dfighter1985
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59011fe726
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When moving a widget, save the reference to the hierarchy lookup map...
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2014-09-27 20:54:44 +02:00 |
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dfighter1985
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fada6e7dcc
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A little refactoring.
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2014-09-27 20:15:46 +02:00 |
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dfighter1985
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75047b71b4
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Move the text too with the text button.
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2014-09-27 19:54:19 +02:00 |
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dfighter1985
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3ca518dca2
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Merged develop
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2014-09-27 18:22:44 +02:00 |
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dfighter1985
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039e8a83a4
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Initialize struct member before use...
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2014-09-27 18:20:29 +02:00 |
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dfighter1985
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6e162e7edb
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A little bit of refactoring.
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2014-09-27 01:04:49 +02:00 |
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dfighter1985
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1f4553f39c
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Update coords when changing something.
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2014-09-27 01:00:52 +02:00 |
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dfighter1985
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3fbe51185f
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Merged develop.
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2014-09-27 00:08:06 +02:00 |
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dfighter1985
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161c8e5edc
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Editbox selection should be stopped when the mouse button goes up, even if it happens outside of the box.
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2014-09-26 23:29:38 +02:00 |
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dfighter1985
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6eb4cf9c3f
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Collapse the tree, and only expand the items that are needed to get to the selected items.
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2014-09-25 00:37:25 +02:00 |
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dfighter1985
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b46483a2a6
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When repareting a widget, remove the old item from the hierarchy and add a new one at the right place.
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2014-09-24 23:56:11 +02:00 |
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dfighter1985
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e6f4801129
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Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
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2014-09-24 23:32:24 +02:00 |
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dfighter1985
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f7825fc8b3
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No need for free floating elements when we can simply reparent to the top window...
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2014-09-24 22:59:40 +02:00 |
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dfighter1985
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c5b8f30bb9
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Orphaned widgets won't get stuck.
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2014-09-24 20:40:37 +02:00 |
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dfighter1985
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f30054a26c
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Add widget to a new parent when the widget being dragged is dropped, otherwise add it to the orphanlist so that it's drawn anyways. NOTE: The dropped widget can be clipped. If it is clipped, it never shows up even tho it's there.
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2014-09-24 18:45:52 +02:00 |
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dfighter1985
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49d023d273
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Set dragged widgets' coordinates based on the move rather than the mouse pointer's coords.
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2014-09-24 16:31:26 +02:00 |
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dfighter1985
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574d24e5e3
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Dragged elements will no longer disappear.
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2014-09-24 16:20:25 +02:00 |
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kaetemi
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a943c939ef
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Add useful default config variables to dev client
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2014-09-24 12:34:40 +02:00 |
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kaetemi
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cdfbcfe1d8
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Add some more practical data build batch scripts
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2014-09-24 01:07:12 +02:00 |
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kaetemi
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3158f6d90e
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Handle GUI event only once
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2014-09-23 19:47:06 +02:00 |
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kaetemi
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f6a5adb597
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Remove debug message
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2014-09-23 18:18:14 +02:00 |
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kaetemi
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32c0f2d7f7
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Fix EGS sheet rebuild crashes
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2014-09-23 13:54:02 +02:00 |
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Laszlo Kis-Adam
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4a95333992
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Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #82)
See commit log
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2014-09-23 00:44:00 +02:00 |
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dfighter1985
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17dcb2acf9
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Instantiate the Wold Editor window after the LIGO setup.
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2014-09-23 00:16:57 +02:00 |
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dfighter1985
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10c340e29a
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Merged develop.
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2014-09-22 23:58:48 +02:00 |
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dfighter1985
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23d28dff8d
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Call the onActivate method of the current context after all plugins are initialized.
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2014-09-22 23:41:55 +02:00 |
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dfighter1985
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d19e4ecaab
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Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab.
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2014-09-22 23:24:48 +02:00 |
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kaetemi
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f051c5d156
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Add an assert
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2014-09-21 13:24:33 +02:00 |
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kaetemi
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d9819abd11
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Fix double delete
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2014-09-21 12:31:02 +02:00 |
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dfighter1985
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8a1821aba4
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oups
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2014-09-20 20:55:30 +02:00 |
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dfighter1985
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a05057bf7e
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GUI Editor should no longer crash on Linux
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2014-09-20 20:51:08 +02:00 |
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dfighter1985
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2666f19500
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Merged develop
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2014-09-19 20:10:00 +02:00 |
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kaetemi
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e8799f08aa
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Add extra search paths
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2014-09-19 19:48:17 +02:00 |
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kaetemi
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5165f74aae
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It works on my machine
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2014-09-18 21:02:14 +02:00 |
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kaetemi
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9d161fddf5
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Add resave scripts
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2014-09-18 17:40:07 +02:00 |
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kaetemi
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b9b58bd7dc
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Add particle system path fixing script
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2014-09-18 14:10:03 +02:00 |
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kaetemi
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7fdcf203c5
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Fix missing include
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2014-09-18 13:02:32 +02:00 |
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kaetemi
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3731f28892
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Backed out incomplete changes to GL driver
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2014-09-18 11:31:19 +02:00 |
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dfighter1985
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ca250bab9b
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Fixed Object Viewer build.
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2014-09-17 22:36:58 +02:00 |
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dfighter1985
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e40ecbda00
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Merged the gui-editor branch.
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2014-09-17 21:12:14 +02:00 |
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dfighter1985
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516d5c9a47
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don't evaluate the child-nodes when there are none, directly just return ()
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2014-09-17 20:54:16 +02:00 |
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dfighter1985
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d6251c2a1a
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When removing the root node, don't retain the pointer to it...
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2014-09-17 20:51:45 +02:00 |
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dfighter1985
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5578b791f3
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Added the rest of the expression files.
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2014-09-17 20:49:26 +02:00 |
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Laszlo Kis-Adam
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d5516e1b27
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Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #81)
Expression Editor
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2014-09-17 19:53:36 +02:00 |
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dfighter1985
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c2eb8e16ae
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Merged develop.
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2014-09-17 19:51:14 +02:00 |
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dfighter1985
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6badbe5112
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Added support for clearing the Expression Editor scene.
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2014-09-17 19:27:06 +02:00 |
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dfighter1985
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49e8343345
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Texture Chooser shouldn't have been left in the main menu...
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2014-09-17 19:21:39 +02:00 |
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dfighter1985
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8ca98c91e9
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Moved the Expression Editor to it's right place.
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2014-09-17 19:19:43 +02:00 |
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dfighter1985
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e7f9487800
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Instead of mouse move event, use the itemChange handler to move the links.
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2014-09-17 16:17:41 +02:00 |
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dfighter1985
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e18e3ac358
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ExpressionNode flags are now set in it's constructor.
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2014-09-17 16:02:28 +02:00 |
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