kaetemi
|
def7d31721
|
Merge
|
2012-04-13 11:59:56 +02:00 |
|
kaetemi
|
cdb719130f
|
Changed: #1459 Simplify the sound group controller interface
|
2012-04-13 11:54:20 +02:00 |
|
kervala
|
e3170b57bc
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-04-13 10:07:06 +02:00 |
|
kaetemi
|
de4e298fb6
|
Changed: Provide a fake sound name for fake CSound created by music channel
|
2012-04-13 03:10:13 +02:00 |
|
kaetemi
|
b13f0dcb34
|
Fixed: #1298 Replace assert with warning when physical sound source fails to play
|
2012-04-12 21:38:28 +02:00 |
|
kaetemi
|
4a02d20a4c
|
Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
--HG--
branch : sound_dev
|
2012-04-12 18:16:53 +02:00 |
|
kaetemi
|
b371588b93
|
Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
|
2012-04-12 18:06:33 +02:00 |
|
kaetemi
|
f9745080b5
|
Removed: Warning messages
--HG--
branch : sound_dev
|
2012-04-12 17:56:54 +02:00 |
|
kaetemi
|
d63bda28f4
|
Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
--HG--
branch : sound_dev
|
2012-04-12 17:48:56 +02:00 |
|
kaetemi
|
b6025fc008
|
Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
--HG--
branch : sound_dev
|
2012-04-12 17:24:06 +02:00 |
|
kaetemi
|
015f47d71d
|
Changed: #795 Handle safely when audio decoder fails to be created
--HG--
branch : sound_dev
|
2012-04-12 12:06:03 +02:00 |
|
kaetemi
|
a33f3e7e32
|
Merge
--HG--
branch : sound_dev
|
2012-04-12 00:28:10 +02:00 |
|
kaetemi
|
1b41357a43
|
Fixed: #795 #1460 Linux compile of new sound samples
--HG--
branch : sound_dev
|
2012-04-12 00:27:03 +02:00 |
|
kaetemi
|
1cd4936ceb
|
Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
--HG--
branch : sound_dev
|
2012-04-12 00:25:26 +02:00 |
|
kaetemi
|
b486e22a96
|
Fixed: Typos and warnings
--HG--
branch : sound_dev
|
2012-04-11 23:34:36 +02:00 |
|
kaetemi
|
80bf70efbb
|
Changed: Make CWinThread::start more sane, and fixed a typo
--HG--
branch : sound_dev
|
2012-04-11 22:05:18 +02:00 |
|
kaetemi
|
c0c5ee6d93
|
Fixed: Implementation for CPThread::isRunning()
--HG--
branch : sound_dev
|
2012-04-11 21:55:33 +02:00 |
|
kaetemi
|
1b49b59e02
|
Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
--HG--
branch : sound_dev
|
2012-04-11 21:51:01 +02:00 |
|
kaetemi
|
c03655b0ba
|
Added: Some sort of implementation for CPThread::isRunning()
--HG--
branch : sound_dev
|
2012-04-11 20:20:02 +02:00 |
|
kaetemi
|
695dac7783
|
Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
--HG--
branch : sound_dev
|
2012-04-11 19:30:37 +02:00 |
|
kaetemi
|
2f504788f0
|
Added: #795 Synchronous loading of audio file streams
--HG--
branch : sound_dev
|
2012-04-11 18:07:16 +02:00 |
|
kaetemi
|
3bbf48e699
|
Added: #795 Sample for creating a sound source using .sound sheet with .ogg file
--HG--
branch : sound_dev
|
2012-04-11 17:44:57 +02:00 |
|
kaetemi
|
bbd291a089
|
Added: #795 Streamed audio file sound source
--HG--
branch : sound_dev
|
2012-04-11 17:39:46 +02:00 |
|
kaetemi
|
57aa8b4d74
|
Fixed: #795 Removed unused include
--HG--
branch : sound_dev
|
2012-04-11 15:45:59 +02:00 |
|
kaetemi
|
70ca1197c5
|
Fixed: Typo in cmake project for stream sample
--HG--
branch : sound_dev
|
2012-04-11 15:45:04 +02:00 |
|
kaetemi
|
19599cd9f5
|
Changed: Allow changing looping parameter of audio decoder after init
--HG--
branch : sound_dev
|
2012-04-11 15:44:02 +02:00 |
|
kaetemi
|
1758ed6a96
|
Added: Function to set thread priority
--HG--
branch : sound_dev
|
2012-04-11 15:38:49 +02:00 |
|
kaetemi
|
268f2e247f
|
Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
--HG--
branch : sound_dev
|
2012-04-11 13:24:03 +02:00 |
|
kaetemi
|
1d0052d228
|
Changed: Turned off pitch change in stream ogg vorbis sample
--HG--
branch : sound_dev
|
2012-04-11 11:55:30 +02:00 |
|
kaetemi
|
1b88f2782b
|
Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
--HG--
branch : sound_dev
|
2012-04-11 11:52:28 +02:00 |
|
kaetemi
|
09717924cf
|
Removed: #795 CMusicBuffer from sound lowlevel
--HG--
branch : sound_dev
|
2012-04-11 11:40:42 +02:00 |
|
kaetemi
|
1ab53c8bb2
|
Changed: Apply changes from CMusicBuffer to CAudioDecoder
--HG--
branch : sound_dev
|
2012-04-11 11:39:21 +02:00 |
|
kaetemi
|
18f75a4bd0
|
Changed: #1459 Use effects group controller for ryzom client effects volume control
--HG--
branch : sound_dev
|
2012-04-11 11:24:48 +02:00 |
|
kaetemi
|
7a95fae1f9
|
Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
--HG--
branch : sound_dev
|
2012-04-11 00:48:47 +02:00 |
|
kaetemi
|
a346ab59ad
|
Merge: From default to sound_dev
--HG--
branch : sound_dev
|
2012-04-10 20:49:55 +02:00 |
|
kaetemi
|
b15e014a9d
|
Changed: #795 Move vorbis dependency to nlsound and group project files
--HG--
branch : sound_dev
|
2012-04-10 20:40:24 +02:00 |
|
kaetemi
|
84f11c6327
|
Fixed: #1459 Done
--HG--
branch : sound_dev
|
2012-04-10 18:18:58 +02:00 |
|
kaetemi
|
11f0872a01
|
Added: #1459 Load group controller from sound sheets
--HG--
branch : sound_dev
|
2012-04-10 16:32:04 +02:00 |
|
kaetemi
|
0b64102ab8
|
Added: #1459 Group controllers for sound sources
--HG--
branch : sound_dev
|
2012-04-10 15:24:35 +02:00 |
|
kervala
|
e796c84824
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-04-10 13:50:23 +02:00 |
|
kaetemi
|
57411c0a7b
|
Added: FormatNotSet value for TBufferFormat
--HG--
branch : sound_dev
|
2012-04-10 00:06:05 +02:00 |
|
kaetemi
|
b2971ffc0c
|
Fixed: Update audio mixer during buffer streaming in streaming sample
--HG--
branch : sound_dev
|
2012-04-10 00:05:01 +02:00 |
|
kaetemi
|
5c1d3cc6c4
|
Moved: Sound sources sample to sound sample directory
Added: CMake configuration for ogg vorbis stream source sample
--HG--
branch : sound_dev
|
2012-04-09 22:36:12 +02:00 |
|
kaetemi
|
c4adc53a0f
|
Removed: #795 XAudio2 music implementation
--HG--
branch : sound_dev
|
2012-04-09 21:46:07 +02:00 |
|
kaetemi
|
8491bd4829
|
Removed: OpenAL music implementation
--HG--
branch : sound_dev
|
2012-04-09 21:12:48 +02:00 |
|
kaetemi
|
dd02d76df8
|
Reverted: 3fdff8debe52 No comment
--HG--
branch : sound_dev
|
2012-04-09 20:28:14 +02:00 |
|
kaetemi
|
19546acade
|
Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application.
--HG--
branch : sound_dev
|
2012-04-09 20:18:13 +02:00 |
|
kaetemi
|
f858bbfbe9
|
Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
|
2012-04-09 20:00:53 +02:00 |
|
kaetemi
|
87ba382ef5
|
Reverted: dc87ef1a34b6 Parameter distMax depends on fixed values in sheets and other code. Using this to switch between rolloff and minimum sound is likely causing the glitchy sound volumes of background sounds. Must be fixed in whatever code is using too large value of distMax instead, and not here.
--HG--
branch : sound_dev
|
2012-04-09 19:03:48 +02:00 |
|
kaetemi
|
afdbc97039
|
Reverted: 2424536ec6f9 The setAsyncLoading function is used for a different purpose. In our case, async means that the file is read on the fly, and otherwise it is fully loaded into memory before being encoded. Synchronous mode is used for example during loading when hard disk access is not guaranteed.
--HG--
branch : sound_dev
|
2012-04-09 18:42:31 +02:00 |
|