Commit graph

4065 commits

Author SHA1 Message Date
dfighter1985
50b90f9774 Update the tile list right away if the image is replaced.
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branch : gsoc2014-dfighter
2014-08-06 17:40:39 +02:00
dfighter1985
20edb57761 If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128...
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branch : gsoc2014-dfighter
2014-08-06 17:14:59 +02:00
dfighter1985
9bb62a3ada Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup.
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branch : gsoc2014-dfighter
2014-08-06 13:25:50 +02:00
dfighter1985
669c15eda9 Removed yet another unused variable.
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branch : gsoc2014-dfighter
2014-08-06 13:04:30 +02:00
dfighter1985
e7ded1f82c Removed unused variable.
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branch : gsoc2014-dfighter
2014-08-06 13:01:44 +02:00
dfighter1985
613643b033 Repaint immediately when the display channel is changed.
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branch : gsoc2014-dfighter
2014-08-05 16:01:45 +02:00
dfighter1985
edf1da1294 Save the last directory where we loaded a tile image from.
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branch : gsoc2014-dfighter
2014-08-05 15:34:29 +02:00
dfighter1985
04d17b7a05 Save the last directoy where we loaded a tilebank from.
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branch : gsoc2014-dfighter
2014-08-05 15:16:25 +02:00
dfighter1985
f25d152f4f Rotation is now set in the tilebank wrapper and applied when replacing a tile.
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branch : gsoc2014-dfighter
2014-08-05 13:42:56 +02:00
dfighter1985
99bcb6cf79 Line endings and copyright headers...
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branch : gsoc2014-dfighter
2014-08-05 13:18:41 +02:00
dfighter1985
e2a579c03e Set all images by default.
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branch : gsoc2014-dfighter
2014-08-05 03:35:10 +02:00
dfighter1985
84fc5f27b6 Clear before loading the model data.
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branch : gsoc2014-dfighter
2014-08-05 03:20:30 +02:00
dfighter1985
2a55904b3e Makes no sense, but doesn't seem to be crashing anymore o.O
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branch : gsoc2014-dfighter
2014-08-05 03:17:29 +02:00
dfighter1985
d21aa2b678 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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branch : gsoc2014-dfighter
2014-08-05 02:58:31 +02:00
dfighter1985
8bead3f3fd Saving tilebank
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branch : gsoc2014-dfighter
2014-08-04 22:14:39 +02:00
dfighter1985
92e850d296 Texture path.
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branch : gsoc2014-dfighter
2014-08-04 21:59:05 +02:00
dfighter1985
bdedd145e4 Surface data.
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branch : gsoc2014-dfighter
2014-08-04 21:53:22 +02:00
dfighter1985
55c046252f Oriented stuff.
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branch : gsoc2014-dfighter
2014-08-04 21:41:33 +02:00
dfighter1985
688f6de090 Vegetation set stuff.
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branch : gsoc2014-dfighter
2014-08-04 21:33:11 +02:00
dfighter1985
caf76f09c8 Most of the functionality works with the new code.
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branch : gsoc2014-dfighter
2014-08-04 21:22:44 +02:00
shubham_meena
204a5b8a18 rest api using curl
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branch : Gsoc14-ryzomAppImprovements
2014-08-04 14:05:11 +05:30
kaetemi
1c67d6ec0f GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
dfighter1985
30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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branch : gsoc2014-dfighter
2014-08-03 21:33:13 +02:00
dfighter1985
299629860b Rotation can now be set.
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branch : gsoc2014-dfighter
2014-08-03 19:04:34 +02:00
dfighter1985
49deedad7d Save the tile border, etc data when saving.
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branch : gsoc2014-dfighter
2014-08-03 17:58:02 +02:00
dfighter1985
175af2fa74 Added checks. Yes it's horrible and needs to be refactored.
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branch : gsoc2014-dfighter
2014-08-03 04:15:12 +02:00
kervala
7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala
b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala
ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kervala
a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
shubham_meena
ce53f5f26c API key management calender
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branch : Gsoc14-ryzomAppImprovements
2014-08-01 16:01:35 +05:30
dfighter1985
1a49f9fedb Apply the current zoom factor!
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branch : gsoc2014-dfighter
2014-08-01 02:38:04 +02:00
dfighter1985
851afcf955 Don't reload the pixmaps every time they are displayed... -.-
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branch : gsoc2014-dfighter
2014-08-01 02:34:57 +02:00
dfighter1985
1265d6b064 Line endings...
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branch : gsoc2014-dfighter
2014-07-31 23:23:52 +02:00
dfighter1985
a994f23948 When hitting 'save as' ask for a filename even if one is set.
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branch : gsoc2014-dfighter
2014-07-30 15:55:09 +02:00
dfighter1985
0cef115a74 Should store the filename after opening..
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branch : gsoc2014-dfighter
2014-07-30 15:44:02 +02:00
dfighter1985
ac643d2bb9 Should only add 1 tile here...
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branch : gsoc2014-dfighter
2014-07-30 15:40:02 +02:00
dfighter1985
eee43ad1ea 128 and 256 tiles don't have alpha, so no need to load/save them.
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branch : gsoc2014-dfighter
2014-07-30 15:29:50 +02:00
dfighter1985
4bff87ca36 Replace and delete image should be applied to the correct channel now.
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branch : gsoc2014-dfighter
2014-07-30 14:39:19 +02:00
dfighter1985
7b1ee54427 Show the image that belongs to the channel that is selected.
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branch : gsoc2014-dfighter
2014-07-30 14:28:17 +02:00
dfighter1985
4d54cca6a0 Copyright headers...
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branch : gsoc2014-dfighter
2014-07-30 11:20:29 +02:00
dfighter1985
ddd687325f Close the loaded file and return true...
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branch : gsoc2014-dfighter
2014-07-30 11:15:14 +02:00
dfighter1985
ac73999f07 Set teh current selection to row 0
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branch : gsoc2014-dfighter
2014-07-30 11:14:41 +02:00
dfighter1985
3e2addc057 Save and load the tilebank texture path.
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branch : gsoc2014-dfighter
2014-07-30 11:10:15 +02:00
dfighter1985
0f5e475d1c Save and load the veget set filename.
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branch : gsoc2014-dfighter
2014-07-30 10:58:37 +02:00
dfighter1985
431178321f TileBank loading.
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branch : gsoc2014-dfighter
2014-07-30 10:54:08 +02:00
dfighter1985
c8914248db Add the already selected tilesets to the land when editing.
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branch : gsoc2014-dfighter
2014-07-30 07:43:02 +02:00
dfighter1985
ddc7961e9b Connected the oriented combobox and now saving it's value to the tilebank.
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branch : gsoc2014-dfighter
2014-07-30 01:50:01 +02:00
dfighter1985
95b67026bf Implemented saving of the currently stored tilebank data.
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branch : gsoc2014-dfighter
2014-07-30 01:29:17 +02:00
kaetemi
8e7a3b27d7 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
c461502dc7 Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
8d8d340968 Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
1cf184c09d Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
e58df5f7e9 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
c8dcfe8d05 Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
kaetemi
9061eb8389 Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
f49e9c5df1 Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
a9e3804011 Add warning 2014-07-29 15:23:51 +02:00
kaetemi
7d8e803f7a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
6b0d468240 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi
9f19ade30c Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
2b8e006981 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
617d1235d1 Compile fix 2014-07-29 14:09:08 +02:00
nimetu
0d2fc4696f Crafted tool durability, fix #156 2014-07-28 23:51:25 +02:00
dfighter1985
89c6180144 As it turns out, tilesets can be assigned to multiple lands...
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branch : gsoc2014-dfighter
2014-07-28 17:05:51 +02:00
dfighter1985
8a704b7f5f Implemented the GUI part of saving...
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branch : gsoc2014-dfighter
2014-07-27 20:38:08 +02:00
dfighter1985
b004bb9d01 128x128 tab should be shown by default.
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branch : gsoc2014-dfighter
2014-07-27 18:23:25 +02:00
dfighter1985
4326ca1df8 Implemented tile image replace.
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branch : gsoc2014-dfighter
2014-07-26 02:24:32 +02:00
dfighter1985
5866a61cff Implemented tile image deletion.
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branch : gsoc2014-dfighter
2014-07-26 02:19:13 +02:00
dfighter1985
599ba19de2 A little refactoring.
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branch : gsoc2014-dfighter
2014-07-26 02:11:02 +02:00
dfighter1985
e06858f2df Reindex tile item nodes after deleting a node.
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branch : gsoc2014-dfighter
2014-07-26 02:05:21 +02:00
dfighter1985
f0a67d0c2e Implemented tile deletion.
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branch : gsoc2014-dfighter
2014-07-26 01:57:50 +02:00
dfighter1985
d31dfdb6e4 I must be blind...
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branch : gsoc2014-dfighter
2014-07-26 00:32:42 +02:00
dfighter1985
d2a414edb4 Implemented Tile addition.
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branch : gsoc2014-dfighter
2014-07-26 00:29:37 +02:00
shubham_meena
3b3a595903 bug fix: added template path option in .info file
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branch : Gsoc14-ryzomAppImprovements
2014-07-26 00:27:57 +05:30
dfighter1985
78f4654063 Implemented tilebank texture path setting.
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branch : gsoc2014-dfighter
2014-07-24 23:41:42 +02:00
dfighter1985
df7307583b Implemented choosing / resetting vegetset for tile sets.
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branch : gsoc2014-dfighter
2014-07-24 23:31:37 +02:00
dfighter1985
2993c88a5d When selecting another land, select the first tile set, if it exists.
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branch : gsoc2014-dfighter
2014-07-24 18:44:00 +02:00
dfighter1985
f66c1e837e Connect the selection model so the widgets are updated.
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branch : gsoc2014-dfighter
2014-07-24 18:39:34 +02:00
dfighter1985
9b403212c0 Each land has it's own TilesetModel now. When changing the land the model also changes.
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branch : gsoc2014-dfighter
2014-07-24 18:31:07 +02:00
dfighter1985
947782a2c5 Implemented land name changing.
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branch : gsoc2014-dfighter
2014-07-24 16:25:28 +02:00
dfighter1985
9519c4f0f5 Implemented land removal.
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branch : gsoc2014-dfighter
2014-07-24 16:20:44 +02:00
dfighter1985
02ccd3b1c1 Implemented land adding.
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branch : gsoc2014-dfighter
2014-07-24 16:18:01 +02:00
dfighter1985
e9e42701b9 Renamed land related widgets.
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branch : gsoc2014-dfighter
2014-07-24 16:09:58 +02:00
dfighter1985
c7ca20c748 Implemented tileset move up and move down.
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branch : gsoc2014-dfighter
2014-07-24 02:28:19 +02:00
dfighter1985
9d1fec6ce1 Implemented tileset rename.
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branch : gsoc2014-dfighter
2014-07-23 21:53:09 +02:00
dfighter1985
71fc4a098b Implemented tileset removal.
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branch : gsoc2014-dfighter
2014-07-23 18:35:26 +02:00
dfighter1985
5301b00e58 Don't try to delete the same items more than once!
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branch : gsoc2014-dfighter
2014-07-22 15:38:26 +02:00
dfighter1985
4d6de3f737 Don't allow 2 tilesets to have the same name.
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branch : gsoc2014-dfighter
2014-07-22 15:35:14 +02:00
dfighter1985
dcc072ba18 Update qrc location.
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branch : gsoc2014-dfighter
2014-07-22 14:44:31 +02:00
dfighter1985
8373118c7e Merged default.
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branch : gsoc2014-dfighter
2014-07-22 00:15:50 +02:00
dfighter1985
3940e656e3 Error message when files can't be opened.
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branch : gsoc2014-dfighter
2014-07-21 23:25:35 +02:00
dfighter1985
32172e0e77 Added save and save as items to the context menu.
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branch : gsoc2014-dfighter
2014-07-21 23:08:05 +02:00
dfighter1985
ed44cc4823 Shouldn't crash when adding a new row.
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branch : gsoc2014-dfighter
2014-07-21 17:46:01 +02:00
dfighter1985
26b120f664 Mark translated item with green, untranslated ones with red.
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branch : gsoc2014-dfighter
2014-07-21 04:11:53 +02:00
dfighter1985
e92a07db33 New context menu options: mark / unmark translated.
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branch : gsoc2014-dfighter
2014-07-21 03:51:03 +02:00
dfighter1985
2fea6f45f5 Make sure a correct hash is not used for untranslated strings.
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branch : gsoc2014-dfighter
2014-07-21 03:24:18 +02:00
dfighter1985
0bd4b56589 Save to the right file.
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branch : gsoc2014-dfighter
2014-07-20 20:03:16 +02:00
dfighter1985
76d3e0df20 Set header text according to the language.
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branch : gsoc2014-dfighter
2014-07-20 19:52:23 +02:00