 +02:00 |
|
kaetemi
|
f724d13700
|
Fix #71
|
2014-07-28 22:16:41 +02:00 |
|
kaetemi
|
5930d3b384
|
Backed out changeset: 7bdb27443f88
|
2014-07-28 22:15:09 +02:00 |
|
kaetemi
|
12aa02585f
|
Fix self illumination color widget in NeL Material script
|
2014-07-28 18:32:05 +02:00 |
|
kaetemi
|
3b4e1a32cb
|
Fix NeL Material script defaults, fix #166
|
2014-07-28 18:31:40 +02:00 |
|
kaetemi
|
6e3827928b
|
Adjust 3ds Max plugin versioning info
|
2014-07-28 18:31:20 +02:00 |
|
kervala
|
38f79138b9
|
Changed: Determinates 3dsmax SDK base directory
|
2014-07-19 14:04:19 +02:00 |
|
kervala
|
1ace2090fb
|
Fixed: Give priority to fmod64 in 64 bits
|
2014-07-19 14:03:22 +02:00 |
|
kervala
|
9b600a154d
|
Fixed: Initialization of pointers in constructor
|
2014-07-19 14:02:43 +02:00 |
|
kervala
|
4b39f9640d
|
Changed: Minor optimization and warning
|
2014-07-19 14:01:44 +02:00 |
|
kervala
|
0bb464411b
|
Changed: Replaced tests with .size() by .empty() because faster
|
2014-07-19 14:01:03 +02:00 |
|