kaetemi
|
96b2df8405
|
Merge with default
--HG--
branch : multipass-stereo
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2013-08-01 23:02:49 +02:00 |
|
kaetemi
|
53bebec880
|
Add some basic prediction to CCDBNodeBranch::find
--HG--
branch : kaetemi-optimize
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2013-08-01 22:47:46 +02:00 |
|
kaetemi
|
3bc5d88d78
|
Force link
|
2013-08-01 10:11:11 +02:00 |
|
kaetemi
|
1c3fbf0256
|
Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
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2013-07-29 03:41:10 +02:00 |
|
kaetemi
|
64335ae0b8
|
NLGUI files dbgroup_combo_box.cpp and dbgroup_select_number.cpp were not linked
|
2013-07-28 21:39:54 +02:00 |
|
kaetemi
|
5a9537dfcc
|
Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
--HG--
branch : kaetemi-optimize
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2013-07-28 05:10:07 +02:00 |
|
kaetemi
|
7bb8dec40c
|
Parse action handler condition for interface link in advance
--HG--
branch : kaetemi-optimize
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2013-07-28 03:02:07 +02:00 |
|
kaetemi
|
d5308215aa
|
Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
--HG--
branch : kaetemi-optimize
|
2013-07-28 00:48:34 +02:00 |
|
kaetemi
|
f6ee2707ea
|
Merge with default
--HG--
branch : multipass-stereo
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2013-07-25 21:18:52 +02:00 |
|
kaetemi
|
78595ec0e6
|
Silently sneaking in a nicer splash image for ovqt
|
2013-07-25 02:39:07 +02:00 |
|
kaetemi
|
1e9771d054
|
Merge with default
--HG--
branch : multipass-stereo
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2013-07-25 00:37:00 +02:00 |
|
kaetemi
|
e435a07bb6
|
Fix bug #45 crash in zone lighter with large number of CPU cores
|
2013-07-24 20:51:43 +02:00 |
|
kaetemi
|
e9c274c135
|
Use tags for pacs prim export
|
2013-07-24 20:51:38 +02:00 |
|
kervala
|
aeddda3e19
|
Fixed: lua_open() doesn't exist with Lua 5.2
|
2013-07-24 18:47:50 +02:00 |
|
kervala
|
296b4384a8
|
Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange)
|
2013-07-24 18:47:04 +02:00 |
|
kaetemi
|
662b75f87a
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-07-19 15:38:49 +02:00 |
|
kaetemi
|
02dc3c1cfe
|
Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs
|
2013-07-19 15:37:25 +02:00 |
|
kaetemi
|
f280f4673f
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-07-19 14:10:07 +02:00 |
|
kaetemi
|
53e11d0d68
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-07-18 23:05:25 +02:00 |
|
kaetemi
|
9f185ce38d
|
Fix an error in 3ds Max with the material script
|
2013-07-18 18:15:53 +02:00 |
|
Michael Witrant
|
293601e80e
|
Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
|
2013-07-06 20:40:42 +02:00 |
|
Michael Witrant
|
a33a0e5c56
|
LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
|
2013-07-06 20:05:19 +02:00 |
|
Michael Witrant
|
c60bd3e3f5
|
Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
|
2013-07-06 19:33:07 +02:00 |
|
kaetemi
|
eab2386ff6
|
Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
|
2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
248f07ad9e
|
Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
b1aaf05bf6
|
Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
352ee42571
|
Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
|
2013-07-04 21:12:11 +02:00 |
|
kaetemi
|
dcd77495ca
|
Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
|
2013-07-04 00:42:06 +02:00 |
|
kaetemi
|
bf8bd64f0d
|
Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
|
2013-07-04 00:09:10 +02:00 |
|
kaetemi
|
e68e7161d8
|
Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
|
2013-07-03 06:04:37 +02:00 |
|
kaetemi
|
1fe2b62eb1
|
Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
|
2013-07-03 05:21:32 +02:00 |
|
kaetemi
|
0dd8764e45
|
Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
|
2013-07-03 03:53:32 +02:00 |
|
kaetemi
|
52f4a37939
|
Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
|
2013-07-03 03:21:57 +02:00 |
|
kaetemi
|
391fa6dcff
|
Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
|
2013-07-02 19:39:05 +02:00 |
|
kaetemi
|
73d3176f0c
|
Test arbfp1, see #43
--HG--
branch : multipass-stereo
|
2013-07-02 18:48:29 +02:00 |
|
kaetemi
|
d13da7a398
|
Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
|
2013-07-02 18:43:15 +02:00 |
|
kaetemi
|
43f8adff79
|
Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
|
2013-07-02 03:34:49 +02:00 |
|
kaetemi
|
ce92c13289
|
Test the barrel shader, see #43
--HG--
branch : multipass-stereo
|
2013-07-02 02:40:27 +02:00 |
|
kaetemi
|
c5c6f7c871
|
Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
|
2013-07-02 00:55:13 +02:00 |
|
kaetemi
|
7766116494
|
Fix a render target issue, see #43
--HG--
branch : multipass-stereo
|
2013-07-02 00:53:45 +02:00 |
|
kaetemi
|
c5e1235cbb
|
Create stereo render target, see #43
--HG--
branch : multipass-stereo
|
2013-07-01 23:23:54 +02:00 |
|
kaetemi
|
85109102b2
|
Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
|
2013-07-01 21:23:47 +02:00 |
|
kaetemi
|
fe91e2a751
|
Cleanup
--HG--
branch : multipass-stereo
|
2013-07-01 20:15:55 +02:00 |
|
kaetemi
|
5f229667bc
|
Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
|
2013-06-28 23:19:32 +02:00 |
|
kaetemi
|
1cc5848220
|
Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
|
2013-06-26 21:35:36 +02:00 |
|
kaetemi
|
e7842982a0
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 20:57:37 +02:00 |
|
kaetemi
|
38be9b5997
|
Fix warning
--HG--
branch : multipass-stereo
|
2013-06-26 20:10:30 +02:00 |
|
kaetemi
|
202413ab52
|
Adjust 2D interface shift, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 19:58:27 +02:00 |
|
kaetemi
|
4864ce7a5a
|
Add eye distance in 2D interface shift, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 17:24:23 +02:00 |
|
kaetemi
|
5423d4d025
|
Add 2D interface shifting calculations, see #43
--HG--
branch : multipass-stereo
|
2013-06-26 16:59:08 +02:00 |
|