68 lines
1.7 KiB
Markdown
68 lines
1.7 KiB
Markdown
# Khanat
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## Launch Game
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### Download Version Godot
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We use version GODOT : 3.3.3
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wget https://downloads.tuxfamily.org/godotengine/3.3.3/Godot_v3.3.3-stable_x11.64.zip
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unzip Godot_v3.3.3-stable_x11.64.zip
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### Clone our project
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git clone https://git.khaganat.net/khaganat/mmorpg_khanat/khanat-client.git
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(cd khanat-client;git checkout develop)
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### Launch Godot
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./Godot_v3.3.3-stable_x11.64 khanat-client/project.godot
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## Add/update your language
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Welcome to help us to improve our translation.
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We need clone our project.
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### Create a new language
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* On Linux :
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Edit file : khanat-client/locale/locale.sh
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(You need add in section [# LIST LANGUAGE] your locale)
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After launch this script : bash khanat-client/locale/locale.sh
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### Edit your local
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khanat-client/locale/<your locale].po
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keyword msgid is Id used in khanat, and msgstr is translation (if you have some doubt, don't hesitate to see other translation)
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* msgid "MAIN_MENU_PLAY"
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* msgstr "Jouer"
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### Activate your language
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Two option to activate (just use one)
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1/ Use godot editor
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in Parameter, localization, add your file
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2/ Edit project.godot
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Edit line :
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translations=PoolStringArray( "res://locale/fr.po", "res://locale/en.po", "res//locale/<your language>.po" )
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### Push your update
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To send your update, could you please create a branch and send us this branch?
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### Git sub modules
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This repository uses [submodule to git](https://git-scm.com/book/fr/v2/Utilitaires-Git-Sous-modules) :
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- when updating the repository after merging, you will have to pass these commands to be sure you will get the submodules downloaded and updated. From your repository folder, pass :
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- `git submodule init`
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- `git submodule update`
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- you can pass the two in one : `git submodule update --init`
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