kaetemi
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e9c274c135
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Use tags for pacs prim export
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2013-07-24 20:51:38 +02:00 |
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kaetemi
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179669116c
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EOL
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2013-07-24 20:51:26 +02:00 |
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kervala
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aeddda3e19
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Fixed: lua_open() doesn't exist with Lua 5.2
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2013-07-24 18:47:50 +02:00 |
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kervala
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296b4384a8
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Fixed: Compilation in 64 bits with Windows SDK 8.0 (patch provided by StudioEtrange)
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2013-07-24 18:47:04 +02:00 |
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kaetemi
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5831150471
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Merge with default
--HG--
branch : multipass-stereo
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2013-07-19 18:12:08 +02:00 |
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kaetemi
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347d4e0940
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Some necessary ryzom tools did not build when client and server were unchecked
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2013-07-19 18:11:31 +02:00 |
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kaetemi
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662b75f87a
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Merge with default
--HG--
branch : multipass-stereo
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2013-07-19 15:38:49 +02:00 |
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kaetemi
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02dc3c1cfe
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Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs
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2013-07-19 15:37:25 +02:00 |
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kaetemi
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f280f4673f
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Merge with default
--HG--
branch : multipass-stereo
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2013-07-19 14:10:07 +02:00 |
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kaetemi
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53e11d0d68
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Merge with default
--HG--
branch : multipass-stereo
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2013-07-18 23:05:25 +02:00 |
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kaetemi
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8323f95e22
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Fix issue #48, landscape quality issues caused by incorrect defaults
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2013-07-18 18:22:28 +02:00 |
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kaetemi
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9f185ce38d
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Fix an error in 3ds Max with the material script
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2013-07-18 18:15:53 +02:00 |
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kaetemi
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d5329b1ac8
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Fix bad includes in snowballs, re #43
--HG--
branch : multipass-stereo
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2013-07-06 21:58:26 +02:00 |
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Michael Witrant
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293601e80e
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Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
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2013-07-06 20:40:42 +02:00 |
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Michael Witrant
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a33a0e5c56
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LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
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2013-07-06 20:05:19 +02:00 |
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Michael Witrant
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0036b5c619
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Added Win32 and Apple LibOVR build paths
--HG--
branch : multipass-stereo
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2013-07-06 19:55:08 +02:00 |
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Michael Witrant
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fa4cbb00f7
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Fixed Linux build failure because a temporary pointer was passed, ref #43
--HG--
branch : multipass-stereo
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2013-07-06 19:34:28 +02:00 |
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Michael Witrant
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c60bd3e3f5
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Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
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2013-07-06 19:33:07 +02:00 |
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kaetemi
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d1051ce5c9
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Handle head orientation in ryzom client, ref #43
--HG--
branch : multipass-stereo
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2013-07-05 04:09:53 +02:00 |
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kaetemi
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eab2386ff6
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Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
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2013-07-05 03:42:38 +02:00 |
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kaetemi
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248f07ad9e
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Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
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2013-07-05 02:38:56 +02:00 |
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kaetemi
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b1aaf05bf6
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Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
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2013-07-05 02:04:34 +02:00 |
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kaetemi
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ffe05eae62
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Move some more updates out of the render code, see #43
--HG--
branch : multipass-stereo
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2013-07-05 00:47:17 +02:00 |
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kaetemi
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263e506551
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Some necessary changes to camera setting, re #43
--HG--
branch : multipass-stereo
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2013-07-05 00:17:09 +02:00 |
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kaetemi
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5ac4a23bd3
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Some more cleanup
--HG--
branch : multipass-stereo
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2013-07-04 23:41:46 +02:00 |
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kaetemi
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93d856b394
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Make oversize screenshots be perfectly seamless
--HG--
branch : multipass-stereo
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2013-07-04 23:11:15 +02:00 |
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kaetemi
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bf8ad82e21
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Pull weather updates out of scene render
--HG--
branch : multipass-stereo
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2013-07-04 22:39:05 +02:00 |
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kaetemi
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5c568c6ea0
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Correctly apply bloom on oversize screenshots
--HG--
branch : multipass-stereo
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2013-07-04 22:26:31 +02:00 |
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kaetemi
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c87403ecb9
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Refactor fulldetail override
--HG--
branch : multipass-stereo
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2013-07-04 22:18:19 +02:00 |
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kaetemi
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25f5bccfe6
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Merge with default
--HG--
branch : multipass-stereo
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2013-07-04 21:12:34 +02:00 |
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kaetemi
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352ee42571
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Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
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2013-07-04 21:12:11 +02:00 |
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Jan Boon
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46c4cc7aa4
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Merged in botanic/rc-botanic-webdev (pull request #13)
warning and path fix's
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2013-07-04 21:07:21 +02:00 |
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kaetemi
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6cfc75a1a2
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Correctly synchronize some more animation in snowballs, re #43
--HG--
branch : multipass-stereo
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2013-07-04 20:43:49 +02:00 |
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kaetemi
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dcd77495ca
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Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
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2013-07-04 00:42:06 +02:00 |
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kaetemi
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bf8bd64f0d
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Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
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2013-07-04 00:09:10 +02:00 |
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kaetemi
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e68e7161d8
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Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
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2013-07-03 06:04:37 +02:00 |
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kaetemi
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1fe2b62eb1
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Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
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2013-07-03 05:21:32 +02:00 |
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kaetemi
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0dd8764e45
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Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
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2013-07-03 03:53:32 +02:00 |
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kaetemi
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52f4a37939
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Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
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2013-07-03 03:21:57 +02:00 |
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kaetemi
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8c86b05d5b
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Merge with default
--HG--
branch : multipass-stereo
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2013-07-03 03:17:29 +02:00 |
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kaetemi
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391fa6dcff
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Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
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2013-07-02 19:39:05 +02:00 |
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kaetemi
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73d3176f0c
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Test arbfp1, see #43
--HG--
branch : multipass-stereo
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2013-07-02 18:48:29 +02:00 |
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kaetemi
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5bae110c2c
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Properly scale seconds per frame graph in snowballs
--HG--
branch : multipass-stereo
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2013-07-02 18:43:28 +02:00 |
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kaetemi
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d13da7a398
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Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
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2013-07-02 18:43:15 +02:00 |
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kaetemi
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43f8adff79
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Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
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2013-07-02 03:34:49 +02:00 |
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kaetemi
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ce92c13289
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Test the barrel shader, see #43
--HG--
branch : multipass-stereo
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2013-07-02 02:40:27 +02:00 |
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kaetemi
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d45813adfc
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Workaround in snowballs for fullscreen bug with opengl driver
--HG--
branch : multipass-stereo
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2013-07-02 01:08:49 +02:00 |
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kaetemi
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c5c6f7c871
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Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
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2013-07-02 00:55:13 +02:00 |
|
kaetemi
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7766116494
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Fix a render target issue, see #43
--HG--
branch : multipass-stereo
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2013-07-02 00:53:45 +02:00 |
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kaetemi
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c5e1235cbb
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Create stereo render target, see #43
--HG--
branch : multipass-stereo
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2013-07-01 23:23:54 +02:00 |
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