Commit graph

708 commits

Author SHA1 Message Date
kaetemi
f6668b3f6f Cleanup vr config interface
--HG--
branch : multipass-stereo
2013-09-15 02:14:38 +02:00
kaetemi
6186da84b2 Add ingame configuration interface for virtual reality devices
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branch : multipass-stereo
2013-09-15 01:34:06 +02:00
kaetemi
6dfc8d0a00 Rename
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branch : multipass-stereo
2013-09-14 00:46:10 +02:00
kaetemi
cd9baf8f89 Cleanup
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branch : multipass-stereo
2013-09-13 23:02:35 +02:00
kaetemi
278e19743c Do not use old interface here
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branch : multipass-stereo
2013-09-13 17:17:11 +02:00
kaetemi
21a70b4211 Update d3d implementation and add some debugging code
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branch : multipass-stereo
2013-09-11 01:12:37 +02:00
kaetemi
0a9dfc6aef Update decal vp
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branch : multipass-stereo
2013-09-10 17:01:33 +02:00
kaetemi
bb625c33bd Flag some TODO's
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branch : multipass-stereo
2013-09-09 20:55:23 +02:00
kaetemi
7782576dfc Merge with default
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branch : multipass-stereo
2013-09-07 16:25:45 +02:00
kaetemi
348594e5fd Merge 2013-09-07 15:54:36 +02:00
kaetemi
9e1ca3d1d0 Comment if-check around commented unused client-side speed limiting code 2013-09-07 15:53:00 +02:00
kervala
980b7120c8 Changed: Merged code from official client 2013-09-06 15:00:01 +02:00
kervala
3c37af1bbc Fixed: Define math.fmod as a function for Lua 5.0 2013-09-06 14:53:40 +02:00
kaetemi
96b2df8405 Merge with default
--HG--
branch : multipass-stereo
2013-08-01 23:02:49 +02:00
Quitta
1c6cdfd7a7 Added support group pages ingame layout + layout of the #menu's and managed to get a AMS-Home button in the top that would bring the page back to the dashboard!
--HG--
branch : quitta-gsoc-2013
2013-08-01 04:48:40 +02:00
Quitta
c8fa00c9ca made home back redo
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branch : quitta-gsoc-2013
2013-08-01 00:10:47 +02:00
Quitta
4dba2a11cf change home button
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branch : quitta-gsoc-2013
2013-07-31 22:27:59 +02:00
Quitta
e8db641b47 Merge with default
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branch : quitta-gsoc-2013
2013-07-31 16:17:29 +02:00
Quitta
a2e69be7d7 trying to get basic layout done + removed the sidebar + added a scrollbar + the home button needs correct text.
--HG--
branch : quitta-gsoc-2013
2013-07-30 17:31:28 +02:00
Quitta
12baee2fcf fix for getting client working + possibly auto login for ingame part
--HG--
branch : quitta-gsoc-2013
2013-07-30 01:46:56 +02:00
kaetemi
f5a8bd2785 Missed one 2013-07-28 18:22:35 +02:00
kaetemi
692dafacfb Fix a typo 2013-07-28 18:19:51 +02:00
kaetemi
72fabe141e Fix another compile error 2013-07-28 18:02:43 +02:00
kaetemi
2670e34621 Can't include this here. A light header with all of these maximum constants might be handy 2013-07-28 17:59:05 +02:00
kaetemi
cf42b3473f Fix a compile error 2013-07-28 17:49:28 +02:00
kaetemi
32082e854a Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"")
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branch : kaetemi-optimize
2013-07-28 09:06:11 +02:00
kaetemi
16783449a7 Avoid redundant per-frame calls to getDbProp in outpost.xml and outpost.lua
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branch : kaetemi-optimize
2013-07-28 08:55:28 +02:00
kaetemi
70ea479714 Make _ShowReticleLeaf static
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branch : kaetemi-optimize
2013-07-28 08:35:40 +02:00
kaetemi
ed912ab3ae Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS")
--HG--
branch : kaetemi-optimize
2013-07-28 08:22:53 +02:00
kaetemi
1fc4277cf4 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:MK_MOVE")
--HG--
branch : kaetemi-optimize
2013-07-28 08:19:54 +02:00
kaetemi
cc2465199c Avoid redundant per-frame calls to getDbProp("UI:SAVE:USER_CHAR_FADE")
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branch : kaetemi-optimize
2013-07-28 08:16:02 +02:00
kaetemi
23ac008cf1 Avoid redundant per-frame calls to getDbProp("SERVER:WEATHER:VALUE")
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branch : kaetemi-optimize
2013-07-28 08:13:19 +02:00
kaetemi
171faa31fb Avoid redundant calls to getDbProp("UI:SAVE:INSCENE:...")
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branch : kaetemi-optimize
2013-07-28 07:55:16 +02:00
kaetemi
477e9e8ef1 Avoid redundant calls to getDbProp in CEntityCL
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branch : kaetemi-optimize
2013-07-28 06:45:43 +02:00
kaetemi
aeb9f4d945 Avoid redundant per-frame calls to getDbProp("UI:ENTITY:GUILD:#:ICON")
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branch : kaetemi-optimize
2013-07-28 05:48:59 +02:00
kaetemi
13fc6ffb58 Avoid per-frame 'set' action handler in map.xml when opening the respawn map
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branch : kaetemi-optimize
2013-07-28 05:21:05 +02:00
kaetemi
22710e12bd Avoid per-frame 'set' action handler in config.xml for blending day and night color
--HG--
branch : kaetemi-optimize
2013-07-28 05:21:00 +02:00
kaetemi
5a9537dfcc Avoid having to use 'set' action handler, which parses the value expression on every use, in interface links by implementing use of cdb nodes as targets
--HG--
branch : kaetemi-optimize
2013-07-28 05:10:07 +02:00
kaetemi
19a8b48355 Avoid redundant per-frame calls to getDbProp("SERVER:USER:DEFAULT_WEIGHT_HANDS")
--HG--
branch : kaetemi-optimize
2013-07-28 05:10:06 +02:00
kaetemi
a75bd5d23a Avoid redundant per-frame calls to getDbProp in CNetManager
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branch : kaetemi-optimize
2013-07-28 05:10:06 +02:00
kaetemi
d5308215aa Avoid redundant per-frame calls to getDbProp in NLGUI::CWidgetManager
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branch : kaetemi-optimize
2013-07-28 00:48:34 +02:00
kaetemi
fb00acf329 Avoid redundant per-frame calls to getDbValue32(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i))
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branch : kaetemi-optimize
2013-07-28 00:29:32 +02:00
kaetemi
5f80a90a1c Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
--HG--
branch : kaetemi-optimize
2013-07-28 00:29:32 +02:00
kaetemi
2a57f6c647 Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false)
--HG--
branch : kaetemi-optimize
2013-07-28 00:29:32 +02:00
kaetemi
0897092fe3 Avoid redundant per-frame calls to getDbProp("UI:SAVE:SHOW_RETICLE")
--HG--
branch : kaetemi-optimize
2013-07-28 00:29:25 +02:00
kaetemi
929692b204 Remove more game data
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branch : kaetemi-cleanup
2013-07-24 21:49:16 +02:00
kaetemi
ddec3d8b19 Remove game data
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branch : kaetemi-cleanup
2013-07-24 20:58:43 +02:00
kaetemi
179669116c EOL 2013-07-24 20:51:26 +02:00
kaetemi
5831150471 Merge with default
--HG--
branch : multipass-stereo
2013-07-19 18:12:08 +02:00
kaetemi
347d4e0940 Some necessary ryzom tools did not build when client and server were unchecked 2013-07-19 18:11:31 +02:00
kaetemi
53e11d0d68 Merge with default
--HG--
branch : multipass-stereo
2013-07-18 23:05:25 +02:00
kaetemi
8323f95e22 Fix issue #48, landscape quality issues caused by incorrect defaults 2013-07-18 18:22:28 +02:00
Michael Witrant
fa4cbb00f7 Fixed Linux build failure because a temporary pointer was passed, ref #43
--HG--
branch : multipass-stereo
2013-07-06 19:34:28 +02:00
kaetemi
d1051ce5c9 Handle head orientation in ryzom client, ref #43
--HG--
branch : multipass-stereo
2013-07-05 04:09:53 +02:00
kaetemi
eab2386ff6 Don't render to texture when in wireframe mode, re #43
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branch : multipass-stereo
2013-07-05 03:42:38 +02:00
kaetemi
248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
2013-07-05 02:38:56 +02:00
kaetemi
b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
2013-07-05 02:04:34 +02:00
kaetemi
ffe05eae62 Move some more updates out of the render code, see #43
--HG--
branch : multipass-stereo
2013-07-05 00:47:17 +02:00
kaetemi
263e506551 Some necessary changes to camera setting, re #43
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branch : multipass-stereo
2013-07-05 00:17:09 +02:00
kaetemi
5ac4a23bd3 Some more cleanup
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branch : multipass-stereo
2013-07-04 23:41:46 +02:00
kaetemi
93d856b394 Make oversize screenshots be perfectly seamless
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branch : multipass-stereo
2013-07-04 23:11:15 +02:00
kaetemi
bf8ad82e21 Pull weather updates out of scene render
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branch : multipass-stereo
2013-07-04 22:39:05 +02:00
kaetemi
5c568c6ea0 Correctly apply bloom on oversize screenshots
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branch : multipass-stereo
2013-07-04 22:26:31 +02:00
kaetemi
c87403ecb9 Refactor fulldetail override
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branch : multipass-stereo
2013-07-04 22:18:19 +02:00
kaetemi
8c86b05d5b Merge with default
--HG--
branch : multipass-stereo
2013-07-03 03:17:29 +02:00
kaetemi
bf16ccd320 Separate some camera related functions, ref #43
--HG--
branch : multipass-stereo
2013-06-27 04:11:09 +02:00
kaetemi
86eb05a6d0 Move some config stuff out of main_loop.cpp, see #43
--HG--
branch : multipass-stereo
2013-06-27 03:49:30 +02:00
kaetemi
24af75fc23 Remove some unused includes, re #43
--HG--
branch : multipass-stereo
2013-06-27 03:16:53 +02:00
kaetemi
3912bee50e Some more debug functions moved, see #43
--HG--
branch : multipass-stereo
2013-06-27 03:04:40 +02:00
kaetemi
7fa2a05195 Moved some temp code out of main_loop.cpp, ref #43
--HG--
branch : multipass-stereo
2013-06-27 02:43:51 +02:00
kaetemi
bcc048145c Take some debug render code out of main_loop.cpp, see #43
--HG--
branch : multipass-stereo
2013-06-27 02:13:48 +02:00
kaetemi
4d96c23c95 Separate some profiling code from main_loop.cpp, see #43
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branch : multipass-stereo
2013-06-27 01:43:04 +02:00
kaetemi
cb60e64355 Pull CPing out of main_loop.cpp, refs #43
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branch : multipass-stereo
2013-06-27 01:23:53 +02:00
kaetemi
6d28f88601 Return view as CQuat, see #43
--HG--
branch : multipass-stereo
2013-06-26 21:36:21 +02:00
kaetemi
c188dd3e17 Merge with default
--HG--
branch : multipass-stereo
2013-06-26 00:00:35 +02:00
kaetemi
f331757718 Fix Ryzom Client scripts for lua 5.2 2013-06-25 23:57:23 +02:00
kaetemi
78179ed809 Rename some functions to follow the same naming convention of others
--HG--
branch : multipass-stereo
2013-06-19 23:49:39 +02:00
kaetemi
3b9f934b82 Fixes to compile Ryzom Client with lua 5.2 2013-06-16 03:43:45 +02:00
kervala
2aea567fe2 Changed: Moved Ryzom detailed version in client 2013-04-29 14:46:53 +02:00
kervala
f68cda5cd2 Changed: Process EventCloseWindowId by client 2013-04-29 14:44:39 +02:00
kervala
33c73f3f16 fixes #33 build failure/error using clang 2013-03-26 19:57:00 +01:00
dfighter1985
2bdceaecda Resolved some build errors occuring after previous commit. 2013-02-21 01:25:50 +01:00
dfighter1985
8d54b6f77d MODIFIED: Resolved build error with FINAL_VERSION set. 2013-02-18 01:26:56 +01:00
dfighter1985
ecbcdf388f MODIFIED: Resolved some GCC build errors. 2013-02-17 14:30:05 +01:00
mattraykowski
e7e51f01e0 merging gui editor repo. 2013-02-14 09:53:06 -06:00
dfighter1985
fcb736c387 Merged mainline default branch changes.
--HG--
branch : gsoc2012-gui-editor
2013-02-14 10:47:10 +01:00
kervala
f5dec3c1ca Changed: Typo fixes and French comments translated to English (Thanks to DuDraig!) 2013-02-12 22:48:37 +01:00
kervala
671827225d Changed: French comments translated to English 2013-02-11 22:24:48 +01:00
kervala
6e498aefad Changed: Typo fixes (thanks to Vagrant!) 2013-02-09 10:05:32 +01:00
kervala
c71e6e82f1 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:26:07 +01:00
kervala
45c8b20f39 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
Botanic
0b75988887 Backed out changeset: 97505c669e04 2013-02-08 03:09:17 -08:00
Botanic
74c6735274 Backed out changeset: 57d8f3733daf 2013-02-08 03:08:42 -08:00
Botanic
09851e732c fixed load form and character_cl 2013-02-07 15:04:28 -08:00
Botanic
f57637baf6 Fixed warning: multi-character character constant [-Wmultichar] 2013-02-07 12:19:00 -08:00
kervala
be0cd80674 Changed: Use OpenGL by default with an ATI card and without a warning dialog 2013-02-01 21:58:05 +01:00
mattraykowski
af14e1e591 merge, fixed inconsistent newlines 2013-01-30 09:57:53 -06:00
mattraykowski
971c2ba4a3 Fixed: #5 Applied check to validate parent skeleton is valid, patch provided by Vinicius Arroya. 2013-01-30 09:54:55 -06:00
kervala
d53a4bca98 Fixed: PCH for client_sheets 2012-12-09 08:48:15 +01:00
kervala
3de412e4d5 Changed: Sorted landmarks 2012-12-01 12:01:24 +01:00