dfighter1985
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1289f028a0
|
Moved some Lua stuff over to the NelGUI library.
--HG--
branch : gui-refactoring
|
2012-05-19 23:00:52 +02:00 |
|
dfighter1985
|
07b5992f94
|
Moved some Lua related string formatting methods from CInterfaceManager to
LuaHelperStuff namespace.
--HG--
branch : gui-refactoring
|
2012-05-19 00:00:09 +02:00 |
|
dfighter1985
|
b7feaa83cb
|
Refactored the CEvent -> CEventDescriptor code in CInputHandlerManager. Extracted it as a new class CInputHandler, and moved some of it to CInterfaceManager.
--HG--
branch : gui-refactoring
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2012-05-17 03:28:50 +02:00 |
|
dfighter1985
|
4996705ed7
|
Moved event descriptors under the NLGUI namespace.
--HG--
branch : gui-refactoring
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2012-05-10 23:31:39 +02:00 |
|
dfighter1985
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aed979a7fe
|
Created NELGUI library, moved the GUI event descriptors there.
--HG--
branch : gui-refactoring
|
2012-05-10 22:17:04 +02:00 |
|
dfighter1985
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10f7241449
|
Added new class CCDBManager, which encapsulates the separate CDB components into a easily (re)usable database solution. Also made CCDBSynchronized and CInterfaceManager use it.
--HG--
branch : cdb-refactoring
|
2012-04-27 22:49:38 +02:00 |
|
dfighter1985
|
982c57b70f
|
Refactored the static branch observing code into a new class CCDBBranchObservingHandler. The CDB system *should* be fully reusable now!
--HG--
branch : cdb-refactoring
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2012-04-22 06:45:35 +02:00 |
|
dfighter1985
|
decc92e75d
|
Extracted the CDB bank handling code into a new class CCDBBankHandler, the CDB system should be now totally independent of Ryzom.
--HG--
branch : cdb-refactoring
|
2012-04-17 08:23:02 +02:00 |
|
dfighter1985
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17eab4ef52
|
CDB is now part of NLMISC. However it still requires some work!
--HG--
branch : cdb-refactoring
|
2012-04-16 06:08:12 +02:00 |
|
kaetemi
|
b3260314ac
|
Fixed: Crash on exit caused by incomplete music channel reset
|
2012-04-13 23:30:35 +02:00 |
|
kaetemi
|
adfffad551
|
Fixed: Typo
|
2012-04-13 14:15:04 +02:00 |
|
kaetemi
|
f17f7e726d
|
Changed: #1459 Reserve functional group controller node names
|
2012-04-13 13:59:24 +02:00 |
|
kaetemi
|
def7d31721
|
Merge
|
2012-04-13 11:59:56 +02:00 |
|
kaetemi
|
cdb719130f
|
Changed: #1459 Simplify the sound group controller interface
|
2012-04-13 11:54:20 +02:00 |
|
kervala
|
e3170b57bc
|
Changed: #825 Remove all warnings when compiling Ryzom
|
2012-04-13 10:07:06 +02:00 |
|
kaetemi
|
de4e298fb6
|
Changed: Provide a fake sound name for fake CSound created by music channel
|
2012-04-13 03:10:13 +02:00 |
|
kaetemi
|
b13f0dcb34
|
Fixed: #1298 Replace assert with warning when physical sound source fails to play
|
2012-04-12 21:38:28 +02:00 |
|
kaetemi
|
4a02d20a4c
|
Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
--HG--
branch : sound_dev
|
2012-04-12 18:16:53 +02:00 |
|
kaetemi
|
b371588b93
|
Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
|
2012-04-12 18:06:33 +02:00 |
|
kaetemi
|
f9745080b5
|
Removed: Warning messages
--HG--
branch : sound_dev
|
2012-04-12 17:56:54 +02:00 |
|
kaetemi
|
d63bda28f4
|
Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
--HG--
branch : sound_dev
|
2012-04-12 17:48:56 +02:00 |
|
kaetemi
|
b6025fc008
|
Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
--HG--
branch : sound_dev
|
2012-04-12 17:24:06 +02:00 |
|
kaetemi
|
015f47d71d
|
Changed: #795 Handle safely when audio decoder fails to be created
--HG--
branch : sound_dev
|
2012-04-12 12:06:03 +02:00 |
|
kaetemi
|
a33f3e7e32
|
Merge
--HG--
branch : sound_dev
|
2012-04-12 00:28:10 +02:00 |
|
kaetemi
|
1cd4936ceb
|
Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
--HG--
branch : sound_dev
|
2012-04-12 00:25:26 +02:00 |
|
kaetemi
|
b486e22a96
|
Fixed: Typos and warnings
--HG--
branch : sound_dev
|
2012-04-11 23:34:36 +02:00 |
|
kaetemi
|
80bf70efbb
|
Changed: Make CWinThread::start more sane, and fixed a typo
--HG--
branch : sound_dev
|
2012-04-11 22:05:18 +02:00 |
|
kaetemi
|
c0c5ee6d93
|
Fixed: Implementation for CPThread::isRunning()
--HG--
branch : sound_dev
|
2012-04-11 21:55:33 +02:00 |
|
kaetemi
|
1b49b59e02
|
Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
--HG--
branch : sound_dev
|
2012-04-11 21:51:01 +02:00 |
|
kaetemi
|
c03655b0ba
|
Added: Some sort of implementation for CPThread::isRunning()
--HG--
branch : sound_dev
|
2012-04-11 20:20:02 +02:00 |
|
kaetemi
|
695dac7783
|
Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
--HG--
branch : sound_dev
|
2012-04-11 19:30:37 +02:00 |
|
kaetemi
|
2f504788f0
|
Added: #795 Synchronous loading of audio file streams
--HG--
branch : sound_dev
|
2012-04-11 18:07:16 +02:00 |
|
kaetemi
|
bbd291a089
|
Added: #795 Streamed audio file sound source
--HG--
branch : sound_dev
|
2012-04-11 17:39:46 +02:00 |
|
kaetemi
|
57aa8b4d74
|
Fixed: #795 Removed unused include
--HG--
branch : sound_dev
|
2012-04-11 15:45:59 +02:00 |
|
kaetemi
|
19599cd9f5
|
Changed: Allow changing looping parameter of audio decoder after init
--HG--
branch : sound_dev
|
2012-04-11 15:44:02 +02:00 |
|
kaetemi
|
1758ed6a96
|
Added: Function to set thread priority
--HG--
branch : sound_dev
|
2012-04-11 15:38:49 +02:00 |
|
kaetemi
|
268f2e247f
|
Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
--HG--
branch : sound_dev
|
2012-04-11 13:24:03 +02:00 |
|
kaetemi
|
1b88f2782b
|
Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
--HG--
branch : sound_dev
|
2012-04-11 11:52:28 +02:00 |
|
kaetemi
|
09717924cf
|
Removed: #795 CMusicBuffer from sound lowlevel
--HG--
branch : sound_dev
|
2012-04-11 11:40:42 +02:00 |
|
kaetemi
|
7a95fae1f9
|
Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
--HG--
branch : sound_dev
|
2012-04-11 00:48:47 +02:00 |
|
kaetemi
|
b15e014a9d
|
Changed: #795 Move vorbis dependency to nlsound and group project files
--HG--
branch : sound_dev
|
2012-04-10 20:40:24 +02:00 |
|
kaetemi
|
84f11c6327
|
Fixed: #1459 Done
--HG--
branch : sound_dev
|
2012-04-10 18:18:58 +02:00 |
|
kaetemi
|
11f0872a01
|
Added: #1459 Load group controller from sound sheets
--HG--
branch : sound_dev
|
2012-04-10 16:32:04 +02:00 |
|
kaetemi
|
0b64102ab8
|
Added: #1459 Group controllers for sound sources
--HG--
branch : sound_dev
|
2012-04-10 15:24:35 +02:00 |
|
kaetemi
|
57411c0a7b
|
Added: FormatNotSet value for TBufferFormat
--HG--
branch : sound_dev
|
2012-04-10 00:06:05 +02:00 |
|
kaetemi
|
c4adc53a0f
|
Removed: #795 XAudio2 music implementation
--HG--
branch : sound_dev
|
2012-04-09 21:46:07 +02:00 |
|
kaetemi
|
8491bd4829
|
Removed: OpenAL music implementation
--HG--
branch : sound_dev
|
2012-04-09 21:12:48 +02:00 |
|
kaetemi
|
dd02d76df8
|
Reverted: 3fdff8debe52 No comment
--HG--
branch : sound_dev
|
2012-04-09 20:28:14 +02:00 |
|
kaetemi
|
19546acade
|
Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application.
--HG--
branch : sound_dev
|
2012-04-09 20:18:13 +02:00 |
|
kaetemi
|
f858bbfbe9
|
Added: Log warnings when setting excessively high max distances on sound sources
--HG--
branch : sound_dev
|
2012-04-09 20:00:53 +02:00 |
|