Merge branch 'feature/nettoyage_emote' into 'lirria'

mise à plat du systeme d'emote

See merge request !15
This commit is contained in:
deed 2017-02-09 10:45:32 +01:00
commit 2c2fe0d5f5
6 changed files with 2778 additions and 3192 deletions

View file

@ -495,7 +495,16 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="afk">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_AFK.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="agree"> <STRUCT Name="agree">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_oui.anim"/> <ATOM Name="filename" Value="FY_HOF_oui.anim"/>
@ -503,7 +512,11 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="alert">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="angry"> <STRUCT Name="angry">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_levee_poing.anim"/> <ATOM Name="filename" Value="FY_HOF_levee_poing.anim"/>
@ -511,7 +524,16 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="apologize">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emote_Sorry.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="applaud"> <STRUCT Name="applaud">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_applaudire.anim"/> <ATOM Name="filename" Value="FY_HOF_applaudire.anim"/>
@ -519,7 +541,19 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="ashamed_disgusted_desillusioned_loathing_pitying">
<ATOM Name="Display Objects" Value="false"/>
</STRUCT>
<STRUCT Name="blush">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Blush.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="bow"> <STRUCT Name="bow">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/> <ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
@ -527,7 +561,14 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="brave_great">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="burp">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="bye"> <STRUCT Name="bye">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut.anim"/> <ATOM Name="filename" Value="FY_HOF_salut.anim"/>
@ -535,7 +576,46 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="calm">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Calm.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="cheer">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Cheer.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="cry">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Cry.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="curious">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="dance">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_dance.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="disagree"> <STRUCT Name="disagree">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_non.anim"/> <ATOM Name="filename" Value="FY_HOF_non.anim"/>
@ -543,7 +623,98 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="discreet_hardsilence">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="doubtful">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="dramatic">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="drunk">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="exercise">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="FBT">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="fearful_insecure_nervous_panic_scared">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="firm">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="follow">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_folow.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="forgive">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="gesture">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_gesture.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="giggle">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Giggle.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="go_away">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Laisse_moi.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="guilty">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="heroic">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="hungry">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="impatient">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Impatient.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="indifferent_neutral_noclue_resigned">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="interested">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="kiss">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Kiss.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="kneel"> <STRUCT Name="kneel">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut2.anim"/> <ATOM Name="filename" Value="FY_HOF_salut2.anim"/>
@ -552,6 +723,7 @@
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="laugh"> <STRUCT Name="laugh">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_rire.anim"/> <ATOM Name="filename" Value="FY_HOF_rire.anim"/>
@ -559,7 +731,77 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="lol">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_rire.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="none">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="over">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="petulant">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="playful">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="point">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Pointer.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="pointback">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="pointleft">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="pointright">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="pompous">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="praying">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="puzzled_thoughtful_troubled">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="relaxed">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="relieved_sigh">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="revengeful_spitful">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="rice">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="righteous">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="roar">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Roar.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="sad"> <STRUCT Name="sad">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_shoote_poussiere.anim"/> <ATOM Name="filename" Value="FY_HOF_shoote_poussiere.anim"/>
@ -567,7 +809,46 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="serious">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="shifty">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="shocked">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="silly">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="sincerely">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="sleepy_yawn_tired">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="smack">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="smile">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emot_Smile.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="squeamish">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="surprised">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="suspicious">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="thank"> <STRUCT Name="thank">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/> <ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/>
@ -575,7 +856,11 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="thirsty">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="unhappy"> <STRUCT Name="unhappy">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_poing_contre_poing.anim"/> <ATOM Name="filename" Value="FY_HOF_poing_contre_poing.anim"/>
@ -583,7 +868,22 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="unwilling">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="victory">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOF_Emote_victory.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="wait">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="wave"> <STRUCT Name="wave">
<ATOM Name="Display Objects" Value="false"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut.anim"/> <ATOM Name="filename" Value="FY_HOF_salut.anim"/>
@ -591,6 +891,12 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="wicked">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="youandme">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
</STRUCT> </STRUCT>
<STRUCT/> <STRUCT/>
<STRUCT/> <STRUCT/>

View file

@ -497,102 +497,408 @@
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="agree"> <STRUCT Name="afk">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_oui.anim"/> <ATOM Name="filename" Value="FY_HOM_Emot_AFK.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="agree">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_oui.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="alert">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="angry"> <STRUCT Name="angry">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_levee_poing.anim"/> <ATOM Name="filename" Value="FY_HOM_levee_poing.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="apologize">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emote_Sorry.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="applaud"> <STRUCT Name="applaud">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_applaudire.anim"/> <ATOM Name="filename" Value="FY_HOM_applaudire.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="ashamed_disgusted_desillusioned_loathing_pitying">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="blush">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_Blush.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="bow"> <STRUCT Name="bow">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/> <ATOM Name="filename" Value="FY_HOM_salut_incline.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="brave_great">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="burp">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="bye"> <STRUCT Name="bye">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut.anim"/> <ATOM Name="filename" Value="FY_HOM_salut.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="calm">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_Calm.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="cheer">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_Cheer.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="cry">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_Cry.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="curious">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="dance">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_dance.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="disagree"> <STRUCT Name="disagree">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_non.anim"/> <ATOM Name="filename" Value="FY_HOM_non.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="kneel"> <STRUCT Name="discreet_hardsilence">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="doubtful">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="dramatic">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="drunk">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="exercise">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="FBT">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="fearful_insecure_nervous_panic_scared">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="firm">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="follow">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut2.anim"/> <ATOM Name="filename" Value="FY_HOM_Emot_follow.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="forgive">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="gesture">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_gesture.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="giggle">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_Giggle.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="go_away">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_laisse_moi.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="guilty">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="heroic">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="hungry">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="impatient">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_Impatient.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="indifferent_neutral_noclue_resigned">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="interested">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="kiss">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_kiss.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="kneel">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_salut2.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="laugh"> <STRUCT Name="laugh">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_rire.anim"/> <ATOM Name="filename" Value="FY_HOM_rire.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="lol">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_rire.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="none">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="over">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="petulant">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="playful">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="point">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_pointer.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="pointback">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="pointleft">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="pointright">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="pompous">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="praying">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="puzzled_thoughtful_troubled">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="relaxed">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="relieved_sigh">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="revengeful_spitful">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="rice">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="righteous">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="roar">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_roar.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="sad"> <STRUCT Name="sad">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_shoote_poussiere.anim"/> <ATOM Name="filename" Value="FY_HOM_shoot_poussiere.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="serious">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="shifty">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="shocked">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="silly">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="sincerely">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="sleepy_yawn_tired">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="smack">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="smile">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_Smile.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="squeamish">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="surprised">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="suspicious">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="thank"> <STRUCT Name="thank">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut_incline.anim"/> <ATOM Name="filename" Value="FY_HOM_salut_incline.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="thirsty">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="unhappy"> <STRUCT Name="unhappy">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_poing_contre_poing.anim"/> <ATOM Name="filename" Value="FY_HOM_poing_contre_poing.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="unwilling">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="victory">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations">
<STRUCT>
<ATOM Name="filename" Value="FY_HOM_Emot_victory.anim"/>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="wait">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="wave"> <STRUCT Name="wave">
<ATOM Name="Display Objects" Value="true"/>
<ARRAY Name="animations"> <ARRAY Name="animations">
<STRUCT> <STRUCT>
<ATOM Name="filename" Value="FY_HOF_salut.anim"/> <ATOM Name="filename" Value="FY_HOM_salut.anim"/>
<ATOM Name="head controlable" Value="false"/> <ATOM Name="head controlable" Value="false"/>
</STRUCT> </STRUCT>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT Name="wicked">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
<STRUCT Name="youandme">
<ATOM Name="Display Objects" Value="true"/>
</STRUCT>
</STRUCT> </STRUCT>
<STRUCT/> <STRUCT/>
<STRUCT/> <STRUCT/>

View file

@ -1,126 +1,124 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<FORM Revision="" State="modified"> <FORM Revision="$Revision: 1.4 $" State="modified">
<STRUCT> <STRUCT>
<ARRAY Name="emot_list"> <ARRAY Name="emot_list">
<ATOM Value="afk"/> <ATOM Name="afk" Value="afk"/>
<ATOM Value="agree"/> <ATOM Name="agree" Value="agree"/>
<ATOM Value="alert"/> <ATOM Name="alert" Value="alert"/>
<ATOM Value="angry"/> <ATOM Name="angry" Value="angry"/>
<ATOM Value="apologize"/> <ATOM Name="apologize" Value="apologize"/>
<ATOM Value="applaud"/> <ATOM Name="applaud" Value="applaud"/>
<ATOM Value="ashamed_disgusted_desillusioned_loathing_pitying"/> <ATOM Name="ashamed_disgusted_desillusioned_loathing_pitying" Value="ashamed_disgusted_desillusioned_loathing_pitying"/>
<ATOM Value="blush"/> <ATOM Name="blush" Value="blush"/>
<ATOM Value="bow"/> <ATOM Name="bow" Value="bow"/>
<ATOM Value="brave_great"/> <ATOM Name="brave_great" Value="brave_great"/>
<ATOM Value="burp"/> <ATOM Name="burp" Value="burp"/>
<ATOM Value="bye"/> <ATOM Name="bye" Value="bye"/>
<ATOM Value="calm"/> <ATOM Name="calm" Value="calm"/>
<ATOM Value="cheer"/> <ATOM Name="cheer" Value="cheer"/>
<ATOM Value="cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious"/> <ATOM Name="cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious" Value="cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious"/>
<ATOM Value="cry"/> <ATOM Name="cry" Value="cry"/>
<ATOM Value="curious"/> <ATOM Name="curious" Value="curious"/>
<ATOM Value="dance"/> <ATOM Name="dance" Value="dance"/>
<ATOM Value="disagree"/> <ATOM Name="disagree" Value="disagree"/>
<ATOM Value="discreet_hardsilence"/> <ATOM Name="discreet_hardsilence" Value="discreet_hardsilence"/>
<ATOM Value="doubtful"/> <ATOM Name="doubtful" Value="doubtful"/>
<ATOM Value="dramatic"/> <ATOM Name="dramatic" Value="dramatic"/>
<ATOM Value="drunk"/> <ATOM Name="drunk" Value="drunk"/>
<ATOM Value="exercise"/> <ATOM Name="exercise" Value="exercise"/>
<ATOM Value="fearful_insecure_nervous_panic_scared"/> <ATOM Name="fearful_insecure_nervous_panic_scared" Value="fearful_insecure_nervous_panic_scared"/>
<ATOM Value="FBT"/> <ATOM Name="FBT" Value="FBT"/>
<ATOM Value="firm"/> <ATOM Name="firm" Value="firm"/>
<ATOM Value="follow"/> <ATOM Name="follow" Value="follow"/>
<ATOM Value="forgive"/> <ATOM Name="forgive" Value="forgive"/>
<ATOM Value="gesture"/> <ATOM Name="gesture" Value="gesture"/>
<ATOM Value="giggle"/> <ATOM Name="giggle" Value="giggle"/>
<ATOM Value="go_away"/> <ATOM Name="go_away" Value="go_away"/>
<ATOM Value="guilty"/> <ATOM Name="guilty" Value="guilty"/>
<ATOM Value="heroic"/> <ATOM Name="heroic" Value="heroic"/>
<ATOM Value="hungry"/> <ATOM Name="hungry" Value="hungry"/>
<ATOM Value="impatient"/> <ATOM Name="impatient" Value="impatient"/>
<ATOM Value="indifferent_neutral_noclue_resigned"/> <ATOM Name="indifferent_neutral_noclue_resigned" Value="indifferent_neutral_noclue_resigned"/>
<ATOM Value="interested"/> <ATOM Name="interested" Value="interested"/>
<ATOM Value="kiss"/> <ATOM Name="kiss" Value="kiss"/>
<ATOM Value="kneel"/> <ATOM Name="kneel" Value="kneel"/>
<ATOM Value="laugh"/> <ATOM Name="laugh" Value="laugh"/>
<ATOM Value="lol"/> <ATOM Name="lol" Value="lol"/>
<ATOM Value="none"/> <ATOM Name="none" Value="none"/>
<ATOM Value="over"/> <ATOM Name="over" Value="over"/>
<ATOM Value="petulant"/> <ATOM Name="petulant" Value="petulant"/>
<ATOM Value="playful"/> <ATOM Name="playful" Value="playful"/>
<ATOM Value="point"/> <ATOM Name="point" Value="point"/>
<ATOM Value="pointback"/> <ATOM Name="pointback" Value="pointback"/>
<ATOM Value="pointleft"/> <ATOM Name="pointleft" Value="pointleft"/>
<ATOM Value="pointright"/> <ATOM Name="pointright" Value="pointright"/>
<ATOM Value="pompous"/> <ATOM Name="pompous" Value="pompous"/>
<ATOM Value="praying"/> <ATOM Name="praying" Value="praying"/>
<ATOM Value="puzzled_thoughtful_troubled"/> <ATOM Name="puzzled_thoughtful_troubled" Value="puzzled_thoughtful_troubled"/>
<ATOM Value="relaxed"/> <ATOM Name="relaxed" Value="relaxed"/>
<ATOM Value="relieved_sigh"/> <ATOM Name="relieved_sigh" Value="relieved_sigh"/>
<ATOM Value="revengeful_spitful"/> <ATOM Name="revengeful_spitful" Value="revengeful_spitful"/>
<ATOM Value="rice"/> <ATOM Name="rice" Value="rice"/>
<ATOM Value="righteous"/> <ATOM Name="righteous" Value="righteous"/>
<ATOM Value="roar"/> <ATOM Name="roar" Value="roar"/>
<ATOM Value="sad"/> <ATOM Name="sad" Value="sad"/>
<ATOM Value="serious"/> <ATOM Name="serious" Value="serious"/>
<ATOM Value="shifty"/> <ATOM Name="shifty" Value="shifty"/>
<ATOM Value="shocked"/> <ATOM Name="shocked" Value="shocked"/>
<ATOM Value="silly"/> <ATOM Name="silly" Value="silly"/>
<ATOM Value="sincerely"/> <ATOM Name="sincerely" Value="sincerely"/>
<ATOM Value="sleepy_yawn_tired"/> <ATOM Name="sleepy_yawn_tired" Value="sleepy_yawn_tired"/>
<ATOM Value="smack"/> <ATOM Name="smack" Value="smack"/>
<ATOM Value="smile"/> <ATOM Name="smile" Value="smile"/>
<ATOM Value="squeamish"/> <ATOM Name="squeamish" Value="squeamish"/>
<ATOM Value="surprised"/> <ATOM Name="surprised" Value="surprised"/>
<ATOM Value="suspicious"/> <ATOM Name="suspicious" Value="suspicious"/>
<ATOM Value="thank"/> <ATOM Name="thank" Value="thank"/>
<ATOM Value="thirsty"/> <ATOM Name="thirsty" Value="thirsty"/>
<ATOM Value="unhappy"/> <ATOM Name="unhappy" Value="unhappy"/>
<ATOM Value="unwilling"/> <ATOM Name="unwilling" Value="unwilling"/>
<ATOM Value="victory"/> <ATOM Name="victory" Value="victory"/>
<ATOM Value="wait"/> <ATOM Name="wait" Value="wait"/>
<ATOM Value="wave"/> <ATOM Name="wave" Value="wave"/>
<ATOM Value="wicked"/> <ATOM Name="wicked" Value="wicked"/>
<ATOM Value="youandme"/> <ATOM Name="youandme" Value="youandme"/>
<ATOM Value="firework_01"/> <ATOM Name="firework_01" Value="firework_01"/>
<ATOM Value="firework_02"/> <ATOM Name="firework_02" Value="firework_02"/>
<ATOM Value="firework_03"/> <ATOM Name="firework_03" Value="firework_03"/>
<ATOM Value="firework_04"/> <ATOM Name="firework_04" Value="firework_04"/>
<ATOM Value="firework_05"/> <ATOM Name="firework_05" Value="firework_05"/>
<ATOM Value="firework_06"/> <ATOM Name="firework_06" Value="firework_06"/>
<ATOM Value="firework_07"/> <ATOM Name="firework_07" Value="firework_07"/>
<ATOM Value="firework_08"/> <ATOM Name="firework_08" Value="firework_08"/>
<ATOM Value="firework_09"/> <ATOM Name="firework_09" Value="firework_09"/>
<ATOM Value="firework_10"/> <ATOM Name="firework_10" Value="firework_10"/>
<ATOM Value="firework_11"/> <ATOM Name="firework_11" Value="firework_11"/>
<ATOM Value="firework_12"/> <ATOM Name="firework_12" Value="firework_12"/>
<ATOM Value="firework_13"/> <ATOM Name="firework_13" Value="firework_13"/>
<ATOM Value="firework_14"/> <ATOM Name="firework_14" Value="firework_14"/>
<ATOM Value="firework_15"/> <ATOM Name="firework_15" Value="firework_15"/>
<ATOM Value="firework_16"/> <ATOM Name="firework_16" Value="firework_16"/>
<ATOM Value="firework_17"/> <ATOM Name="firework_17" Value="firework_17"/>
<ATOM Value="firework_18"/> <ATOM Name="firework_18" Value="firework_18"/>
<ATOM Value="firework_19"/> <ATOM Name="firework_19" Value="firework_19"/>
<ATOM Value="firework_20"/> <ATOM Name="firework_20" Value="firework_20"/>
<ATOM Value="firework_21"/> <ATOM Name="firework_21" Value="firework_21"/>
<ATOM Value="firework_22"/> <ATOM Name="firework_22" Value="firework_22"/>
<ATOM Value="firework_23"/> <ATOM Name="firework_23" Value="firework_23"/>
<ATOM Value="firework_24"/> <ATOM Name="firework_24" Value="firework_24"/>
<ATOM Value="firework_25"/> <ATOM Name="firework_25" Value="firework_25"/>
<ATOM Value="firework_26"/> <ATOM Name="firework_26" Value="firework_26"/>
<ATOM Value="firework_27"/> <ATOM Name="firework_27" Value="firework_27"/>
<ATOM Value="firework_28"/> <ATOM Name="firework_28" Value="firework_28"/>
<ATOM Value="firework_29"/> <ATOM Name="firework_29" Value="firework_29"/>
<ATOM Value="firework_30"/> <ATOM Name="firework_30" Value="firework_30"/>
<ATOM Value="breakdance"/> <ATOM Name="breakdance" Value="breakdance"/>
<ATOM Value="drink"/> <ATOM Name="drink" Value="drink"/>
</ARRAY> </ARRAY>
</STRUCT> </STRUCT>
<STRUCT/> <STRUCT/>
<STRUCT/> <STRUCT/>
<STRUCT/> <STRUCT/>
<STRUCT/> <STRUCT/>
<LOG> <LOG></LOG>
Thu Sep 01 17:58:37 2011 (Brianna) formName Resized = 111
</LOG>
</FORM> </FORM>

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