kaetemi
|
262c1f84a9
|
OVR: Generate distortion mesh
--HG--
branch : multipass-stereo
|
2014-08-05 00:20:21 +02:00 |
|
kaetemi
|
99ea2c685c
|
OVR: Read device descriptions
--HG--
branch : multipass-stereo
|
2014-08-04 20:32:31 +02:00 |
|
kaetemi
|
f2274d2378
|
OVR: Iterate devices
--HG--
branch : multipass-stereo
|
2014-08-04 19:19:15 +02:00 |
|
kaetemi
|
b9e10fca72
|
Cleanup
--HG--
branch : multipass-stereo
|
2014-08-04 18:31:31 +02:00 |
|
kaetemi
|
0488b706b2
|
Add placeholders for LibOVR 0.4.0 support
--HG--
branch : multipass-stereo
|
2014-08-04 18:30:25 +02:00 |
|
kaetemi
|
96bd17ae63
|
3D: Fix texture coords for FXAA on D3D
--HG--
branch : multipass-stereo
|
2014-08-04 07:38:40 +02:00 |
|
kaetemi
|
d56047bde6
|
Remove debug
--HG--
branch : multipass-stereo
|
2014-08-04 06:19:03 +02:00 |
|
kaetemi
|
8a283ea518
|
3D: User higher quality FXAA version
--HG--
branch : multipass-stereo
|
2014-08-04 06:11:47 +02:00 |
|
kaetemi
|
ec4762f669
|
3D: Add FXAA
--HG--
branch : multipass-stereo
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
f59de199cf
|
Fix crash on AMD with legacy clouds
--HG--
branch : multipass-stereo
|
2014-08-04 01:05:53 +02:00 |
|
kaetemi
|
d98f1ede47
|
Move default render target handling to CDriverUser
--HG--
branch : multipass-stereo
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
e88dedf00c
|
Adjust render target handling for effects
--HG--
branch : multipass-stereo
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
6c3bcc2439
|
Merge with default
--HG--
branch : multipass-stereo
|
2014-08-03 22:15:39 +02:00 |
|
kaetemi
|
1c67d6ec0f
|
GL: Occlusion query bugfix
|
2014-08-03 22:15:12 +02:00 |
|
kaetemi
|
6a21d0503c
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
2014-08-03 21:09:55 +02:00 |
|
kaetemi
|
8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
2014-08-03 20:35:05 +02:00 |
|
kaetemi
|
78ce8f4f25
|
GL: Share depth and stencil to get similar behaviour to D3D driver
--HG--
branch : multipass-stereo
|
2014-08-03 18:59:19 +02:00 |
|
kaetemi
|
503292065c
|
Simplify GUI projection settings
--HG--
branch : multipass-stereo
|
2014-08-03 00:56:26 +02:00 |
|
kaetemi
|
1965d46dce
|
Off-center GUI cylinder
--HG--
branch : multipass-stereo
|
2014-08-02 20:11:28 +02:00 |
|
kaetemi
|
f2dd6083fa
|
Cylindrical GUI
--HG--
branch : multipass-stereo
|
2014-08-02 19:50:26 +02:00 |
|
kervala
|
7aedffce9a
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
2014-08-02 11:18:24 +02:00 |
|
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
f32c3bf6b0
|
Temporary crashfix, ref #68
--HG--
branch : multipass-stereo
|
2014-08-01 15:23:13 +02:00 |
|
kaetemi
|
caefb04928
|
Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
|
2014-08-01 13:20:55 +02:00 |
|
kaetemi
|
c70d8597b2
|
Merge with default
--HG--
branch : multipass-stereo
|
2014-08-01 11:50:40 +02:00 |
|
kaetemi
|
79c6f50054
|
Render target format (for alpha)
--HG--
branch : multipass-stereo
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
61f97fae40
|
Fix issue with render target in OpenGL when size not specified
--HG--
branch : multipass-stereo
|
2014-07-31 17:41:56 +02:00 |
|
kaetemi
|
22d03c5f79
|
Mode2D selection
--HG--
branch : multipass-stereo
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
b1e2b60381
|
Add render target manager, issue #47
--HG--
branch : multipass-stereo
|
2014-07-31 00:46:00 +02:00 |
|
kaetemi
|
c461502dc7
|
Crash workaround in IG loading, ref #171
|
2014-07-31 19:50:25 +02:00 |
|
kaetemi
|
6b0d468240
|
Remove a debug assert
|
2014-07-29 14:39:07 +02:00 |
|
kervala
|
4b39f9640d
|
Changed: Minor optimization and warning
|
2014-07-19 14:01:44 +02:00 |
|
kervala
|
0bb464411b
|
Changed: Replaced tests with .size() by .empty() because faster
|
2014-07-19 14:01:03 +02:00 |
|
kervala
|
c1ea3820d5
|
Fixed: Warning
|
2014-07-19 11:16:43 +02:00 |
|
kaetemi
|
496f7f268c
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-12 17:17:24 +02:00 |
|
kaetemi
|
e729a9d035
|
Fix #162: Center ingame mouse cursor after login
|
2014-07-09 12:31:22 +02:00 |
|
kaetemi
|
246d931bee
|
Formatting: Use tabs
|
2014-07-09 16:59:55 +02:00 |
|
KISHAN GRIMOUT
|
107646d95d
|
fix windows 64bit build in mem_displayer.cpp
|
2014-07-09 13:41:43 +02:00 |
|
kaetemi
|
f281622d47
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-08 22:21:11 +02:00 |
|
kaetemi
|
353c74ff21
|
Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware).
|
2014-06-21 06:41:14 +02:00 |
|
kaetemi
|
5cb8a7700e
|
Exit with error
|
2014-06-21 05:46:20 +02:00 |
|
kaetemi
|
cf3e779ae9
|
Fix compile
|
2014-06-20 23:38:44 +02:00 |
|
kaetemi
|
07dd9eb85b
|
Compile fix
|
2014-06-20 17:53:38 +02:00 |
|
kaetemi
|
43a061bebd
|
SSE2: Compile fix
--HG--
branch : sse2
|
2014-06-20 03:08:51 +02:00 |
|
kaetemi
|
cec2970169
|
SSE2: Replace prefetch
--HG--
branch : sse2
|
2014-06-14 01:09:05 +02:00 |
|
kaetemi
|
71a598db7e
|
SSE2: Remove dead code
--HG--
branch : sse2
|
2014-06-13 22:21:07 +02:00 |
|
kaetemi
|
848932f93a
|
SSE2: Fix for MinGW
--HG--
branch : sse2
|
2014-06-19 00:05:43 +02:00 |
|
kaetemi
|
ac3e69b8ab
|
Merge with default
--HG--
branch : sse2
|
2014-06-20 03:01:32 +02:00 |
|
kaetemi
|
93e97c56cd
|
Implement occlusion queries for AMD/ATI in the OpenGL driver
|
2014-06-19 21:49:33 +02:00 |
|