khanat-opennel-code/code/ryzom/common/src/game_share/continuous_action.cpp
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

55 lines
1.2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
//
// Includes
//
#include <string>
#include <queue>
#include <nel/misc/types_nl.h>
#include <nel/misc/debug.h>
#include <nel/net/udp_sock.h>
#include "continuous_action.h"
//
// Using
//
using namespace std;
using namespace NLMISC;
using namespace NLNET;
namespace CLFECOMMON {
//
// Classes
//
CContinuousAction::CContinuousAction () : CAction()
{
}
}